| Product: |
PS2 Analogue Controller |
| Date: |
02/02/01 (122 review reads) |
| Rating: |
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Advantages: It's the same!
Disadvantages: IT'S THE SAME!!!
Playstation Dual Shock 2 control pad for the Playstation 2 is an fair pad, but it’s ultimately the same as the previous Playstation dual shock 1 – only it’s black this time! The much hyped, and unsurprisingly disappointing pressure control doesn’t seem to be all that great at all, I must admit that I was unable to play on my PS2 – I don’t have it anymore, but Neil has one – and the control pads aren’t really any different to your PS pads. What does this mean? Well, it means that you should keep your old pads from your PS and use them instead! Obviously you get one with the PS2, so that’s ok, but there isn’t any point in splashing out on a Dual Shock 2 when the Dual Shock 1 – or even standard grey pad – will do fine. The control pad isn’t as good as the Dreamcast’s – or the N64’s as it simply is too small and makes your hands hurt after an hour or so of play. I much prefer - the N64 pad and Dreamcast pad – both offer innovative design features – especially the VMU slot in Dreamcast (two of them) and the Memory slot on the N64’s. The PS2 pad is fine though, and if you never had a PSX then you may as well get a Dual Shock 2, but if you can get hold of the standard Playstation pads then do this, as you’ll save a few quid in the process! The famous four buttons remain of course – it’s the same pad! 3 Stars are given – because Sony did well to keep customers familiar, but there should have been more innovations et al. Jest Please comment on my opinions! Thanks!
Summary:
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Last comments:
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- 03/02/01 I disagree with Jester24/7's comments on the Dual Shock 2's pressure sensitive buttons. The buttons actually work in two stages. The first stage offers little resistance, so it feels the same as the previous generation of controllers. This means that when you are playing your old games on the PS2 they will feel the same as you are used to. The second stage is really only used if you apply firmer pressure to the buttons. You don't feel them moving much further in, but the PS2 can detect the additional force. This allows the buttons to be used for more interesting applications, such as a variable accelerator in a driving game or in a beat 'em up it could be used to see how hard you wanted the character to punch.
In other words, games developers can get a lot more information from the Dual Shock 2 controller. As we move towards the second generation of games for this console I think we will begin to see the benefits of the new control features. |
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- 03/02/01 All true. |
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