The Gamecube was a very foreward thinking creation by Nintendo and wth any new console you get a brand new design for the controller (normally) so what of the Gamecube controller? Does it offer up any improvements in the way we game?
The Gamecube controller is ergonomically designed to ensure that it fits perfectly in your hands (it does not matter if you are left or right handed) so that you can play games very easily and have no problems with pain or cramp no matter how long you are playing. For me the controller is one of the best designed controllers and really does offer up very comfortable gaming with lightweight thinking at the heart of it all.
The controller comes with an in-built rumble feature that enables you to have full feedback from your games and this is brilliant for many different games like car racing (feel the engine and the corners) or shooting games (feel the shots being fired or when you are hit) and many more besides. The rumble for me works very well and allows for you to have a great connection with your game thanks to the fact it is not just a rumble that is either on or off but instead has a variable intensity (this varied by the game itself) which allows for a varied feedback level and so a more immersive experience.
The controller comes with a huge amount of control thanks to the well designed layout. Two analog control sticks matched with A, B, X and Y buttons allow for great levels of control and thanks to the excellent layout you will find it easy to use. There are also left and right trigger buttons at the top of the controller which offer up a great amount of additional control. The D pad and start button on the front of the controller wrap up a very well designed and laid out controller which for me has been one of the best I have ever used thanks to its simplicity.
The controller is wired but for me this is not a big problem as adding a battery pack would just add weight to this so detract from all the excellent design work already put in.
Overall this is one of the best controllers I have ever used since I have been gaming thanks to its lightweight feel and ergonomic design which marry to the intuitive button layout. The controller takes a little bit of getting used to but once you are used to it then you find it very easy to use and that it does not drain you and leave you with pain like some other controllers can do if you play for a while. A modern and stylish looking controller that has a great in-built rumble feature make for a simple yet excellent piece of kit.
Released between 2001 and 2002 depending on what part of the world you are in, the Nintendo Gamecube purple controllers are a needed accessory in order to play Nintendo Gamecube games.
All Gamecube controllers plug into the system directly in order to be operational. Also, they are equipped with a built in rumble pack. This is different from controllers for older systems which required a separate accessory in order to get the rumble feature.
The Gamecube control contains about 11 different buttons or controls. These include an oversized A button, smaller B, X, and Y buttons, an L and R trigger, and a control stick. With these controls, one can do just about any function that they need to in the games that they play.
The control generally came in only a few colors. Purple and black were the two standard colors that came out first with the system everywhere in the world. Later there were orange versions, and even some that had see through bottoms.
The color of the control has no impact on its performance. It is simply a matter of preference. The purple controllers are rather popular because they look nice and are widely available. In some cases you can even get one bundled with the Gamecube system itself.
This control has a wing grip type of feeling to it, and it is very smooth. There is no question that you will be comfortable using it to play Gamecube games. This is a great game controller.
The Nintendo Controller is a purple controller for use with the Gamecube.
The controller is a purple colour to match your system though you can get a black one and it will work with a purple system just the same. It is made from a purple plastic and actually looks rather strange with buttons of all different shapes sizes and colours, it looks like something you'd find in the Early Learning Centre really!
The controller does make an awful lot more sense when you pick it up, the controller is very ergonomically designed and the strange button layout is perfectly suited for quickly moving your thumb from button to button without any effort just try it you barely need to move at all apart from when you need to reach the B button.
It also combines many of Nintendos innovations into one controller, the directional pad and the analog stick. It doesn't bring anything new to the table however.
The controller also has a rumble feature that will let it vibrate in accordance to what is happening in your games. I have noticed this is a far more subtle rumble than is found in either the Xbox or Playstation 2 controllers though it is not so weak it is unnoticeable.
There is a flaw to it however; the other two consoles have at least three more buttons than the Gamecube controller, the trigger buttons and the analog stick buttons, which means that third party titles unless they are specifically designed for the Gamecube often have awkward control schemes.
The Gamecube controller is good, comfortable and includes all the features you would expect.
When the GameCube first came out I was delighted that the video game industry was steering away from the trend of increasing complexity and heading towards simplicity. Unfortunately, many people misunderstood this move, and thought that this controller design looked too much like a toy, assuming that the GameCube would only appeal to young people. Not many people at all got to enjoy the many cool games the GameCube had offer.
How satisfying and fair, then, when you think that now with the overwhelming commercial success of the Wii a lot of people that ignored the GameCube before, will now have access to both its games and to this jewel of a controller.
Although it may not look like it, this controller comes very, very close to ergonomic perfection. It sits in your hands like a charm, and the curves of its shape fit so perfectly that it feels almost soft in your hands, almost as if you were handling a piece of butter. There's no discomfort or ache and the buttons are placed perfectly well, for a wide range of hand sizes.
The buttons make it very clear which is the main button and which are the secondary ones, enabling even someone who's never played in their life to pick it up and instinctively know what to do. The thumb sticks have the usual octagonal design common to all Nintendo controllers so far, are very accurate and don't slip under your fingers.
The only criticism I'd make are the shoulder buttons. Although their shape and placement make them very easy to find and smooth and comfortable to use, they are analogue, meaning they don't just click, but they are pressure sensitive. This is a huge advantages in some games, but in others, when you need to use them just as a click-button, having to press them down all the way before they click is annoying, as they have to move quite a bit.
All in all, though, I enjoy the precision and comfort that this controller offers all the time, and would recommend to anyone to get the genuine Nintendo product over any third party imitation.
When all the hype in the gaming world, was all about the Xbox, and PS2, the Gamecube didn't really get much praise. I was always a Nintendo fan, and so i was on the side of the Gamecube. It was a bit of a failure, however the controller was the best thing it had going. Especially when looking at the competition.
I am going to hold onto the opinion that the Gamecube controller is the most comfortable i have ever held. The original Playstation one wasn't amazing, and after a while i remember getting cramp in my hands. For some reason they decided to keep that design, not just for the PS2, but also for the PS3 (lazy buggers). As for the Xbox, everyone heard about the size of it. It wouldn't fit into anyones, but the largest handed people. Time magazine voted it the biggest flop of the year.
Now the Gamecube controller, i do believe was understated. So many people concentrated on the flaws of the console, they missed the big hit. I now have an Xbox 360, and the controller on that is one of emense comfort (as controllers go), however its nothing compaired to the Gamecube one.
Its not to big, so little hands can use it without a problem. Buts its not to small either. The sholder buttons curve just right so as to fit your fingers.
Its not without its problems though. The duel annolog sticks are not evenly shaped, and when both are needed it feels oddly uncomfortable. There is also the issue of the Z button that seems to be stuck on as an after thought. The colour is not one that most people would appreciate, but i believe it was bold to create a purple console. Its different.
I've been writing a few too many film related opinions on Dooyoo so for my 100th opinion I thought I'd write about something which nobody else would write about... except for me. So my 100th opinion is on a gaming accessory, the Nintendo Gamecube Joypad. When it comes to gaming I'd have to say that Nintendo make some of the best joypads in the world, with the Nintendo 64 pad in particular introducing the analogue stick, something which every other company then ripped off with varying degrees of success. The joypad has always been Nintendo's secret weapon when it comes to gaming, but does the Gamecube pad feel better then holding a pair of breasts? On first glance the Gamecube pad is a curious thing. The layout and size of the buttons is pretty odd compared to the Xbox and Playstation 2 joypads. However pick the pad up and you'll notice how comfortable it feels when you hold it. And comfort is a priority ladies and gentlemen. You don't want to play a game with something that's bulky and feels like a cheese-grater (unless you're getting paid and you're into that kind of thing). The layout of all the buttons is easily accessible. However the Z-Button is unusually placed next to the R-Button. I miss having a trigger button placed underneath like with the N64 pad, but I can't see how that would have been possible here. Well there's the now obligatory analogue stick for movement, allowing for very precise motion. For those of you not familiar, analogue works like this. If you just push your stick lightly then your character will walk, but if you push it hard all the way then you'll go much faster. Oh man! There's also the D-Pad, which some games will allow you to use. However I think most maniacs would probably prefer to use analogue a lot of the time for precision and movement as the D-Pad is VERY small and quite rigid. If you've a Game Boy Advance then you'll notice that the
D-Pad is exactly the same size. There's also an analogue C-Stick, which has different functions depending on the game but it's mainly to do with movement, for example - look up or down, turn the camera. There aren't many games that fully exploit the use of the C-Stick at the moment, but Capcom's beat-em-up, Capcom Vs SNK 2, comes to mind. The game has an option where special moves can be accomplished easily just by pushing the C-Stick in the desired direction. One feature that the Gamecube pad has over its competitors is that the L & R-Buttons are pressure sensitive on some games. The best example is on Luigi's Mansion. When using Luigi's vacuum cleaner you can press the R-button lightly for a mild suction or you can push it down hard and the vacuum will suck like a high-class hooker. Also the joypad has a built in rumble feature, so there's no need for batteries. So what's it like to play with? Well I tested it with a few games and came out with a brief summary. For a game like Luigi's Mansion it's very quick and easy to get to grips with. The game even has a training area that'll allow you time to get used to the controls. A minor quibble is that using the C-Stick to move the flashlight can be a bit tricky at times when having to move or using the vacuum at the same time. For something like Rouge Leader the analogue stick offers very smooth control and the game certainly feels suited to the Gamecube joypad. However in the heat of the action you might find yourself having to press around 4 different buttons at once. The biggest flaw with the pad is that I don't think it's suited to beat-em-ups. For something like Capcom Vs SNK 2 you can play it using either the analogue stick or the D-Pad. Either way, pulling off special movies is a nightmare and it can be painful on the thumb, making the game more of a chore rather then something that sho
uld be enjoyed. However, as mentioned earlier this game does offer an easy operation mode that allows you to pull off special moves via the C-Stick. Capcom probably added this because they knew how much of a struggle it would be without it. Then there's Capcom's Resident Evil. The Resident Evil games have always had a tricky control system and the Gamecube version can be played with the analogue stick or the D-Pad, and for this game in particular I much prefer using the D-Pad. Using analogue here feels a bit too sensitive for me. Apart from that, everything else is fine. At the moment the Gamecube Pad comes in two colours, purple and black. In some countries you'll find platinum silver and orange spice colours available (these can also be found on eBay). I feel that a range of different colours would be beneficial, particularly if you've got a lot of siblings, friends or idiots. Basically when playing any multi-player games there'd be less confusion when it comes to whose pad is whose, as everyone would have their own colour. At £24.99 it's very expensive and at that price you might even consider purchasing a game instead. Shop around and you could pick up an official joypad for less. Dixons currently have them for £15.99. The joypad seems to work best with Nintendo's own games, but I guess that's kind of expected. As with Nintendo's previous efforts, it's comfortable, responsive and just feels great to play with. It may be pricey but the official pad is obviously better then any of the third party ones available. Lastly, hold the Z-Button when you switch your Gamecube on!