A truely brilliant game, perhaps in some ways, an updated Goldeneye. This game was made by 'Rare'. They made Goldeneye, Banjo Kazooie and DK.
Set in the future, Agent Perfect Dark is an athletic, attractive, female Agent not to be messed with. Joanna was trained at Carrington Institute, and passed the exams with flying colours.
One of the best features of this game is that each weapon has a second function (by holding B). Also, the intelligence of the enemies was advanced for its time. The missions are futuristic and can be very difficult, especially on the hardest difficulty. There are around 15 levels, all very big, and well thought out.
As the game progresses, aliens are introduced - this isn't my type of thing, but worked really well.
The game is certainily challenging, and much harder than Goldeneye. There are also bonus levels if you complete the whole game.
Multiplayer is superb, as you can actually play alone, with Sims from the computer, who all have different abilities. There are also many different scenarios to play in mulitplayer mode, like capture the flag, or king of the hill.
I would highly recommend this game. It really is excellent, and you should play it!
Developed by Rare (the same developers behind the sensational Goldeneye), Perfect Dark is essentially a Science Fiction version of the game! You play as Joanna Dark, a female operative who must search and destroy people from around the world! You have access to your mansion (where you have a variety of options to do such as practising on a shooting range or riding a jetbike)!
The main game consists of a series of missions, ranging from having to rescue a Doctor (who is inside a computer), to freeing an alien that has been captured by the government! You have a large range of weapons, each with its own unique secondary ability. For example the 'Dragon' is a machine gun, but can also be used as a proximity mine! Other weapons include the Falcon Pistol (with pistol whipping included), remote mines and the ability to disable and nick your opponents gun (providing endless fun in multiplayer matches). You can go through the whole of the campaign cooperatively with two players, however again the multiplayer is where it stands out with this game!
The multiplayer allows 4 players to battle it out in a variety of arenas with different game modes to play! You can use all the weapons from the game (such as the popular FarSight (a gun that can shoot through walls)) and be able to include bots in the game! There are also specific bot challenges which depending on how fast you accomplish them gives you a certain number of starts (with the maximum of 3 per challenge!).
The game also requires the use of the expansion pak, and can only be played without it when in Bot matches!
After the massive success of Goldeneye on the Nintendo 64, Rare set about creating a follow-up game. Enter Perfect Dark, a sequel which doesn't quite match the heady heights of its predecessor.
Perhaps the biggest let down for fans of Goldeneye is that in Perfect Dark you don't get to play as Bond. Instead you play as Joanna Dark, tasked to bring down an evil corporation. Due to this not being a true James Bond game, Perfect Dark lacks the iconic weapons and locations that made Goldeneye so much fun to play. That doesn't mean that the game doesn't offer some cool features. There are some very cool weapons in the game, such as a laptop which you can attach to walls to create an automatic sentry gun capable of mowing down any enemies that happen to wander past it. Locations are also slightly more varied, including a great rooftop incursion into an office complex and a visit to Area 51 to rescue your alien friend (yes, there are aliens in this game, serving to further distance this game from Goldeneye). However, some of the outdoor locations do suffer from the same sparseness that plagued Goldeneye.
A positive for this game is that thankfully AI has been slightly updated. Unlike Goldeneye, if you shoot an enemy, his companions will notice and start attacking you., meaning you have to be a bit more stealthy than in Goldeneye. Graphically glitches have also been reduced, no longer do enemy limbs stick through closed doors. This gives the game a much more polished feel compared to its predecessor. However, as with Goldeneye, the game is very easy and will not prove a challenge to seasoned gamers. Still, the game is very enjoyable.
Multiplayer is also great fun. There's a number of different modes, including capture the flag, hold the base and a simple, and very fun, kill everyone you can as fast as you can mode. Slightly bizarrely, you can even play the multiplayer stages by yourself, with the option of being backed-up by computer controlled allies. Unfortunately, most of the time these allies are absolutely useless, serving as little more than cannon fodder to lure the enemy soldiers away from you.
Overall, Perfect Dark is a good game. If Goldeneye hadn't been released then Perfect Dark would probably have been the best first person shooter on the N64. However, as it is, Perfect Dark will always live in the shadow of its predecessor. Despite this, I'd still recommend you play Perfect Dark if you get the chance. It's a good game in its own right. Unfortunately, despite its name, it is far from perfect.
This game reared only toward the end of the N64 lifespan, the consol that gave us Goldeneye to which in many ways this feel like a sequel. Perfect Dark takes a Lara Croft type strong female character, gives her a haircut and puts her up against evil galactic aliens and a giant greedy US corporation.
You play as Joanna Dark a special agent working the Carrington institution- run by wealthy Scotsman Daniel Carrington. Your mission if you choose to accept it is to (though you don't really have a choice) is to penetrate the corporate DataDyne building to steel valuable information on their fringe science researching and possible alien connection. You are dropped off by helicopter onto the roof of the building and your mission begins.
Throughout the game you get closer to the conspiracy seeing a lot of action on the way- shooting though the levels. The game has a very kid friendly attitude to it with no swearing what so ever and no limb decapitation or blood spray. Even when you attend your first alien autopsy the alien in question (who you rescue) has a very yoda-esq voice. Despite this the game has an 18 rating. I would give it a 12 or at an extreme 15 rating.
The weapons are astounding. Never have I seen such variety and inventiveness when it comes down to weapons you only get to encounter a limited amount of times through the game. For instance there is a rocket launcher with a tiny camera on the end which enables you to control the direction and pace your rocket travels at. While hardly stumbled upon weaponry in single player- multiplayer offers great fun for up to 4 players where you can choose and match any weapon you want from the game. This I think personally is what made the game last longer for me.
A great game and remembered fondly.
Review also on Ciao.co.uk under username- Pippylong
Rare succeeded in the rare (no pun intended) feat of making a brilliant videogame adaptation of a film with their seminal FPS Goldeneye, and so their next effort, Perfect Dark, was hugely hyped up as the next "killer app" for the N64. While not quite as amazing as the hype would let you believe, nor as great as Goldeneye, it is a fun game and one of the best for the console.
Visually, though, you might be a bit disappointed that not much has been enhanced beyond Goldeneye. The visuals are solid but they just don't push the boat out, and when there's a lot of enemies on screen, you will encounter considerable frame rate drops and chugging, which not even Goldeneye really suffered with that badly. The sound effects are quite enjoyable, though, and the gun sounds in particular are realistic and quite sonic sounding.
Gameplay-wise, it is a lot of fun, and has you playing a woman named Joanna Dark, a secret agent who is tasked with taking down a large evil corporation. Goldeneye veterans will have no trouble ploughing through it, but newbies will invariably find the controls a bit more cumbersome. Still, the game offers plenty of nutty gadgets, like a laptop machine gun that can shoot through walls, which makes the multiplayer especially fun, but the AI is still as dumb as a post, although it does make for some hilarious moments in the single player. What makes it a blast, like Goldeneye, is the multiplayer; it's incredibly addictive and hugely fun to play with friends, but there's also the option to use computer-controlled characters too.
The single player is decent if a bit repetitive, but the multiplayer really buoys the game and makes it worth adding to your collection. Goldeneye it ain't, but it's still very entertaining for the most part.
Perfect Dark for the N64 was one of the best games. It has pretty good graphics, which can be enhanced with correct RGB cables and the gameplay is excellent. There are loads of levels to fight your way through.
The unique thing about this game is that you play as a woman - Joanna Dark. You work as an agent and the different levels take you through some great settings such as tall buildings and vast outside areas. You must complete objectives and missions in order to settle fighting between the Skedar and Maians. The storyline is quite good and it's your typical futuristic first person shooter with aliens involved.
As well as the solo player, you can do a multiplayer, which is really fun. You can play deathmatch games, capture the flag, hold the briefcase, king of the hill, hacker central and pop a cap. It's really exciting to play with friends doing the multiplayer. Hacker Central has to be my favourite, where you have to locate a data uplink and use it to hack computers. It's quite funny as you can't use weapons whilst hacking so you are vulnerable to attack.
There are loads of missions too, which can be done through co-op, which are really fun. They get harder and harder and you soon end up having to fight aliens together, which are really powerful with strong guns. It's a great challenge and gave the game a lot more gameplay. As for the sound, it's actually not bad but if you compare it to modern-day games, it's quite poor.
If you still have an N64, I'd recommend getting this game as it can look alright with the correct cables and it's still really fun to play. On amazon.co.uk, there are currently many used and new versions but they're selling for £7.38 despite how old the game is! I imagine this is because it's such a great game and was so popular. I'd recommend trying it out if you have an N64 as there is loads of gameplay and it's fun to play.
Thanks for reading,
I had this years after it came out and have to say it is as good if not better than Golden eye. The Controls and layout are the same but there the similarities end as the plot pulls you into a world of spying and killing.
Each level is different and offers a nice set of challenges ranging from rescuing hostages with a sniper rifle to sneaking around a base. Weapons wise there are some interesting type which all are balanced and work well when you go for the multiplayer game play, my favorite being the laptop gun which doubles as a weapon emplacement to which you can leave around as a nasty surprise.
The Multiplayer side of the game is where the parties at as this offers all the thrills and tactical fun for 4 a side shoot-em-up and i can say the amount of swear words uttered by my friends after getting killed only adds to the need to keep playing.
Graphics for this game are better then most of the earlier Nintendo games but not by much and this is due the memory upgrade you will need if you want to play this game. But so worth it to play such a top notch game. If you want to collect Nintendo 64 games, please make sure the console you buy has this feature as the memory upgrade is rarer than gold dust.
All in all this is a nice addition to anyones collection and I have to admit to playing it now and then even though i bought years ago.
Perfect Dark is a first person shooter created by Rare, the developers of the classic shooter GoldenEye 64, and is a superbly well designed, updated and improved version of the aforementioned classic game.
Playing as Agent Johanna Dark you play through a number of innovative levels completing numerous exciting objectives. The levels are incredibly well designed and it is the worlds, buildings and environments that are the real credit of this game. With three difficulty settings, Agent, Special Agent and Perfect Agent (as well as an unlockable setting Perfect Dark) each with their own unique objectives the single player has a great longevity in its gameplay.
Making full use of the N64 Expansion Pak the graphics are impressive, the gameplay is smooth, the AI is well designed and the levels are expansive and free-roaming, so you dont simply move from one objective to the next.
It is however the multiplayer that really makes this game worth having. The shoot-em-up, battle multiplayer style is enhanced by the sheer amount of customisable features; each character can have a customised name, body and head and with the option of adding AI bots into the game you needn't keep to just 4 players. Weapon sets are customisable and there are a large array of weapons to choose from as well as numerous multiplayer only designed levels (including a few taken directly from the classic GoldeneEye 64 multiplayer). The game doesn't limit playing with others to just multiplayer either - you can even play through the single player story levels co-opertaive or combat with a second player.
Perfect Dark is an incredibly well designed game that puts other N64 shooters in the dark, with its vast array of functions, excellent multiplayer and the sheer longevity of the gameplay avaliable. Its a must-have game for any serious first-person shooter fan for the multiplayer alone.
Perfect Dark was by far the most hyped game to be released on the good old Nintendo 64. Using the same game engine to that of Goldeneye, Rare once again set about creating an absolute masterpiece.
The game stars female agent, Joanna on her mission to expose dateDyne for their links with an alien race called the Skedar who plan to steal a mega weapon and use it to destroy Earth and a separate alien race. The game features a very dramatic plot featuring a whole host of characters including the President of the USA, Elvis the alien and a whole lot of DataDyne bodyguards.
The game looks absolutely stunning and very realistic. The inclusion of blood to Perfect Dark makes the game seem far more realistic particularly when you shoot an enemy in the foot and you can then track him via the trail of blood left on the floor. This was very advanced for that particular console generation in particular the N64. The levels looked stunning with a wide variety of delightful villas, city headquarters, city streets, deserted ice fields and alien planets all rendered to a high level.
Enemy AI in the game was particularly praised at the time, as guards called out for help when in trouble, were able to set off alarms, knew to take cover when fired at and generally were far smarter than anything seen before. Difficulty levels varied from quite easy at Agent Level right up to pretty damn hard at Perfect Agent Level.
In particular the AI in multiplayer bots was extremely impressive and it felt like you were playing a human rather than a bot due to their highly skilled nature.
The multi-player part of the game was the most highly respected part of the game, there were so many ways to play and things to customise that the experience would be different every single time. Modes included: Combat -- The traditional deathmatch mode. This can be played in teams.
King of the Hill -- One area in the level is "the hill". Points are awarded for locating this region and staying there for a set number of seconds. Having been "captured" in this way, the hill moves to a new location.
Hold the Briefcase -- Players must take a briefcase and survive with it for as long as possible. One point is received for every set number of seconds the case is held.
Capture the Case -- Perfect Dark's equivalent of Capture the Flag.
Pop a Cap -- Similar to "Assassination" type multiplayer games. One player is labeled as the target, and the other players go after him. If the target kills his hunters, he receives a point bonus. If the hunters kill the target, they receive a point, but they then become the targeted player.
Hacker Central -- Players must locate a data uplink and use it to hack a computer system; both items are randomly placed in the level. The data uplink is moved to a new location when the player carrying it is killed. When hacking the computer system, the player cannot use weapons, and cannot move from the terminal without breaking the link.
Every character in the multi-player game could customise themselves using body parties from all the characters in the game which allowed some wacky combinations. Like the head of an alien on the body of a human or a womens body with a man's head etc.
There was also a cool ranking system within the multi-player game which allowed you to be rated from "Beginner: 21" to "Perfect: 1", which is determined based on the accumulation of certain statistics such as number of kills, time played and ammunition used. This was a cool aspect but I've never been able to receive that coveted "Perfect" rating.
There were also some pretty cool guns within the game, in particular the "Slayer". Basically it was rocket launcher but when you fire a rocket the view switches to the rocket and basically you can control the rocket and fly it round the level and take out enemies. My other favourite would be the Far-sight, this weapon allows you to scan through the entire level and shoot through walls, which can be very effective in the multi-player game if you could find a good spot to hide.
Also hidden within the game are various pieces of cheese which act as a hidden bonus even though it cannot be collected. There is a piece in every level and can be quite tricky to find. I also loved the inclusion of a co-operative mode which made playing the story mode a lot more fun as you could work together with a friend to complete the set objectives. Perhaps even cooler though was the inclusion of counter-operative. Basically this mode put one player as Joanna trying to complete the story level as normal but the other player spawned as an enemy in the level and had to try and stop her. Each time the enemy died you would take control of a different enemy. This provided some pretty cool moments where you would be seconds away from completing an objective only for your friend to sneak up behind you and kill you.
I only have one real complaint with the game, and that is there can be a fair bit of slowdown whenever there is a lot of action on screen. This was due to Rare pushing the N64 to it's very limits and struggling to cope with everything that was going on.
However despite the slow down the game is still very enjoyable and a delight to play. I've wracked up nearly 100 hours playing this game and I still have the odd go now and again because althought not quite perfect, it is a classic. Many games today have lots more features and better graphics than Perfect Dark has but at the time this was the best there was and it still is a lot of fun to play today! Even if you don't own a N64, go and buy one now and pick up Perfect Dark and Goldeneye. You won't regret it!
Hi its me again, yep the same person who once wet his pants when he was 7 years old, anyway this game like i said before it fucken hard, i cant beat the Air base- Espionage for Perfect Agent, because those mfers shoot me with their K7- Avengers which take away quite an amount of health, anyway i hope to beat this level before i turn 80.
the greatest gameplay to date, still play it now, multi player 4 people just beats all, no game like it. it just doent get old. single player just as good long lasting game not to be completed quickly. the weapons are the best ideas though of and still are impressive. story line is great and stick true the whole game, great characters, great level just great overall. it just cant be beaten will alway be one of my top games and i would recommend anyone who likes a good first person shooter to buy it.
james bond was good but..... this is more than james bond
its...PERFECT DARK!this IS the perfect game this better than
some of the game cube games. i love this game i only play this game for years.theres some good points:
you see the guns reloading
poeple say things in briefings,when they gonna die
some guards are bigger than the others
the weapons are great they ave seconds fonctin to
the graphics are great
the characters are cool
and it as a great story
Perfect Dark is an amazing game for game play and is a graphical genius. You play a female secret agent working for a spy company. The evil Cassandra is bent on taking all the advances that have ever advanced, ever. The multiplayer option is amazing with a first for Nintendo, in that there are high frag weapons with bots to take the damage. You can pit yourself against the best sim or the meat sim, it is your choice ? though I must warn you advanced AI coding will make the enemy no picnic. What ever you pick it has amazing game play and amazing graphics and an amazing plot. There are however in all honesty one minor problems with this game; you need an expansion pack to play the full game and the multiplayer option, however most N64 players will already have one and if not then they are decent value and are worth the performance increase you will get in other games. There is a small bit of blood but not a lot. You will find the best prices on the Internet as the Nintendo 64 is being replaced with the game cube in early spring ? however I plant to stick with my regular 64 as I have a lot of life left in this game months later. This is a five star game and if you can find a cheap n64 it is worth buying it just for this game. There are over 20 levels and 3 difficulty levels. This game is built on the Goldeneye game engine and is made by the same people, Rare, makers of many great games. A classic to add to your collection.
I'd have to say this game is pretty cool. I hate to say it to James Bond fans, but this one left 007 in the dust. The guns are pretty sweet, and the combination of characters usable outnumbers Bond's to where it's practically hilarious. The missions are exactly too difficult, but I seriously doubt you'll fly through it in at LEAST less than five hours. I love the music, it's pretty cool. This is one of the better shooting games I've played, so I strongly suggest you buy this game. The graphics are somewhat crappy, I admit, but that's just because it's not up to date with the PS2 and X-Box and GameCube. The faces on the characters you can run up to look weird, like someone had taken a real picture of someone and bent it to where it was somewhat 3-D. But hey, that's not the point...the music's cool...I LOVE the weapons (Cyclone is my personal favorite, with the automatic ones) and you can fool around for hours in these games you can create, like where you choose the area setting, the guns to use, how many simulants, what type there are...it goes on and on. This is one game you'll be happy you bought. =)
In 1997, Rare's GoldenEye 007 game showed the world that first person shoot em ups could work on a games console. The game provided amazing graphics and superlative game play, and went down as the best console shooter - possibly even the best first person shooter full stop. Now, however, Rare have launched Perfect Dark - and it's in direct competition with GoldenEye. How will it fare? And can it possibly better GoldenEye? The first thing that hits you is the quality of the quality of the graphics. Right from the start, with a spinning Nintendo Cube morphing into the PD logo, you know this is going to be special. The menu screen is unbelievable - in effect, you wander around an entire building, accessing computer terminals to enter the different game modes. While you're there, though, you can engage in the training mode, which consists of holographic training, a shooting range and a hover bike. Quite a range, I'm sure you'll agree. Perfect Dark's training mode is the best you'll see, putting Half Life's to shame. While wandering the building, you get a real sense of scale, as employees will come up to chat to you, or try and get about their daily business. This further adds to the feeling of realism. All this, and we haven't even started the game! This game requires an expansion pak to run properly, and the effect is instantly obvious: in h-res mode, this game makes the Dreamcast's finest look old hat. It really is beautiful. Lighting effects are amazingly done, floors are reflective, incidental animations almost escape notice - everything is perfect. I won't bother trying to describe the graphics as you're better off looking at the game running or glancing at screen shots, but suffice to say this is the best looking game on the Nintendo 64. The control is superb. It is identical to GoldenEye, except for a few subtle touches. Holding down A brings up a weapon wheel, a la Turok, while holdin
g down B changes your weapon function - a fantastic touch that adds a lot the game, particularly in deathmatch. Animation has also come on in leaps and bounds. You can now see you're weapon being reloaded, and the animations for this are amazing. Watching Joanna load her magnum bullet by bullet is astounding, and you can easily skip the reload sequence by double tapping B. Excellent. The guards, who were already well animated in GoldenEye, now move with true finesse. They have a wider range of movement than before, and can come at you with punches or kicks. Best of all, though, are the deaths: these guards die in style, throwing themselves about, surrendering, or just collapsing - its all just so funny. Best of all, though? The corpses stay where they fall - forever! Sound has been revamped. The music is a sort of futuristic techno, not particularly to my tastes, but then most game music isn't. Speech, however, is astounding. There are absolutely tonnes of it - conversations between characters are spoken, guards shout at you (sometimes even swearing at you), you can hear announcements over the radio. Again, this creates a hugely immersive atmosphere. All this is incidental, though - it's deathmatch that matters, and Perfect Dark delivers. It's faster than GoldenEye, and also a lot smoother. Weapons are fully customisable, meaning you can choose exactly what weapons to put in the arenas, if any. The computer can also take control of up to 8 characters, called stimulants. These vary in skill and motive, but all have excellent AI. You can choose to use one of the games many pre-designed characters, or create your own. There are also a lot of arenas available, and three - Complex, Temple and Facility (called Felicity in Perfect Dark) - are from GoldenEye. These have all been given a fresh lick of paint, mind, and look beautiful when compared to the low-resolution originals. Also new to Deathmatch are the different scenarios, including
a King of the Hill mode, and also a specially designed One Player challenge mode. So, a fantastic game, then. But is it better than GoldenEye? Difficult one. If you have played and enjoyed the original GoldenEye, you will probably prefer it to Perfect Dark, simply because it has that special feel a game has when it feels fresh and new. Perfect Dark is simply more of the same, with a lot of gloss, and so lacks this feel. New gamers, though, will drool over this game. Perfect Dark is an utterly fantastic game, in any case - if you own an N64, you NEED this game. NOTES Requires Expansion Pak. Also uses the Controller Pak and Rumble Pak. 4 Pads are a must if you have friends.