Castlevania (N64) Reviews
Newest Review: ... trained to be an Vampire Killer, Reinhardt is bound by faith and he cannot let one women kill herself during the game, even ... more
Customer Castlevania (N64) Reviews (6)
by - written on 17/12/00, updated on 17/12/00 (Very useful, 36 readings)
Having enjoyed playing Castlevania on the Super Nintendo I was eagerly awaiting the release of this game. Initially the game did not disappoint, after I had mastered the somewhat awkard game play. Having found the new 64 format hard to grasp I decided to play the game on the 'easy' mode, figuring that I would go through the game at this stage and then complete it at a harder level when I was a bit more experienced. Having taken a good couple of months to even get to the half way stage of this game I was very disappointed and to be honest put off from playing further when having completed the first half of the game and finally getting onto one of the ... Read the complete review
by - written on 07/05/07 (Very useful, 95 readings)
Here is the first ever CastleVania game done in the dreaded 3D. Now I know some people that liked it and thought it was one of the best action games for the N64 while I know others that totally hated and wanted to burn the cartridges and go over to Japan to kick the Konami developers right in the nuts. OK, the game is a huge departure in the long running series but the game is still loaded with lots of monsters to kill and puzzles to solve if you want to slay the evil Count Dracula. If you're a true hardcore fan of the horror series than you don't want to miss this game. After another 100 years of enforced sleep, the undead Lord of Darkness: Dracula is ready ... Read the complete review
by - written on 22/07/00, updated on 22/07/00 (Very useful, 39 readings)
Castlevania for N64 starts out very disappointingly, you rapidly discover that the control system and camera angle choices makes accurate jumping incredibly hard. To make maters worse within the first half hour of gameplay you will need to jump accurately to progress. What this means is that you spend the first hour or two of gameplay struggling to master the art of jumping in Castlevania. Chances are when you do get through the first stage or two you'll find yourself needing to replay them in order to get your character into a better position. It's a shame that the game puts up this barrier as perseverance i rewarded with quite an interesting game. ... Read the complete review
by - written on 10/11/00, updated on 10/11/00 (Very useful, 35 readings)
Castlevania on the gameboy was difficult to control and at times very frustrating as this could hamper jumps needed to very delicate. This gave a lot of satisfaction to completing the game however. The N64 incarnation is not much different, it's quite difficult to control although there is the added bonus of having a 3D view which can make things even more difficult. After seeing all the previews of Castlevanie I was quite looking forward to it, the 3D graphics looked quite good. After having played throught the whole game I have to say it's not bad, but as other people have said the control system and camera system are serious flawed at times. ... Read the complete review
by - written on 17/11/00, updated on 17/11/00
I was a little disappointed with this game. The graphics could have been better especially when it is on the N64. The storyline really sucked. The game is also incredibly hard and it should have played easier like SOTN. The music made me very mad because the soundtrack was not nearly as good as Symphony of the Night. It could have been more like Symphony of the Night like being RPG based, longer, and a better soundtrack. I didn't even beat the game yet because it is too hard and I have lost interest in it. If I had the time I could beat Symphony of the Night 10 more times but not C64. I wish Konami would have modeled this game more after Symphony of the Night. I hope Read the complete review
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Tetrisphere (N64) - Fun, Tetris based gaming. Nothing particularly special
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