| Product: |
AMF Bowling Pinbusters (DS) |
| Date: |
06/10/09 (14 review reads) |
| Rating: |
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Advantages: Actually a good game suprisingly
Disadvantages: does not use the stylus. Pointless!!!!!
This Bowling game is a bit different to what I imagined it to be. But on the flip side it turned out to be quite good really.
First you can what game mode you would like to play in out of a total of five, World cup, Precision bowling, Quick play, Duckpins, multiplayer and a practice mode.
World cup; This allows you to pit yourself against many rivals in many cleverly and crazily designed bowling arenas. You start off against rivals who display slight power increases compared to your own and then the get better skill as well. The more people you beat you unlock them as playable characters. This is also the case for the bowling lane arena too. There is a special psyche mode that allows you to put off your opponent by being able to control their ball, so when the bowl you can send them into the gutter. Not only this but this special move as it were puts a red pin on the bowling lane for their go to get in the way and obstruct their view. The more people you play against the more characters and arenas you have to use.
Precision Bowling: This just helps you get your eye on the game really. They ask you to hit each pin highlighted. SO they start with the first pin and move back. As long as you hit the marked one you get 100% Not really difficult just a bit of time wasting really.
Quick play: Just like world tour but shorter. Play a bowling match as opposed to three or four lengthy games.
Duckpins: This is bowling but with small diddy pins and a bowls bowling ball. It is much harder to knock them all over for a strike as they are slightly more spaced apart. A lot harder than the normal bowling games, but good fun none the less. I did get bored though as you get 3 throws per go as its harder.
Multiplayer: Join up with friends in a multiplayer bowling game!
Practice mode: Is a short game, to just practice really.
Now onto game play , where is use of the stylus??? This game should have been about using your little wand to do allsorts instead its all 'A' and the 'D-pad'.
Line you bowler up, press left or right a little. Then choose power, press A wait for your characters arm to go back and stop them before the max with another 'A press. That's it. Then when you see your ball going slightly too far left or right correct it by pressing the D-pad the opposite way. What, so they are giving you a way of cheating??? And the point of that is?
The overall graphics of the game are rather good to be fair, the pins look good and so do the lanes. Sometimes however the pins don't fall down when you should have blatantly got a strike, which is weird. Oh well.
So apart from the disappointment of not using the stylus which would have made this game a sure fire hit it does not do a too bad a job of being a bowling game.
I really enjoyed it after playing it for a while and then could not put it down!
So I give it 7/10. It's good for a short time but could be better.
Summary: A good attempt at a bowling game, shame ther eis no stylus use though!
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