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Carma-PANTS! -  Carmaggeddon (GB) Gameboy Games
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Carmaggeddon (GB) 

Newest Review: ... to the player with each race. Controls feature a standard "A" for acceleration and arrow keys to change direction, but another od... more

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Carma-PANTS! (Carmaggeddon (GB))

wampyrii

Member Name: wampyrii

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Carmaggeddon (GB)

Date: 16/09/01 (54 review reads)
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Carmaggedon on the PC and other platform was a high-octane zombie splattering fore fest. You were put behind the wheel of a variety of different vehicles in a post-apocalyptic world where zombies roam the streets. Your task was to complete the course, whilst splattering zombies behineath your tyres - a feat which was portrayed in full gruesome detail. It would obviously have taken a genius to translate this to the Gmeboy and unfortunately no one looked very hard to find one.

Carmaggedon on the Gameboy is quite simply rather naff. The premise is the same but the execution simply doesn't work at all. You car spite is large and looks very nicew and there are around 30 of them to check out here as well, if you can afford the whopping price tags, and a variety of courses to try them out over. The problem is that each of these acars may look very different but the handling is pretty much indistinguishable from one car to the next. You therefore get little incentive to complete a level to see if you can buy another car unlike in the PC version. Furthermore, each track looks virtually the same as the at, and this lack of variety begins to drag before long - again, no incentive to keep playing. The aforementioned handling issue causes another problem when you come to one of the main selling point - the fact that you get to squish zombies. On the PC of course the sound effectgs, graphics etc were great and you would tear around mowing downzombies in full bone crunching 3D and stero sound til you heart was content. The Gameboy's 2D envirnoment kills this and then makes the zombie sprites so small and the car handling so difficult that you have little chance of hitting them other than by accident. When you do, they leave a Frogger style squishy splat on the floor...not impresed.

Effectively Carmageddon here plays like Micro Machines, but without being so much fun. They have tried to make it speedy but with the effect that you can't help ramming int
o walls which appear out of nowhere. The additional game elements are pretty much superfluous because you only hit zombies by luck, the cars all feel the same and the courses are virtually identical, so it just becomes a race game. Not a very good one at that. Save your money for something better.

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Last comment:
GR-Design

- 16/09/01

I used to love playing Carmageddon 2 on me comp, might give it another go tonight actually!

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