|
Pokemon Pinball (GB)
by dramaxxqueenxx05
I bought this because I had a huge addiction to pokemon games and then the pinball version came out, so I thought this game was a huge hit!
However I do believe that this game is more harder than the original pokemon games and catching the pokemon is actually harder than you think it is. Cause this can take up to three ... attempts to catch one pokemon - which is a pain! The time I had this game I caught about five pokemon, so this game is a huge dissapointment for some, especially those who thought that this could be a bit more easier than playing the original pokemon game!
However there isn't much to do with this game except play the game just like normal pinball, but you can the few chances to practice your skills to gain points, level, etc.
And the other thing all you can do on this game is that you can look up words and change the level of the game.
But the good thing about this game is the graphics which are pretty awesome and the music pretty jazzy too.
Personally, this is a game not to buy if you think this game will be easier than other pokemon games, cause seriously it's not! And to be honest I don't have much to say about this game, cause it doesn't have much and so there's not much to say. Sadly i'm going to give this a low rating, but if the game was better i would give this a higher rating. Read the complete review |
|
Magical Drop (GB)
by thole09
"Magical Drop" is a video game released for the Gameboy Color console in 2000 by Classified Games. It is based on the earlier NeoGeo Pocket title of the same name. In the United States, the game received a rating of "E" by the ESRB panel which deemed it suitable for all ages.
Magical Drop is often described ... as a clone of Taito's popular "Bust a Move" puzzle title. The two games play very similarly but Magical Drop offers a unique take on the puzzle. In each round, the player will be presented with numerous coloured spheres which occupy the top of the screen. The player must retrieve these objects in a sort of vacuum effect and re-release them in to play to create combinations of three or more. For example, a player must first retrieve a green sphere and then move and place it near a section of other green spheres to create a series. The gameplay is very fast and the player will continually be presented with new coloured items to play with at regular intervals. The objective of the game is to remove all items from play through matching. For head to head play, the game offers a second player option through use of an optional game link cable.
The graphics of this title are average to what one might expect from a puzzle title. There is little attention given to actual detail as the crux of the game depends on in-game performance and doesn't require fanciful colouring. That's not to say such colouring isn't present, it is but is not nearly as luminous as it could have been. The soundtrack is also of a comparable standard featuring sounds and effects which do not interfere with gameplay but accent it.
Magical Drop is a good puzzle game overall and offers some extended play to the user. The majority of its appeal could more likely be seen by use of the second player option, though I would recommend this game to prospective buyers as a single player title nonetheless. Read the complete review |
|
Marble Madness (GB)
by thole09
"Marble Madness" is a video game released for the Gameboy Color console in 1999 by Midway Games. It is a part of a long standing video game series of the same name. In the United States, the game received a rating of "E" by the ESRB panel which deemed it suitable for all ages.
The gameplay of this title ... keeps from the popular mid 1980s release. The player controls a small marble and must guide it through a series of puzzles in the fastest possible time. There are numerous obstacles which must be avoided throughout the process. All stages are timed and any time remaining on the player's clock will be carried over to the next stage. A total of six stages are featured in this release and should the player complete the six circuits with time to spare then he or she will win the game. It is a very simple game to complete and comes across as being slightly rushed in development. The controls are slightly awkward in moments where precision is required. I found them to be very "stiff" and unresponsive when requiring a specifically timed movement.
The graphics of this game are acceptable and make a good use of a wider range of colours. There is some element of pixelation in this title, especially against the marble in motion. There is almost a sense of "blockiness" when looking at the marble as it rolls around the various tunnels and platforms. Some colours featured are also blatantly bright and make looking at the display difficult, and this is most obviously seen in the yellow circuit features. The sound is also of a comparable standard with the Gameboy Color version retaining original music scores and sound effects. Some effects come across as being lower in quality, especially when guiding a marble against a wall which results in an odd "boop" sound.
Overall, I would not recommend this title to prospective buyers. It is a very short game to complete and once done would not likely be played again. Read the complete review |