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Is motion control a fad? Are we seeing a move away from using such peripherals for gameplay?
After recent releases of both the Move controller and the Microsoft Kinect camera, they appear to have yielded little more than party games and shallow gameplay experiences, it can be questioned whether or not such peripherals have much of a place for the more hardcore gamers. Some shoe-horned in features for hardcore games are the only places where you will find hardcore gamers attempting to use such hardware as it becomes increasingly clear that the level of fidelity offered by such peripherals is far inferior to what joypads can offer.
The Move controller is impressive technology which also requires a playstation eye camera (which can be picked up pretty cheap nowadays) It works by having linear and angular accelerometers just like the wii motion plus, but with the added benefit of having a big shining light that the camera can detect for extra positional information. In practice this gives a very accurate and superior experience to both the wiimote and the wii motion plus, but with a lack of software to back it up and no real indication that Sony will be releasing many products to support it, its worthness becomes seriously questioned.
This is a good product but I would be sure that you know what games you will be playing with it first off and don't expect there to be a great deal of support for it in the future. If you're happy playing shallow minigames and dancing games, then you could find some use here, but make sure you know what you will be using this for first!
Despite the belief that Playstation attempted to have a dabble at the motion control games market after seeing the success of Nintendo's Wii console and Microsoft's XBox Kinect, it's a forgotten known fact that Sony was the first group to introduce the motion control genre back in 2003, well before Nintendo and Microsoft did so, by introducing the EyeToy, a camera compatible with the Playstation 2, in where the player used their body to control the action. In late 2010, Sony released the Move as direct competition to Nintendo and Microsoft. Unlike the EyeToy, where the body was the controller, Sony changed the formula and made an actual controller, much like the Wii utilised.
A matte black and curved log shape gives the Move Controller a very stylish and futuristic look. Considering Sony wanted to change the way gaming was played, the Move Controller is certainly given the right look to support the notion of the theory. As it's shaped like a log, you can imagine how easy it is to fit into hand. Just in case it can't fit in your hand for some strange reason, an adjustable strap is included in the packaging, for that perfect grip. What makes the Move Controller different from the Wii Controller is that orb you see on the very top. Looking at it, you can imagine it being very hard, rigid and immoveable. You definitely wouldn't want to drop it now in fear of it breaking now, would you? In fact, it's the opposite. To Sony's credit, that orb is made from a rubbery material, very soft and squidgy and is designed to take the impact if you accidently drop the Move Controller.
Besides that, the orb is basically the player's motion. In order to use this, you need to acquire the Playstaion Eye (an item I have also reviewed). The Eye picks up the motions made from the Move Controller, which comes from the orb. The motions you make are accurately picked up by the Eye and it's incredibly sensitive. Every angle you cover, every flick you make, anything is covered by the Move Controller. I was amazed at how my hand was shown to be almost arthritic when I though I had it perfectly still. The Move Controller also has DualShock3 technology, meaning it has vibration functions, giving your hand that customary little massage when you hit something during gameplay. Configuring the Move Controller with the Eye is simple, as at the start of every game where you are required to use the move, instructions will appear. Some games even take dexterity into consideration, a feature which made me very happy as I hold the Move Controller left handed. To tell if the Move Controller is working, a wonderful and bright light appears on the orb. Red, yellow, green and blue glows will appear per different times the Move Controller is used. Some games allow up to 4 Move Controllers, so friends or the entire family, or at least some, can get involved and have a bit of fun and exercise too.
So what is on the Move Controller. The Move Controller consists of just 7 buttons. Conspicuous by it's absence is the Directional Pad. For some games, a D-Pad is simply not required. For others, you can use a standard Controller or buy the Navigation Controller (another item I have reviewed). The infamous X,O, Triangle and Square buttons return. Astonishingly, for some of the games, you don't even require their services, something quite shocking when these four are staple buttons for nearly all games Playstation have released. The 2 main buttons you use are the Move Button. This is the big, oval button in the middle of the X,O, Circle and Triangle buttons. It acts as the select, proceed or enter button. The second button, is behind the Move Controller and is the Trigger Button. Holding this allows the Eye to pick up the motions you make. While you can let go of it during gameplay, you need to hold it when starting your game. The seventh button is simply the PS button, which activates the Move Controller to life, as well as bring up the home page during gameplay, much like a normal PS3 Controller would do. A slot at the bottom of the Move Controller is actually the charging port. With one of the USB ports on the Playstation being taken up by the Eye, it does mean you will have to share a slot with the Move Controller and standard DualShock3 Controller, unless you want to spend money on a Move Charging Station, easily available on the high street and online for roughly £10-£25, depending on which brand you buy and where it's purchased from (the internet is obviously cheaper).
This little gadget isn't cheap. These cost upward of £25. You can spend double that and get the Move Starter Pack in a blue box, which contains a demo disc and the Eye, or spend £10 less if you want to scrap the demo disc and get the Move Starter Pack, which has a white and red box. The Move Controller is readily available in every games and department store such as Game, John Lewis, HMV as well as internet sites like Amazon, Play etc. There's no point going on the Game website hoping for a cheaper deal than the shop price, as most of their online prices are similar to the shop prices. Sites such as ShopTo and The Games Collection will have better prices than Game, Gamestation, Blockbuster etc. as well as next day delivery in the case of ShopTo.
This is a good product, I think the best way to review is to compare it to a Wii remote. They're both very similar in size and weight, but the Playstation Move controller is much more ergonomic, it feels better, fits better in the hand and is therefore easier to manoeuvre.
The styling is particularly good for racket sport games, and I've recently used this on both Virtua Tennis 4 and Top Spin 4. The charge lasts a good time and is charged from the system rather batteries like Wii.
I'm not sure why there's a need for the 70s style glowing balloon on the end - why not fit LED lights and save the form? It makes the controller look odd and really quite dated.
It's more responsive than the Wii and reacts to different heights and speeds much better - enabling top spin and slice when playing racket sports. Disappointingly, you sometimes need a separate controller to move characters in other games - given Nintendo have been doing this for years, you would expect Playstation to have moved on slightly.
That said, the product does what it should, just not spectacularly. As ever, depends on the games, of which the list is growing.
This controller is for the Playstation Move, the interactive feature on the PS3. It's comfy, easy to work, and is light and flexible when swinging it about. It is made of hard plastic but the top bit is a squashy soft plastic material that bends when pressed in though it's not advised. It lights up different colours, very bright and illuminate a large radius around the controller.
The buttons are easy to press in, X, Circle, Triangle and Square, the same order as in the Playstation controller. The "Move" button near the top of the controller is see through plastic and its easily pressed in and flips out quickly. The back button on the controller is like R2, it presses in far. The default calibration of the Move controller is good but it can be changed easily. It's sensitive and realistic and every tiny movement, a flick of a wrist, an inch raised will affect the game.
The setup is easy and to turn it on it only takes a tiny press of the Home button. The battery lasts ages and charging it up doesn't take long at all. Great controller, easy and sensitive to use.
Fun to use and very accurate in terms of direction and sensitivity but lacks the games to support it at the moment and can be frustrating at times.
The first thing to note about the Playstation Move is it is quite expensive to put a set together. The starter pack comes with the camera and a move controller, on top of that you will want either a thumb stick adapter or at least another move motion controller. Expect to pay another £30 for this.
Now you're ready to go, except you need to get a game. Add another £30.
The accuracy of direction and movement is very good and with obvious exception, the camera will work it most light conditions. Unlike the Xbox Kinnect, you do not move around the room much so the requirement for space is not required. (Best you have room to swing your arms though). The Move sometimes struggles with depth, in particular in the game 'The Fight' the reach of a punch seems lacking even though you were sure you landed a real haymaker.
In terms of games this is probably the weakest point at the moment. Whilst I haven't played them all, there is a limited selection. I have played Sports Champions which is great fun with a friend. Also The Fight whilst flawed in places makes good use of the Move.
In a summary, if there is a game you really want to play, go ahead and get the Move, you won't regret it. Realistically though, hold fire a little longer, wait for a few more games to come out and look out for a good bundle deal.
Please see my starter pack review for my feelings on the system as a whole, this review will concentrate on the motion controller and nothing else.
Fits nicely into the hand, has a coloured orb that shows what player's controller it is, as well as to aid the camera in tracking it. The tracking is precision optimised, which is good, but can get annoying if you are a bit coordinated like me at times :). The buttons are perfectly placed for ease of use, especially the trigger, which is the most used button of all. This is much more user friendly in my opinion than the Wii controller, which to me unfortunately seems a little small, and not nearly as accurate, moreover this controller looks the part, and fits in with an adult sitting room in a way that the Wii's doesn't.
Good precision, not that expensive, stylish
Slightly annoyingly placed top button, which in some games is used for key actions, the controllers also do not have that long a battery life, so I would buy a charging station in order to minimise the inconvenience of charging.
All in all, a great piece of kit.
This to me is a big step for PS3.
The controller has in built sensors so that when the PS move button is pressed it syncs with the PS3. It can be used similar to a wii controller and navigate around the menu. But more importantly it can be used to bring games to a new level of enjoyment.
When playing a game, you will know that the controller is connected when the ball at the top changes colour. For each controller the colour of the ball will be different. It is the light on this ball that the PS3 uses to connect and recognise your movements by help of the PS3 eye camera.
The tracking is very precise and can sense every tiny movement. Many games you have to duck like on the shoot and the controllers can sense when you do this and when you are out of the sensor.
Games I have used for this are shoot and fight but can also be used for table tennis as well as other sporting games. Samples are included in the starter pack.
The controller comes in black, with a white plastic ball attached. The controller should also come with instructions on how to use as well as a wrist band so that the controller does not end up smashing the tv.
Be careful though that if the room is too light the lighted orbs may not be recognised as well. So best used in a dark, or unlit room.
I also own a wii and as a comparison, a wii is better for the amount of games available for the PS3 has far better graphics. So hoping PS3 bring out some more games very soon.
Games currently available:
Resident Evil 5
plus many others
The controller cost me £35 and I believe this to be too expensive for a controller when you ideally need two.
However you will not need to buy any batteries because you can connect the controller with a usb cable putting one end into controller and other end into PS3. The charge lasts quite some time. The fact you dont need to buy batteries is a bonus.
Original wireless controllers come with this cable so hopefully you shouldnt have to buy, but best checking first.
I have not given this five stars because of the number of games currently available is limited.
When the Move controllers were announced I was stunned be the demo and pre release footage, real swordplay in your living room. Fantastic. When it was finally released I ordered my Move controller immediately. The navigational control seemed expensive and unnecessary at first so I left that for later.
The controller itself us typical of Sony quality. Great feeling satin finish plastics that are light but feel substantial. The ball on top is a pleasing sturdy rubber construction that can cycle through millions of colours to react to in game conditions.
Using a combination of Playstation Eye camera capture and Accelerometer measurement the Move controller not only precisely measures the angle of the controller but also its exact postition in 3D space. This can turn a simple block building game such as 'tumbe' into an immersive and addictive time vacuum.
At the moment the range of Move games is extremely limited and Microsoft's Kinect is way ahead of the game for wow factor. However sony are making real gamers' games for Move. The range of buttons available means the move controller can easily be applied to big franchises such as Call of Duty, or FIFA, not so easy for Kinect.
As far as the precision of the Move setup goes, it is good. very very good, it does claim to be true 1 to 1 speed. Which is not quite what ive found. 3D accuracy is incredible however and I cant wait to see how sony use this fascinating new technology.
The sony move controller has not onlny caught up with the wii in terms of next generation gaming, that is the ability to interect further with the console than the previous methods of wired or wireless hand held button controllers, it has surpassed the wii's efforts by creating a physical controllers that (with the aid of the golf ball like device on top) can sense movements through 360 degrees.
Whilst the wii has a sensor on the top of the t.v and then a sensor in its controller that is fixed to the top of the controller, the playstation move allows for much better accurate movement recognition on-screen as there is a greater flexibility and higher accuracy of identification.
This prouct allows you to play the best sony PS3 games, not just by sitting down and pressing buttons, but by standing up and interacting with the console physically. You can serve the tennis ball, swing the golf club or even shoot the 'bad guys' as you would in real life, and with the extremely accurate readings the move controller allows, the gameplay and experience is increased even further.
As with most sony products, the move is reliable and sturdy, and I have tested quite a few and there hasn't been any problems that Ive found.
Wow the PlayStation move is here and i love it. when it came out i bought the move controller plus a navigational controller with with sports champions witch i got hooked to frisby golf and played it non stop' my arms was hurting so bad for ages i cant really review the rest of the game because all i play is frisby golf. then the fight came out which is also good but it is killing me( my arms hurting again) if you want to play the fight i recommend buying a second move controller. if you really want to get fit and have fun this is the way to do it.
The move controller fits well in your hand but it always feels like it is going fly out you hands so always use the straps supplied and you can also buy rubber grips which will help too. on the face of the control you get the usual face buttons plus a bigger move button in the middle' on ether side you have the start button one side and the select button the other and on the back you will find a trigger button also on the top there's is a plastic ball that changes colour to match what's happening in the game and it looks pretty cool too.
The move will mimic all the movements you hand makes witch makes it very promising for fighting and shooting games. the control is wireless so you are free to move around and is charged the same way the controllers are and is easy to use. Fun for partys' family fun or by your own.
Playstation Move is Sony's attempt at stealing some of the motion controlling market from Nintendo and their Wii console.
The first thing to note is that to make use of this controller, you will need a PlayStation Eye that retails for about £25 online or as part of a package with this controller for between £40 and £45. The camera is then connected to the PS3 console and placed in the centre of the TV - either above or below the screen. Although I had issues initially with setting up the camera, after trying a few angles and adjusting lighting, it now works beautifully.
The controller itself feels incredible well made with a high build quality. It feels weighty but not heavy in your hand and feels more comfortable than the Wii remote. The ball at the top of the controller is 'squishy', preventing damage to your furniture or the device itself if you get a bit over-enthusiastic. This also lights up different colours depending on lighting conditions and game activity. The remote has 'Start' and 'Select' buttons located on the sides to prevent accidentally presses - but can be difficult to activate if you need to 'Pause' a game quickly. The face of the controller has the 'PS' button and the X, O, Square and Triangle buttons as found on a standard PlayStation controller although they seem a little on the small side. In the centre is a new 'Move' button used for various tasks depending on the game in play - the same goes for the 'Trigger' found on the under-side of the remote. Force-feedback rumble is built in also.
I have played both Sports Champions and downloadable game Tumble with the new system and have been highly impressed. Comparisons with Wii Sports are obvious but the Move is far more accurate. Table Tennis, for example, tracks the angle of the controller allowing you to put 'spin' on the ball and the camera tracks you within a 3D space allowing you to step towards and away from the table. Similarly, Tumble allows you to push and pull blocks in 3D space - something the Wii cannot do to this level. Addictive and fun games.
Overall, I'm very impressed by PlayStation Move and it's incredible accuracy but can't 100% recommend it as yet. I feel that, at the moment, not enough games support the move in any significant way - but this will change. The initial cost of Move will vary depending on whether or not you already own a PS Eye but minimum cost is £30 plus a game (although demo's are available on the PSN Store). Optional 'Navigation' controllers are available for use in some games such as Resident Evil 5: Gold Edition at £20 to £25.
I have only played the video game 'Sports Champions' with the Move controller, but i liked what i was seeing.
The accuracy is far greater than that of the Wiimote, that i could tell from just the main menu. I entered the gladiator game, and had a go with that, you can do all sorts of moves with your controller, you can slash, stab and do pretty much any other move that your capable of, the harder you swing the move controller, the harder you will hit your opponent, if you knock them over, you can lift the move controller up and swing it forwards crashing down on them, its almost as if your doing it yourself, although thats possibly not a good thing.
The disc golf mode was also entertaining, you have to be very accurate when throwing your disc in order to make it go where you want too, its like throwing a real disc, or i imagine it is. You can affect what curve it has by holding your controller at an angle, you can control how powerful your swing is by moving your controller faster, you can even throw it straight at the floor!
Despite all this positive stuff, there are some negative sides to Move. Firstly the cost, althought Kinect (360 motion control system) is £125, it does come with 20 mini-games, it also is a one time fee. Move however costs about £40 for the main controller, so thats £160 to play 4 player. Unfortunately the PS3 can only track 4 controllers, so games that require the main Move controller and the Sub Controller are 2 player only, only games that require only the main controller are 3/4 player. As the PS3 has no way of tracking movement, you will need to buy a Playstation Eye as well, which is another £20.
The buttons (Cross, Circle, Square, Triangle) are situated around the main button of the move controller, and luckily arent needed in many games, because they aren't positioned brilliantly imo, you would struggle to hit them accurately if you were busy swinging your remote. Other than that the Select and START buttons are on the side of the controller, took me a while to find them. Lke the Wiimote, the move controller has a trigger on the back, and the main button is on the front.
You will need a average amount of space to play, you need to be about 2 metres from the camera, and ideally needs to see everything from the waist up of your body.
So although its a massive improvement on the wiimote, is it worth £180 to get 4 controllers and the eye, if your lucky you have family/mates to spread the cost with, but still, i would wait a while for it to go down in price. Its a great product, just not worth the hefty price tag.
I have had my Playstation 3 since launch day and have a tendency to jump at any new pieces of hardware that are released for it within days of them coming out. The new eye toy, the Dual shock 2, the PS3 slim...all where in my living room within days of coming out. The Playstation Move however had me in two minds. In my household I have MY playstation for MY gaming needs if you get my drift. For serious games I go to Sony. However, we also have a Wii which gets used much more and is more of a family, casual approach to gaming. Now you can see how the Move caught me in something of a dilemma!
If nothing else it was the price of the thing that really got me thinking. Is this worth the money for lets face it a copycat imitation of Nintendo's Success? At £30 for the controller then £30 a pop for a game just to use it on it is an expensive gaming experience and also you need the Playstation Eye on top of that!!!! However despite this my uncontrollable need to have the latest gadgets got the better of me and I plumped for it last weekend.
It has to be stressed at this stage that this is a review of the controller itself and not the games to go with it which are reviewed separately under the correct headings.
Out of the box the Move looks just like a DVD player remote from 5 years ago when they were huge compared to today's small designs with a colour changing orb on top that looks like one of those washing powder tubs you put in the washing machine. But somehow it works and it looks very stylish, its not something Ill leave out on my mantelpiece though but for its purposes its got a fairly nice aesthetic design. Towards the bottom is the Wii-like strap to attach to the wrist to avoid the controller racing off into your tv when you are flinging your arms around and there is a usb port there too which is the means of which you charge the device. All the standard PS3 buttons are included with the Move button and an additional trigger.
The device works by picking up a signal from the Playstation Eye and Sony have advertised the Move on the basis that it is the most effective and responsive motion controller to date. The controller feels lighter than the Wii mote as it doesn't require heavy batteries and this to me gave a little sense that I wasn't in full control. However after a while I got used to it and after a few games on various titles I must say I am impressed with the responsiveness, fluidity and accuracy of the movement. Just like the Wii there has been a few issues where at times the motion sensing hasn't done what I wanted and cost me dear within a game but that's to be expected and the Move in terms of being an effective motion sensor, does what it says on the tin! I would not say one is better than the other when it comes to a comparison with the Wii but there is very little difference.
All in all it's a well made product as you would expect from Sony however its success really depends on whether or not people will want motion sensing now that's available on another console for years. Is it too late? Are Sony hoping the PS3 owners will pay the money to turn the PS3 into a Wii and push that out of the market (which isn't gonna happen)? Or more likely it is Sony taking advantage of people like me who need every little gadget to go with their consoles.
Either way despite the Move being a responsive, fun and effective way to enjoy gaming in a different way than normal on the PS3, it is simply too expensive with not enough games available for it to be worthy of a purchase just yet!
Also on CIAO
We seem to have turned into "early adopters" in our house - for the PlayStation Move controller is the latest item to have joined our collection of new technology, it's Sony's answer to the Wii controller - it enables you, the gamer to control the game you are playing with your movements.
In order to use the PlayStation Move you will need to have an Eye Camera, you can either buy the controller and camera as a bundle or purchase the controller separately - it's around £30. This is early days for this controller - so is it any good?
First things first - there's no getting past the fact that this wireless controller complete with colour changing orb on top actually looks pretty silly, and like something that wouldn't be out of place in an Ann Summers store. Like the wii controller it has a strap at the bottom to attach it to your wrist so that you don't inadvertently throw it at the screen mid play. Charging is via the usb cable, and takes a little while when you first get the controller out of the box. I've found that once you actually switch the controller on you can forget how ridiculous it looks and it actually works really well.
As the camera picks up the orb (which automatically changes colour depending on your light conditions or to differentiate from a second controller), the claim from Sony is that the controller is faster and more accurate than other motion controllers. I can only compare with the Wii, which I admit I've never really liked - it does seem that once configured the Sony controller really does accurately represent your movements. When playing a camera game such as Eyepet Move (a free download for existing eyepet owners), the controller is really convincing - the graphics in HD that superimpose the image of say, a microphone, or a fishing net, onto the end of the controller do make you feel like you really are holding the item you are playing with by means of the controller on screen, and even though it is in mirror image it is pretty convincing. The movement is fluid and seamless.
The motion vibrator is quite realistic too - we've used the controller to play with Sports Champion and you really do feel like you are wielding a sword or a bow and arrow - something I never really felt with the wii - perhaps it is the HD graphics or indeed the fast response that somehow make the experience more real. All this is possible as you configure the controller by pointing the controller at the camera - this is not an intuitive or easy thing to do, you have to twist it and follow the instructions on the screen whilst pressing the "play" button, but once you have the hang of it, quick enough to carry out every time you want to play. Though the games that are available so far are quite limited (you can download a few demos from your playstation), they all seem to have a common theme of fun, and are either games where you see an image of yourself on the screen or, (start the party, eyepet) or where you control a character who follows your movements exactly, as in the sports game .
The whole thing is pretty well made - and certainly robust enough that it has stood up to quite extensive use by one 6 year old eyepet owner - the orb thing on top is quite squidgy and more solid than it looks, and like all Sony branded peripherals in my experience, this seems made to last.
As far as the controls are concerned, there's the usual playstation buttons all around a central "move" button and a T button, or a trigger at the rear of the device. I found whilst starting to use the controller that I got quite confused between the T and move button, it's a bit of a learning curve, but once you are used to it, it is fine. You mostly use the play button to "touch" things and the trigger to drop a ping pong ball or change the item you are "holding".
Both my children are able to manage the Eyepet game fine - though one thing the designers haven't, in my mind, considered, is that children have small hands. Though nintendo have long sought out the family market I do think Sony have missed a trick here - a four year old will not be easily able to hold the controller, it's just too wide. To be fair many of the games are, rightly, aimed at a much older age group so far ( I wouldn't want my under 7's hitting with swords, in virtual reality or not), but this controller does seem to be for an adult hand. The playstation button is also perhaps awkwardly placed, being right at the front of the controller, albeit inset, it is all too easy to touch the button by mistake, which sees you having to press circle to get back into the game. It's not that obvious how to navigate through the starter menus with the move controller, but you can always use a traditional controller to load up your game.
All the less good sides of the controller discussed, there's no doubt that playing with this controller is a new and exciting experience. If the right games are developed I can see this having huge potential, but like I said at the start it's early days, and in my opinion the games available so far are limited, but I will be certainly interested to see how it works with Little Big Planet 2 when it is released. I prefer the games where I can't see myself on screen looking silly, but my kids love the eyepet on Move.
If you are a playstation owner and already have the camera you will probably want to investigate this controller - we have used it quite a lot since we got it and I'm certainly more convinced by it than I have ever been by the wii, but only time will tell if it's a gimmick or something that is going to add to the gaming experience long term - I'm not sure for the moment, but I'm having fun finding out!