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This brings back memories - hours spent in front of the TV with my brothers when growing up. Brilliant! The game may be old, but its influence lives on. There's barely a first person shooter out there that hasn't be influenced at least indirectly. In my opinion, perhaps fuelled by nostalgia, it has never been surpassed. I dug this game back out a few weeks ago and played it with a bunch of mates. The graphics are definitely dated, yet it has a charm which I think is missing in modern titles. I discovered that the game play is just as absorbing - "Agent" difficulty is accessible enough for a first timer to enjoy, while "00 Agent" is challenging enough to keep an experienced player coming back for more. Then there's all the cheats that can be unlocked by completing levels in a set time period - I won't dare trying to get those because I'll waste weeks on the game! The game does have its downsides. For one thing there's the level of AI - enemies will get stuck and walk aimlessly into walls for no apparent reason or they'll take an eternity to aim and start firing at the player. Depending on your perspective that's either annoying or its comical. Gaming has definitely moved on. There's a 1 player and a multiplayer mode (2-4 players). Multiplayer in particular is fantastic - its perfect entertainment for getting a group of friends together. The variety of multiplayer modes keep things fresh - flagtag is a particular favourite - and the ability to select levels and weapons means the game stays interesting. I'm struggling with the urge to spend the next few days by starting the game from scratch and finishing the whole game up to 00 Agent difficulty. I think I might need to put the N64 back in the attic for my own good!
Goldeneye 007 is a computer game from makers Rare and developed as a tie in to the James Bond film of the same name. The game was released over a year after the movie but was definately worth the wait. Goldeneye revolutionised the first person shooter genre with fantastic weapons, varied and mind blowing gameplay and multiplayer that changed the future of gaming. *Plot* You play as James Bond and the plot of the game generally followes the plot of the film, with some sections being identical to scenes in the movie. At other times the plot deviates from the film, with a couple of short sections of the film bluked out into levels (e.g. Bunker, Jungle and Caverns). The plot is classic James Bond, with a Russian General (Ourumov) trying to attack Britain (and the rest of the world) with a hijacked satalite weapon which can create electonic device crippling EMP bursts. As Bond you try to chase down Ourumov and your ex-partner Alec Trevelyan and secure the weapon. Along the way you are helped by Natalya Simonova, a female computer programmer who you must protect during a number of levels. *Campaign* The single player campaign takes place over 20 levels (18 story, 2 unlockable). Missions are selected from a military dossier an d can be played on Agent, Secret-Agent or 00-Agent difficulty settings. The difficulty setting effect the starting health for each level as well as the number of mission objectives that must be completed. Completing missions under a certain time limit unlocks cheat options that can be turned on and add a whole load of fun to the game. For example, Big Head mode means all enemies have giant heads, making head shots easy. There is a slow motion mode which makes all enemies move at about one-fourth normal speed or paintball move where bullet holes are replaced with paint spots as you fire. *Gameplay* Each level starts and ends with a cut scene of Boond, and in between all levels are in first person view. You can pick up any weapon you find and there is no limit on the amount of weapons you can carry. Levels are excellent and enemy AI is very good compared to other games from the same period. Weapons are excellent and varied from satisfying pistols to machine guns and explosive launchers. Playing this game is amazing from begining to end. A number of levels have stealth sections were being detected brings waves of enemy reinforcements and near certain death, so these sections require the use of silenced weapons. Other levels can be hectic firefights against machine gun cameras or double oozie wielding guards. In one level - Streets - you get to drive a tank through city streets. Also you use classic Bond watch gadgets like lasers and magnets. On each level you start with a set amount of life, determined by the difficulty level chosen and there is no way to replenish this during each level. Once it is gone you die and must restart the whole level. Body armour is available as a pick-up throughout most levels and this provides a secondary set of health which becomes depleted before you begin loosing actual health. *Multiplayer* The multiplayer on Goldeneye revolutionised the whole FPS genre and changed multiplayer forever. Four players can play split screen over 11 maps and a variety of modes, some of which are simply genious. There is a straight forward deathmatch mode and a "You only Live twice" mode in which surprisingly you only love twice and the last person standing wins. There is a tag mode called "The Living Daylights" where the person to hold the flag for longest wins, though the flag holder cannot use weapons. There is also a "Man with the Golden Gun" where ther is a single weapon - the golden gun. Finally there is a one shot kills mode called "License to Kill". The greatest thig about multiplayer is how you can tweak the weapon sets to explosive, pistols, maching guns, thowing knives, or the greatest ever called "slappers only" where you can only slap opponants, accompanied by a satisfying slapping noise. Multiplayer will keep you playing the game for weeks, though the single player campaign takes hours and hours to complete on all three difficulty settings. *OVERALL* One of the greatest FPS's of all time and by far the most revolutionary. Simply Perfect.
A great James Bond film, an absolutely incredible game. For its time, Goldeneye was miles and miles ahead of anything else. The designers, 'Rare' have made some other brilliant games - Banjo Kazooie, Perfect Dark and Donkey Kong to name a few. This was so successful that they've made a new Goldeneye on the Wii - which was never going to be as good! With around 20 missions, you're skills are tested, battling against russian guards, with many, many weapons. The levels follow the film quite well, but you should not compare this to the film. There are 3 different difficulties - Agent, Secret Agent and 00 Agent. There is also a 007 mode, where (if you win EVERYTHING) you can customise enemy health and reaction speed etc. The gameplay is brilliant, and on the hardest level, levels are still hard to complete, as enemies get better, and there are more missions to do on each level. However, it is easy to pick up and play. The controls are easy to use and you can pick up how to play quickly. It is useful to 'strafe' with the C left and C right buttons. You can also run quicker this way. Some guns have a zoom on the aim (holding R). You can cycle through weapons easily, and reload when you want. Ammo is on the floor as a box, or as a gun. You cannot kill people like Trevelyan and Ourumov, as they are main characters (until you are actually meant to kill them!) Train is a brilliant level, so is Control and Frigate. Multiplayer mode is tense and thrilling, where you and your (up to 3 more) other friends can battle in a variety of levels. You can also choose from loads of characters including old favourites such as Oddjob and Jaws. Also, the cheats are great! I recommend using them, as you can have so much fun with all of them. Invincibility, invisibility, turbo mode, unlimited ammo and all guns are some good ones. This game revolutionalised FPS games - it set the standard for games to come. The words timeless and classic are used too much, but this is definitely, DEFINITELY a timeless classic. I would highly recommend this game, and if you can get it quite cheap, then you so should. Brilliant.
How really can an film licensed game be one of the best games of all time? Well luckily Nintendo put rare behind the development of Goldeneye and you knew it was going to be something special! The film that the game is based off has an absolutely amazing storyline and it is translated really well into this game. None, but the most irrelevant bits of the film are missed out and Rare does a great job telling the story from lines of dialogue! You will do everything from infiltrating a satellite station to escaping from a train! The action simply never lets up! You have a variety of weapons to choose from within the game, from pistols to AK47s to Rocket Launchers and more! James has all his trademark gadgets such as his watch that can detonate remote mines and fire a laser to burn out of locked escape hatches! One warning though is that it is best to use the expansion pack with this game! If you use the normal ROM pack, there is serious frame rate drops on the end level of the game (which made it almost impossible to aim (however I still managed to do it anyway))! However it is not the storyline that sells this game, but the multiplayer! Up to 4 players can battle it out in a variety of modes from deathmatch, teamdeathmatch and more with variations such as 'The Man With The Golden Gun', a one shot weapon essentially! The maps are taken from a variety of locations within the main game and you will have endless fun shooting your buddies!
133 reviews before me is testament to how unbelievable this game is and how nostalgic it is to play today. So, first person shooters were around before this, Doom, Wolfenstein, but this blew their pixelated polygon wielding balls off. Despite being based on one of the greatest Bond films (Brosnan's first and best - shame he ended on Die Another Day) it turned out to be one of the greatest games of all time overshadowing all other consoles. The first time you plug the game in, a joke BBFC screen comes at the start of the game; in the corner where the age is you find a suitable for 4 players. First thought 4 players: you mean 4 friends wielding guns at once? Then the role call where the characters run on spot, pose, jump, wield guns etc etc in a version of a cast list. After this, the title screen: files, like a real MI5 agent (well that's what it felt like when I was 10). You click a file, start game, shoot Dam whilst wondering what the other levels contain. You click straight through your briefing because by now, you want to shoot anything with a face. Then game starts. You see the local in supreme graphics (for the time, I was shocked to find when I went back to after some time that it was the crystal Hi-def roundness I thought it was) then it circles around bond for a sweep before slamming into the back of his head being John Malkovich style and their you are your Bond with the PP7 - they couldn't get the right to use PPK - great! Wait controls...hang on...backwards forwards spin is the joy stick ... o.k. got it...wait bloke's seen me..he's shooting...hang on...trigger button BANG! yes! wait not like the films takes more than one BANG! Ow! he's got a faster gun BANG! He's down! Run over corpse pick up KF7 Soviet. Great fast gun! and the rest is history. Days you played for to reach Trevelyan you kill him after your 20th try and the credits. You lie back and reflect. Bliss. Then you notice hang-about, there's two levels I haven't tried yet. But I completed it? You look, you click, you scream...Secret Agent...00 Agent. Here goes another chunk of life time to waste but what a beauty to waste it on. A million stars...that's exaggerating 79 and a half out of 80.
This game pioneered first person shooters. There are two elements in this game, as there are in most FPS: single-player, and multi-player. The single-player mode is decent enough. The levels are cleverly designed, and some, such as 'facility', are quite rightly famous. There is a huge variety of levels, ranging from a jungle and and an Aztec temple, to a runway and a train. The opponents are well designed, and on the 'difficult' mode, are relatively intelligent. The difficulty of the game cannot be overstated: towards the end of the game, on the highest level of difficulty, there are often an infinite number of enemies, all requiring either a head shot or several shots to the chest to kill. If you do finally succeed in completing all the levels on all the levels of difficulty, a new mode is opened, allowing you to vary the variables which control the game (for example, the enemies' health, accuracy etc.) The simgle-player is certainly worth playing. The multi-player is in another class of its own though. Up to 4 players can play at a time, and when this is done in a tight, narrow level (such as 'Archive') the best fun can be had. A range of weapons can be played with, and the ability to alter your health allows anyone to play regardless of experience. The number of secret passages in 'complex', in particular, are a joy to find, and quite rightly, the multi-player component of 'Goldeneye' is regarded as genre-defining.
I'm not really a fan of first person shooters, while all my friends were off playing multi-player Half-life and such-like, I was left on my own to play Zelda and Final Fantasy, sob sob. That all changed though in 1997 with the release of Goldeneye for the Nintendo 64, hailed at the time has being one of the best first person shooters ever made. Even to this day I feel it beats the pants off highly rated games such as Resistance and Halo. Graphically it's looking a bit dated now, especially the cut scenes which are very blocky and poorly rendered. The environments you play in don't look quite so bad, especially the indoor areas such as the facility . There's nice touches such as being able to shoot through glass, hide in toilet cubicles and puncture gas canisters which causes the entire area to be locked-down Outdoor areas on the other hand tend to look very sparse and bland, giving the impression that the developers didn't spend as much time on them. There's also the occasional graphical glitch, such as enemy hands poking through closed doors, but nothing that really spoils the gameplay. And that's a good thing, because it's the gameplay which really makes this game such a wonderful experience. What sets it apart from many other first person shooters is that while other games in the genre seem to try to be uber-realistic, Goldeneye dispenses with realism and focuses instead on just being as much fun as possible. All the classic locations from the film are present, such as the bungee jump off the dam and the cradle showdown with 006. The final levels also pit you against classic Bond villains Jaws and Baron Samedi. Adding to the fun is the inclusion of many of Bond's classic gadgets. For example, Bond's watch comes equipped with a micro-laser that comes in very handy when you need to create a make-shift escape hatch in order to escape from an exploding train. Weapons are varied and exciting, there is of course Bond's trusty PPK, as well as assault rifles, grenade launchers, proximity mines and my favourite - the Moonraker laser guns. The controls are fairly easy to master, although it can take a bit of practise getting used to using the c-buttons to sidestep. The game isn't too hard, even on the hardest difficulty setting, however getting all the cheats requires you to complete levels in a certain amount of time and some of these take a lot of practice. To this day I still haven't gotten the damned cheat for invincibility, grrrrr! The game also features a multiplayer experience, which adds even more fun to the game. There's a number of modes to chose from, such as a capture the flag style match, a one-hit kills mode and my favourite, the golden gun mode where somewhere in the level is a golden gun which can kill people with one shot. Without a doubt, Goldeneye is one of the best games available for the Nintendo 64. If you get a chance to play this game then do so, even if you're not a fan of first person shooters, even if you're not a fan of James Bond. There's few games, on any console, which can beat this game in terms of sheer enjoyment value. A true classic.
Goldeneye is simply one of the best FPS games ever made, and stands as a towering achievement, as proof that videogame adaptations of films CAN be great. It is an extremely fun game both as a single player title and as a multiplayer one, although the latter forms the main attraction for sure. Visually, this was a great game for its time, with well-rendered environments that still look decent contextually today. There are some glitches here and there, though, like enemies getting trapped in the environments, but by and large it's well designed and the style is great. Aurally it's also fantastic, with the soundtrack in particular being very befitting of a Bond game, and the gun sound effects are excellent. It's the gameplay that makes it truly great, though, and it is a very slick, intuitive game throughout. The single player adapts the film well, putting you in all of the famous film sections, such as the well-known dam-jumping scene, and also the finale against 006 at the Cradle. The game isn't too hard and seasoned FPS players will breeze through it, but it is a lot of fun. The controls take a bit of getting used to but it's not a problem. One complaint though, is that the AI is dire, and they often won't notice you shoot their buddy that's right next to them. The multiplayer is the defining experience, though, allowing you and three friends to play deathmatches on any map you want, playing as any character you want with any weapons. It puts many modern multiplayer games to shame and remains one of the most popular multiplayer titles today still. The maps - my favourite of which is Facility, which has those memorable toilets - are superbly well designed and make for some super-fun battles. Undeniably the best game on the N64 (yes, far superior to the overrated Zelda), Goldeneye is a winning mix.
In the last few days before Christmas, I am having memories coming flooding back of playing this game at Christmas with my brother. I remember when he got his N64 and the first game he got was Goldeneye. In the game, you are James Bond, of course, setting out to complete a series of missions in true double-o- agent style. Goldeneye is probably the best computer game I have ever played. Not just on the N64, but on any console. In terms of playability, this beats everything else hands down. To say it is addictive would be an understatement. It is not so much the single player mode which hooked people, but the split screen multiplayer, which was stupendous fun. First off though, single mode; you are Bond as he revisits locations from the film and solves puzzles. Along the way you have to avoid the bad guys and shoot them, using a choice of weaponry. Bond has his trusty PPK, but there are some amazing weapons to collect as you progress like remote mines, missile launchers and if you don't fancy getting too violent you can simply walk up to an enemy and slap them until they die. Genius! The graphics are pretty hot and the controls easy to master, I am pretty useless with controlling and even I managed it quite well. You can set difficulty levels too which is great for beginners and those who wish to return to the game and improve their skills. The two player is great fun. You get to choose a location, then go head to head in a shoot off. You must seek out your opponent then destroy them before they get you. This is made even more fun by having a selection of characters to pick from. How about being Baron Samedi or Oddjob as you race through a library! The music is tense and hooky, the loading is quick and everything just runs like clockwork. Quite simply a wonderful game that will give you hours of pleasure.
For every console released, there is one game that defines it. For the N64, it is the stupendous Goldeneye. Goldeneye is a first person shooter based on the James Bond film of the same name. The game was developed by Rare and released 2 years after the film, in 1997, the game is still a must have to this day. As you would expect from a Bond game there is a wide selection of weapons to choose from, pistols (including the classic ppk), Grenades, assault rifles (Including the unstoppable AK47) even a laser can be found and used. Alongside James' extensive arsenal is a few gadgets thrown in for good measure including an electro magnet, a watch mounted laser and a remote mine detonator. There is an extensive single player campaign to undertake with numerous and varied levels. From evil villains arctic bases to deep in the sweltering Jungle theres a load of levels to get through. At one point in the game, James even jumps behind the contols of a mighty tank (laden with explosive shells I might add), enemies create a pleasing squishing sound as they are effortlessly run over by the tanks tracks. A lot of locations will be recognised from the film (such as the huge damn that Pierce Brosnan leaps from in the beginning of the film. The graphics are great and the locations are nicely realised. The soundtrack is driving and atmospheric and really complements the games feel. Sound effects sound realistic with meaty explosions and cries of pain as you mow down scores of evil henchmen. As with all of the best examples of the FPS shooting your enemies in the head will drop them quicker than a body shot (especially when body armour is worn). A nice little touch is that there is a slight element of auto aim present in Goldenye, while it's not enough to take away from the challenge of the game, it's just the right amount to make taking on hoards of enemies a little more manageable, (as it's a Bond game you know there are gonna be waves and waves of enemies). You need to aim directly at your enemy before the auto aim kicks in, any less and mass shootouts would become too difficult, any more and it would feel too easy and like the game is doing all the work for you. The single player experience is superb all round but it's in the games multiplayer that Goldeneye really comes alive. Many playable characters are available all recognisable from the film, there are 8 at first but as with all great games plenty more can be unlocked as you progress through the single campaign (25 new characters can be unlocked). There are a nice choice of multiplayer modes, including classic deathmatch (of course), the man with the golden gun where a single golden gun (capable of one shot kills anywhere on the body) is located at a point on the map, when a player acquires the gun the drawback is that they then appear on all the other players radars. Also a version that sees each player trying to obtain and keep a little flag, you drop the flag when you are killed and the idea is to accrue the most points by being the one who holds the flag for the longest time. All round an amazing game, it has everything. A good story, tons of gadgets & weapons, great graphics, simple yet effective controls, a lengthy campaign complete with unlockable content and a massively coherent and well expanded multiplayer experience. An absolute triumph, reccomended to anyone and everyone, fun on your own or pitted against your mates, Goldeneye is truly one of the top 10 games of all time.
James Bond - Goldeneye (N64) Quite simply put this is the best multiplayer game of all time. When this game came out, the demand for it was huge. I remember waiting for months to get this game. The single player was really very good with lots of levels and different missions to complete, and a great progression through the difficulty levels, which would keep you playing for hours. The mission levels also followed the film very well which for Bond fans is a real plus, and gives the game another great dimension. The reason for the success I think is partly due to the style of the control with it's unique trigger feel. Once you are bored with the single player, simply plug another controller in and get ready for hours and hours of fun with the multipayer game.. With lots of characters to choose from and great sets of weapons and plenty of levels to pick, and even different type of games to play, this game will keep you entertained for a long long time. The only games that really rivals the multiplayer on this are the newer game played over the internet, but you loose the interaction between each other, which is what makes playing on Goldenye so fun. If you can pick this game up cheaply and you have an old n64 lying around. Buy it and get playing, it doesn't matter how old this game gets, it's true what they say . . . . the classics never die
There was a time about 10 years ago where you either had a Playstation or an N64 (or, if you were a bit of an idiot, a Sega Saturn or one of the more obscure consoles that seemed to die a swift death like the 3DO, Atari Jaguar and the Amiga CD32 which are better forgotten about). And whilst the two consoles waged war on each other for the vast part of the mid-late 1990's with each console having games the other could only wish to equal. Games such as Gran Tourismo (PS) and Mario Kart 64 (N64), FFVII (PS) and Legend of Zelda: Ocarina of Time (N64), Crash Bandicoot (PS) and Mario 64 (N64) we're the killer apps that on the vast part of the gaming community wished they could have. Though there was only one game that seemed to have been accepted by both sides as one of the games that was the best out there, there was no claim from the Playstation gamers of a similar game on their console, they admitted it was a one off, a bit of gaming genius that was a reason to go to a friends and play the disgusting rival console. Goldeneye. Based of the returning James Bond movie of the same name (released 7 years after the previous one, the longest gap at any point in the franchise history) Goldeneye saw the Bond legacy try to survive in the post Cold War era. The long opposing pesky Ruskies we're no long there to be fed as the evil doers a new enemy had to be found, and here (in the movie anyway) it was a form of cyber terrorism and war by electronic manipulation. The game is set along a similar story line and fan of the movie will almost certainly spot the reference through out the single player game. The film starts in the same place as the movie, the Dam level which acts as an easy entry into the game sees the players mission mirror that of the movie. Bungee jump into the chemical facility underneath the dam (though on harder difficulties other missions are added to the level, like they are pretty much through the game). The level set the tone for the game and better yet, set the tone for a generation of shooting games that had to follow in it's foot steps and it wasn't until a Medal of Honour game on the PS2 did a game genuinely better it for a first level. The second, like the set area in the movie finds Bond in the Chemical "Facility" possibly one of the most famous levels in the game was also one of the best of any shooting game until Perfect Dark followed several years later. Here we met 2 key characters that again were featured in the movie (006 Alec Trevelyan and Colonel Arkady Ourumov) as Bond blows up the chemical bottles. The Runway level again replicates the movie on which it's based, though the level also includes a tank that the player can commandeer to much fun. After this level (in which we see a cut scene of Bond flying away, whilst the Facility roars up in flames and explosions behind the plane) the game moves away from the movie. The parts away from the movie see Bond in the snow covered Severnaya of the movie, a remote Satellite, after this level he enters the Bunker that will be significantly different the second time he visits it. The silo level is entirely added just for the game, and was a complete nightmare on the higher difficulties, so full of areas that looked the same and things you had to take photos of the level often became one I didn't enjoy playing, though I did like some of the tricks that were possible near the end. It was possible to kill Ourumov and collect some items from his corpse...the items of which seemed to have no use at all. The game would then semi follow the story of the movie with places like the Frigate level, though the added second versions of the Surface and Bunker levels breaking up the movie tie in until the Statue level (a giant broken ruins of a monument like park in which the major bad guy Janus reveals himself, like in the movie). After this the game follows almost the same plot and order as the movie, with Bond and Natayla a lovely Russian computer lady who in the movie worked at the Severnaya satellite (though from memory the game never actually explains and we meet her in the second Bunker level we she's in the cell next to you). The game progresses from library like Archive level in which you and her try to escape (though sadly no piton belt section like in the movie) to The Streets level which sees you chasing down an unseen Ourumov through the Russian streets either by foot or by Tank. This leads to a weapons Depot (which from memory actually wasn't in the movie thinking about it) which was one of the poorer levels in the game, followed by on of the best. Train as it was called was taken from the movie (though changed significantly). In the movie Bond boarded the train after it was shot by a Tank shell, in the game he just walks on in the side door, and progresses from room to room shooting the enemies as he goes. The levels finally is one of the tensest moments in FPS (first person shooting) games ever, where you are given a timer to (like in the movie) remove an emergency hatch on the floor before the time runs out and the train blows up. Despite hating this originally, after a few play through's of the level it starts to show just how much quality there was in the design of it, totally riveting level. Sadly after one of the levels of the game, we then go to nightmarish Jungle level (which some players do seem to like, whilst I despised it) a treck through the jungle that was shown as Xenia Onatopp trying to kill Bond between her thighs in the movie (not for the first time). Sadly there was no Famke Jansen squeezing me between her thighs (this it's self may have caused the level to be a bit disappointing) just a lot of hard to spot people killing me. Though this is where the game suddenly got hard, the following three levels signalled the end of the 1 player game. After finding the control centre (Control) Bond must protect Natalaya as she does some re-aligning of some satellite in the games most annoying mission, and the one that caused more swear words to be violently spat at the TV than the rest of the game. After this Bond chases Janus through through the Caverns to the games finale. After finally completing that we were then allowed to face Janus on the Cradle level, full of thin Platforms and gang ways, this was a chase until you ended up on the small platform at the end of the level. The fight for good and evil was finished on a table sized platform hanging in the air for some silly reason just as it was in the movie. As the game was completed on each difficulty an extra level was unlocked totally unrelated to the actual story of the game. Whilst completing levels in a set time on a set difficulty unlocked cheats to be accessed at the cheats menu meaning each level had it's own replay value on single player. Funnily though, the single player game is often forgotten about despite it's depth, longevity and mission based game play that at the time drove people to completing it. Instead the single player mode was driven to the background by the addictive and limitlessly playable multiplayer game that caused the game to be one of the mainstays of multiplayer gaming through out the entire N64 tenure. The game could be played between 2 and 4 players (no bots though) and originally there was 6 levels to play (the best of which were Temple, Complex and Library) from the off, with others (notably Facility and Archives) being unlocked as you beat them in the single player game. There was 5 multiplayer modes, with Deathmatch being the obvious one for most games. Whilst the options were fairly customisable with kill limits, limit and weapon types available to be set by the player (though some weapons we're absent from all sets, most famously the Phantom machine gun from the Frigate level). The game on the whole relied on 2 things more than anything else, fun and the gameplay. Although neither are truly forgotten in modern gaming, it's the fact so few games have teamed the two up, leaving a limitlessly fun game that's as easy to play as games should be in general it's a shame in the current climate of Wii's, Ps3's and Xbox 360's that there's nothing that quite matches this in sheer terms of fun, with or with out mates. It often feels as though the makers (Rareware) had as much fun making it as they expected players to have whilst playing it, and as a likely result, used this as their reason for the abundance of Easter eggs, tricks and secrets (that took almost 10 years to be fully unveiled). In fact button cheats took that long to find that people had accepted they weren't in the game to begin with, only for everyone to dismiss them when they were first found, until trying them themselves. Sadly the "all weapons" cheat showed a few glimpses of perhaps some should have been "in game" weapons, like the hunting knife, or the gameboy like weapon. The game which has obviously aged since it's release still holds a welcome place in my heart, despite now looking like the old thing it is. Square heads we're order of the day as the game not only took the FPS action games to the console market, but also set it's self up to be one of the most influential games of all time. The game that kept the N64 ball rolling post Mario and it kept rolling, the graphics though out dated now, took years to be improved on, with Perfect Dark needing the expansion to do what it did years down the line. The game of legends it seems is unlikely to be re-released on any of the online networks (Xbox live Marketplace or the Wii virtual console) which is a real shame as this is a game that could have found a new generation of fans all over again. Though saying that, I don't think anything the Xbox has to offer in regards to a control could ever quite match the genius offered by the N64's pad and it's cleverly designed trigger. As a result of the disappointing news that it'll almost certainly never be re-released lets finish this with a moments silence for the old great. RIP Goldeneye, you started it all.
GoldenEye 64 is the 1997 first-person shooter game based on the 1995 James Bond film of the same name. This game is undoubtably a classic and is still highly acclaimed as a significant game in the development of first-person shooter games. Playing as James Bond you play your way through a number of levels each based upon locations, events and characters from the film. The game involves general first-person shooter stealth and skill to shoot your way through the numerous baddies and complete individual objectives to complete the levels. The game is very well designed and accurately recreates the film, a major plus point for all us Bond fans out there. The levels increase in difficulty and there are 3 grades to work through; Agent (Easy), Secret Agent (Medium), 007 Agent (Hard) and each one involves different objectives for each level. The single player game has incredibly longevity and is still enormously fun to play over 10 years since its release. It is however the multiplayer game that really marks this game out above the rest. Playing with 2-4 people the multiplayer is a simple a shoot out with a range of weapons, characters and levels to play in. Its a fun and frantic game to play with many options so you can play and enjoy multiplayer over and over again and still stands the test of time. Overall, GoldenEye 64 is not an overrated and easily classed 'classic' like many games out there, it is a classic game with both a superb single player and multiplayer which is as fun, exciting and engaging to play as ever.
The nintendo 64 wasn't a console i was really looking forwardto coming out and i didn't bother getting one at first, i chose to get a new bike for my birthday that year... i massively regret this now and had to wait until the following xmas to get my hands on a nintendo 64, why is this little story relevant you ask?? Well one game, Goldeneye. Never been a James Bond fan so this release really didn't mean much to me, so when a friend was raving about a certain new game he had got with his brand new Nintendo 64. So as always me and a few friends went to his house to try out this game, i was simply blown away! For the time the graphics were excellent, detail was immense and you could blow up pretty much anything around you. The game itself- This isa first person shooter and the plot is very similar to the film following missions which James Bond carries out throughout the film, plus couple of extra missions from classic Bond films. There are three different difficulty settings Agent, Secret Agent and 00 Agent each of which and extra parts to the mission to complete and also the enemies get more accurate with there shooting and take more to hits to be killed. Multi-player mode- For me was the highlight to this classic title, with the Nintendo 64 having 4 controller ports the game was 1-4 player. You were set on various stages in a death match, either every man for himself or team battles (plus other death match modes with different rules to make it more interesting). This game was played fors hours on end between me and my friends and even to the day i get out my Nintendo 64 from time to time and invite friends round for a game on our fav retro game.
Anyone who knows anything about the First Person Shooter (FPS) genre on the console will know Golden Eye is the Mac Daddy. It set a level that wouldn't be surpassed of years to come. Everything about the game was perfect and made better by the classic N64 control pad. You are "Bond" James Bond. Now, it doesn't really matter if you have seen the movie or not because the game is so good it just works. Obviously if you have seen the movie you will know what to expect and recognise the locations. The graphics are superb for their time and still pretty good for today, I often read on the internet that people are still have 4 player death matches at a friends house. Now those were the "good old days". The music is classic, game play fast, but you also have to be cautious as to not alert the guards. You can play the game how you like actually, as you unlock extras you can choose to use extra weapons or effects in any given level. So you can start the game with its basic weapons or use "power weapons" Talk about feeling like Schwarzenegger when you are taking down hordes of guards without worrying for your safety. Level design was great, you can tell RARE really went the extra mile with this game. Shame they went to pot when Microsoft bought them. (I'll be reviewing some of their other games later on like Banjo). All in all, if you haven't played this game yet you should. It still holds up today. It is still worth buying an N64 for it because of the amount of classic games there are for it on the cheap. 5 out of 5