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The CineFX Engine powers cinematic effects beyond imagination. With advanced vertex and pixel shader capabilities, stunning and complex special effects are possible. In addition, increased horsepower delivers faster and smoother gameplay. With the CineFX engine, vertex-processing capabilities are greatly expanded while programming complexity is greatly reduced, giving game developers the power to achieve any effect imaginable. Fully generalized loops and branches can be data-dependent, giving the CineFX engine a much more straightforward programming methodology than previous architectures. One shader can be written to encompass all the skinning methods and operations, and since the shader can branch on a per-vertex basis, it is not required to break up the model. With these advances, the CineFX engine shatters previous vertex shading limitations. The NVIDIA CineFX engine raises pixel shading to a first-class programmable citizen of the graphics pipeline, and gives developers a host of new capabilities for controlling pixels and producing effects that are only limited by the imagination. |
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