| Product: |
Xbox Official Controller S |
| Date: |
06/04/03 (117 review reads) |
| Rating: |
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Advantages: Comfort
Disadvantages: Black and White buttons are abit awkwardly placed
When the XBox launched back in November of 2001, one of the biggest complaints by most gamers was its controller. It was not only massive but the buttons were spaced just a little too close together. When I first used it, I hated it. There was no way I could get used to this thing I though. Thankfully, when I eventually got my XBox on launch day along with a few games, I began using the controller more and more and eventually got used to it. Heck, I even grew to like it. I had really no problem with the size or the button placement any longer. Last winter the XBox launched out in Japan. Along with the launch overseas came a newly designed pad for Japanese gamers. The design was much smaller and featured better spacing between the buttons. I was considering importing since it looked like a rather good pad and it had gotten some very favorable reviews. Around the same time, Microsoft announced it would be releasing the a slightly improved version of the Japanese pad titled the Controller S. Looked interesting and I wanted one. Not that I had much of a problem with the standard XBox pad at this point, but as a hard-core gamer I always like to have at least 2 different types of control pads for each of my consoles. Like I mentioned, the Controller S is much smaller then the original XBox pad. Despite being smaller, it still features all the same buttons and features as the original pad. You get 2 analog sticks which can be pressed in as extra buttons, 1 digital D pad, 6 action buttons on the face, 2 L and R shift buttons on the rear of the
controller and a back and start button on the face. Also featured are a built in rumble feature, 2 expansion slots for memory cards and other peripherals and a break away cord to avoid any unfortunate tripping over the cord accidents. The quality of the Controller S is second to none. Its built very sturdy and feels as if it was really built to last. Like I mentioned before, the 6 action buttons on the face of the controller are spaced out much better then before. This is great for avoiding accidental button presses. The L and R shift buttons also now have a much loser and better feel to them from the rather stiff feeling ones found on the original pad. This seems to make racing titles a little easier on the fingers if you happen to have the gas and brake configured to them. Finally the digital D pad itself feels far better then the originals. It has a far more precise feel to it that will be welcome once Capcom decides to port over some of its popular fighting games. I tried the Controller S with quite a few XBox titles of mines and to my surprise, it out performed the original pad in every game. With the 2 Tony Hawk titles, I found myself doing better then ever before. In fact, the control felt better for the game then even the standard Playstation controller in which the control scheme was designed around. Next up was Halo. This one took me a little longer to adjust to then Tony Hawk but within 5 minutes I felt right at home and felt more in control then ever. Some of the other titles I tried were Azurik, Rallisport Challenge, SSX Tri
cky, DOA 3 and Morrowind. Like I mentioned earlier, the Controller S was better on everything. Now, the Controller S is not without its flaws. In my opinion, there's only 2 flaws which i've found so far. Those flaws are the placement of both the Black and White action buttons and the Back and Start buttons. The Black and White buttons are now placed just below the A, B, X, Y keys instead of more towards the top of the pad like before. They seem a little awkward to hit on the fly and may be a problem if your playing a title that requires frequent presses of them. So far though, I haven't really had any kind of problems with them. As for the Start and Back buttons, its much the same story. These keys were taken from the center of the pad and moved over to just below the left analog stick. They seem a little awkward to hit on the fly. However, these shouldn't really be too much of a problem where they are since these 2 keys aren't really used too much in any title. These are mostly used for either selecting options in menus or calling up pause or status screens in games. Overall, i'd highly recommend the Controller S to anyone that owns a XBox. You can pick one up for around $30-40 at most stores and its well worth the cost. No, its not perfect but the Controller S is now my second favorite control pad of all time right below the ultra perfect Saturn pad. Great Job Microsoft.
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Last comments:
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- 08/04/03 Thanks. I did this review last summer on Epinions. And yes, that is an Arnold quote. Im addicted to those prank phone calls with him. |
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- 07/04/03 I don't own an Xbox myself, but still found the review very useful. Congrats on another excellent op.
Ziggy. |
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- 07/04/03 BTW, was the title an Arnold Schwarnzegger quote? It's been used in a few telephone windups I've heard where they just use sound clips of him speaking to the victim. Very funny :) |
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