Driving & Racing Nintendo 3DS Games
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F1 2011 (3DS)
by Heretohelpyou Hello This game is one of the best games available for the Nintendo 3DS Console, it's a racing game based on the Official Formula 1 2011 season. This is the first ever Formula 1 game to be introduced to a Nintendo DS console. Codemasters (the creators) have done a great job of making a fun and addictive racing game ... for the Nintendo 3DS. F1 2011 on the 3DS has lots of great features. It has F1 Career play, where you have 5 seasons to reach the goal of becoming the Formula 1 world champion. In career play you create your own driver and choose your first and last name, you have a nice selection of helmets to choose from and then once you have made your choice it will take you to your in-game computer, where you view your emails and contract offers to race for teams. At first you have the choice to do a short test for a team, the teams at the back of the grid such as Team Lotus, HRT and Virgin Marussia Racing Team will give you a target time and if you beat it they offer you a drive to race in the current Formula 1 season. Then as you progress you get further career offers the following year, the career is 5 seasons in total. There is a time trial mode where you can enjoy racing "ghosts" of fastest laps and challenge your friends to have a go one at a time to try and beat your fastest lap around any of the 19 Formula 1 tracks featured in this game. There is also a quick race option, where you can do a quick race at any track using any driver or car. And there's also a championship mode where you do a full formula 1 season as any chosen formula 1 driver and participate in all 19 races and try and win the world drivers championship and the world constructors championship. There is also a multi player option but I have not tried this out yet sorry. The graphics on this game are very good and I was impressed as it was much better than I was thinking, the steering feels a bit different at first but you get used to it after a while and it's great then. There are a lot of driving aids to help you learn how to play, such as automatic braking and racing lines, that can be turned off for more advanced players. There's also a function where you can turn traction control and ABS On or Off and you can use manual or automatic gears, and there's a function to turn on or off penalties and damage. The only downside to the graphics is that the 3D makes me feel sick, I'm not sure if it's like this for everyone but I feel like it's too fast paced to have 3D in a racing game. But you can turn the 3D effect off and the game looks superb. This game can be found for under £10 used on auction websites and this is a real bargain for what you get. The sound is pretty good for a 3DS game. The main downside to the game for me is that I find it a bit too easy, I always win unless I start at the back of the grid. But I am a massive fan of Formula 1 and I have been playing racing games for years and I'm good at them so the difficultly for the average consumer will probably not be any problems. Apart from the above, there is no other disadvantages to this great game. Codemasters have done a very good job on this racing game and I hope that they make a sequel available for the 2012 season. There are not that many racing games available on the 3DS and it's good that this has come out to fill the gap in the market. This game is also available on the Playstation Vita Console, the Xbox 360, the Playstation 3 and the PC platforms. The age rating of this game is 3+ I'd really recommend giving this game a try if you are a Nintendo 3DS console owner who's looking for a great racing to play on your 3DS console. Thank you for taking the time to read my review, I hope its helped Heretohelpyou Read the complete review |
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Mario Kart 7 (3DS)
by illogicology Saying Mario Kart games are very good seems a little redundant at this stage. Given how well the titles sell, chances are if you're open to buying video games then you've already played a Mario Kart title. Also, judging by their relative scarcity on the pre-owned shelves, you probably enjoyed it enough to keep it. Still, Mario Kart 7 is ... in a bit of a different position, launching on a handheld console and very early in the system's lifecycle. Mario Kart 7 has already shift quite a few 3DS consoles and seems to have been a much needed shot in the arm, but does it live up to the high standards of its predecessors? If you are one of the few people who have never played Mario Kart, the games all follow the same template. Nintendo mascot Mario, all his friends, and a few of his enemies are competing in a Go-Kart tournament. Fair play is left at the door, and players must use an arsenal of Mario themed weapons and traps to secure first place. The game is divided into cups, each cup consists of four tracks touring famous locations from Nintendo games. This means the game is neatly divided into four race segments, which keeps the pace nice and snappy. Four cups present entirely new tracks while another four are popular tracks from previous games. The handling in Mario Kart 7 is perfectly set up. Nintendo have had a long time to get these controls right, and everything feels perfect here. Differences in acceleration and handling can be achieved through a very simple Kart customisation menu, but picking the standard parts will give you a very traditional Mario Kart experience. It's like settling into a comfy chair, perfectly familiar and welcoming. So, what's new to this entry in the series? As usual we have a new collection of tracks to enjoy. Most of these are pretty good with the gentler early tracks being a lot more interesting than usual. Later on there's a course which will take you around the Island from WiiFit. Anyone who's ever sweated through the jogging course will see a lot of familiar sights. The selection of Retro tracks seems a little bit off though. Perhaps they've used all the best old tracks by now because I didn't have as much fun with it as I usually do. Also new is the gliding and submarine sections, much touted in the advertising. I don't know why they spent so much time promoting them though, because these brief moments are totally superfluous. Occasionally a track will drop off into the water or fire your Kart into the air, you will then enter submarine or glider mode automatically. For a very short time, your car will control differently, but as there's no way to really deviate from the course or dramatically shakeup the dynamics of the race in these sections, I really couldn't see the point. Still, they add a little flavour to the track and they don't really detract. One of the most interesting areas to look is the game's visual performance. A lot of speculation has been thrown around about the 3DS' graphics capabilities, being able to compare Mario Kart 7 to Mario Kart Wii is very revealing. Particularly when we can look at the same tracks side by side. While the Wii is known for being underpowered, it's amazing just how well Mario Kart 7 holds up, with the two games looking very close. The assets on the 3DS looked a little toned down, with character models having a few less polygons and textures a little foggier. But really, not so far toned down. However, I was surprised to see that Mario Kart 7 actually looks better than Mario Kart Wii in some respects. Lighting and shading is all more interesting on the 3DS which is probably the result of a more modern graphics processor. In this case, the 3DS does less than the Wii, but it puts a much better polish on it all. As for the 3D effect, a lot was said about the 3D stretching off into the distance and really making the courses look deep. Absolutely not my experience. As usual, for me, the 3D effect is visible but never really there, creating separation, but never really depth. It's quite nice at some moments, there are no benefits to turning it off, but it adds nothing to the game. If you're one of those people who has to have multiplayer, don't worry. Mario Kart 7 has ad-hoc between 3DS consoles and online play. You'll need to put up with the 3DS' silly friend code system to play against people you know online, but that's a chore inflicted by the console and not the game so I can't really knock it. The online multiplayer works pretty well, though you'll have to get ready to lose a lot. As for the ad-hoc, I tried in vain to find another 3DS owner and failed so I have no idea how well that works. Overall however, Mario Kart 7 is a great game with some caveats. It's easily as good as the series usually is and the new courses are all great fun. The retro courses could be better, but they're not terrible. The games looks nice and plays well, but if you were hoping to get anything new from the gliding or underwater sections then you're setting yourself up for a disappointment. Read the complete review |
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Ridge Racer 3D (3DS)
by illogicology Ridge Racer has never been my favourite franchise. That statement is hardly surprising when you consider that I don't particularly enjoy any racing games, nor do I have much fondness for Japanese arcade games. In fact, the only reason I bought Ridge Racer 3D was because I ended up owning three 3DS consoles on launch day (a long story ... involving a faulty console, a replacement and a replacement replacement) and the second came with this bundle. So it was a treat to discover that Ridge Racer 3D was one of the best 3DS launch titles. On paper Ridge Racer 3D seems to be aiming clearly for the mediocre cup, containing a selection of favourite cars and tracks from previous entries in the series and a basic Arcade/Career mode setup and a few basic customisation options. It takes a by the book approach to producing a console launch title, aiming not to excel but to cover a few good fundamentals, but in the end this is what pushes it over the top. Ridge Racer 3D is not gimmicky or over the top, the controls are responsive, comfortable and seem to fit the console naturally. The graphics are not mindblowing, but they are solid and evocative, featuring some decent lighting and shadow effects that give the whole product a nice coat of polish. Finally, the career mode is reasonably lengthy and you'll keep unlocking new tracks for some time. If, like me, you're more of a fan of the Mario Kart school of racing games, you're going to have to put up with Ridge Racer's bouncy physics engine, and its drifting, slipstreaming, boosting traits, but it's a setup worth adjusting to. This is one of the most solid and lengthy racing games I've ever played on a handheld, but it still has that much needed pick up and play feel. Ridge Racer has never been as realistic as games like Gran Turismo or Forza, but its Arcade origins actually make it shine more on a handheld than Gran Turismo on the PSP which just comes off feeling too complicated. Graphically, Ridge Racer 3D is an interesting case. It's something of a mixed bag, never really pushing the 3DS, but the final product looks pretty sharp anyway. You could argue that the 3D models in Gran Turismo PSP are better, but Ridge Racer 3D seems to do so much more with what it has. The cars and tracks seem to be pulled straight from Ridge Racer PSP, but the textures have been given a bit of a bump which smartens the whole show considerably. On top of that, the 3DS has far more advanced shaders which lets Ridge Racer 3D produce beautiful sunset tracks, helicopters that glint in the sunlight and windscreen reflections of every tunnel you drive through. There's always something going on in the background; one cliffside track features hangliders flying past as you skid around a bend, another has an aeroplane flyby as you cross the finish line. All of this is rendered without a hitch to the framerate, and the 3DS shows it all on its beautiful, bright coloured screen. Ridge Racer 3D always feels dynamic and alive in a way that few handhelds seem to accomplish. I also found the 3D effect in Ridge Racer 3D to be one of the best. 3D has been a mixed experience on the 3DS. Really there's no getting away from the fact that the screen is too small. Yes, the 3D without glasses works and it's a neat effect with none of colour or brightness loss associated with other methods, but on a tiny screen it's nearly all for nothing. The 3DS can make one object pass in front of another, but it has real trouble creating "depth," no matter how much you adjust the slider. Ridge Racer is one of the better examples, if you're comfortable with the 3D slider up high, when cranked up to the top the game seems to have a very nice pop to it. You never get that feeling that the racetrack extends for miles or the aeroplane is popping right out of the screen, but your car seems to have real substance. It's a nice effect and I hope other developers copy it, however it's done. As with most 3DS games, the touch screen is practically unused and there's nothing that couldn't have been done a single screen device. One of the sad things about the 3DS is that it breaks the original DS concept a bit. We're losing a lot of the variety that made the DS so successful. The game also features no online multiplayer which is a real shame. Nintendo made a big push for online multiplayer this time around and this game would be perfect for it, but there is local wireless multiplayer which is a lot of fun. It also features sharing of ghost data over streetpass which you can race and share. It's nothing special, but it's always nice to have a bit more to swap on those rare streetpass encounters. If you're a 3DS owner and you're looking for a solid portable racer, Ridge Racer surprised me. Perhaps it was a lack of options, but it has quickly become one of my favourites. It doesn't use all of the 3DS features, nor all of its processing power, but it's a solid and playable game that is a lot of fun. Read the complete review |
Driving & Racing Nintendo 3DS Game |
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1 review Genre: Driving & Racing / Nintendo 3DS Game / Video Game for Nintendo 3DS / Release Date: 2011-11-24 / Published by Codemasters Limited |
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Genre: Driving & Racing / Nintendo 3DS Game / Video Game for Nintendo 3DS / Release Date: 2011-11-18 / Published by Electronic Arts |
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1 review Genre: Driving & Racing / Nintendo 3DS Game / Video Game for Nintendo 3DS / Release Date: 2011-03-25 / Published by Namco |
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8 reviews Genre: Driving & Racing / Nintendo 3DS Game / Video Game for Nintendo 3DS / Release Date: 2011-12-02 / Published by Nintendo |
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