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White Dwarf is Games Workshop's official magazine, and every issue contains articles relating to each of their mainstream games, so Warhammer, Warhammer 40,000 and the Lord of the Rings game all have mentions.
Every issue is about 150-180 pages in length, and these pages are crammed with battle reports (a turn-by-turn analysis of a fight between 2 armies controlled by Games Workshop staff), modelling and painting masterclasses, tactics to use in your games, new rules, and of course showcases for all the new models that have been released.
The biggest problem with this magazine is that they tend to be themed around new releases, often to the detriment of the other races from the Warhammer universe. For example, when the new Black Templars (a Space Marine army) codex booklet was released, they did a painting masterclass to help you paint Black Templars (hereafter known as BT), a modelling tips page showing how to convert the new BT models, and a battle report featuring a BT army. I feel that they get too excited about their new products, and are too quick to ignore their older stuff. If your favourite army isn't due any new releases for a while, you may be hard pressed to find something worth reading.
That said, if you don't mind reading about new releases, or are considering getting into the Warhammer universes (be it the sci-fi 40,000 type, the fantasy "normal" Warhammer, or the Lord of the Rings range) this is a good magazine. You'll just have to decide whether it's worth the £4.50 price tag when you might only be interested in 10 pages of the magazine.
White Dwarf is a monthly magazine published in the UK to support the Games Workshop wargaming hobby, currently priced at £4.50 per month.
The magazine covers Games Workshop's three core games - Fantasy, 40,000, and Lord of the Rings, typically having articles to do with each game in each issue. Games tend to get a larger focus dependent on the new releases that particular month so, if a new Fantasy army is released that month then that army will get a large section of the magazine to publicise it in and the other games will get sidelined a little. Sadly, this is one of my major complaints with the magazine of late, and that is that it seems to have become little more than a catalogue for the company to sell their latest items through, rather than a useful hobby magazine which it was five years since.
Maybe it's a case that Games Workshop has spread itself thin with three core games and that there's not as much room in the magazine anymore for each game and that's why there's less going on for your particular favourites, but it seems that if an army hasn't got anything new going on with it you often won't see it in the magazine for months or longer at a time.
Sadly the magazine isn't what it used to be. Bring me back painting guides, battle reports that don't just feature new models, background stories - just because...
Ive been following Games Workshop and White Dwarf for a few years having lost interest with it on some occasions but always coming back within a few months. Whats been interesting to note is the gradual change of their magazine, White Dwarf. At £3.50 its a reasonable price considering it comes out every month especially as it is very colourful with around 100 pages. After all the whole Games Workshop hobby is an expensive one so you cant really complain about the magazines price. There is always an extensive news section at the beginning of the magazine telling you what is happening in the GW world, commenting on upcoming events and what new releases there are. There is always plenty of photos of the models (obviously) which are painted to a very high standard. A simple look at these pictures can often persuade you to go out and buy the models. There is also a battle report as well which is a very important part of the magazine as it gives players an insight into other gamers minds. However the maps showing the action tend to be rather difficult to follow. Sometimes they have photographs of the maps to show the action with arrows showing movement etc but though its interesting to look at it can be difficult to follow. The traditional overhead drawing with the patterned rectangles to represent the units was my preferred style. At the back of the magazine is the mail order section. Dont think I really need to tell you what that is for. There is also a next issue section. Might not sound like a great deal but there used to be a time when they didnt do that and you often ended up wondering for a few weeks what would appear next. One of the major editorial changes that has gradually appeared is the shortening of features. Some only span two pages and are generally more padded out with pictures and the like. It could be down the fact that the magazine has to fit in more adverts and has to cover more games but either way I did
prefer it when the magazine had more substance. Extensive tactics articles and advice. I think they might be realising this and trying to provide a balance between the two with a better, more consistand and less cluttered layout. The lastest issue I got has a very good look at the history of one of the armies. There is also lots of new scenarios and new rules ideas as well Throughout the magazine there is always excellant pictures and stories based on the Games Workshop games. This is a very important aspect of the magazine as it carries on the history and atmosphere of Warhammer and the like. Those who are interested in Games Workshop could probably just about get away without White Dwarf but it really is a very important part of the hobby for those who play the main games, Warhammer and Warhammer 40k. The other additions that come out are well supported initially but after the first few months very often you will find there is no mention of them though admittedly they are supported in other special publications (a little ploy to get people to cough up more money?).
White Dwarf is the official games workshop magazine. It is colourful and well set out starting with a message from the editor. After that you have model reviews and news about products etc. There is a battle report section in almost every issue which is very enjoyable to read. The reports are written in a couple of different styles. Sometimes you are reading it as if you are the model. Sometimes Its like just a normal battle report but all of them are very fun to read. At the end of the mag are pictures of the latest and most popular releases. Gamesworkshop are constantly bringing out new models which are all put into the mag. The Mag is printed in very high qualityness (if you can understand that) so the full-colour pictures of model and scenary are really good. There is a sometimes a focus section showing you how to build scenary etc. There isnt really much bad to say about the magazine except that its a little pricey seeing as you dont read quite alot of it. This is because of the different games it covers. If you only play one of the games the rest isnt very interesting to you.
This is a magazine for the hobbies that Games Workshop make, with battle reports, reports on new models, converting tips, anything a gaming magazine needs, White Dwarf has. And as it has been going for 254 issues they know what they are doing. The best thing about this magazine is the way everything is not taken too seriously, anything can be a joke. The battle reports are in depth, with maps for every turn and a commentary about what happened (usually with (funny) pokes at the gamers). Most people just look at the smooth, shiny pictures of the models first and then sometimes don't even read the articles, but I think that although the pictures, which while they give you good ideas for conversions and painting techniques and schemes (although everything is painted by the heavy metal team and is so well painted that it can depress you and you don't want to carry on, which is a real shame as painting can be more fun than battling) are not as good as the articles, the battle reports are very good, and the articles on painting are sooo useful, when I started I was terrible at painting, I mean my dogs probably could have done better terrible, but I read a few articles on paining and I was instantly about 3x as good, and if you refine, like I did, you can win a few painting competitions at your local store and it is almost the greatest feeling in the world when your lovingly painted models are appreciated by other people. Unfortunately the picutres of the models are too good and so you can a disease I call heavymetalitis, where you manically depressed from looking at models that are way too good and equisitely painted, and so you fell like you can't paint at all. The thing about this gaming magazine is it is just that, a gaming magazine, for wargaming and so when your (misguided) friends who don't like any of the GW hobbies are around then it would be boring for them, so you don't get much of a chance to read it if y
ou are always hanging around with friends. If you need to find out what is going on in the GW world then get a copy of white dwarf and read it!
What Dwarf has changed alot since it's humble beginings as a magazine that came out every 2 months and covered whatever was happening in the wargames and roleplaying world at that time. It is now the in house support magazine of Games Workshop and it is dedicated to all things GW, exclusively. If you want to know about the current games that GW is producing then this is the magazine for you. Large articles on whatever is new out or soon to be released, glossy pages littered with pictures of wonderfully painted figures and sections on tactics, rules and battle reports make it a well rounded mag. The only problem is that GW has focused so tightly on it's own products that there isn't a comparison between it and any of it's rivals to show which is better (unlike the old days). If you are a GW fan then this is the only mag for you. If you play anything else look elsewhere.
Whote Dwarf is the official Games Workshop magazine.It covers all the products made by Games Workshop.At £3.50 it is reasonable value.However what I dislike is the inordinate amount of space that is devoted to adverts for their own products.In all my years of reading White Dwarf I have bever seen an advert in it that does not advertise them. Having said the above however this magazine is the only mainstream magazine that includes Games Workshop products and so it is the only choice avaiible to Warhammer 40k enthusiasts who wish to read about their chosen hobby.
White Dwarf is the accompanying magazine for Games Workshop games. It has a range of articles about all the games from Warhammer to Battle Fleet Gothic. There are previews, reviews, ideas, letter and basically everything you'’ expect in an accompanying magazine including a chunky mail order and battle report at the end. The front page is always pretty good, as all the Games Workshop art is fantastic, Blanche is my favourite. There are a fair few, pictures in the mag too. Also there are plenty of opportunities to see the miniatures that are involved in GW games painted how they should be and to an amazing standard, in the Eavy Metal Bitz. It has everything really, lots of information all round and some wonderful articles from some great characters. If I had to be a little critical, I would say that the whole GW experience is expensive and this is no different. It cost £3-50 for a monthly mag that’s fairly chunky, however about 10 pages is reserved for adverts. It’s a little costly but a must for all Games Workshop fans and can be bough in store and at most major magazine outlets.
This magazine is an in house insighht to the world of Games Workshop (see previous review on Games Workshop!). It starts with an editors speech and goes through various games and ends with the lastest models you can buy. The magazine shows many highly painted minatures done by very skilled painters, which is useful for ideas and character life. The articles within the monthly edition magazine are varied and informative, with lots of useful back ground knowledge and character tales. It also features the newer armys and minatures coming out. One of the main features is the battle report, which allows the documentation of two highly skilled Games-Workshop staff members going head-to-head across the battle field. This is good fun to read and see the battle unfold. The thick magazine retails at £3.50 and is worth every penny! You can buy it at the Games-Workshop stores or any good retailer.