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I remember playing this game in the stores preview display. The opening part where link wakes up was amazing. With Legend of Zelda being my all time favorite series this game does not let me down. When I play this game even today I have so much fun, you can find loads of other people still playing it. It is such a good game that nintendo decided to remake it on the 3DS. The story is great and there is so much to do. The series transition into 3d was no mistake, I am a huge fan of the old 2d Zelda's but this game is just too good.
Zelda OOT while now a somewhat ancient game standards is one of the best games of all time and the definition of a classic. While video games have in general moved on somewhat since 1998 few games if any have anything like the impact today that Zelda OOT had on it's initial release. On inserting the game cartridge into your N64 for the first time you are presented with the somewhat unassuming opening title screen consisting of Link riding across the open plains of Hyrule upon his horse Epona. While the into is somewhat unassuming it is immediately clear to see that was a game that simply would never run on the Sony Playstation or Sega Saturn. If you were to compare an equivalent 3D adventure game of the time, say the early Tomb Raider series and the difference between them is staggering. Back in the day Nintendo truly pushed the envelop and set the standard the rest of the game industry.
Everything you see in this game has the feel of being a vibrant real living world with finely detailed textures and some pre-rendered backgrounds. Characters, dungeons, objects are exquisitely rendered in high detail. The richness of the visuals helps to compel you to get out and explore. For the first time Zelda OOT presents a game world that truly can be explored as a full interactive environment you can immerse yourself into. For instance if you see a castle, mountain, forest, lake or building in the far distance you can can actually walk (or ride on your horse) towards it and you will find yourself eventually reaching your destination point as a an actual location you can go into and explore. These days of course this doesn't seem like such a big deal as it is fairly standard but back in 1998 this was somewhat new and it was the Nintendo that lead the way in terms of what could be done. To add an extra layer of immersion and depth into that the game world is affected by the the passage of time with day and night cycles. Journeying out in the open at night can be dangerous as it is in the hours of darkness ghoulish creatures of the night will prowl. Not only is the world affected by the passage of time but it also has changeable weather conditions from clear blue skies to thunder storms and heavy rain all add to the scene all these elements help to create a an authentic real feeling world.
Once past the games visuals and world mechanics Zelda OOT is also a great game to play, one of the main strengths for a game of this kind is at no point are you left wandering around not knowing where to go your objective is always clear and you always know where to go and how to get there. The overworld is easy to navigate and locations are find on the map menu screen. All this while retaining the same sense of free roaming exploration complete with secret little locations off the beaten track.
The story is a relatively straightforward case of stopping the badguy (Ganondorf) from taking over the world and of course as always rescuing princess Zelda. There are some very nicely composed cutscenes that frame the the story and set the objectives and goals to be achieved. You won't find yourself sitting through too many of these nor will you find yourself reading several pages worth of dialogue there is only just enough plot to maintain the flow of the game and set your objectives in place. As an interesting twist the story features a time travel plot where you play as both the child and the adult forms of Link in their respective time periods, events, characters, weapons, and locations being different in each era. While I don't want to give too much away you effectively get to play as two different characters in two slightly different settings.
Zelda OOT is very much a classic Zelda game of the sort you played on the NES or the SNES only for the first time with a full 3D game engine. The transition from 2D to 3D was flawlessly implemented and all the same characters, items, weapons and monsters are faithfully recreated in this new 3D environment. The central focus of OOT like any Zelda game is of course upon the dungeons, each dungeon having to be completed to obtain the key to unlock the next. The dungeons themselves very finely and imaginatively crafted and full of numerous tricks, traps and puzzles much like the prior 2D games. The difficulty level of these dungeons being balanced just right that you don't merely breeze through nor do you give up in frustration.
Particular mention has to the combat engine of Zelda OOT which is flawless and makes excellent use of the N64s sometimes cumbersome controller. To block with your shield or slash with your sword you simply tap one of the two right hand buttons, hold attack for long enough and you can perform Links trademark 360 slash. All fine and good and much like the previous 2D Zelda games but seeing and hitting enemies in this new perspective is very much more difficult in the 3D perspective. But this where Z-targeting system comes into it's own, with a click of the trigger pad Link will instantly lock onto his target movement of the directional pad will move you in a circular around your opponent. Now you can attack for an instant hit or raise your shield for a guaranteed block, ranged weapons such as the catapult will always hit your target. Once locked you can also perform a number of special leaps, flips and the the jumping sword attack for double damage. This cvombat system while simple allows a certain tactical element to the combat. Z-targeting is also essential for final guardian dungeon bosses and when targeted in this manner you request your assistant fairy Navi to tell you of the creatures weak spot and method of attack or weapon to use. So the Z-targeting system is flawlessly implemented that makes the combat element a joy to play. What you end up with is a combat system that is very simple to learn yet gives you plenty of techniques to master, You don't simply mash buttons to pull off wild flailing combos instead you have to plan and time your attacks and blocks.
Awkward and tricky jumping stages are often the bane of 3D games of this kind but fortunately in this game it is handled for you automatically, simply run up to the edge and Link will jump to to the sdesired place. Should you misjudge the jump or otherwise fall a great height you can push Link forward into a roll to avoid heavy damage. You can also lower yourself from and pull yourself up to higher and lower ledges with ease, everything is fluid and does exactly what you tell it. Items in your inventory such as the slingshot or dekusticks can be accessed and used instantly by assigning them to one of the C buttons on the menu options screen. The menu screens are easy to use and navigate. You can also use the C buttons to play your Ocarina different combinations play a different tune each with it's own magical effect or allowing you to progress further into the game. While playing your Ocarina you can change the pitch of the notions played with your directional pad so you can the Ocarina as a real musical instrument of sorts should you wish to do so.
The sound effects and music certainly don't disappoint either everything is clear and crisp and sounds as it should, from steel clanging against steel, the string of your bow as it shoots, the explosion effect of the bomb fruits and the monstrous roars of gigantic monsters you must battle. Link doesn't speak but there is a voice actor for both child and asult forms who provides his grunts and attacks and some other characters have a few short samples of speech. The music is excellent and fits the each locations and dungeons very well indeed.
Once completed OOT still has plenty of replay value, you can for instance complete the miniquests you may have missed during your first play through. There are the Gold Skullutas to find and some dungeons even have special areas you can unlock so there is plenty of content to keep you coming back.
Overall Zelda OOT is an example of a perfectly made game within the limits of what they were able to accomplish at the time with the available technology and is an example of one of Nintendos finest works.
Arguably the best Zelda game ever made and one of the best games of all time. An excellent, varied, involving story line and game play. The 3D environment makes the whole World of Hyrule much more imersive and interesting to explore. Not only that but it's a challenging game for both children and adults with many many hours of game play, side quests and hidden secrets for those cleaver and determined enough to look. Outstanding.
Waking up in Kokiri Village Link has largely accepted that he is the same as all the other children that live in the Kokiri Forest, forever protected by the Great Deku Tree. However unlike the other children he does not have a fairy guardian like everyone else. Upon late both Link and the Great Deku Tree have been having dark dreams about the destruction of Hyrule. This is the land in which the little forest resides.
To be more specific Link is dreaming of Ganondorf a large evil looking man who came from the desert, in this dream the Princess of Hyrule, Zelda a young girl around the same age as Link is being chased by the menacing Ganondorf. This dream is a portrayal of future events.
The Great Deku Tree then summons a fairy guardian for Link and explains to Link that he must collect the 3 spiritual stones which reside all around the land, one in the forest, one inside a mountain and one inside a whale. Only then can Link save Hyrule from Ganondorf and return peace and normality to the land. However like most plots this isn't as easy as it seems and even once the stones are collected Ganondorf still manages to take over the land sending Link seven years into the future. He then has to deal with Ganondorf in adult form after rescuing more people in the form of sages and collecting more items of spiritual value in the form of medallions. This reminded me a little of samurai Jack which was released on cartoon network around the same time as the game, I think there was some influence by this game to create a great time travelling action cartoon.
The game is a one player 3D plat former game with elements of puzzle and adventure as you must explore a medieval world and fight off evil creatures. Initially you start off with nothing and have to build up your arsenal with swords and shields each with their own qualities for different environments. You also collect bombs, bows, arrows, magic spells, extra heart pieces which add addition hit points, masks, bottles for holding potion and rupees which are the worlds currency.
The game play is during both day and night and different things occur during these two time zones, for instance skeletons appear in Hyrule field at night and shops close.
You must play through dungeons which I find vary gradually in difficulty as you play through the game. In order to complete later dungeons however you must travel back and forth through time as some of the items you collect as a child do not work in your adult form.
In order to collect information you must also communicate with the characters around you which vary greatly from your everyday human beings to Zora who are half human half fish, Goron who are essentially rock eating golems and the Gerudo tribe whom are the female pirates who spawned Ganondorf. I really enjoyed the variety of characters in this and the fact that they all come together despite their differences to achieve the one goal of defeating evil, I think it's a really great representation even if it's only in a microcosm how if people put aside their differences and worked together to achieve a better world then they can achieve it. Maybe we could learn from this game.
The visuals aren't exactly HD but they are still very charming in my opinion and if you don't think they are up to scratch any longer then you can always play this game on the 3DS where the visuals are almost immaculate. In my opinion however remaking it just to make it look nicer spoils it a bit for me I enjoyed the original even if it isn't as sharp or smooth in comparison to other games released today.
The landscapes are vast and varying, if you are playing a game like this one for the first time then it will seem like quite a large world to explore from markets and farms to giant lakes and lands were only the dead roam you won't get tired of looking at this game and playing through the different areas.
The music is orchestrated beautifully, I am pretty sure you can purchase the original soundtrack for this game online as it is that pleasant to listen too. The characters don't really speak as such put communicate through text boxes and simply grunt or make little happy or surprised noises. The only sound in this game that grates on your nerves is your fairy who is constantly shouting "hey!" Or "Listen". If you're straying off your immediate quest she will shout at you and remind you where you should be, which is annoying if you want to do a side quest first and gain more magical power or hit points before starting a new dungeon and she does not just shut up about it either which is a little frustrating, I am pretty sure this was amended with the sequel Majora's mask.
The animals all make regular and accurate animal noises though and I think any vocals made by animal or humanoid are pretty spot on and they don't feel out of place. A rooster even crows at sun up and a wolf howls at sundown.
I really doubt the original N64 version is available any longer; however you can get it for the GameCube which also plays on the Wii for around £20 or get the new 3D version for the 3DS for between £30-£40. If you really liked this game I would seriously encourage you to get Majora's mask which is a lot more challenging with less dungeons and more side quests or the Twilight princess which feels like a more direct lead on in terms of the gameplay and world.
When Ocarina of Time was released on the N64 in 1999 it revolutionised gaming and today, 12 years later it still stands as one of the greatest games of all time. The game pioneered the idea of a 3D openworld game and also introduced amazing new camera and targetting system. Ocarine of Time offers some of the best visuals of its time and the music is beautiful and songs and locations will stay with you well after the quest has ended.
You play as Link (though you give him any name you want), a young boy living in a world of fantastical creatures (mainly the Kokiri, Gorons, Hyrulians and Zoras). You control Link on a journey to save the world of Hyrule from evil. On the way you travel through forest, dessert, field and underwater worlds and even through time as you fight to become the Hero of Time.
Key Gameplay Mechanics
Through the game you travel around the world of Hyrule and work through a number of temples in order to collect mystical artifacts. Throughout the adventure you add a range of weapons to your arsenal, each weapon helping to complete one of the temples or defeat a temple boss.
The Ocarina is a powerful instrument in the game as it is used to identify youself as a friend to various characters, manipulate time and transport link around the world of Hyrule.
Your constant companion on the adventure is Navi, your personal fariy who offers advice and helps by targeting enemies.
Ocarina of Time is a beautiful game and one that will stay with you forever. If you haven't had the privilage of playing it, the game is available on the Wii virtual console or on the 3DS now.
This game is what made me fall in love with video-gaming. It is such an awesome storyline and the attention to details is beyond any game I have seen since. There´s endless little games, extras and challenges you can do apart from completing the main story.
The music is fantastic, you can tell a lot of thought has gone into making it and for it to suit every part of the game. The graphics are really good for its time and I still think it works when I play it today.
What I love about the game is that you have to think to get anywhere, sometimes you will get stuck for hours and then suddenly you realize how to do it - it´s an amazing feeling!
I could keep on praising this game for hours, but I will say this - it´s the ultimate adventure game and if you haven´t heard of it or played it, you have definitely missed out.
Ocarina of Time was the best adventure game ever made, and the best Zelda one. The graphics were great, just like the gameplay and soundtrack.
Link is a Kokiri, an habitant from the Frests of Hyrule. But he's the only one who doesn't have a fairy. One day, a fairy named Navi comes to him. She says that the Deku Tree is calling him. He then gets to the Tree, who is the Guardian of the Kokiri Forest. The Tree tells him to enter inside it (the Tree) and kill who is there, killing him. Link goes and kill the Gohma Queen. Then, the Deku Tree tells Link that the Gohma wasn't the really responsible of that, but someone who wants the Forest's Sacred Stone. Then the Tree gives Link the Kokiri Emerald, in order to deliver to Princess Zelda, at Hyrule Castle. And die. Now, Link must deliver the Emerald and found who was the responsible of the Deku Tree's death.
The gameplay is great, using many old Zelda's features in a 3D ambient.
Some weapons, such as the bow and the slingshot, have 1st person perspective, while the game is on 3rd person. There's also the "Z-Targeting", an aim feature, taht locks the aim at an enemy by holding Z.
The soundtrack has been produced by Kōji Kondō, a Nintendo's composer. The musics of the game were in the Gamespot's Top 10 musics of 2001.
The Legend of Zelda: Ocarina of time was first released in 1998 for the Nintendo 64 games console. It is the fifth game in the Zelda series and went on to be one of the biggest selling games for the console.
This game shows Zelda in 3D for the very first time. Previous entries in the series have all been top-down view, with everything being in 2D so it is quite a change for the game.
The Game centres around a young boy named Link that lives in the Kingdom of Hyrule. He awakens one day to a small fairy named Navi, flying around him and telling him to go and visit the Deku Tree, a tree in the nearby forest that is dying. When Link gets to the tree, it is dying due to a curse from "the wicked man of the desert" and the tree tells link he must stop him and go and see princess Zelda in the Castle of Hyrule.
The story progresses from here but I don't want to give too much away. The gameplay consists of meeting many different charcters such as the Deku tree, that are often in need of a favour of some sort, which is more often than not rewarded with an item or piece of information that is essential to progress in the game.
This "socialising" of sorts is punctuated by visits in to areas with vast amounts of enemies and puzzles. These are called dungeons. Within the dungeons, you will have to utilize weapons you have acquired throughout the game to solve many of the puzzles. The weapons range from boomerangs and bombs to slingshots.
Here is an example of the genius of the puzzles encountered in this game: you need to go in to the water temple but it is at the bottom of the lake and Link is unable to swim that far down. How can he get there? Well, try putting on those iron boots you acquired from someone earlier in the game and then try swimming! Obviously Link can't swim too well with these on, so floats to the bottom where the entrance door to the Water Temple is.
In the game Link also uses an ocarina. The ocarina is played as an instrument and Link learns various songs from people. These songs are essential to the game as they trigger certain events. One song may change the time from day to night, one will see your horse Epona to come running along to you, allowing you to move much quicker than being on foot.
The final thing that I have not mentioned but is a major part of this game is the time travel element (after all, it is called the Ocarina of Time). When you get to a certain point in the game Link will be able to time travel between being a youngster to an older version of him. I found this very interesting when exploring areas previously trodden when a young un, as many of them have become derelict and are inhabited with zombies. Time travel is essential for some puzzles where you have to do something as young Link (e.g. plant a tree) and the carry on when you are the older version (the tree will be fully grown).
This was a groundbreaking game for its time, and due to the sheer depth in this game, I believe it can stand up to many of the games that are still being developed today.
10 / 10
This was the first Zelda game I ever played, and it has fed the addiction, so far lasting over 1/2 my life and it was no suprise when then then made the game for the gamecube as well. You play the story as Link, a boy who only just got a fairy, and you fight your way through dungeons to save Hyrule from disaster! During the game you can travel to older link and back again. It's perfect for a new gamer or a more experienced one. It has a good, elaborate plot, but it also points you in the right direction every time so you can follow it with ease. Alot of the moderner Zelda games follow a similar format to this Zelda, but this is still one of my favorites. It is a classic. And in a classic format! It's great for children but also so much fun for adults! I know I'll be buying all zeldas that come out for a long time.
The Legend of Zelda: Ocarina of Time pushed the envelope when it came to showing just how powerful a system the Nintendo 64 was. A massive game with spectacular graphics and also its own cartridge based saving feature as opposed to using a memory card.. its definitely one of the top 10 games ever.
You begin playing as Young Link and with your spirit guide Navi, you go on an amazing adventure to save Princess Zelda from the clutches of the madman Ganondorf who's gained incredible powers from the Triforce relic and has plunged he land of Hyrule into darkness. You journey through time become Adult Link and using your Ocarina can evoke melodies to turn day to night or summon rain and so much more. Incredible boss battles, deep expansive dungeons, mini-games.. you can NEVER get tired of this game. Plenty of quests and events to keep you busy and a wide variety of characters and personalities that really pull you into this remarkable game.
FOr Wii owners with WiFi, you can buy it online and download it onto your Wii so that's always cool especially if perhaps you never played it or may have sold your N64 and feel like going back in to relive you youth in this epic game which can't be found in stores anymore.
The legend of Zelda is game series was created by Shigeru Miyamoto and Takashi Tezuka, and there are 15 games (plus one more currently planned to be released in 2010), the first game was released way back in 1986 on the original Nintendo but this review is for one in particular, and personally my favourite :).
The Ocarina of Time was released 11th December 1998, and was the first Zelda to be a free roaming 3D game. The game is set Hyrule and altough this is the fifth game it is actually a prequel to the other four games.
You play as Link, a Hylian boy who goes on a quest to stop Ganondorf the Gerudo King from obtaining the Triforce.
The game itself is an acion-adventure game but also has puzzle and role-playing elements.
For me this game is with out a doubt one of the greatest games ever made, and like i said earlier took me near a month to complete the main story still the game really isn't over, there are plenty of sub quests to complete and more people to meet for example the catching all the Skulltas to free a rich family from a curse in which all the family are turned into spiders.
In the game you get alot of new weapons each used for indivual puzzles or enemies your weapons include Sling shot, Boomerang, Bow and Arrow, Hook shot and Long shot. You also need different tunics and boots to progress again each one give the user a new ability.
The game has been rereleased on other platforms and has even been released for the wii, for me the game will continue to be played even by gamers new to the series.
**Updates- the music for this title was composed by Kōji Kondō (the composer for the Zelda series since the first game). Game spot actually labelled the game as one of the top ten vidoe game sound tracks.
Music plays a quite a big part in the game using an Ocarina to learn certain melodies and songs to progress and even control time.
The grapics were possibly some of the best around at the time but obviously with the more powerful systems the graphics have improved. the cut scenes in the game are completely generated from real time computing, this was done to create the imperession the player is still in control of the scenes**
So who doesn't know about Link. He is the legend that has to save Hyrule or Princess Zelda.
In this instalment in the series he sees the world in full 3D. No more bird's eye view, you control him in the same manner as you would Mario or Banjo in their 64 bit versions.
I won't ruin the story if you haven't played it yet, shame on you if you haven't because this game is old!! Don't let that stop you though, the game is a classic that will keep you wanting to play it until you have completed it.
There are dungeons, puzzles, all of the usual Zelda business. But in 3D it is just immerses you so much more. You feel you are actually Link! Hook it up to a 42" Plasma if you can and just enjoy what a beauty this game really is.
There is action, stealth, and puzzles so a little bit for everyone.
The game isn't easy but you do get a fairy that guides you if you do get stuck.
The graphics, music, and game play are all top class.
Play it if you haven't. Play it again if you have.
5 out of 5.
Whilst obviously being over a decade old and on a much weaker console than we are used to now, there still is in my opinion, no single game that has done more for the industry than The Legend of Zelda - Ocarina of Time for the Nintendo 64.
I was a fan of Zelda games prior to this but the build up and anticipation created by the industry in the build up to this release was something really special and I am pleased to say that the game lived up to the hype and then some.
Firstly, for the time, these graphics were practically unheard of and the big vast world that the game was set in was just a pipe dream until now. The feeling of really belonging in the game was unique and I don't think that has really been re-created in the Zelda games since, as good as they have obviously been.
The game itself features a time travel sort of storyline which propels Link between childhood and adulthood and sees him battling to save the Princess and Hyrule once again. The action is truly outstanding and at times is like an epic war game but with a lot of charm. The puzzle aspect, evident in all Zelda games, is the best of the series in this outing. I remember asking my mam if I could phone the help line on numerous ocassions only to regain my composure and remember the essence of the game and what it stands for.
The Ocarina of Time is possibly the greatest game ever made when taken into account of the era and what the hardware was deemed to be capable of. Another classic from Nintendo.
I would have to go out on a limb before I even begin writing this review and say that I'm not normally a huge game player but this game easily is one of the best I've ever played if not one of the best ever made.
Set in the fictional land of Hyrule, you play as Link in this one player adventure game. It is Link's destiny to protect a sacred relic known as the triforce from falling into the hands of Gandorf - the game's major villain. Being one of the only Nintendo games to move from day to night [though fairly quickly] and even though Link never leaves the land of Hyrule throughout the game there's so many places to visit along the way.
A big must for fans of fantasy games everything about 'The Ocarina Of Time' is just perfect from the interesting and exciting storyline to the variety of characters you meet on your journey to the music, graphics and lay out of each of the main dungeons the game puts many of today's releases to shame.
Starting off as a child Hyrule is a peaceful happy land and Link's only concern is gathering three stones that will enable him entrance to the Sacred Realm where the Triforce is kept, however things soon turn very bad as Hyrule becomes a nightmarish hell and Gandorft seizes the triforce for himself. Link ages 7 years becoming a young adult and now has to truly kick up his quest to save Hyrule by awakening the six sages and ultimately saving Princess Zelda.
The game kept me busy for days - even after you've defeated the final villain there's so much more to do and often involves traveling back and forth through time using the Orcarina Of Time. If you're looking for a game that will definately challenge you then this is perfect for you and requires a lot of intelligence and wit to get through. I'd reccomend saving your game as often as possible as the later dungeons are so complex I many a times did something in the wrong order and completly messed up the whole thing though the game serves its purpose and successfully pulls you into a different world and is easily the best game of the 'Zelda' series.
One thing I never understood however was why the game was named after Zelda when she does nothing but run around disguised for the latter half of the game and ultimately gets herself captured leaving Link to do all the hard work...
The best video game in the history of video games consoles. I got a Nintendo 64 when i was about 8 and I'm now 17 yet still think that this game is the best in the world. The graphics aren't great and the game play can be slow and sloppy but for those who bought this when it first came out and played it throughout their childhood, they would agree in saying this is one of the greatest video games ever made. Levels such as the forest temple and the shadow temple are all so vivid in my imagination from when i used to play it when i was younger and now I've sold my consoles the one thing i want is this game back on any console just so i can remember the thrill once again. Wow, cannot describe just how good this game is. If you haven't played it then i seriously recommend you do.