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As an avid Kingdom Hearts fan, I was hyped for the latest instalment of the series, and I was not disappointed. I love how every game in the series adds that extra something awesome, and this was no different. Travelling through the enchanting Disney worlds as Sora and Riku, we meet familiar faces including some of the cast of The World Ends With You, Tron:Legacy, The Hunchback of Notre Dame and Fantasia, trying to unlock the sleeping keyholes to hopefully become a keyblade master. The combat is so fast and free- swinging around poles and bouncing off walls to attack enemies was great fun. The graphics are very pretty and add to the magic of the game. I have always loved the almost cartoon-like style of the characters. The story is detailed and has twists, however it can probably be difficult for some to follow especially for new players, which is aided by the addition of reports in the game that tell the story so far. And who better to enjoy your journey with than your own little pets- or "Dream-Eaters?" You can build a connection with these little guys by petting them and playing games with them, and then they help you in battle. The "Drop" system is an interesting addition- although it is annoying when you are in the middle of a boss-fight and you run out of time- I and makes the game more challenging. I much prefer "Dropping" to the method of travel between worlds in the earlier games. However, I feel that the story could be more involved with the Disney worlds, since it seems most of the main progression in the plot happens in the original worlds near the end of the game. On the other hand this did leave me wanting more and built my excitement for the next game.
Video games are my biggest hobby and as a result I have played the majority of big franchises, the Kingdom Hearts series being one of my favourites. The Kingdom Hearts games essentially combine the universe of Final Fantasy (by Square Enix) and the many worlds of Disney (made by...Disney) into a universe full of exciting stories. The main bulk of the series focus on Sora, a happy young boy who has been chosen by a weapon named the Keyblade and as you may have guess it is essentially I giant magical key. Some of you may instantly dismiss this as a reason not to play, "Disney characters pfftt" I hear you say and honestly that is your opinion, these games are certainly not for everyone. This particular addition to the series is for the Nintendo 3DS and follows the story of Sora and his friend Riku (who was once evil, but you really need to either read the wikipedia page or simply play the old games to understand what is perhaps the most confusing story arch in history) as they take part in the "Mark of Mastery" exam which will solidify their positions as key blade master. To do this you will find yourself jumping from Disney universe to Disney universe, featuring some cool levels like Tron:Legacy and Hunch back of Notre Dame. Straight away you will notice that the power the 3DS has is really pushed to its limits with this games and each world looks really well made. Each world has it's own character and is mostly true to the film it takes from all of the characters are rendered extremely well. But honestly the worlds are also where the game falls down, all of them seem so barren and hostile. You would expect that even though there are nasty creatures roaming the areas, the levels would retain some classic Disney charm. Unfortunately each area is just empty, and none them ever feel like they are living breathing worlds. This was present in the other Kingdom Hearts games too, and honestly I feel like the series should have moved on from this. The Tron: Legacy level honestly stands out to me as looking really good, but maybe that is just because the "The Grid" is already just a computer program without living beings. The game is of course on the 3DS meaning you can play the game in 3D, and once again this feature is mostly pointless and doesn't really add anything to the experience. One thing Kingdom Hearts: Dream Drop Distance does right is its combat, which is very good. Stringing together a Keyblade combo is as fun as in previous games and by throwing in some magic abilities it becomes possible to wipe out entire groups of enemies without a sweat. This system falls under the 'easy to learn, hard to master' category as at points in the game there are massive difficulty spikes in which you will be destroyed by bosses or swarmed by smaller enemies. Luckily the game features the 'spirit' system which allows the collection of enemies to fight for you (think Pokemon), a maximum of three spirits can follow you into battle with a variety of abilities of their own. Some of them may deal a lot of damage whereas others will attempt to keep your health topped up, unfortunately the A.I stumbles at times as spirits simply fail to heal you in time. This is a cool system and perhaps it was added to make the worlds you enter seem a little less lonely. The combat itself is also very acrobatic unlike previous instalments as you air dash into enemies and even bounce of walls performing fantastic feats of agility. The other major addition is in the title "Drop", Sora and Riku are linked. This means that at certain times they will simply fall asleep, at this time you will switch character allowing you to progress their story at the same time. This system is slightly annoying as it means you can be taken out of the action before you want to be, so fortunately the developer added the ability to just 'Drop' whenever you want to. Ultimately the game is fairly good, I would recommend it to any 3DS owner. The problems I have with it are simply because I have loved the series since the start and honestly I haven't seen much improvement, the new Disney worlds are great additions but only when they breath like the films will I sing the games praises.
I had heard of Kingdom Hearts but had never played it until I decided to buy the 3D version, 'Dream Drop Distance'. I love Disney and Final Fantasy and basically this game combines the two. The game play is based on the story of Sora and Riku and you travel between different lands, lots of them based on Disney classics such as Hunchback of Notre Dame and Pinocchio, unlocking keyholes. The graphics are really good both in gameplay and when watching the video clips and the 3D works really well. You have Dreameaters who travel with you and fight with you, these remind me of Nintendogs as you can interact with them, give them treats and personalise them, you can also use the camera to take photos of them with anything, for example next to your cat. As you advance through the game you find different recipes to make different Dreameaters and you can have 3 on your 'squad' at any time. Throughout the game you alternate between Sora and Riku by using the 'Dreamdrop' system, the time either counts down and it switches whilst you're in the middle of a level, which can be a bit of a pain but is something you get used to or you can choose when to switch. This does keep the gameplay interesting as you get two storylines per level but as I said does take some getting used to and can be annoying if you're in the middle of a Boss battle or similar.