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Command and Conquer (N64)

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6 Reviews

Developed by (the now defunct) Looking Glass and published by Nintendo, this is the ported version of the PC game of the same name. For those who don't know, that means a real-time strategy game where you have to complete a series of missions with the tea

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    6 Reviews
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      31.05.2010 03:06

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      The best RTS on the N64

      Real time strategy games do not normally work on anything but a PC using a keyboard and mouse setup, however Command and Conquer on the N64 is somthing new. It works it really does. The units are easy to command using the N64 Pad. On to the game you take command off Global Defense Initiative (GDI) (the good guys ) or the brotherhood of NOD (the bad guys). each side is locked in a bitter battle to control a new resource tiberium. Each side must harvet as much as possible in order to build new units to fight the other side. Each off the two sides in the conflict has its own unique weapons, for example the GDI have the mammoth tank, a super heavy tank the you can run over other units in. NOD has the attack cycle a super fast unit that can get right into the GDi base :)

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      13.11.2005 08:29

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      a billiant war statagey game

      This wargame contains everything you need for modern warfare. You prepare your forces and wage real time war in different localations. You also have the facility to play on line so you can try you methods and stragey on other people. It is a game that once you start you must finish and then by the next series to try all over again.

      You command three different forces in turn, the USA, China and GLA and each force has different weapons to use against there ememy. When you play this game you must be ready to stay on your computor for hours as you never want to stop.

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      19.02.2003 21:32
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      At first I was sceptical about how well one of the best strategy games ever made would make the transition to 3d graphics to harness the graphical powers available of cards like the Ti4600 and the Radeon 9700. With the failure of Renegade still lingering in the back of most fans mind I dont think I was alone in feeling like this, however the team over at Westwood Studios have done us all proud. I unwrapped my copy of Generals fast than the Andrex puppy unravels his beloved roll of toilet paper, and thrust the cd eagerly into the drive. Although the game does consume a hefty 1.55gb of disk space before you download all those buggy but loveable maps that you will undoubtdly download because they give you rediculously large amounts of supplies and enough oil wells to keep George Bush happy. However is definatly worth every megabyte. Open loading the game you are greeted with a nice visual intro as you would expect if you have played any of the prequels in the series, and after you have nearly broken your desk from drumming your fingers so hard on it waiting for it to finish the game finally takes you in to a nicely designed menu screen which shows off the games capabilites by providing you with some nice in-game footage of a battle "allegedly" in progress. As with previous C&C games the options arent overwhelming and require minor adjustments to suit your PC's setup, I personally was running the game using a 1.8g Athlon XP, 1024 MB DDR Ram and a nice Ti4600 which means it runs crisply at top settings. However if you have less than a 1ghz you will be looking to play the game using minimum specs. Let the games begin, I am a huge fan of online gaming. I use more bandwidth than your average pornography site for playing games online and try and tweak my connection as if trying to get blood out of a stone, so imagine my surprise when I connect to the EA Games Online area to find a nicely designed "lobby" which
      to start off with had a little lag however if you update the game as you will have to inorder to play online to the latest patch 1.2 then it dissappears, and the lobby is kind enough to sort games in order of connection. I almost fainted the first time I played online and saw my ping was a measly 30ms which incase you arent up with geek speak is rediculusly low for any game yet alone one that connects to its clients via a direct connection which means you connect directly to other players computers without needing a server company to provide you with a "uber l337 low ping server for only £90 a month" The netcode has been forumlated superbly and allows for smooth gameplay online however im not going to lie, if you play with someone who has 56k or from the USA it does created some lag however you can check their pings before entering a game anyway so it really is little problem. The teams in Generals are GLA (Terrorist Organisation) meaning Global Liberation Army, China and USA. The actual game itself features stunning graphics and has made the jump from 2d to 3d remarkably well, you have new ways of making your money with Generals. The oil wells are still in place however you now collect supplied rather than harvesting ore. This is slightly more realistic however it does tend to make you feel like a 3rd world country when planes fly over head dropping off supplies for your injured soldiers. You can also get money from using hackers if you are China, the GLA and USA can build buildings which automatically supply them with money when your supplies run out. They have incorperated new units in to the game, the best of which are in my opinion, the Chinese Red Star Infantry which if you start a game as china and automatically promote them to 1st grade are leathal to any enemy if you attack quickly. The GLA have an awesome truck which dispenses toxins which kill enemy infantry, USA has a stealth bomber which are ve
      ry effective in groups of 2 or 4, you also have a new improved Nuclear Bomb which when you first see it detonate on your enemy makes you go "oh my god thats amazing" because of both the damage it does and the visuals of it. There are more new infantry and units however I will leave those for you to discover. You can tell a good game when you get a fuzzy feeling inside you that makes you smile and feel really happy, I get this feeling when playing Fifa and you score an amazing goal and you think "that was one sweet goal" and Generals gives you that feeling when you beat an enemy after he has had you on the ropes. It is a totally immersing game, and if you are addicted to multiplayer gaming like me, it can easily take up your time. Each multiplayer game can last between 40 minutes to 2 1/2 hours easily depending on two things, the amount of players in your game and if they rush you and kill you instantly which is less likely than in Red Alert 2 because you start with no infantry or units thus dispelling the instant rush "tactic" from the game. Overall this is by far the best game I have seen in a long time and I would reccomend it to anyone who is into this genre of gaming because it is quite simply and immersive and addictive game.

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        17.05.2002 20:46
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        Half-life meets C&C. If this had been developed three years ago, it would have sold millions. It wasn’t. This, however, doesn’t stop Renegade from being a fantastic game, which is both addictive and playable. It remains true to the classic Command & Conquer story line of GDI vs. Nod, without interrupting it, and includes features such as Mammoth tanks and the memorable Nod Obelisk of Light. The game allows you to start right from a simple first mission in which you annihilate an entire Nod base and all elements of the game are demonstrated, through to the ridiculously hard. Possibly the best feature of the game is the ability to drive tanks and walk on foot. It is so enjoyable in a multiplayer game to just burn a building to the ground with a flame tank, and roast a few pesky infantry… There’s another feature too: C&C Mode Multiplayer, in which you have a base and can change characters and buy vehicles. This has been highly acclaimed by many critics, and has a wide range of maps in which you can try new tactics. The Multiplayer practice is also useful for brushing up on some tactics, and if you don’t play it too often, can be extremely enjoyable. However, such a brilliant game doesn’t come without a price to pay. The graphics aren’t revolutionary (although the engine will be used for the upcoming C&C Generals), and the irritating yet compulsory thing of HAVING to press a key to attach your self to a ladder, before being shot to pieces, can be annoying. It’s not cheap either, but generally worth it.

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          12.12.2000 19:35
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          Command and Conquerwas the first ganme I bought for the PC and has always been one of my favourites. Command and Conquer brought realtime strategy games to the forefront of PC games. So how well does the N64 version live up to the Command and Conquer name. To anyone who is not familiar with the game there are two sides, GDI and NOD. GDI (Global Defensive Initiative) are the good guyes, fighting off the evil terrorist group NOD. In Command and Conquer you can choose either side, depending on which you prefer. To start your base your are usually given an MCV (Mobile Construction Vehicle) which is a truck which you can move about and deploy it at a suitable position. Once deployed, the MCV turns into a construction yard, from here you can start building the rest of your base. You have to build a power plant next to give power to your base. After that you can build barracks to produce infantry or a Tiberium Refinery. The Refinery is the key building in the game, when you build one you get a Tiberium harvester. This then drives to tiberium growths and scoops the tiberium up (tiberium is a funny plant that grows in the gorund, no-one know where it comes from). After picking up the tiberium it drives back to the refinery and converts the tiberium to credits, giving you the ability to purchase units and more buildings. If an enemy destroys your harvester or refinery you are in a lot of trouble, unless you have enough spare credits to buy another one. Without a refinery, you can't get credits and without credits you can't buy units, which leaves you vulnerable to attacsk. The GDI have more powerful units, they have two tanks, the medium tank and the mammoth tank. The medium tank, as you might expect is a medium size tank with a decent enough gun and reasonably strong armour. The mammoth tank is much bigger and packs twin tank cannons, twin missile racks and it can heal itself back up to 50% health. NOD have the light tank, which is cheape
          r and faster than the medium tank, but has weaker armour and weaponry. NOD also have the stealth tank, this is a small tank which is invisible when it isn't firing, once decloaked it can fire missiles at its target. To complete the game you have to fight your way through 15 missions, sometimes youu well get a choice, other time you want. A lot of the missions are the simple build a base and wipe out the enemy. However, there is some variety, one mission sees you take control of a commando to take out selected structures. The N64 version also features the covert operations, this was an add-on pack for the PC game which was pretty difficult. It's a good idea to include it here for anyone wanting more after finishing the standard missions. Anyway, enough of Command and Conquer, what's the N64 version like? Well the most obvious feature about it, is that it is in full 3D. I could never get used to this and preferred the simpler PC view. A control pad will never be able to effectively take the place of a keyboard, and although the programmers have tried hard, I found it very clumsy compared to the PC version, I couldn't really quickly get my units organised when under attack. If you've never played the PC game before this is probably a game you'll enjoy, there are plenty of missions and it is a truly classic game. I prefer the PC game and anyone wanting to play the game can buy it for PC for only £15, along with the Covert Operations, Red Alert and both its add-on packs. It's a good effort for a game which is a difficult conversion but ultimately real time strategy games are best left to the PC.

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          10.12.2000 16:01
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          The command and conquer series is probably most famous for it's P.C versions but this doesn't mean the consoles owners should feel left out. The N64 conversion has mostly all of the features of the origional left intact, the levels are progressivly challenging and fun to do. The control stick really suits this style of game and means you can navigate the map with ease. The graphics are smooth and much better than the playstation version, the only problem being when you try to play in the high-res mode (needs expansion pack) the game becomes jerky with the computer finding it hard to process everything. The sound effects are o.k but, as with most games, the sound is better turned off. I've had Command and conquer for around a year now and although I have now finished the game I still sometimes go back to redo some of the misions. The missions are addictive and there is a variety of situations to challenge you. You can save two games within the games own memory so if one becomes too difficult it gives you a chance to change over. All in all this is a good conversion for a game with was always going to be good, the only thing truly missing would have to the multiplayer mode, but it gives you a good excuse not to play with your younger brother. If you are new to the game or just prefer your N64 to your p.c this is well worth buying, even better considering you can probably find a second hand version for around £15.

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