Simulation Gameboy Games
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Solar Striker (GB)
by thole09 "Solar Striker" is a video game released for the Gameboy console in 1990 by Nintendo. It is one of the more primitive Gameboy titles having been released shortly after the console's development. While the game was released for the original Gameboy, I have found it to be working on the later Color console. I did not immediately ... note an age rating but would see this as suitable for all ages. The game is a top-down action title wherein the player must pilot a space craft and eliminate all enemies. It bears a similar resemblance to "Galaga" of the early 1980s. Enemies will appear from the top portion of the screen as the player occupies the bottom, and the piloted space craft is equipped with a simple weapon to shoot and remove enemy craft from play. It is a simple title in terms of actual gameplay but does feature very quick paced rounds which can become difficult as the player progresses. Graphics are presented through a series of line segments to create very simple visual effects. The detailing is rather good considering the year of release and does not boast any obvious graphical fault. The audio is likewise very dated and features numerous beeps and other effects to accompany the player. The general feel is that of a very early free standing arcade game. It is difficult to gauge this game's suitability to a prospective buyer. The retail price is generally non existent in the present marketplace and can widely be found on various auction websites for very low prices (under Ł1). I do personally enjoy the "vintage" gameplay presented here but wouldn't suggest this as a regularly enjoyed game. Read the complete review |
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Deadly Skies (GB)
by thole09 "Deadly Skies" is the European release of the previous North American blunder "Airforce Delta". Despite nearly one month to make final adjustments, or overhaul the production completely, Konami did not feel it required any further work and released without making any obvious alterations to to the game. As ... per the overseas original, players control a fighter jet of their choosing and engage enemy craft in airborne combat. There is nothing particularly special about this title and it is a very simple game. The player will be alerted as to the enemy's position by a visual aid, a flashing square surrounding the aircraft, and will turn towards this square to aim his or her machine gun to eliminate it. Each mission is timed and throughout this timer the player will continually repeat the gameplay sequence; It is a highly repetitive title indeed. The enemey positions are almost identical between each mission so once the player has completed the first mission he or she has effectively finished the game. Controls are a simple "A" button to fire an unlimited access machine gun and "B" to fire a heat-seeking missile. Graphics did not waver from the North American release and featured good detailing. I was able to distinguish between my personal aircraft of choices but did not notice any difference between the enemy aircraft, mostly because engaging the enemy in combat can be done from a very far distance rather easily. Detailing of the lower environment, such as buildings and trees, was also good. The audio in this game was poorly composed and often distorted. I found myself playing without the use of sound, and I suspect that would be similar for many other players as well. Like it's North American counterpart, "Deadly Skies" should be avoided. There is no variation in the simple gameplay and becomes a bore rather quickly. Read the complete review |
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Airforce Delta (GB)
by thole09 "AirForce Delta" is a vertical scrolling platform game copyrighted to Konami in 1999-2000. Many gamers will recognize this vendor as one which produces higher quality action games, though this title may have been an exception to that prevalent notion. AirForce Delta is simply about war-time combat within an airplane. ... Players control an aircraft of their choosing and engage enemies in combat as they appear on-screen (the plane "flies towards" the obstacles). Players use the arrow keys to control the direction of their plane and both "A" and "B" buttons to use the plane's weaponry. There are eleven missions to complete within this title and each feature a unique background story, heavily influenced by military terminology and strategy, to ready the mind prior to playing. Actual gameplay, though, is highly repetitive and often features the same enemy positions and details. This all becomes too predictable and boredom sets in within ten minutes of playtime. The graphics are quite good for Gameboy Color and feature higher attention to detail. I particularly liked the use of trees and buildings below the player's airplane where, if the player so chooses, he or she can lower the craft and look closely at the detailed branches on trees or windows on houses. Like gameplay, though, these graphical inserts became repetitive and did not feature any variation throughout the game; even the background graphic was repeated throughout each mission and only featured a slight change in tint. The music and sound effects for this title were poorly composed and often distorted. I found myself playing this game without the use of sound, and I suspect that would be similar for many other players as well. AirForce Delta is a title to be avoided. There is just not enough variation in the game for it to be enjoyable. It almost seems like the vendor put this title together in a rush to meet a quota or release date. There is a second player option but this is something I did not test; perhaps that would make the game better in terms of fun-factor. Read the complete review |
Simulation Gameboy Game |
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2 reviews Manufacturer: Nintendo / Gameboy Game / Genre: Shooter |
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1 review Gameboy Game / |
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1 review Gameboy Game / |
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