Indiana Jones and the Infernal Machine (GB) Reviews

Indiana Jones and the Infernal Machine (GB) Gameboy Game

Product Type: THQ Gameboy games

Description:Manufacturer: THQ / Type: Action

Newest Review: ... somewhat of a second fiddle to the puzzles and platforming, and is no great snakes. Or shakes, rather. Although he uses it to ... more

 ... swing across cracks, Indy's bullwhip can feel underused as a weapon since it is best to pick off enemies with his gun at range. As colourful as the graphics can be, routes are not consistently marked, and as such, can see to players becoming stuck for progress. The view is poor - it's difficult to differentiate how high the height of the floors are, and this can make the platforming tricky. Where there is a landing in place, falling from a great height leads to a loss in health, but whilst the puzzles can hinder...more

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Price Comparison for Indiana Jones and the Infernal Machine (...

Indiana Jones and the Infernal Machine - LucasArts Classic (PC CD ...
His parents may have named the dog Indiana, but for millions of f ...
Last Update 23.05.2012 15:39



£ 14.60 Indiana Jones and the Infernal Machine (GB) go shopping
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Indiana Jones and the Infernal Machine - LucasArts Classic (PC CD ...
His parents may have named the dog Indiana, but for millions of f ...
Last Update 23.05.2012 16:11

£ 0.00

£ 14.60
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Customer Indiana Jones and the Infernal Machine (GB) Reviews (1)

scream4bruce
Indiana Jones and the Infernal Machine (GB): Indiana Jones On The Infernal Machine (605 words)
by - written on 06/07/10 (Very useful, 13 readings)
Rating:

Primarily a puzzler, with puzzles tending to the simple. Pushing a block onto a marked tile to switch something on, and then pushing said block in place to progress with the platforming somehow passes for a puzzle. But there were a few whereby it seemed as if there were no clues and that the only way to solve them was by trial-and-error. Then, there was one puzzle where it would have been helpful had I been shown what was happening as I stepped on alternating tiles, whereas another which requires pitch recognition is given away by visual indication for those not so musically inclined. Speaking of music, it's use is minimal - Raiders March would be played for intro and ...  Read the complete review

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