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I remember when I was a kid having these little plastic army men. I’d spend most of my day arguing with my brother that I had shot him first. I had played the game on the Playstation but when I visited a friend he asked me if I fancied a go on the Dreamcast. With the Dreamcast having better graphics I hoped the game would be better, the graphics are better but far from perfect. You have green little army men who you get through Army camps and oversized gardens and kitchens. The different settings make it quite fun to play. There is no real story line you just get different objectives in different settings. The objectives can be to rescue an injured soldier and getting him to a Helicopter. The soldiers have a good selection of weapons from machine guns to Bazookas and Flamethrowers. When you actually turn the flamethrower on an enemy soldier they melt which is quite funny also. You can blow up Tanks and enemy barracks but the explosions are not that impressive. The game on the whole needs a bit more originality and hence does not make it a classic. It falls into the category of ‘Its Ok but not that great’.
This is a really sh*t game! It has extensive variety of levels that take place in places such as a bathroom, the kitchen, living room, etc. that are located on two different sides of reality that are connected through a portal. The multiplayer option is great and the arenas aren't compact - they're the biggest I've seen and are very detailed. As you rescue characters in missions they become available in multiplayer mode, which is pretty cool. Variety of "war" sounding music gives to a good experience and just like the Red ALert games they give you good buzz while playing. There are two minor set backs though. One is that the control is a bit non-responsive.
Not Quite A Military Sim… The first thing you'll want to do when you start up this game is take a run through the boot camp mission in the game. Here, you'll get a chance to run through various scenarios and try out almost all the weapons against wooden targets. It's here you'll start to get a feel for the huge variety of implements of war present in this game. 3DO did a good job of chocking this title full of guns of all sorts, starting with the basic M16, and including a flame thrower, bazooka, grenades, grenade launcher, mortar, shotgun, and the ever popular sniper rifle. Some of these guns are more useful than others. The flamethrower, for instance, when combined with a little fancy footwork, will reduce any enemy into a pile of goo in no time. Likewise, the sniper rifle is very good at picking off enemies without ever putting yourself into the line of fire. But, the shotgun, thanks to some rather finicky controls and camera work (that I'll get into later), is all but useless with its narrow spread of fire. The trajectory weapons, like the mortar and grenade launcher, are a rarity in this type of game and a good addition, allowing you to lob explosives over walls and buildings, which is always fun. Boy these guys are stupid. The weapons provide lots of variety and keep the game fresh, but unfortunately good weapons need good targets, and the plastic-for-brains Tan forces are less than cunning, to say the least. You can walk up behind an opponent, shoot the guy standing right next to him, and he won't bat an eyelash. Or, zoom in with a sniper rifle and shoot at someone. If the first hit doesn't kill them, don't worry, they won't move. They'll just stand there very obligingly, as if nothing was happening at all. This doesn't mean that the levels are all easy, however. Most levels are very long and take quite a bit of time to work your way through. Each is chocked
full of the little tan guys, and their color makes them very hard to see against most of the level backgrounds. They also like to run up behind you when you're not looking, and thanks to the iffy camera work here, turning around and taking care of them before you're completely wiped out is a bit of a challenge. You'll also find plenty of tanks, helicopters, and even ants and spiders in some of the later levels, no small foes in terms of size or difficulty. From kitchen to bathroom, Sarge will be there. Each level has a bunch of different objectives, ranging from rescuing so and so, to getting here or blowing up that, or just making it from point A to point B. Pretty standard fare, all in all. It's when you walk through one of the blue portals into the world of giants that things start to get interesting. Most of the missions take place in the plastic world, where things are sized appropriately for the plastic men. However, a few levels will put you in the “real” world, running through giant-sized bathrooms and living rooms, complete with huge furniture and very timely Christmas decorations. These levels tend to be a bit more interesting to run through, mainly thanks to their more interesting surroundings, but it's probably here that you'll first realize the plastic man under your control is violently allergic to water! That's right, set foot into that big bathtub or any other minor body of water, and your guy won't drown, he'll just fall to his knees and die. Very odd indeed. Great lighting effects and explosions are a highlight. Featuring Plastosheen™ Lighting Effects! The graphics in Army Men are very well done, with or without a memory expansion pack. Without, things look a little grainy, but for the most part very good. Explosions are large and colorful, leaving a good amount of smoke behind. And, the fog that plagues so many games on the N64
is hardly noticeable, allowing you to look all around and take in most of the entire level. Adding the memory pack, of course, increases the resolution and brings out lots of detail. The models for most things are simplistic, but look very much like their real-life counterparts, which are admittedly simplistic in their own right. And, believe it or not, that “Plastosheen” actually does a decent job of adding reflections in just the right places to make the green soldiers, helicopters, and whatnot look like shiny plastic. Also, the animation of these guys actually replicates their real-life brethren fairly well, featuring all of their dramatically molded poses, including the lie on the ground pose, the take a knee and aim the bazooka pose, and the jump in the air pose. In the multi-player modes, the graphic quality barely drops at all. Only the addition of some fogging and the shrinking of your game screen will clue you off that you're not playing single-player. Of course, having enemies that react somewhat intelligently will help you to deduce this isn't single-player anymore. Sriking a pose, now if I only knew what I was shooting at... Control and Camera: Sarge's Flaw What is, all in all, a fairly fun game is unfortunately flawed by some rather frustrating camera programming and some floaty control. The control, actually, wouldn't be that bad, if it weren't for the camera, which works often like it has a mind of its own. The game features a third-person perspective for the most part, with the camera above and behind your selected character. You've got a few options when it comes to how above and behind this camera is, but that's it. The problem comes in turning. When you see bullets coming from your left side, the logical thing to do is to turn your character left, aim him at your opponent, and fire. However, the camera reacts so sluggishly that it will be a number of
seconds before the camera swings around behind your character again. Likewise, you can completely turn your character around and start running the other way, only to have the camera get stuck, giving you a nice view of the front of your guy running toward you, but little idea of what he's running into. The fix for this is to tap the right shoulder button on the controller, causing your man to stop running for an instant and forcing the camera to swing around. This fix doesn't make up for a seriously poor camera, in all respects. The control takes on a very floaty feel, thanks to the camera, and aiming a gun quickly is very tough. Holding the right shoulder button switches to a first person view with crosshairs, allowing you to aim your weapon more effectively. But, you can't move while you're in this view, so if you're being jumped by a group of baddies, good luck. The ideal solution would be to just turn and strafe around, keeping all the enemies guessing, but that's near impossible here. A Fun Game, With Problems Army Men is, all-in-all, a pretty enjoyable title, but those who get easily frustrated with poor camera control will want to steer clear. The multi-player action is enjoyable, a good break from Goldeneye, and featuring a lot more weapons. But, since your friends may or may not be as patient as you when it comes to the shoddy camera, don't buy it just for multi-player. Give this title a rent. If you can look past the camera and the control, you'll probably have a good time with it, and so might your friends.
The Army Men franchise has seen a few turkeys in its life on PlayStation, with the laughable Army Men 3D holding the record for sheer awfulness. All that has changed with the release of Army Men: Sarges Heroes – a game so terrible it’s hard to grasp the mentality of someone signing it off for general release. From the ZX Spectrum-style front end to the lumpen controls and painfully inept level design, this has all the hallmarks of a full-on catastrophe. Swinging about wildly as you wrestle with the ludicrous camera angles and a character who regularly merges with pieces of scenery, working out what you’re meant to be doing is a hefty challenge in itself. Even when you have, lack of save points and a difficulty level that is entirely down to the pointlessness of the controls make this an exercise in frustration. It’s a game that should be avoided as though it were a rabid pit bull and developer 3DO ought to be very, very ashamed.
NOOOOOOOOOOOOOOOOO! Whatever thoughts you have about this game right now toss them out the window or burn them (if it were possible)! I'm sure that you may be attracted to the thought of being able to control those little green soldiers you used to play with but whatever you do don't waist you hard earned cash on this game! It should have come with a warning label! When you get right down to it it isn't that bad of a game. I mean the story is sufficient and the action is all good but the graphics are leaning towards the sucky side and sometimes you think Sarge has a mind of his own because the controls suck! If you are willing to ignore these major set backs then you should buy this product. YOU HAVE OFFICIALLY BEEN WARNED!!! - Green_genes -