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I buy these for my chinchilla to chew and perch on and he adores them as it gives him more choices to leap onto which when owning chinchillas you will understand how energetic they are and the more ledges and perches the merrier. These can be picked up from pets at home for around £7 if I remember right and I have seen two types either the one on the picture above or a slightly larger more rectangular one that I prefer as they have two cage mounting points and put less stress on the cage bars.
The wooden platforms have metal bars out the back of them that you put through the gaps in the cage bars and attach a washer and a spinlock to hold them into place. They can be moved around the cage depending on how you want the cage setup and the flexibility that that can give you keeps your pet entertained as after cleaning a cage you can redesign their homes.
These perches are save to use and take seconds to attach so for chinchillas they are a must have item.
I currently have one of these water bottles on my chinchilla cage at the moment which is normally for a single rabbit but due to the size and weight of it when it is filled up I find it a perfect combination for my chinchilla who can lift up smaller sized bottles (Hamster sized ones) and he drops them on the bars of his cage causing a right racket...... At 2am I swear he does it on purpose. These bottles are easy to clean and quite sturdy too although over time they can start to drip more and more frequent but for the sake of both hygiene and a few pounds it is easier to just buy a new one every year or so. The only time I have ever seen one break was last year when in an effort to carry loads of cage items downstairs to wash I dropped the bottle and it snapped the metal tube they drink from so apart from my own stupidity they seam to last quite well.
For around £3-5 depending on the required size you need or for what animal and how many it has to source they are very well priced.
When I was younger we used to use these bowls for the rabbits and guinea pigs food. These bowls can be brought in a variety of sizes but the main positive about them is that they are quite weighty so the do not get tipped up easy by an over exuberant rabbit and a flurry of guinea pigs scrabbling to see what treats have been placed in their bow that day. Most of these bowls are around and under £5 depending on what size you buy although the medium size bowl would happily hold enough food for 2 rabbits for the day to go along with hay and any other treats you give them.
You can find these bowls or likewise at any pet shop although for people reading in England I normally keep most of my pet product purchases to pets at home as they offer a great range and selection for all your pet needs.
One thing to be wary of it that the bowl does not get chipped as they can get damages and leave sharp parts in other your hutch or cage floor or worse still your animals food source.
To be frank there is not loads you can say about things like this except for dental control on rodents and other small animals, they are fantastic for keeping their never ending growing teeth in good check while giving you pet a nice perch to jump on as well which owning a chinchilla he loves these as well as the other variety's I have to buy when it is time for it to be chucked away due to age.
Most pet shops will sell these or highly similar varieties for just over £5 and there are a range of there products from hideaway logs that I recommend as well. Although it is advertised as being usable as a food bowl I do not nor would ever use this as my chinchillas day to day food bowl and more of a chewable perch/chew toy as they have the tendencies to pee and poo in their bowl when eating if they are low down on the floor so on that basis for chinchilla owners I advise a metal bowl that can be attached to a cage instead via a looped ring the bowl can fit in and be attached wherever is suitable for your pet as it keeps things hygienic and easier to remove faster and clean.
This is still a good fun products that any small rodent will enjoy and chew just beware like most things they will tear it to death and then get bored of it after a while.
I never played megalomania for years mainly due to the head front cover and the fact it didn't look interesting which to my surprise I was amazed when a friend of mine hired it out and we both were hooked on it. I played this game on the snes format as well and it is exactly identical to this version as well.
The idea of the game is you start as prehistoric men and create weapons and other technology through learning and mining with the end result being that you defeat the opposing side. The prehistoric people advance in civilisation age as your technology and weaponry improves so you technically start the game in a mud hut 2000bc and can end up in the late 2000's using flying saucers.
The people in your hut breed which is important as the more people you can assign to either mining or creating items the quicker they develop that weapon or chosen bit of technology. You fight for control over a small ish map and if you send your men out to unoccupied tiles they will build a new base to start again in which can be handy as you can make separate barracks if you will just to breed more people depending on your game strategy.
There are four characters you can choose to play as and if there is three of you fighting on one island you can try and strike up an alliance so you can either team up on one other enemy or try and double cross your allies while avoiding the same happening to you.
Each level there are three or four maps/islands you have to win on to progress that level with about eight or nine to complete in total. You must plan your way as each level you have a select number of people to start with like one hundred for example that must be used to conquer all three maps combined so the norm is to start with around thirty men or so for each map but the choice is always yours.
Every level you progress through means you start the next level at a later date in history so you will start in mud huts the first level and will only progress so far but after a while you get to build and protect other out buildings.
The way the fighting works is just a computer decided numbers game depending on weapons as well but it is surprisingly good fun, You can start with sticks and rocks and work your way up to guns/planes/alien ships and nukes.
I rate this well as it is a good game for an old console but it is a four star megadrive game nonetheless.
Command & Conquer-August 1995 GDI vs NOD
Command and conquer is a war based strategy game that I first came across in 1995 and I was absolutely hooked on the whole model, game genre and aspect of the whole thing. The purpose in the game is to form an army harvest resources and build troops of men teams of vehicles fleets helicopters and in any way defeat the enemy down to the very last man. When i first played this was round a friends house on the pc and luckily
the local video shop had it available to buy and the pc version is identical to the ps1 game so I have used my pc review version adapted for this game.
The main story is set in a alternate history with the GDI which is a united nations style world defence group fighting against the cult like brotherhood of NOD and the insane leader self proclaimed messiah Kane.
Most levels have you starting with a mcv which is the backbone of your base it is the construction yard that you need to deploy to access more construction options such as power supply to training troops and having a war factory to build tanks but most off all you need to harvest ore or tiberium depending on what game you are playing which represents the income potential for your army.
Building more structures unlocks more so the more you build the more technology increases in the form of better troops vehicles and base defences such as manned guard towers, robotic missile defences, Obelisk of light all depending on your faction you choose which will aid your fight against the opposition. Playing the story mode requires you to complete many levels until you get some of the best bits of weaponry available although the story does a good job to hype up the need for new available weapons making you happy when you get to eradicate multiple enemies at the same time with it.
With games like this you to use more thought when attacking as each unit has pluses and minuses against others such as infantry pails against apc's , light tank against heavy or stealth vehicles and nod in general being cheaper yet not as strong in direct fighting instead preferring a hit and run guerilla style especially the stealth tanks causing a rock paper scissor effect if you do not have a good mix of troops and support when you attack you may be like lambs to the slaughter against a force with mixed vehicles troops and troops balancing the attack.
This game has filled out many hours especially the skirmish mode these games have where you can have all the technology available at the start making for a better war. The pc version has the added bonus of saving a fight in the middle so you can stage a war over a longer period of time rather than an undisciplined all out attack.
Sim city 3000 was another follow up game for the franchise that consists of starting from absolutely nothing and trying to work your way to building an absolute goliath of a city. When you start you have to consider every single item you do to make your city expand on its own from adequate jobs and housing available,water and electricity for all your building and transport for your sims.
The main concept of the game is build three types of building such as housing for your sims, Commercial for shops and jobs and finally the industrial sector that can range from motor industries all the way to rural farming. The zones you build are either in size and density of light,medium or dense and depending on what one you chose and the allocated grid tiles you amend will effect what type of building grows their. Many things effect this game such as do your buildings and sims have water, Is there pollution in the air or from traffic, Is there an ease of public transport such as rail,road and busses ect. When all of these are covered along with the value of the land the buildings will grow and change either slowly or rapidly depending on the game speed.
Each area has a knock on effect to it's neighbouring buildings so you have to have careful thought in placing your buildings as if you have a dense residential area and no police coverage then fires and riots can break out instantly so place them fire stations carefully too. The sims will moan about anything from trash collections to taxes,police oppression if your police budget is too high to a lawless city if too low. For every positive effect their will be a flipside too, Too many high tech jobs and complaints of not enough farms, Too much money invested in roads to them falling apart. Until you play a game like this and experience it for yourself you will not understand as there are so many variables you couldn't even imagine, Who would of thought a simple park for your sims may prevent a riot!
You must always keep your sims happy if possible and keep a close eye on structures such as your water piping and the ages of certain buildings such as power plants that lose capacity with age and blow up and your water pumping stations as these are vital to your cities basic needs.
The graphics on the game are nothing major from a game released around 2000 but the strange thing about it is the level of addiction the game gives although at time it can be tedious. For a city building sim or fans of games like theme park ect this maybe of some interest to you guys but don't expect a masterpiece either.
Sonic the hedgehog 2 was the follow up to perhaps the most classic and original megadrive game ever Sonic the hedgehog which pitted Sonic against the evil Dr Robotnik. The game was released in 1992 and added a new character that you could play with in Miles "Tails" Prower, You had the choice of either Sonic or Tails on their own or what was then considered a multiplayer format with both although seeing as Sonic was the lead character the camera would always keep central on the screen as soon as Tails was out of screenshot you would have to wait for him to fly in and land before player two could control him again. The multiplayer format had benefits as Tails although could get hurt your ring total would not be lost from him getting hit so you could get him to do all the work if needed with the end level bosses.
Like the first installation to this series the game was a simple left to right format platform game where you would navigate through the level defeating enemies by either jumping on them or rolling through them using the only updated move which was a charged spin you could use by ducking down and and repeatedly pressing one of the three buttons. If you hurt yourself by landing on spikes or taking hits you would lose all your accumulated rings (100 at the same time would get you an extra life) and they would spew everywhere leaving you vulnerable to attack as if you get hit with no rings you lose a life.
As you navigate through the levels there were randomly placed checkpoints that you would restart from if you died but if you had accumulated 50 rings when you hit these checkpoints a ring of stars would swirl on top of it allowing you to jump into them and activate the bonus level.
The bonus level on sonic two was a 3D gulley/gauntlet that you would run down collecting rings and avoiding bombs with Tails that if you hit you would lose a few rings. If by the end you got enough rings you would get an emerald crystal that when you collect all of them (7)and by getting 50rings and jumping in air in the normal levels would turn you into super sonic.
Super Sonic- There was two ways to get super Sonic on this game 1) As above by getting emerald crystals or 2) At the start menu you go to sound test play track 19,65,09,17 then retart the game press A+start at the main menu and in the level select screen you get put into you go to sound test again and play tracks 04, 01, 02, 06 and a ring noise sounds meaning the cheat has worked..... I remember that cheat off by heart sadly after 22 years due to using it and playing the game so many times (people who have the xbox 360 megadrive collection the cheat still works!)
There was a out of main story multiplayer too where two players compete against each other to the finish line, as either Sonic or Tails, in a split-screen race through three of the regular single player levels; Emerald Hill, Casino Night, and Mystic Cave, and a special stage. If one player finishes one of the levels, the other player must finish the level in 60 seconds or the level ends and the first player that crossed wins. In the regular levels, players are ranked in five areas (score, time, rings held at the end of the level, total rings collected, and number of item boxes broken). The player with who wins in the most number of categories, wins the level. In the Special Stage, players compete to obtain the most rings.The mode ends when all stages have been completed, or if a player loses all their lives, in which his/her opponent will instantly win the series.
When the Sonic and Knuckles add on cartridge came out it was possible to slot in either Sonic 1 or 2 and play through the same format but with Knuckles as a bonus player.
All in all Sonic 2 was another classic simple game from the 90's period that I loved playing in with good quality games that you would play endlessly happily with it's at the time good graphics and a nice mix of different levels and enemies to keep myself amused. It cost about £39:99 from woolworths when it was released but for a child of 8years old at the time it sure saw its moneys worth of gameplay and was one of what I consider only a handfull of true Sonic games compared to the ruined format that followed.
I owned a sega megadrive for the first time back in 1990 when my dad brought me and my brother one to share at xmas. The megadrive is a simple 16bit console that went head to head with its main rival Nintendo and had two of the classic gaming franchise faces in both Sonic the hedgehog and Super Mario.
I was lucky throughout my life to have a whole host of computers such as the Atari 2600,Nes, Megadrive,Snes, Atari jaguar, Gameboy, N64,Playstion 1,2and briefly 3 and xbox 360 and now my laptops as well. Adding to that host of computers I owned have also used friends computers as well so that covered the Amstrad,Master system,Gamegear, Sega saturn, Dreamcast,xbox so throughout my life I consider myself extremely well versed through the gaming worlds console range as growing up everyone has always been at mates houses using each other stuff more times than I remember as that is what under 15's do.
The thing about the megadrive was that it was the first computer I owned and really loved plus itwas one of the two best available at the time along with the Snes. On reflection it is amazing how much longer they can last as where the games back then were cartridges they were nearly indestructible and even with cracked cases the good old reliable Sega would always soldier on compared to the scratched discs nowadays that can ruin a game instantly.
Most of the games of the 90's were simple left to right platform games and the megadrive had good graphics which after owning the earlier 2,4,8 bit computers the graphics took a massive leap from previous consoles. Bear in mind that after the 16bit Sega/ Snes period the disc generation of gaming set in that would be the Playstation era although the megadrive had a mega cd option (It docked into the cartridge slot) that although revolutionary for the time (A lot of music was still sold on tapes at the time people) it never seamed to take off as mainstream as you would of expected although that maybe of been due to the lack of internet and magazine coverage or just in the uk PAL system area as I would of thought Japan and the USA would of snapped it up.
Anyway..... Back to basics, The megadrive 1 had a very simple layout which consists of two ports for controllers, a small white reset button and a sliding power on/off switch along with a sliding volume control for headphones (I have never used this) with a bulky plug for the power source and the RF antenna tv switch to put in the tv.
The controllers were very simple and bulky too with a Dpad (up,down,left,right/Diagonals) a start/pause button and three buttons A,B,C which was all you needed although in the case of sonic1 all the buttons did the same thing! The buttons were nothing like the touch sensitive stuff we have nowadays but in my opinion that just adds to the retro feel of the whole thing .
The thing that staggers me is that the games in the 90's would cost £39:99 from woolworths (remember them) and considering how much the exchange rate is now compared to then that works out to be a lot of money for old technology compared to today's state of the art gaming which £40 now would be a premium new release.
Places like ebay still sell megadrive stuff and it must be collectors to some as I have seen a unopened copy of Streets of rage 3 up for sale for over £200 which is absurd considering on the xbox megadrive collection it is on there along with loads of other games for under £20 but it shows it's worth as an old gaming collectable.
Megadrive along with snes started to die out along with the other old classics around 1996 when the N64 hit the shelves and after that period the gaming world and consoles came thick and fast.
I brought an old megadrive console a year ago just to reminisce and it is amazing how far we have come in this industry but also how younger gamers are lucky that they are spoilt by the technology nowadays and would consider my generations computers rubbish where I have enjoyed the progress they have made over the last 22years.
To summarise the computer launched for over £100 and you could buy one now for £20 but for starters 1) The games will last longer than any new cd's 2) It was a great source of my childhood entertainment and will hold a very important place not just 90's gaming but the computer history full stop.
Early inthe 90's the streets of rage trilogy kicked off with streets of rage then followed that up swiftly with streets of rage 2 (known as bare knuckle 2 in japan) The game consists of four availible players two of which were new from the first game Max thunder a wrestler and Eddie "skate" hunter (sammy in japan) which is the brother of adam a cop from the first game. These two newbies team up with the two other originals Axel and Blaze.
The games itself is your typical left to right sega game that pits you agains loads of street thugs fat baseball players the odd flying maniac and a few kung fu experts and the odd annoying women with an electric whip and filling them in sums up the basics of the game.
Its amusing that many of the people you fight have the same name as each other they look the same and dress the same and there is roughly only 15 opponants (if that) that vary. The people you fight have a health bar in this game unlike the first where that was reserved just for the first and its weapons have changed slightly such as no more baseball bat and now each character has its own "sepcial" move as opposed to the police car from the first.
The typical funky soundtrack is there while you walk about breaking heads and its nice to see women get equal rights to a arse kicking too as they are some of the more annoying opponents with their hig heel jumping kicks.
Round 1: Downtown
Round 2: Bridge Under Construction
Round 3: Amusement Park
Round 4: Baseball Stadium
Round 5: The Ship
Round 6: Mr. X's Private Island
Round 7: Munitions Plant
Round 8: Syndicate Stronghold
These are the eight rounds you work your way through to get to fight Mr x at the end where the only ending is the good one where you save adam and escape the island you are on.
I find it amusing how now every game is scrutinised for age restrictions but here we have a prime example of a game that was sold to young kids where the object is to beat up everyone even women with knifes and poles and no one cared.
Overall i think this was a good upgrade from the first and in some respect better than the 3rd in the trilogy. I even remember that there is a extra life in the bottom left corner of the first level and same again when you exit the truck later on.............. I played this game nearly 20yrs ago.... how sad is that.
I have used this review in the xbox section as I have the game currently on the megadrive collection although it is still exactly the same as when I owned this on the megadrive in the early 90's
I have owned a chinchilla for a few years now and bath time can always be messy as they have to roll in a special sand that has minerals in to keep their fur fresh and clean and to keep it enriched as they can start to matt up over time. Where the chinchilla rolls and flicks itself about in the sand it can cause a mess if you do not have the right equipment due to the sand grains being very small and light and in the rolling motion they can spread everywhere.
The good thing with this product when I tried one out is that it has a lid to prevent that mess although the size of it would prevent any community bathing if you have more than one as chinchillas are very social and love to play in the sand together as well as tearing around a cage making a racket too. I found with my adult male that unlike the bath he has now he was too trapped and restricted in his movement due to the size and shape where as his large domed bath he has now lets him have a much more free and save space to clean and it is not in the dark too.
For a young baby this may be a good idea as you can isolate them one at a time and that way prevent the youngster getting squashed by an over exuberant parent or sibling.
I still would recommend a larger more spacious sand bath but compared to the many open top baths up for sale this is still a convenient option. If you are concerned about the mess or do not have a roofed bath any bathroom or kitchen floor (must be dry and toilet lid down) is advised as it will be easier to clean up afterwards.
I have now been upgraded to a Blackberry 9300 as a contract phone after having a 8520 curve for two years on an orange contract. I have only had the phone a few days so am going to upgrade this review as I go along but thought I would start now while the comparrison is fresh in the mind.
The layout of the phone feels more sturdy and has bigger buttons that makes typing using the blackberry ABC keyboard layout easier to use compared to my previous model. There are simple little things that make this phone easier to live with such as the sms that lists the conversation above so you can keep track of what has been said before without leaving the message and back tracking through all the messages from that particular contact.
The internet actually seams to work whereas the older models never seamed to load or get you very far even with your wifi hooked into your home hub although for a phone of this generation it is no iphone in comparrison at all and when at home I would and always will use a laptop instead.. The BBM (Blackberry messenger) messenger is the main decent point about this phone and all Blackberries which is in other words a free text message service to any other blackberry which is setup by entering a BBM pin number which links your phones and works in the same was as MSN (Microsoft network) does but considering text bundles and contract phone options availible nowadays it is highly likely that a free text service like BBM is really needed.
The camera is only two megapixels which again considering phones can have over double that easily nowadays it is nothing to shout about and yet there is still no flash either which is ridiculous.
The battery life seams good although it can be a good idea to charge it up at nights depending on usage that day although around five hours talk time is listed with a massive standby life depending on how much you use messenger or games and phone applications will determine this.
The layout of the phone is quite easy to pick up but that was the same for when I first used any Blackberry which is a case of using sub menus to find what you need which you select with a scroll pad. The scroll pads can be liable over time to have issues which renders the phone a nightmare to live but my last one did last nearly two years so it was more than likely user error and plus having a manual labour style job dust and dirt is part of every day life.
My main complaint about the upgrade I had for my contract is that you have to phone orange up or use your internet to register the sim card which is unnessarcary hassle as you used to be able to insert a sim card and just get on with learning the new phone. This model came with a mains charger but that can also be swapped over to double up as a usb charger from a laptop ect making charging easier if like me you use a computer a lot of the time and also gives you another option incase of issues/problems with your plug charger.
All in all I am happy with this phone as I cannot warrant paying out £35 plus a month to have an iphone as for me personally all I need for a phone is to be able to check my textx/Ring people/Check my email's and maybe have a quick nose on Facebook or something likewise.
I have been reading slam magazine since around the 96-97 Nba season. The magazine itself started up in 1994 as an idea to combine both basketball and hip hop. Dennis page was the guy who started it all and in 1994 Larry Johnson became the first ever player to grace the cover of this magazine that in the eighteen years since has seen a whole host of Nba,College,Streetball,and even the odd member of the Nba's sister league Wnba stars used to front individual issues.
The magazine has had loads of writers over the time and even a college diary element was added by the future stars giving a inside look at their thoughts and lifestyle while trying to make it to the big league as well as covering the life's and careers of those that have. Every month there are different stories about players both past,present and those yet to make it which help educate anyone who is truly interested in the history and heritage and how the game has evolved over all the years which I think is always important to understand as it helps you make better judgement on the greatest players, the era's they played in and the rule changes that have happened due to the absolute dominance of certain individuals.
Where the game itself has become more global since the 92 dream team rocked the Barcelona Olympics scouting has become more important to unearth future stars and not just from the USA as more and more stories have come over the years of how European and other foreign players that have the talent to make it at the top. All of these elements help you spot the future stars and learn about players that you would otherwise would of never known about beforehand and you can see how they will shape the league if they get there as mock draft positions can give a good gauge to what talent your team may acquire in the future drafts.
The magazine has plenty of life lessons in it as not all the stories are happy tales and paint the very true picture of drug and alcohol abuse that is rife in sports and life in general and how by not paying attention to education and the importance that it should be student/athlete and not the other way round to make sure you succeed. The tales that if you don't give it your all in both the classroom and on the court your sports dream can be over before it has begun and how many of the people that had great potential to have a good career and earn millions of dollars failed due to lack of grades or by being in the wrong crowd and they end up on the wayside but have tried to turn their lives around for the better.
The magazine has had certain anniversaries as in the 50th ,100th,150th edition where they have listed in their opinion the greatest players to ever grace the league,Career stats and a description of why they deserve their lofty place in the sports history as well as remembering the magazines history too. The magazine has had spin off editions that have covered both streetball and the shoes the stars wear as well in Kicks although the main monthly editions also have small sections dedicated to these subjects too as well as areas for readers to write in and give their own vies on the magazine itself.
All in all to as an English fan of the game apart from the internet and using nba.com this is easily the best source of the basketball information you can get and I see myself being a long time reader for many years to come.
I brought a toyota supra Na just over a month ago now and I have to say it is fantastic. The car itself can be picked up for a reasonable amount sometimes even a bargain can be found but due to still finding a good car with low miles, good bodywork can be a process that may require a fair bit of travelling to get what you want.
The car is a low slung sports car with four seats although you will be hard pressed to fit three people in comfortably as the driver and passenger seats are more comfy further back impeding passengers in the back but cars like this are not really meant to be practical day to day cars for people wanting to carry a car full.
The boot if you can call it that is more of a small shelf with a which acts as the spare wheel cover that comes with a decent variety of tools jack,spanners and various maintenance items that fit tidily out of sight.
The performance of the car is good considering the car weighs nearly one and a half tons and comes with a variety of bhp and either left hand drive or right. The performance depends on the type you buy as there are various models of the Na such as a sz and the sportier SZR models facelift aerotop (convertible) or the twin turbo models that are the RZ (jap spec 280bhp) and the gz aerotop (jap twin turbo convertible) or the highest spec model which is the UKspec twin turbo that has 326bhp and are extremely rare seeing as only 600 are around.
The price difference between the na and tt models can be thousands depending on age condition and mileage but £5500 plus is a typical amount for a decent car.
The car I brought was a mkiv 1994 Na manual 5speed although toyota do one of the best automatic gearboxes you will ever find and the engine which is a 2jzge (2jzgte for the turbos) are regarded as being near on bulletproof as long as basic maintenance such as oil levels checked and services being kept up to date there is no reason why you cannot keep the engine going until the end of time.
The car can deliver 0-60 in about seven seconds although the car really starts to stretch it's legs at over 100mph where a top speed of between 150-160mph can be obtained in stock form. Fuel consumption can be hefty depending on how heavy your right foot is and with today's fuel prices in the UK the the 70 litre tank is not always your friend as in Japan they have higher octane fuel around and over 100ron and the Uk's highest octane fuel is tesco's momentum which is £1.41 a litre is my choice as running on a lower octane can cause the engines to not run as smooth as they should.
The car gives a smooth delivery of power to the rear wheel and can catch the inexperienced out on a wet day easily if not paying attention if driving at speed.
The car is comfy even on long journeys and although it can drink the fuel a long steady motorway drive can be no more expensive than other car's with smaller engines.
The handling feels good in the dry due to the low road position and wide tyres it will keep you planted with good information coming through the steering wheel.
The car is a great car for those that like to modify their cars as there is the option of turbo kit's for the Na to converting it to a twin turbo if you please along with a whole host of aftermarket styling options for inside and out of the car to turn it into even more of a head turner than it is standard.. Parts for the Na can be expensive but someone who is resourceful and uses places internet sites like mkiv supra club can obtain quality parts from other enthusiasts for a reasonable price and a whole host of knowledge to help you along the way.
This car is a great way to drive around in a car you typically do not see often enough in my view.
I brought this game a little while ago now with great expectations but sadly it didn't deliver what I was hoping for. Metro 2033 is based novel of a post apocalyptic moscow where underground first person shooting is the way you survive and travel around due to not being able to travel above ground for to long due to the monsters that roam and the need to protect your gas mask from breaking which insures near instant death.
The player roams around using the underground tunnels to travel from station to station essentially progressing through the story of you and others you meet survival in the dreary life you all dwell in now.
There is a variety of weapons in the game from real to made up that you and your human enemies will use whereas swarms of mutated creatures attack you with direct hits and no special weapons.
There is also the moral aspect to the game as do you save the people from the nazi's or watch them get executed while you hide away. There is no real map to look at just you trying to find your way about a intricate level avoiding those that lurk to harm you in the darkness while hoping they don't see your flash light before you are alerted to them being there to give you the chance to sneak by.
There is no health meter and the screen and heart rate are how you judge your health which restores over time so hiding away to recover for a few seconds is the preferred way although there are a few medikits laying around in the tunnels to find and use.
The ammunition in the game acts as a currency for you to use as the pre war ammo is the most valuable and can be traded at outposts for a weaker and cheaper type that does less damage but stops you essentially shooting money each time as it can be scarce.
The game had the chance to be epic as parts of the graphics in the underground look the part as if you were there and if it was a bit more free roam like in the fallout genre this could of been a blockbuster rather than just trying to progress through one area at a time although its not a total downfall of a game telling a story I just find free roam aspects really make games especially of this type better as the urgency to roam and scavenge is what normally you would expect to be the main point of your survival
Even though the game failed to deliver due to the age of this game nowadays it can be picked up for around £10 which seeing as it still lasts a few hours is always worth the punt in my opinion but sadly you will see how close this game could of become a marvel than a good but not great game.