Product Type: Nintendo Nintendo 3DS Game
Newest Review: ... 7) - so I would opt for one of those. As a retro game - I think you could probably buy a Nintendo 64 AND Lylat Wars (it's original... more
Another Blast from the Past
Star Fox 64 3D (3DS)
Member Name: illogicology
Star Fox 64 3D (3DS)
Advantages: Fun arcade gameplay, decent port of a classic.
Disadvantages: Original is feeling dated now, nothing new to justify the price.
Starfox 64, original known as Lylat Wars in the UK, was one of the Nintendo 64's classic games. It combined some of the system's best graphics with an easy to pick up style of gameplay and a basic plot. It was an easy game to begin with, but offered an increasingly difficult, branching level structure for those who really tried to master it. Now it joins Ocarina of Time 3D as a port on Nintendo's latest handheld, but is it really worth the price of a full title?
Firstly, this is a very well made port. The most significant upgrade is a bump to the graphics which look far more modern and clean while retaining the look of the original title. While playing you will never see an ugly texture or a hideous dated model, and yet you find yourself forgetting the game has ever looked any different. It's a true remastering, not a recreating, and the results are very strong. It doesn't really push the 3DS hardware, but it looks solid and polished which is really all anyone can ask from a handheld title. The 3D effect is pleasant enough but considering the game features really deep scenarios, it shows up just how little depth the 3D screen is capable of rendering. I know I've said it before, but it really is hard to get away from, while the 3DS screen does work, it's simply too small to have any impact.
Gameplay itself is totally unchanged. You are the pilot of an Arwing in an arcade shooter. You destroy enemies as they fly towards you and weave through obstacles, there's a degree of freedom but the effect is more like an on rails shooter than a dogfighting game. Again, it's solid gameplay but it never really excels and it's actually starting to feel a little dated. There just isn't the flexibility to the levels with all the appeal coming from hammering on the weapons and not on the flight itself. Levels look nice with exploding cities, lava planets and giant space robots all making an appearance, and all the old tricks and secrets still exist. An overworld map guides you from the first planet to the last, and you'll still need to learn how to unlock each planet, but there are no extras.
This title also uses the 3DS motion controls as an optional control scheme. As usual, they are responsive but really not as intuitive as using the circle pad. Plus, shifting the console around so much loses the 3D effect pretty quickly. I found myself sticking with the basic controls.
Starfox 64 3D also features local multiplayer which unfortunately I couldn't test as I don't know anyone else with a 3DS, but this will probably be a selling point for a lot of people.
Starfox 64 3D isn't a bad game, it's actually quite well developed with no glitches and a nice coat of polish that sets it apart as a Nintendo title, but there's just not enough new here. Starfox 64 came out in 1997 and a lot has changed since then, the gameplay is solid but primitive now. Also, while the 3DS is short on decent games, a very basic update of an old N64 title just isn't enough. Starfox 64 doesn't have the depth, or the reputation, of Ocarina of Time and it just doesn't live up to its price. This game would probably have been better served as part of a bundle with another N64 port.
If you can grab a cheap copy second hand, the game is a lot of fun and a nice addition to your library. Unfortunately there's just not enough here to make it worth buying new.
Summary: Overall, not a bad game, but not enough new here.
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