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*A review which is primarily based on the single-player experience of the third-person action-adventure game, Jet Force Gemini.*
Jet Force Gemini sees you taking on the evil tyrant of Mizar in a battle across the universe, and although the story, aimed at children (above the age of eleven - thanks ELSPA), can seem silly in places, the plot twists are simply stupid:
When an asteroid is set on a collision course with Earth, an ancient starship is needed as the Jet Force ships won't be able to get there in time. However, not only do the Jet Force Team have to search for the ship parts, but they are also asked to save all of the Tribals - as if this doesn't take time (not the only thankless task which is a pain in the ass)! It's a farce as they would crash the starship on the Asteroid, yet still allow for players to travel to previous stages (though this is welcome). Oh, but the force is strong in this one as the final scenes scream out 'Star Wars Episode IV: A New Hope', except all are awarded a medal.
[END OF SPOILERS]
The weapons arsenal can be huge, so scrolling through them can be slow; for the bosses it doesn't help to have the weapons that are ineffective against them in there, and switching to the weapons assigned to the d-pad is awkward. Now, care needs be taken into the consideration of the Capacity Crates, as these are finite. Ammo Crates however, appear again and again. The problem with the standard-issue Jet Force Pistol is that, not only does its charge require refilling after only a few shots, but it also needs topping up as the weapon is reduced to firing weaker shots when out of ammunition. Worst case scenario being a reliance on this weapon - especially when fighting a boss in a form which is incapable of dealing damage to the player. Health and ammo can be replenished by a Service Robot at a Console, and whilst this comes at the cost of Mizar Tokens, these must not be worth much as those taken are replaced on re-entry of an area.
Presentation-wise, Jet Force Gemini is well animated (check those moves out at the end credits) and has great reflections-effects. It can be tricky to determine where the Gems exist though since they are rendered in pixels and appear flat. Sadly the framerate is not too steady, and there is some slowdown as the action heats up. The music, presented in Dolby Surround Sound, really adds to the atmosphere of the game.
The twins Juno and Velo can fire when crouching but not crawling. Of the controller configurations, NORMAL does not give as complete a control as EXPERT. Since the controls can be a handful it would have been handy to have been able to toggle Targeting Mode on and off. As the camera can only be centered, thankfully there are not too many jumps to make in this game. Jet Force Gemini places as much emphasis on exploration as it does on the shooting, and even if the Region Markers are handy, the twist in the story whereby pretty much everywhere needs be searched thoroughly, such that no stone is left unturned, is sure to throw some players off! What slows the game down though is not being to skip the sequences of the ships parking up whenever another stage is selected - the advantage of a game being on cartridge is that there should not be such waiting times.
It was third time lucky for me - the plot twist threw me off first time, and on the second time I was not well prepared for the final fight. Despite this, I found this to be a fulfilling game and thus finished it on my third attempt. Since the single-player game is played to such perfection, it can count on the multi-player modes and mini-games to come up with the replay value. If you can forgive Jet Force Gemini for it's fair share of (3D game) flaws, then it's a sizeable challenge worth tackling.
The game is amazing, there are loads of cool cut scenes and they have got the gunshot effects and plasma rifle blasts down to a science. The first impressions are ace, there is a space shot at the start of the games first cut scene which is a bit blurry but never the less you are soon reassured by the super character detail and surroundings. The surroundings themselves are very impressive, the first level is a tropical village type planet and I do believe that these are the graphics that spawned the whole Dinosaur Planet idea. The Waterfalls are just as beautiful and even the enemy ants put on a good show even if you are about to spatter their oozing green blood around over 15 levels full of gorgeous landscapes! This Game is massive. I would stop there because just like the game itself, all the bonuses and pros to the game would take ages to get through. There is a smooth 3rd person view throughout the game with a very impressive 1st person targeting mode. The draw distance is amazing just like the US opinions of Banjo-Tooie the worlds could go on forever! The character control very well, the game mechanics are simple yet detailed and programmed in such a way that you never need for another method or getting around. You can play as 3 characters Juno, Vela and Rufus and if you do well in the game you can add another 20 to that in the superb action-filled multiplayer mode! You can get armor, upgrades, loads of weapons…something that every FPS fan dreams of but you get this and a whole lot more in this 3D Adventure Space Blaster. You get rocket Packs, pods to race in, and loads of other bonuses and gadgets to fiddle with…not forgetting Floyd! This multiplayer is amazing…you can race pods, have a 4-player death match and target practice. The multiplayer, is almost as big as the game itself, you can have seemingly limitless characters, loads of weapons and levels. The graphical detail is just as good as the 1-player adventure and jus
t like the Main game, there is NO slowing frame rate, NONE! There is also a multiplayer side to the Main Game! Along your travels as Juno you will come across a segmented robot by the Name of Floyd, geeky name or not, you want to help this guy because he is the key to one of the most innovative multiplayer experiences of all time. After putting this scattered pile of mechanics together Player 2 can take control of Floyd whilst player one blasts away, you can take down enemies in half the time and if you are getting too far in the game to want to stop, no problem, just let your mate hit the start button and the little robot will be firing in no time, Mizar won’t know what hit him! This game was completely overshadowed by Rare’s 1999 hit Perfect Dark ever since the showing at E3 but as many N64 gamers are going back in time and replaying old classics many of them will stumble across the Rare Master Piece that is Jet Force Gemini. There are bits in every game that many of us would like to improve and JFG is no exception, the character jumps using the C-up button, it seems fairly logical as the A and B buttons are used to switch the weapons. But it can be annoying as the N64 pad isn’t very easy to navigate, especially for some young gamers. The main storyline in the game is that the Tribals, little fluffy Teddy bear types have been thrown into slavery by Mizar, and being the Good Will ambassador that you are you take immediate action and set off to rescue them. Like Banjo-Kazooie there are lots of characters to interact with, items to collect, but because of the sheer size of JFG they are more spaced out and so don’t expect to run into a character every 5 minutes! There are Keys to collect and even the odd Rare-Classic Mini-game to conquer and over all this game boasts one of the best, if not 100% original storylines, of all time. There are more factors in this game than an A-Levels maths book, and although the game is qu
ite tough and to get anywhere near defeating Mizar you have to get EVERY SINGLE TRIBAL, it will last you until we see a sequel on the Gamecube. It isn’t a game you want to miss out on. You can do a number of things with the £20 you have just earned. Spend it on your other-half, buy ‘The Lads’ a round or two, or buy this game, I STRONGLY suggest you do the latter. It is one of Rare’s Best, One of Rare’s Finest and one of Rare’s Greatest Achievements through the Nintendo 64 and an experience you don’t want to miss out on! Of Course you don’t HAVE to buy this game, you can sit there with your £20 staring at the phone whilst everyone else snaps up the last copies…getting worried already? I bet you are, but if you have the JFG team on your side you’ll have no reason to be, they are the toughest trio going and nothing will get in their way…but the only way you’ll experience all the action is through Rare’s classic Jet Force Gemini.
Jet Force Gemini. Huge and 3D, with big guns. The best shoot 'em up adventure game I have ever played. Some awesome graphics, sounds and storyline considering it is a shoot-em up. First you will see a cut scene showing Juno, Vela and Lupus in their ship when they see on their screen Mizar's drone's killing, torturing and capturing the evil tribals. Then their ship starts tremble and shake so they run for the transporters and Juno gets ambushed by the drones so he gets split up and Juno finally escapes to his transporter but is way behind his team mates. The object of this game is to save and liberate the tribals by splattering the drone's insides all over the place and touching the tribals. You make your way across all the planets upgrading your weapons capacity, collecting new weapons, collecting keys and saving tribals, collecting more life and collecting the heads of deceased drone's until you get to Mizars palace (who can only be defeated by Lupus). After Mizar is defeated he sends an asteriod towards Earth that will totally destroy it so you are given another mission to collect all the remaining tribals and the hidden ship parts to stop the asteriod. Along the way of Juno's mission you will see lots of the story that you didn't know about come together, and you eventually catch up with Vela who then rescues Lupus. The three main characters of this game (Juno, Vela and Lupus) each have their own speacial abilities. Vela - Can breathe underwater Juno - Can stand hot temperatures and lava and fire. Lupus - can hover and fly for a good five seconds on flat ground. 2 player/multiplayer - Once you have assembled all of the floyd pieces you can play co-operative where one person plays floyd and will automatically follow the active character around and help out by shooting things with his double pistols, you can play the floyd missions which require floyd to just fly through a m
aze collecting things in a time limit. The multiplayer is great to and will keep you coming back after you have completed the mission. There is a choice of three options, Racing, target practice and death match. The racing is very much like episode one: pod racer where you fly a small but very fast ship around a marked out track. You can collect extra speed, oil and proximity mines. The target range is when 2 - 4 players have too shoot at pop up drone targets but miss the tribals. The deatch match is where you select a number of lives and character and kill each other. There is also a cheat menu. You can win cheats by collecting more and more ant heads. The sound - The music is very good a bit like star wars I thought. The background noises are great too and very realistic and the characters you speak to make little gurgling noises. The Graphics - The graphics for this game are superbly well done. 3D and a bit cartoony. The background are extremely good as well with huge interactive areas as well. 94%. An excellent game for the N64 in its final years.
This is a poor game. Poor is an understatement. Rare have given use excellent games like Goldeneye and CBFD, but this is reallt really bad.. Killer instinct gold was one of rares first N64 games and that was average, but this is worse. It is one of the most repetitive games every made. Sometimes this is ok, when good things are repeated, but this is bad things repeated. The storyline is terrible. You've played 1 level, you've played all 150 of them. The graphics are OK, the sound is good, but the game itself is terrible. There are no proper objectives in the game. There is nothing new in the weapon department, the weapons there is are poor. Some games are saved by their good multiplayer. This one isn't. The multiplayer is even worse than the 1 player, it is 4 player put that just means more people get bored out there minds at the same time. The camera views just give the multiplayer really bad playability. Some people say this game is good, but when you compare it to Goldeneye or something similar it's really really bad. There is nothing good (other than sound) about this game. This game is NOT space invaders in 3D. Thank god my brother bought this game and not me.
Jet Force Gemini is a brilliant shooting game. It has numerouse weapons and is funily violent. Firstly there are many weapons ranging from you basic pistol to the flame thrower. Some of the best are the sniper rifle, machine gun and tri rocket launcher. If you don't like ants then this is the game for you. The main enemys are hure hordes of ants. They die very quickly and you can collect their heads for cheats. The main objective of the game is to rescure tribals. These furry teddy bear type creatures must all be rescued to complete the game. Unfortunatly the die with ease and it is often a mistake to use very powerful guns as hitting one of these little bears will mean you will have to restart. Nothing tells you to restart you just have to because to complete the second half of the game you mush rescue all of them. Rescuing tribals is easy. Just run into them and the dissapear. It can be run to blast them and watch claret fly everywhere. There are 3 charactures you can play as to complete the game. They are:- Juno the guy of the team. He can walk on lava! Veela the girl, she can swin and dive down. Lupus a dog. But not any dog! He can fly! They each face a boss after doing their levels. When you have done all 3 bosses they team up to take on Mizar the evil rular of the ants. You would think it ends there but it doesn't. Having taken down Mizar once you have to do it again. Unfortunatly he is heading to destroy you planet and your ship is out of power. The tribal king shows you a ship but it is missing pieces. Now you must travel back over all the worlds and collect the spaceship pieces. You must also rescue all the tribals as the tribal rular holds the last space ship part and will only give it to you when you have rescued his subjects. There is also a multiplayer feature but the single is by far the best part of the game. Definatly highly rec
omended. Made by RARE so its going to be good! overall Great guns Cool charactures Gigantic levels Awsome galeplay. Worth owning! Lots of gameplay in it.
Why is it many don’t see the attraction of Jet Force Gemini? You play a group of young people (and a dog) Lupus, Juno and Vela and fight against the evil ant army. It is absolutely brilliant and has probably some of the greatest graphics you will ever see. Sounds childish well your wrong the game is filled with gore and guns and to gain cheats and extras you have to collect heads! The game is excellent with a nice learning curve and gameplay so addictive you need yourself surgically removed from the chair. Try to resist shooting the nice Bears and watch the red goo fly! The multiplayer was the only disappointing aspect. I was so hyped up with it’s many options but after playing it I was left disappointed and I only really liked the Cooperative mode so what did I do? Well I went back to the one player, as I couldn’t keep myself away. Defeat the evil Mizar with your guns such as the Tri rocket launcher and the excellent Sniper Rifle. Trust me playing it once isn’t enough! You have to get this game.
The boys at Twycross have the gaming world in their pocket. Regardless of the game genre, no-one does it better then England's own Rareware. They've proved it with platform games such as Banjo-Kazooie and Banjo Tooie, with racing games like Diddy Kong Racing and Mickey's USA Speedway, and, of course, no-one does the shoot-em-up quite like Rare, just play Goldeneye if you don't believe me. So Jet Force Gemini then. After receiving raving reviews in top magazines and on the net I decided to see what all the fuss was about, and within 5 minutes I was completely hooked on this stunning game. A cross between a platform and a shoot-em-up, Jet Force Gemini is really like nothing else on earth. Set in another galaxy, you take the parts of Juno and Vela, twin humans, and their canine sidekick, Lupus. The game, as we've come to expect from Rare, is stunning to look at. Set across a dozen different planets, each one holds it's own special 'look', with seemingly endless hallways and huge open spaces perfect for those tense shoot outs. Howvere, with the cartoony graphics comes the gore. Your enemy is Mizar. A huge insect hellbent on killing all the cute furry Tribals and taking over the world. The aim of the game is to free EVERY tribal and stop the evil ants who serve Mizar, and this is where the fun starts. After killing an ant body parts, limbs and alien blood will fly everywhere, covering the screen in a green goo. It looks even better when you 'inadvertantly' kill a Tribal! Onto the control system. At first it seems very tricky, and it is, but with time it becomes very easy. Using a similar approach to the wildly succesful Goldeneye, the R Should Button is used for aiming, Z for shooting and A and B to scroll through weapons. Left and Right C sidestep, and Up C is jump. This is gaming as it should be. Glorious to look at, so easy to play, perfect controling and a great
plot. Jet Force Gemini is addictive gaming.
Those guys at Rare really know what they're doing. They provide with such games as, Goldeneye, Perfect Dark, Banjo and Kazooie and Diddy Kong Racing. With all these excellent games flying about, they have to be sure that there next game will live up to the reputation Rare have built for themselves. So the big question is, Does Jet Force Gemini live up to what we expect? In plain and simple terms, it does. It is hours of bug blasting at it's best. You are an elite team of soldiers who are called in to help your friends, the Tribals, when they are attacked by an evil Alien called Mizar. Mizar plants all of his soldiers on The Tribals planets and takes them hostage. Your mission is to rescue these Tribals and blast Mizar to kingdom come in the process. If you have played Goldeneye, you are probably expecting the same first person shooter that Rare have produced before. Jet Force Gemini is not a first person shooter. Don't let that put you off, because this game is just as much fun in third person as any first person shooter would be. You control 3 different characters in the game, Juno, the male of the team, Vela, the female of the team, and Lupus, the dog of the team. The last one might seem a bit strange but I kid you not. Each character has different qualities that the others don’t. Juno has the ability to walk on very hot surfaces (lava, fire etc.), Vela can swim under water, and Lupus can fly for a short period of time. You start off with just Juno, and then as you do missions, you retrieve each member in turn, and do missions back to back with each character. The enemies that you fight are in the form of bugs; yes you read it right, bugs. There are small bugs and bigger bugs. The small bugs are relatively easy to kill as you would expect, and the bigger bugs are harder to kill. Have no fear though because the different weapons available can take care of each bug, small or big. There are loa
ds of weapons available in this game. All of which can be accessed in a Doom and Quake style of selection. The "A" and "B" buttons take you up and down the weapons you have. You probably want to know which weapons are available to blast those bugs to next year. Well I won't keep you waiting any longer, here is a taster of the assortment for you to try. Your standard issue is the classic Pistol. It can rapid fire for a few shots then you fire at a slower rate, unless of course you let it charge back up. There is a machine gun available, it is less accurate but it inflicts greater damage. A plasma rifle which you charge up to release a ball of fiery energy at unsuspecting bugs. A sniper rifle, which is very useful when bugs are up high. The ammo is more damaging than normal ammo. When you hit your target they generally explode. There are heavier weapons aswell though. The Tri Rocket Launcher is the most powerful weapon out of all the weapons. It fires 3 rockets simultaneously in a spiral effect. They can take down the largest of bugs. They have quite a comical effect when you fire them at a small bug. Another heavy weapon is the Homing missiles. They fire a single rocket but have the ability to lock onto a target. There are also different types of mines available in Jet Force Gemini. You have the classic grenades, there are also remote mines, timed mines, and proximity mines (these are particularly nasty). You also have throwing weapons called Shurkins. You can retrieve them after they’ve been thrown (providing you don’t throw them at a high, inaccessible place). I’m sure I haven’t covered all the weapons available, but it should have been good enough to give you an insight into what Jet Force Gemini has to offer, weapon wise. The missions in Jet Force Gemini are also very varied and entertaining. You do some on planets, some on space ships and others in complexes on planets or sh
ips. Each level has areas that aren’t accessible until you have done later missions and released your team mates (hence their different abilities). This is quite a neat idea form Rare, as it puts more life into the game. The levels themselves are pretty straight forward. You are guided well through each one. There are doors within the levels that can’t be open until you have killed all the bugs in that area. They are called “Life Force” doors. Other doors require a key to open them. The keys are colour coded for different doors. These doors are generally present on a boss door. Which brings me to my next point. The bosses are very good. They are well varied, although you use basically the same method to kill each one. You blast arms and legs off then go for the main torso. The main boss has to be fought twice, which is good. However, every game isn’t perfect. The camera control in Jet Force Gemini is a bit weak. You turn right and the camera remains where it is. You have to hold R, which is the manual aim to do this. Some gamers may get bored of the repetitive mission format, which is basically the way the missions are. If you can look past these little inconsistencies then you will like Jet Force Gemini. I don’t think that these things spoil the game. It is still worth the £30 pound that you’ll pay for it nowadays; in fact you can probably get it cheaper than that. All in all, Jet Force Gemini is a good game. All the bug blasting, and the fast paced gaming make up for the slightly lacklustre camera angles. If you like to shoot for shooting sake or you don’t particularly like bugs, then buy Jet Force Gemini, because it will be worth every penny.
Jet Force Gemini is a shooting/adventure game for the Nintendo 64. It was released a year or so ago and has received much praise. I for one can't see what all the fuss is about. Firstly, it was developed by Rare, who you should know by now make great games. Their software history includes Goldeneye, Perfect Dark, Donkey Kong 64, and Banjo Kazooie etc... You get the point, these guys make excellent games. They are like what Squaresoft or Namco are to the Playstation. Without Rare, the Nintendo 64 might have crumbled. I think you definitely get the point now. First impressions When I turned the game on the first thing that I noticed was that everything was very low in resolution. Even the logos were awful. I was very disappointed straight away. Then when I started a new game, things got worse. The opening sequence was good but again it was low-res throughout. There were no sound effects (well, voices) and straight away I knew that the story wasn't going to be, well, exciting. The story is very unoriginal and very tedious. Some might argue that it doesn't need a story because the gameplay is so great, but I would argue that the gameplay is very repetitive and you find yourself waiting for something exciting to happen. Gameplay As I said above, the gameplay is not all that hot. At first I enjoyed it, and thought that it would be like an old-school shooter. You know, simple but fun, and very addictive. Wrong again, it is over complicated (although you will get the hang of it), not simple enough, and you frequently say to yourself "Why can't it be like this or that". This game is, admittedly, very long. It will take you up to 100 hours, probably. But unfortunately it is just like any other Nintendo 64 game. Because the cartridge is limited in size, the developers make you go back to all the old levels and find more of the secrets. When I first played Nint
endo 64 games it didn’t bother me, as most games have secrets. The problem is when a game just relies on this method. I think that secrets should be a secondary option, unlike in this game where you really have to get them. But don’t get me wrong, this game isn’t that bad. In fact it actually gets better as you progress. Graphics As I have said, they appear to be very low resolution and the game doesn’t run at a very fast speed. But the later levels are actually very good. One in particular is Mizar’s palace (or something, I honestly can’t remember the name). Not only can you see for miles, but the style and look of everything is incredible. The sky is a mix of orange and purple, sort of like a fantastic sunset. There is a beautiful and very large moon in the sky, which looks very well done. The scenery itself comprises of a huge temple that looks very menacing. The floor is another great aspect of this level. It is really shiny and reflects everything in the game. I must admit, this game really surprises you. One minute you think that it is all boring and unexciting. The next, the quality of the graphics and gameplay are suddenly great. I won’t talk about this any more as you will have to play the game to see just what I mean. Music and sound Although the sound effects are not all that, the music certainly is very good. Obviously the constraints of the Nintendo 64 cartridge don’t allow for hours of fantastic music, but Rare have done very well anyway. Lastability Well, what can I say? This game is huge with a capital H. It will consume your life. Well it probably won’t because it isn’t that addictive, but it will take a long time to complete. Overall This game is really a mix of good and bad. As the title of this opinion says, I can’t really see what all the fuss is about. This is a
great game, but it isn’t very special. I think if you can buy this game for a good price, and you like shooting games, then you should go ahead and buy it. Thanks for reading my opinion. Cheers!
I bought ths game after a friend reccomemded it to me, before then I had never even heard of the game. He described it as being, fast, something new and a really good all round adventure game. I was not dissapointed! The game has all this, and more. There are loads of levels, loads of enemys and level bosses. Three characters to choose from and and a whole range of weapons to blow the enemys away with!! The game has a definate storyline which is relativly easy to follow. However, the game is at times, annoying, some levels are just totally impossible, or so it seems! The camera angles can at times be confusing, but apart from this the game is really good and will keep you quiet for months, well it did with me anyway! I would recomend this game to anyone who likes action games and shoot-em-ups.
Jet force gemini is a great third person shooter but when I bought it I was expecting more because it was made by the makers of Goldeneye. That said it is the best third person shooter i've ever played. The bosses on the game are a bit of a dampner as is the multiplayer which is fun for about half an hour.61 It's great fun until you get to the end level where you get told you have to go back and save all the tribals ( little bears on each level ) Which is just tedious.
A few months ago I saw Jet Force Gemini at what I thought was a bargain price of £25 being made by Rare and having received good reviews in computer magazines and therefore I bought it. For the first few days I thought it was a great game, it had stunning graphics and extremely high quality sound, however that was where it ended, it was highly repetitive and had an followable story line, it seemed that Rare tried too hard to incorporate 3 characters running at different stages making it a very hard game to follow and therefore it lost it's appeal within a week or two and I haven't touvhed it since. So overall the "bargain" price of £25 seems about fair.
What makes this game so good is Lupus the dog, the way he turns into a tank and can hover over walls and things like that using his rocket powered feet. The graphics are lush and the music fits the scene for each level from Tawfret to SS.Anubis. The upgraded versions of Juno and Vela look cool, and the bosses are beautifully rendered with awesome weapons. I try to collect as many ant heads as possible, and I like the way that all your enemies are insects, but alas, they show how small their brains are and just sit there waiting for my machine gun bullets or tri-rockets to hit them straight in the face. A very good game with very very very few flaws. Another masterpiece from the masters of gaming, well done to the people at Twycross.....again.
Jet Force Gemini is one of Rare's latest offerings and it is one of the best yet. You play three characters - Juno, Vela and Lupus (a dog). Using all three characters you battle along their set routes until after about 15 hours of play you meet up in the middle arena at a palace. The palace of the evil Mizar who has kidnapped tribals and put them into slavery. Here you defeat Mizar but he escapes. You are told that you need to find 12 ship parts so that you can catch him up and kill him. What follows is a tremendously long task, often taking another 60 hours. You go back over the old routes, but this time the characters can swap routes, and using their different abilities, can access new areas and find the ship parts. To get the last ship part you have to find all of the tribals and rescue them, which takes absolutely ages. This game is a monster. It is huge. Without using a walkthrough it probably takes close to 100 hours in total. And while you think this may become boring, you are wrong. The gameplay is often frantic and furious, with enemies to kill and puzzles to solve. And boy can you kill enemies. If you whip out the Tri Rocket Launcher the pathetic ants will often explode in a mess of body parts and green goo. Even better you can shoot the tribals, which react in muck the same way but with red goo. Graphically this game is beautiful. In some surfaces everything is reflected, even bullets, and you can often see miles into the distance - without any fogging. While the multiplayer can be easily forgotten, this game has one of the most entertaining, enthralling single player modes of the year.
Rare's latest effort is something of a disappointment. It is a brilliant but flawed first-person, fast-paced shoot-em-up. It is just that you don't expect use the words 'flawed' and 'Rare' in the same paragraph. To start with the game is fantastic, but when you start having to back-track through levels as different characters, there is a sense of lack of progression that is essential in a level based game. Still, this is a good game, though I was also disappointed that Rare changed the cutesy character designs, to more adult looking ones.