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Splinter Cell: Conviction is the longest in a long line of stealth games and part of the popular Tom Clancy franchise. Previous entires in the Splinter Cell series such as the recent Splinter Cell: Double Agent have largely been about silently moving your way past enemies towards a specified objective. Conviction really looks to change up that formula, the gameplay, setting and plot now all lead you to finding more direct routes. No longer do you need to be afraid of confrontation. As you will see in this review you have many tools in your arsenal with which to take down the enemy and reach your goal. Graphics & Presentation 8/10 For a game realeased a few years ago Conviction looks great. Lighting is used to great effect as described below and as such provides gentle illumination where needed. Shadows move realistically with your character. The sparks that appears as you fire weapons look good and explosions are effective too. Environments are carefully crafted and contain some inspiring set pieces. The environments are specifically laid out so as to give you multiple pathways to follow, different ways of approaching the sam situation. Lots of detail is included. The menu system is effective, although perhaps a little cumbersome. I sometimes found it difficule to find exactly what I was looking for, for example the screen to customise uniforms and purchase them is hidden away from the main menu and you could look for awhile to find it before succeeding. While in no way does this effect the overall experience, it is a little silly. A game of this time shouldn't have such flaws. Cutscenes are distinctly average in this game. Very little CGI is used. Preference instead is given to using in game graphics for cutscenes. While this does go some way towards providing a more seamless experience, I would really have liked to see some real CGI used in some of the more important moments of the game. I feel that this would have added something to the experience. My biggest bugbear however is a couple of frame rate issues. I tend to expect just a little bit to much maybe but screen tearing and frame rate issues really bug me. They tended to occur when a fast moving object was moving or falling. A box held by a crane crashing on enemy heads for example. Certainly not game breaking - but annoying. Sound/Speech 9/10 The sound quality is generally superb. Guns sound realistic, explosions are appropriately loud. In a game where stealth is so important you want silence done well. This is done su[erbly where music kicks in the moment your cover is blown or a firefight erupts. The music is forgettable, but this isn't necessarily a bad thing. Rather than being something all of its own it simply adds to the overall package to create a cohesive experience. Voice acting in this game is done very well. Thinking back I cannot think of a single time where I felt the actual quality of the voice acting was poor. Gameplay 10/10 This game really is good fun. Rather than getting frustrated at not being able to make it silently through an area the game generally allows you a lot of liberty in how you get things done. Want to sneak through an area carefully without alerting anyone? You can. Want to take everyone out with an assault rifle? You can. Want to work your way from enemy to enemy using non lethal takedowns? You can. There are certain areas where pre scripted events play out and restrict you to a certain type of play. Thankfully however these are few and far between. The weapons in the game are all much of the same and a bit more variety would have been nice. The same with your gadgets. I won't say too much for risk of spoilers but I do feel like more variety in this way would have only added to the experience. The game can be played in three different difficulties. I recommend playing on the Realistic setting for the best and most immersive experience. I didn't die very often on this setting but it certainly made me plan out my actions more carefully resulting in much more authentic play. Plot 6/10 I won't say much here, except to say that it was predictable right the way through. I was nice seeing some old faces if you've played previous games and Sam is definitely painted more badass than he's ever been before. In general though this is your average terrorist story. Lasting Appeal 9/10 The main games can be completed casually in 10 hours or so, but for the completionist this game has an awful lot to offer. A full co-op campaign that's very challenging on the Realistic setting. A variety of solo playing and split screen/live co-op single levels that focus on specific ways of playing. Weapons and uniforms to upgrade and a multitude of challenges to complete. Challenges to take out enemies in a certain fashion or escape a combat situation with a certain gadget or movement. For the achievement hunter there's definitely a lot to do. Getting the full 1000G will take you a good 30 hours or so. There is also some DLC for this game in the Insurgency pack. This expansion focuses on delivering more quality co-op action. Not having played this yet I cannot really comment much on it however anything that makes this game last a bit longer is good. Conclusion I recommend this game to anyone who wants a decent stealth game. There is a distinct lack of this genre in this generation of consoles and thankfully this entry gives a solid experience. 9/10
NTRODUCTION On Wednesday 25th December 2003 I finally received a Playstation 2 and the game that all of my friends were talking about. Final Fantasy X. On looking at the screenshot on the front of the case I knew that this was something special. I have always been a fan of the Final Fantasy games even from their humble days as games on the original Nintendo. And from the recent array of Final Fantasy games on the Playstation I had a good idea of what to expect. But after just the first hour of play I was astounded. The game didn't just live up to my expectations, it surpassed them in every possible way. Everything about this game was outstanding from the off. STORY 10/10 The story is very similar to previous Final Fantasy games. Normal guy has to save the world from seemingly unstoppable evil. However the complex plot that unfolds throughout the game make it a very memorable experience The plot revolves around a pro blitzball player named Tidus, a hot headed but decent guy who also happens to be the most celebrated blitzball player anywhere. During one of his games in the futuristic city of Zanarkand however a gigantic blob named "sin" comes out of the ocean and destroys the city. Along with his mysterious friend Auron, Tidus is absorbed into sin and thrust 1000 years into the future. In this strange new world called Spira Sin is still around and thanks to its frequent rampages the previously technological world has been set back many years. Tidus then meets the summoner Yuna (who summons creatures called aeons) and her Guardians Wakka, Lulu, and Kimahri. Later on in the story, Auron comes back onto the scene along with the Al-Bhed explorer Rikku. Together they aim to defeat Sin once and for all to save the land of Spira. Another great part in this game is the way that the characters have been created, each with their own personalities. You feel for the characters in this game. You can feel their emotions and you share them. If they cry you feel like crying. If they laugh out loud you feel like doing just the same. Not only do the characters feel real, they look real. You want them to win. You want them to survive. Moreover the characters themselves are great creations. Unlike the characters in Final Fantasy IX, you feel that you can relate somewhat to the predicaments that they find themselves in. This makes you care for them a lot more than in previous games. GRAPHICS 10/10 The graphics in this game are superb. Never before has a video game reached this kind of detail. In characters and background of the level alike. Released from the blockheaded characters of previous RPGs this game provides you with well proportioned characters that move just like you would expect real people to move. Not only that but the characters have actual facial expressions that show their emotions. Without the characters saying a word you can tell what their feeling. It is all in their looks. Also the characters look the same in battle scenes as they do in the adventuring sequences. This is a big improvement to older Final Fantasy games where it looked as though there were different people wearing their clothes. The background visuals are just as impressive with them looking for the most part very realistic. Often enemies can just run onto the screen without it fading out and you simply battle there and then. This makes it a lot more exiting than the battles in previous Final Fantasies. The fiends that you fight in this game also look a lot better than in previous games and are a lot more detailed. The FMV clips throughout the game almost look as if they were taken from the Final Fantasy "The Spirits Within" movie. They really do look that good. The FMV sequences and the ingame graphics look so good that it sometimes becomes hard to see when FMV footage begins and ends. The whole world of Spira just looks and feels alive. SOUNDTRACK 10/10 The sound in the game is better than in any Final Fantasy game I have ever seen. It creates atmosphere in the game that is hard to find in any other title available. The only incident where the music compares to that of Final Fantasy X has to be the Resident Evil series. But instead of creating a feeling of horror and despair you'll often find that the music changes along with the mood of the characters. Possibly my favourite track is right at the start when Tidus is introduced in Zanarkand playing in a Blitzball game. The techno music that is played here emphasises the technological world where Tidus lives and gives you a superb taster of the visual and audio experiences to come later in the game. Possibly one downside is the questionable quality of the voice acting, but it's only a minor annoyance. GAMEPLAY 10/10 Despite the awe-inspiring visual and sound quality of the game the best feature is possibly the new method of character advancement that has been introduced in this instalment of the series. Gone are character levels and experience points and in its place is the extensive sphere grid. Each of the main characters in the game has his or hers own path on the grid and move along it to gain new abilities and to increase their attributes (strength, magic power etc). Although at the start your path may seem very limited, after a couple of hours playing the game you'll find that you are able to progress into other areas of the grid. This makes for very versatile characters that can learn everything. This however takes an extremely long time and is unnecessary apart from a couple of side quests. You are far better off strategically planning your route around the grid so that all of your characters have a varied range of abilities along with different strengths and weaknesses. This idea should appeal to all Final Fantasy veterans as it allows you to personally customise your characters to suit your needs. BATTLE 10/10 Battling in this game is great. A million times better than in all the other final fantasy games put together. The battle scenes often flow seamlessly from the ingame graphics and the monsters are superbly well crafted. Characters can now be changed in battle which is a welcome addition at the start of the game when they all have different strengths. The summons of the game (now called aeons) also have a much bigger role n the game than they did previously. When summoned they now act as proper characters and can learn new techniques. You can then dismiss then when you want. Also they have their own overdrive (limit break) attacks that are usually devastating. Incidentally they are much better thought out in this game with you partaking in their execution instead of simply selecting them. In essence the battles in this game are better than in any other RPG available. SIDE QUESTS 10/10 Another absolutely great part of this game is the different side quests it has to offer. These can all last a very long time and are fiendishly difficult. The game can have you capturing monsters to breed rarities in a monster arena, which can actually take 10 hours plus. There are various chocobo races to partake in and secret aeons to collect. Then there are butterflies to chase and 200 lightning bolts to dodge in a row (which took me many numbers of hours to complete) without missing a single one. However the biggest minigame, if it can actually be called that, is blitzball. A cross between rugby and water polo, it is a fast moving and brutal sport played by the many peoples of Spira. Rather than just letting it be a game that exists in the background of the game they have incorporated it fully into the game and it is just about the biggest game-within-a-game ever created. It has its own tournaments and leagues and the lives of all the inhabitants seem to revolve around the game. By winning multiple games you can get powerful overdrives and weapons for Wakka to use in battle. Blitzball is so well created and so detailed that with a little polish it could be sold as a full price game. REPLAYABILITY 10/10 If you want 2 complete the game then it takes around 40-50 hours to complete. If however you want to get absolutely everything out of this game and doing everything that this game has to offer, then your looking at about 250+ hours. This game will not do any good to your social life, however good it is. There is so much to do in this game that if you like RPGs you'll never get bored of it, and will play it over and over again. CONCLUSION I really can't find anything wrong with this game and so I can only possibly give it 10/10. Buy it. Why wouldn't you?
Harry Potter & the Order of the Phoenix Anyone who has played a past Harry Potter game, indeed any licensed game at all, will understand and appreciate that there's an awful lot of rubbish out there, with a few gems hidden here and there. This time around, I believe the game falls into the latter category. Having played a few of the past Harry Potter games I can attest to the fact that they can sometimes drag and become boring but I actually found this one to be quite entertaining. Just a note that this probably would not appeal to anyone who is not already a Harry Potter fan. The game takes place almost exclusively at Hogwarts where Harry is entering his fifth year as a student wizard. The plot I will not discuss here except that unfortunately the game doesn't really do it justice. Indeed if you do not already know the plot of the book behind this you are unlikely to be able to follow along with just the game alone. This is something that has been prevalent in EA's adaption of the Series and something which I fear is unlikely to change. If however you are a Harry Potter enthusiast this should not really be an issue as you will already to fairly familiar with the underlying story. The gameplay here really does shine. You control Harry almost exclusively through the game within the ground and building of Hogwarts school, the size of which can sometimes be quite overwhelming. Navigation is handled expertly by the marauder's map making it easy for younger players to work out where to go. The first half of the game has harry recruiting the members of Dumbledore's army, performing tasks for each member to get them to join the cause. The second has Harry waging a campaign against Professor Umbridge. As Harry levels so he unlocks new spells and unlocks secrets. For series enthusiasts there is motivation to level up to the highest level as there are a number of "making of" documentaries available. You level up by collecting experience points, gained by performing tasks within the castle, or casting spells on the various objects that surround the castle. In the entrance hall for instance mob up all the puddle through use of Wingardium Leviosa and gain some experience. The highlight of this game comes with the spellcasting. You can make harry cast spells, both in combat and out through clever and original use of the analogue sticks. No button combinations need be memorised. It's all done through the use of the sticks. This is very intuitive and really does add to the enjoyment of the game. The graphics are functional and look fine, occasional glitches happen on screen, but this is to be expected somewhat. You can also pass the time with a game of chess, or gobstones, providing new things to do within the Harry Potter universe. One particular glitch that needs highlighting. I am a bit of an achievement whore and played through on the hardest difficulty for the related achievement. Unfortunately I found myself replaying it all again as it appears that this achievement does not unlock if the Autosave feature is active. Not a huge problem of course, but it could be somewhat annoying so best to be aware of it up front. Overall a fairly enjoyable game, especially if you're a harry Potter fan. Not game of the year by any stretch but certainly the best Potter title to date. 3/5
This review is technically for the Xbox 360 version of the game. I did submit a product suggestion for it to be added, but this was declined with the reason that it's already included. At the time of this review, it is included. __________________________________________________________ Splinter Cell Conviction For anyone who has played a previous Splinter Cell game and is expecting the same formula from Conviction, prepare to be surprised! Splinter Cell Conviction follows the story of the series' protagonist Sam Fisher. Following the death of his daughter he turns on his former agency 3rd Echelon. In this game Sam no longer plays the hunted, he is the hunter. Previously in the Splinter Cell series the aim of the game was to basically sneak through areas populated by enemies without being seen. This time around it's slightly different. As the player no longer are you encouraged to avoid enemies at all costs. Now it's very much all about taking out as many enemies as you can while moving to the next area. The difference is subtle, yet it morphs the game and the atmosphere substantially. If make you feel powerful as a player. Another new gameplay feature is that of light and dark. Essentially the way it works is that while you are hidden in the shadow, enemies are unable to spot you. The screen goes dark and they will walk right past you. In the light of course they will see you and pursue. If this sounds like an odd system, be assured that in practice it is very effective and makes for engaging gameplay. The game looks brilliant with detailed textures and smooth pleasant animations present throughout. If you sneak up to an enemy and press the "take-down" button Sam will respond with one of dozens of different takedowns. Performing one of these moves grants you an execution move. This allows you to one shot a number of targets. Despite all this the game never seems easy, and a gripping (if predictable) plot keeps you ploughing through. The main story is a fair length and should definitely be played on Realistic difficulty. A number of secondary modes and a coop campaign extend the life of the game significantly. Earning 1000G on this game will take you a good 30 hours, likely more. All in all I have thoroughly enjoyed Conviction and highly recommend it to my fellow 360 gamers. There's a lot to do and accomplish and always there are things to go back and enjoy again.
Following the departure of House's team at the end of Season 3 it was difficult to imagine what Season 4 would really look like. If was difficult to comprehend what direction House was heading in , and whether they could improve of the first brilliant three seasons. As it stands, I needn't have worried! Hugh Laurie, back as Gregory House, master of mind-games, narcissistic wit and incredible diagnosing. The season starts off with House trying to select a new team. Eventually he selects about 40 applicants and vetos them away X-Factor style. A true Simon Cowell impersonation House makes no allowance for anyone. Finally selecting a new team the classic House setup returns with bizarre symptoms and even more bizarre results! House seems to get better and better. The superb writing and the superb acting by Hugh Laurie really serve to draw you into the program, and despite House's somewhat unpleasant demeanor, you can't help but feel for him.
House Season 3 Following the explosive cliffhanger of Season 2, House enter's into a new chapter. Season 1 got me started, Season 2 made me fall in love, Season 3 has just gotten me hooked!! Season 3 starts off with House seemingly being a completely new person. Due to being shot at the end of the previous season he was given Ketamine to attempt and fix his leg. He therefore starts the season running for the first time in years. He's happy, off the Vicodin, and he actually treats patients with a kind bedside manner. It just goes to show how much his disability affected him. As you may guess though it doesn't last, and he's back to his usual self in no time. Mid Season a new character is entered to be Houses nemesis. After an amusing episode involving a rectal thermometer Detective Tritter spends every waking moment trying to secure House behind bars. As the season progresses we can see House pushing every pesron away from him, withdrawing more and more into himself. It creates though a perfect setup for the start of Season Four.
Along with his usual crack team of the caring Cameron, cool Aussie Chase, and ex-con Foreman House is back in a second series to confuse his coworkers, belittle his patients and ...shoot dead bodies. Yes in this second series the complexity of the cases seem to ramp up a notch, and with them House's determination to see the job done and the case solved. Dr House with his unconventional mind and narcissistic wit is back and he's better than ever. A lot of character development is based around House and his Ex-Wife. The sexual tension on the screen on occasion seems to leap out at you and this forms for a loose story arc for part of the season. Despite each episode having the same basic premise, the complexity and intracicies of each character keep you coming back for more. Indeed, you don't find yourself watching to see a new case, a new sympton. The reason for coming back each time is to see House tear people apart with his words!! And even so you can't help but care for him each time the vulnerable side pokes out a little more.
When I first saw a House DVD in a shop I thought it would be another boring American drama/sitcom based around people living in a house... ...I was wrong. House is undoubtedly one of the best programmes I've had the pleasure of watching. Starring Hugh Laurie as the infamous Gregory House, the team of top doctors take odd case after odd case. They take the kind of cases that other doctors can't solve. Dr House is a renowned diagnostician famed for being able to solve the cases other doctors cannot. He tends to do this in the most unethical, controversial and sometimes damn cruel ways possible. He has a tendency towards biting sarcasm and a cruel wit. Underneath however you get the picture of a lonely man, unable to deal properly with his disability. And this is what makes House so gripping, not the cases, but the lead character. Every victory house has, feels like your own victory. You almost want to cheer whenever he gets it right, even if he does manage to insult every minority in the world during the course of the episode. Season 1 does a good job of setting the scene, creating precedents for how the majority of the programmes episodes will be structured. This really is one of the best programmes on television, and comes highly recommended.
If the Mayan calendar, and Roland Emmerich can be believed, we'll all be dead by the end of 2012. Emmerich's latest disaster epic includes crust destabilisation, a flood to rival noah's and ultimately...the end of the world. The film is very similar to The Day After Tomorrow, also directed by Emmerich. You cannot help but wonder whether he simply wasn't satisfied with the destruction he wroght in this previous epic. There is no question that in this latest film, the action is bigger. The real question, is whether the answer is BETTER. The film is long and honestly I did find myself losing interest at the halfway point. The special effects are unparalleled in the genre, but a drawn out plot with an unsatisfying ending meant that unfotunately I didn't enjoy it a great deal. No real moral questions seem to be answered throughout this film. The only reason to watch this (and I do recommend you watch for this reason) is to see the world destroyed in the most visually amazing manner possible.
Your name is Alex Mercer. You have lost your memory. You wake in a morgue, and appear to possess untold power. The island of Manhattan has been overun with an infection, creating various 'zombie' like creatures forcing the island into a military quarantine. The entire city is your playground. You can go anywhere, and unheap most any kind of destruction when you get there. Prototype is a single-player sandbox game. throughout the game Alex will gain new abilities or ever increasing destructiveness. The main storyline will take around 10 hours to complete and is a good ride. One of Alex's best abilities is his freerunning potential. Alex can run and jump and glide over any structure in the game, up buildings gliding round the city. He has the ability to sprout multiple weapons from his body. The challenges in this game are like little minigames. "Kill X amount of enemies with X weapon" etc. Some of these are pretty straightforward. Some of them are VERY difficult and getting all platinum medals will require some patience. Where this game does fall down is its completeness. The city feels strangely empty. There are hundreds of citizens, but they all just seem to mill around with no purpose other than chop meat. It seems like they released the game as quickly as possible. Overall the game is FUN. That's really the main draw of it. Running up a building, jumping on a helicopter, hijackign it, and using it to kill thousands of zombies is FUN!
Buffy returns in this new season having left school and is entering the exciting world of college life. Central to this new series is the military led initiative. Much criticised by fans this is an organisation created by the government to do experiments on the various supernatural beasts that reside upon the hellmouth in Sunnydale. Introduced along with the initiative is the infamous Riley, Buffy's eventual new man. Riley was not liked much by fans. I think the main problem is that compared to Angel he's a bit boring, military garb notwithstanding. A lot of changes take place to out main characters this time around: -Willow becomes a witch, and gay -Xander goes through a series of crazy jobs and hooks up with Anya, formerly demon Anyanka. -Cordelia leaves for Angel and is never heard from again -Oz similarly leaves midway, though pops up for cameo slots. -Giles is no longer the librarian, as it was blown up and becomes somewhat redundant. We see less of him this time around. One of the highlights in this series is the award winning Hush, an episode where Sunnydale lose their voices completely and the episode is almost all done via hand gestures. This season is one that many do not like, due to all the changes. I however quite enjoyed it overall. The main letdown for me was the initiative and the anticlimactic Adam encounter. The video quality seems to soar with this release however and the extras seem much better this time around.
Introduce one of our favourite "Big Bads" the Mayor. Buffy continues for her third year on the hellmouth having run away at the death of her lover Angel. Not quite so dark and disturbing this series focuses on the conflict between Buffy and the gang and The mayor. The Mayor is different from all baddies previous, he is actually very very likeable. Sporting a brilliant wit and sense of humour he is a popular character in Season 3. Also introduced is rogue slayer Faith. Jealousy and envy play huge roles in this season, particularly between Buffy and Faith and the dynamic between them is fresh and interesting. The dynamic and relationship between Faith and The Mayor is also brilliant, if not somewhat creepy. Spike also appears here and there along with Ethan Rayne to much applause. The final episode is one of the best seeing the end of school for the scoobies in more ways than one. I challenge anyone who's been to High School not to applaud at the final few episodes. I also very much enjoyed the prom episode. Finally seeing Buffy's work on the Hellmouth celebrated and recognised was brilliant. The exit of Angel at the end of this season was sad, although not unexpected and allowed the development of his own show to commence. Overall a brilliant Season on par with Season 2 and the best one we see in awhile.
With the death of the Master at the end of season 1 the quality of the show improves tenfold. In what is perhaps my favourite season of all we see the introduction of some of our favourite all time characters Spike, Drusilla and of course Angel's alter ego, Angelus. While the Master was a very simple one dimensional character the baddies introduced here are anything but. Introduced first are Spike and Drusilla. We see here the first pair of vampires on the show with apparent feeling, wants, emotions and desires. Spike indeed is particularly endearing and remains so throughout the show. Drusilla, Spike's lover is completely insane, prone to visions and psychotic tendencies she tends to lean towards the disturbing. Introduced finally is Angelus. This alter ego of Angel is perhaps the most famous "big bad" on the show. Capable of acts of unspeakable evil he manages to provoke a strong feeling of rage in the viewer. The episode Passion where a supporting character dies at his hand is particularly haunting. Also introduced is Ethan Rayne, the old Pal of Giles from back in the day. This worshiper of Chaos provides much needed comedy moments in an otherwise dark season. We also see glimpses of the past of Giles when he was known as ripper. A far cry from the affable librarian we know today his violent tendencies come out a few times during this season, again particularly in Passion.The character of Oz is also brought into the series to much acclaim. The DVD quality is great and the extras included good value. Overall this is in my opinion the best season of Buffy there is, containing all the elements that make it the programme we know and love.
The Cult hit Buffy the Vampire Slayer starts here. Season 1 contains 12 episodes, half as much as later seasons. For anyone unfamiliar with the programme the idea is that in every generation one girl is chosen (The slayer) to combat the forces of darkness and evil. Buffy is the slayer. When released, Buffy brought with her a powerful ensemble of characters, Giles, Willow, Xander, and perhaps most importantly, Angel. This series concentrates on The Master, and his protracted feud with the slayer and the "Scooby Gang". Compared to later seasons the show feels unpolished, following a very "Monster of the Week" type format. Some of the episodes are terribly thought out, "Teacher's Pet" for instance, and some of the baddies, especially the Master seem altogether too cliché. Hidden among this however are signs and indications of the hit this show would become, and the relationships between the characters that we see developing here continue over the following seasons. Perhaps the best episode out the lot here is "Angel" where we first start to hear the story of the "Vampire with a soul". The DVD quality is good for the age of the programme, though some of the special effects leave you wanting. There's a good selection of special features on the disc, and this is further improved in later seasons. Standing alone, this Season would probably not be worth much, but as we know this is the start of an epic, and the following seasons make this opening even sweeter than it really should be.
Stargate 1 follows the adventures of a team of explorers that venture to other worlds through an device called a stargate, discovered in Egypt back in the Nineties. Season 5 covers the fifth year of the Star gate programme and adventures that our favourite team undertake. In the past four seasons we have explored many world and civilisations with SG1 and this continues in Season 5. one of the main changes is the format of the show. Where previous seasons were very "monster of the week" Season 5 takes a step away from that and allows multiple plotlines to actually devolop. Plots more ofter run between episodes crating a better atmosphere and encouraging the continuity of the show. In this Season the Jaffa rebellion picks up and becomes more of a viable force. The confliction in Teal'c, to stay with SG1 or go home to Chulak is evident and a few episodes deal with this. As in Season 4 there is little sign of the Asgard in the majority of this season, although the Tokra continue to pop up here and there. The greatest addition to the series this time round is the Goa'uld Anubis. This character seems altogether more evil that Apophis ever did and does well to revitalise what was becoming a repetitive story. One disappointment is that Earth don't really seem to make any significant advances technologically in this season. The X program doesn't appear at all despite being hinted at in Season 5. Seaosn 6 however is another matter. The boxset itself is of good quality. The quality of the recordings appear to have improved over time and this is evident in Season 5. The extras are once again sorley lacking and are the one downfall of this otherwise brilliant boxset.