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In 2006, Nintendo opened up the Animal Crossing world to the DS gamers. With it making it's debut on the Gamecube, could a move to the handheld system be just as fun or would it lose that carefree feel.
Story: This open-ended game begins with you creating your human character to move into a village populated with humanised animals. You spend your days collecting items, fishing, catching insects, digging up fossils and talking with your fellow villagers. They will send you on errands, give you items and genuinely do not make sense most of the time. You can earn money to buy items for your house, new clothes and house extensions.
Visuals: Graphics are cartoonish but aren't too babyish at all. Everything is bright and just looks fun to play with in the environment. There not really great detail but this game doesn't need that. It just needs well functioning graphics and this game does hold that.
Audio: Mundane and dreary is how I would describe the music to this game. Nothing exciting or adding anything to the game either. The noise the characters make when talking can be funny sounding when you speed it up.
Gameplay: This game is synchronised with your DS's clock and calender which gives you real time play. This means in game you will be the same time as it is in non-gaming world. If you are playing at 9pm at night, it will be 9pm in the game world. Exactly the same with what season you are playing in. If you are playing in December, there will in snow on the ground in the game. I really like the use of real time play with this game as it adds to the realistic feel and just makes it a lot more fun to play. I mean you can go and plant a tree in your in-game garden and go do it in real life as well if you want. The real time play is the main part of the story for this game and without it, it would feel boring and lack direction.
The bulk of this game is spent collecting or catching items. Catching the insects is fun to do and so is catching the fish. It is simple once you get the knack of hitting the action button at the right time. Going around shaking trees for there fruits and other hidden treasures can seem a little boring. Although running away from the impending doom of a beehive attack adds more than a little excitement! Going around digging random whole to find fossils is again a bit repetitive. However, I like the fact I can take them to the town museum to be created in the shape of the said dinosaur! Same with the aquarium full of the fish I have caught and the insect room.
Controls, or lack of use of the touch screen feature of the DS. You use the D-pad to move your character about and the shoulder buttons to speed up how fast you walk. Touch screen is used for navigating the menus only. I feel they could of used the touch screen to be more useful and give a more positive gaming experience.
Conclusion: I did play the first Animal Crossing game for the Gamecube and enjoyed it. That is why I forked out for this when it first came out on the DS back in 2006. I have spent many hours/days/weeks playing this game, trying to collect all the insects, fish and fossils. This game did not disappoint at all but I do now feel that I'm older, I don't get the same satisfaction or enjoyment playing it. Perhaps the repetitive nature isn't for me any more or perhaps I just don't enjoy the Animal Crossing world now. This is still a good, fun game but just not one for the older me. I had so much fun playing it a few years back but have definitely grown out of this game. I would recommend it for teenagers as that was when I loved to explore the village and meet the strange animal characters.
Animal Crossing is one of the most charming, entertaining games I have had the pleasure to own. You begin the game as a resident who is beginning life in a town of your desired name. You get introduced to several quirky characters one of which is called "Tom Nook". He explains about the game and offers you a job in order to contribute to your mortgage. In this job you plant flowers, write letters and send them to certain residents currently inhabitting your town. Other jobs include delivering presents and writing town notices on the town's notice board. Once you have finished these tasks you are free to play the game as you wish by meeting and befriending your residents; picking fruit off of the trees, finding fossils which you can either sell at Tom Nook's shop or donate to Blathers, an owl who volunteers at the local museum.
As you begin to get the hang of the game and are starting to find your way through the town, you will find yourself being immersed and encapsulated by this addictive, adorable world.
Despite many of the tasks you undertake in this game being similar to those in real life such as: paying off mortgage, watering flowers and fishing. You can't help but find it a fun and entertaining experience.
There are several characters to meet and befriend, some of which will leave your town and go elsewhere in order for you to meet some more quirky characters. There are many things to do in Animal Crossing and several surprises that really keep you hooked to the game. Worth every penny for hours of enjoyment.
I .LOVE .animal crossing. It's one of those games which is not too action packed, so it gives your mind a nice break...kicking back, fishing, collecting furniture and aquainting yourself with your slightly overly quirky neighbours, which range from ducks to wolves. The game starts by creating your own little human. Then you get in a taxi on your way to the town. The taxi driver asks you questions all the way, and you can choose answers (which i will warn you potential buyers, it does affect your character's appearance!). Once you get to your town, you name it. You work for Tom Nook when you first arrive. I think this is one of the few draw backs of the game. you have to work for work for this annoying little raccoon for like AN HOUR (or so it feels) doing an aggracating array of tasks..and you cant even save until you finish all of them!! ah well, once thats over you are free.
You can buy fishing rods, bug nets, slingshots and shovels, all of which help you get more items. I love planting fruit trees and trying to get all the different types of fruits there are in AC by going to other peoples towns. Oh and also you have a mortgage which you have to pay off so that you can upgrade your house, so you get more space to arrange your furniture in, and also you can change the walls and floors. the furniture choice is also huge! You can dress your character in different clothes which you buy from the clothes shop, or you can design your own clothes (actually, you design patterns. The patterns can be used on clothes, walls, floors, furniture and you can paint them on the ground), and you can write and receive letters to/from all the townsfolk. once you get to know the townsfolk more, you can exchange presents, send them letters, even do bug catching, fossil finding and fishing competitions, although it is highly enoyable making them angry such as poking them with your shovel or hitting them on the head with your bug catching net..
One of the best things about it is the connection option. You can connect with friends and play in the same town as them, play hide and seek or just wander about exploring together.
There are a few glitches, such as I had to take the game in and out of the DS card slot before the console picked it up, but it rarely ever happens. it's fun to make them angry such as poking them with your shovel or hitting them on the head with your bug catching net.
and BEWARE THE RESETTI!!...because whenever you quit the game without saving. this beaver unexpectedly pops out of nowhere and gives you a half hour lecture about the consequences of not saving. and if this unfortunate event occurrs, turn the volume down. the music really is quite murder evoking.
overall this game is a must have for the nintendo DS collection. for children and adults, although as I said in the title. it is very addictive! If you buy it for your kids, don't let them play it for too long, because trust me, they WILL.
The Animal Crossing series seems to have been having a little trouble finding its home. Originally released for the Nintendo 64, it was a reasonably big hit in Japan but turned up fairly late in the console's life and never made a big enough splash to see a European release. A few years on it was given something of a polish and finally saw an English release on the Gamecube, of course nobody had a Gamecube so that didn't work out too well either. Finally Nintendo seem to have managed to strike gold by releasing Animal Crossing on the DS, a system with a good balance between power and popularity and now it's here for all the world to see.
Animal Crossing: Wild World is largely the same a previous entries in the series. As the game opens you find yourself in a taxi on our way to your new home, the driver asks you a few probing questions disguised as small talk. You're responses will be used generate your character's facial features, mine always come out looking like the most insipidly cute dolls. Still, this is a Japanese family game, ruggedly handsome was never going to be an option. A bit of back and forth with the driver and you arrive in your new village and meet up with Tom Nook. Mr Nook runs the local store and he's a hell of a businessman, he's already very kindly built you a place to live and lumped you with the bill. This leaves you as a sort of indentured servant, obliged to run errands for Tom Nook and his story until you've paid of the debt for the house you never asked for. Gee, these small town locals are nice.
Essentially everything else is an extension of that basic setup. You roam from house to house doing jobs for people, digging for fossils, catching butterflies, fishing or even buying furniture for your very pricey house. There are a lot of other randomly generated residents in town that have their own relationships, habits, hobbies etc. and you will over time develop routines within this community. Animal Crossing is by no means an exciting game; there are times when it's downright boring in fact. It's a life simulator that takes time and patience to make the most of and while there's always more to be doing in the game, after a while you're playing it with diminishing rewards. There are no long term goals, no point where you've reached completion, the goal is merely to do whatever makes you happy in the game while paying off your enormous debt. Once the debt's paid off you start working for yourself, there are new things to buy and new things to do but it's very much the same.
New to this entry is the wi-fi compatibility, a feature that really makes the most of the game. Connecting your DS to the internet will allow your village to be visited by your friends who can leave you gifts or even steal your valuables. Passers by can also leave you messages on your villages bulletin board, a nice feature. It extends the life of the game somewhat and makes you feel less like you're existing in a bubble but the core shortcomings of the game still persist.
Control in this game is simple, the touch screen is used for movement and interaction with basic and intuitive sliding and tapping. Menus are also accessed via the touch screen. The controls are always functional and easy to use by players of any age.
Animal Crossing is an unusual sort of game in that it expects you to entertain yourself to some degree. It gives you the world and then it is up to you to make your own way in it, the only problem is that your village is never varied enough to fully satisfy in this sort of game. More long term goals and rewards would improve it significantly. It's not all bad and working on your village here and there during a slow day is quite relaxing but after a few weeks it will probably sink in that there are no more surprises around the corner and the game is little more than routine. One thing I did enjoy was the game's progression in real time. Not only does the village mirror real time but villagers habits do also, choose to pick up and play in the middle of the night and you'll find a lot of your friends aren't around to play with. It's a nice touch that suited the game immensely.
If you're thinking of buying this game because the village interaction sounds fun or you've had good experiences with this kind of game before, then you might enjoy this. However, I think the similar but much better Harvest Moon series has a lot more to offer.
This game is compatible with all Nintendo DS or DSi consoles. I have noticed recently that a lot of used sellers on Amazon or eBay etc. have DS games listed as DS and DS Lite compatible but exclude DSi. Do not buy from these sellers, all DS games are compatible with all DS consoles except bootlegs. These fall foul of the DSi's new copyright protection. If you already own a cartridge that will play in a DS but not a DSi then I suggest you try and get your money back.
A very addicting game I must say. Once you start playing you can't stop! It is a very complex game so I can't explain all the features in just one review.
You start of in a town with 3 other animals which you should meet and greet and just be generally nice to. Be kind to them and they will reward you with letters, gifts, and even a picture. As you progress later into the game new animals will join bringing your total up to 8 animals. Neglect your friends and they will leave.
The game involves many real life tasks such as cleaning your house and paying off your mortgage. This is a massive part of the game. Tom Nook (who owns the D.I.Y shop) has given you a loan for 20,000 bells and you must pay it off before you can upgrade your house with a bigger mortgage. There are 7 house sizes all together and each time the mortgage gets bigger.
As you purchase more things from Nooks Cranny it will upgrade into Nook n Go Nooksway then finally Nookingtons. Every time you upgrade to a higher store level there will be more items available and in Nookingtons there is a hairdressers.
Also in the game there is a fashion shop called Able Sistors. Here you can design, buy, sell clothes. Mable is the friendly sales clerk but Sable just keeps to herself and doesn't like to mingle with customers. Try to talk to her she will open up about her life to you.
The museum is hoe to Blathers the friendly owl. Like all owls he sleeps during the day and is awake at night. You can go and see him and ask him to identify any fossil so you can sell it to Tom Nook. Or you can give it as a donation along with insects.
In the town hall your have Pelly the friendly assistant who will help you mail letters and here is where you pay off your mortgage.
Other aspects of the game include:
You have to weed your town every couple of days
Plant flowers so it looks nice
Keep checking up in neighbours houses
Be kind to everyone
Collect shells and catch insects.
There bes many special events in Animal Crossing such as
You will learn more about these as you progress through the game.
Overall I absoulutly love AC:WW. My favourite DS game of all time and I will recommend to to teens and especially adults! Trust me you will enjoy it. A very calm and relaxing game to play and it helps you to wind down.
Thank you for reading.
this is the first animal crossing game released. This is a very good game and is mainly for casual gamers. you get to live in your own town, grow trees and flowers and have your own house. You have to amke money to pay off your mortgage. A good thing about this game is that it runs on real time which makes it better to play. it has real seasons to make it more realistic. this can however also be seen as a bad thing. when you plant trees you have to wait 3 real days for it to grow. also you have to play this game regually otherwise you get weeds all around the town and bugs in your house.
the graphics for this game arnt the best, but it is for ds. if you are looking to play this game with good graphics you are better off getting this game for the nintendo wii. Overall though, a good game that i reccomend!
This is a great game and definitely worth the money!
The aim of the game is to over time pay off your mortgage of you house to Tom Nook, the owner of the village shop. Each time you pay off your mortgage, Tom Nook will ask you if you would like a bigger house, if you say yes, he will rebuild and then you would have another mortgage to pay off!
You earn bells(the form of money in the game) by running errands for your neighbours, selling fossils that you have dug up, fish that you have caught from the sea, and selling bugs that you have caught with your net. There are also many other ways to earn bells such as shaking money trees and selling your unwanted items.
In your village is the town hall where you can send donations to the town of Boondox, change the town tune, pick up unwanted furniture from the recycling bin, send letters to your neighbours and many more.
There is also a village shop which Tom Nook owns. Here you buy furniture, wallpaper, flooring and everything you would need to decorate your home! Next door to the town shop is a tailors which Sable and Mable own (characters) where you can buy clothes, and accessories for your character to wear.
Last of all, there is a museum, where you can donate fossils, bugs, fish and paintings that you have found to be displayed and do various other activities!
Another great feature of the game is wifi, you can connect to your friends, visit each others villages and have fun together on the game.
Overall this is a great game, with lots to do for hours of fun. It's very addictive too!
There is also a website that has tips about the game and you can interact with other people who own the game, it is:
Well this is probably as close to a real RPG on a handheld console, really its a very impressive game, there are countless items to collect, about 1,000 in total.
The focus of the game is to pay off your mortgage to Tom Nook, the villages supermarket owner, who provides you with a home at the start of the game, as you pay off your mortgage, he will upgrade your house, increasing your mortgage, there are 7 house extensions in total.
The game takes advantage of the DS' Wi-Fi Connect feature, allowing up to 4 players to play together in one of the players towns, either over the internet or on an LAN. The game does not support download play. Some features are limited in multiplayer mode, such as NPC villagers will not appear outside their houses, and you will not be able to donate items to the museum. You cannot visit random players towns, you will need a friends code to play with them, the game also features a basic chat feature, so if you don't have MSN handy to talk to your friend while your playing with him, you can still talk with him, but chat is limited to about 40 letters. On the chat window, there will also be certain emotes you can perform, these are unlocked by talking to Dr. Shrunk. As the game is child friendly, there is a word filter that will block profanity spoken in the chat box.
As i said before, the game has an immense amount of items, about 1,000 in total, and these are split into several categories. I have my DS with me so i'll read out the item categories in the game:
Furniture items, these are things for your house, such as tables, chairs and dressers. - Total of 562 items.
Walls - Total of 63 items.
Floors - Total of 63 items.
Shirts - Total of 256 items.
Umbrellas - Total of 32 items.
Hats - Total of 130 items.
Paper, use paper to write letters to friends, or NPC's in your village. - Total of 63 items.
Oids, Oids are curious things that look like small wooden statues, they make noises depending on what type of oid they are, such as drilloid's make a drilling sound, and howloid make a howling sound. - Total of 127 items.
Fossils, fossils are found in the ground and can be dug up with a shovel, and then either sold to Tom Nook or donated to the museum. - Total of 52 items.
I make that a total of 1,348 items, so its a very large amount of items for a handheld game. Unfortunatly due to the size of your house, and the amount of items you can hold (your players pockets and items you store in the storage units) you will not be able to own all the items, probably about 150 items you can own in total, including furniture space.
The game reacts in accord with your DS' set clock time, meaning it features day and night cycles. The game will also follow the season's on your DS calendar, meaning that during December-February, there will be snow on the ground, and you will find different types of fish in the sea ect.
The amount of items isn't totally true which i listed above, as the shop doesn't list Bug and Fish items, which are probably about 100 or so combined. Catching fish is a great way to earn money, especially if you manage to catch a big fish. Catching a fish is quite simple, all you need to do is to throw the thingie at the end of the fishing rod out in front of a shadow of a fish, and when the thingie at the end goes under water, quickly press the A button, and usually your character will automatically rell the fish in.
The list of items above does not include tools either, although there aren't all that many, the tools that i know of are:
Shovel, shovel's are used to dig for items underground, usually either Fossils or Oids, however you can find pitfall seeds. Pitfall seeds are items which you can bury and when someone walks over them, the floor will collapse and they will fall into a small hole, some players online will spam your town with them, so watch out.
Watering Can, well it does exactly what you imagine it does.
Axe, use the Axe when you want to chop down trees if your village is being overrun with them or you want to make space for a better kind of tree.
Net, Net's are used to capture bugs, walk as close as you can to a bug without it moving, then quickly press the A button and try and snag it, Net's can also be used Vs Bees if you disturb a hive, if a hive appears, quickly open your inventory and select the Net, then when the game unpauses when you leave your inventory, hit A ASAP, if your quick and lucky, you'll capture a Bee.
Fishing Rod, these are used to catch fish, look a few paragraphs up to see how.
Timer, i've never actually used one of these, but its mainly used in multiplayer, you can set a timer to a certain amount of minutes, and an alarm will go off when it hits zero. Also the timer shows how many bugs and fish you have caught in the timer, Tom Nook says that this would be ideal in multiplayer bug or fish catching competitions.
Slingshot, slingshots aren't used very often, they fire directly upwards, if you spot a parcel flying across the top of the screen, quickly get your slingshot out and try and shoot it down, if your succesful, the present will fall in your town, and will contain an item.
In Animal Crossing Wild World, you can also design your own shirts or village flag in a basic image editor. You can even put your own designs up for sale at Mable and Sable's shop for other players to buy.
The NPC's are quite good and as the game is real time, they react differently depending on the time of day, and season. Villagers who feel neglected will move out and a new one will move in. I can't fully remember, but i think there are about 60 different villagers in total, usually only about 9 will live in your village at a time. Villagers who are good friends with you may decide to move out, but if you visit them and ask them to stay, they may stay on for a few more weeks. All villagers have a default catchphrase that they say, and sometimes they will ask you for a new one. When and if you give them a new catchphrase, they will begin to say that one instead, and sometimes it will spread throughout your village, so soon everyone will be saying it.
Another fun little thing that i thought i would mention, is the fact that you can change your town tune, the town tune plays whenever you initiate a conversation with a villager, whenever you exit a building and whenever the town clock hits the hour. There are a few websites going around that will provide you with the notes to make real songs for your town tune, such as the Star Wars Imperial March and the Legend of Zelda tunes.
Overall this game is pretty amazing, it's on a par with Harvest Moon for RPG-ness, but it certainly has more items and is more customizable, not to mention it has multiplayer. The villagers are interesting to talk to, and can provide a good deal of variety each time you talk to them. There is quite a bit to do in the game, you can fish, catch bugs, talk to villagers and complete errands, try your hand at the turnip market, try and sell some of your junk to villagers on the flea market day and many more things.
I am one of those rare Animal Crossing cynics; I don't mind the games generally, but I don't love them rabidly like most people. Simply, to speak of Wild World, it's not really worth getting if you already have AC, because there's little here to justify another purchase.
The game pits you as a person who lives with a group of animals in a town (don't ask why). Your goal is to pay off a debt owed and then be able to live luxuriously in your home. There's a lot to do here, if only for the animal capturing which takes AGES, but the gameplay is sadly too limited to really sustain itself over a long time, and I find it best enjoyed in bursts.
The control scheme works fairly well as long as you're pragmatic about it; you're going to need to combine the D-Pad and the Touch Pad for maximum effect, as both are flawed and beneficial at different times. This may not be immediately abundant, though, which will serve frustrating for some, especially those who have not played an AC game before and so will not be used to the mechanics.
The saving grace of the game is undoubtedly the WiFi; it is a whole lot of fun, for you're able to do everything in the single player with a buddy, such as talking, relaxing, and trading goods. Also, you can milk other players' towns to get more goods, and a bit of ruthlessness will go a long way if you want to beat the game faster.
This game isn't the reinvention or innovation that it should be, and more an apotheosis of the conventions of the series. Still, it'll entertain fans for sure.
I have had this game since the release date and I was very excited that it would be coming onto the Nintendo DS and would have online play via wifi as well as the ability to type and chat. I've never been so addicted to a game in my life. I used to be on forums and stay up till 3am to attend giveaways with hacked items and more.
The idea of the game is to customise your own house and care for and look after your town. Each town will originally be given one type of tree such as apple, orange, cherry or peach. You can harvest the fruits when they are ready and sell them to the shop to make money. You can also go fishing, catch insects and find other ways of making money. As you get more money, you can upgrade your house to make it bigger as well as paying off Tom Nook (the shop worker) who loaned you the money for your house initially. As soon as you pay off one chunk, he can upgrade it to have more rooms.
You can buy items for your house in his shop, which also upgrades and grows in size as you spend more there. In the end, you can even get a hairdresser there. There are other places to visit such as a museum, clothes shop and all the other houses of the neighbours in your town. There is also a town hall where there is a noticeboard for messages outside as well as a post office and bank account inside. Each neighbour represents an animal such as a toad, bear or horse and they have their own little sayings too.
You can go on wifi if you have a wireless connection to your router. You can open your town gates so visitors can enter (friends who you have added via their unique friend code) and other friends can open their gates so you can visit their towns. You can either help them out by cutting weeds or sorting out trees for a bit of money if they want, or you can just have fun and go fishing together or see their house. There are no missions in the game - you pretty much customise it to how you want and do what you want.
The game has excellent animated graphics, which are crystal clear. There is also music on in the background, which is of a good quality but does get a bit annoying after a while. The neighbours even make unique noises when they speak to you. The controls are good as you simply tap the screen and your character will walk in that direction smoothly. The menus are easy to browse and the game is really fun to play. It's still an excellent game so will set you back £24.99 on amazon.co.uk but I would highly recommend this one!
Thanks for reading,
Animal Crossing: Wild World in my opinion has to be one of the best games ON on Nintendo DS by far.
This game is a great game to play on your Nintendo. There are some great animals to talk to -like Chief, Wolfgang, PeeWee and PomPom. You can earn money by selling shells, fruit, furniture, fossils and Squelchoids in Tom Nook's shop. When you get a new resident you have to work for Tom Nook and you can't buy anything because you are his employee. When you leave work he will expand his shop and you can buy more things for your home. You can also get your haircut in Tom Nook's once it expands. Some of the animals are quite boring - like Moe, Teddy and Friga but it is your choice who you talk to and if they get exclamation marks on their heads it means they want to talk to you, ask you a question or show you a letter to see what you think of it. Also you can write letters to the animals and post them presents!
Overall this is a very fun game and you can not get bored of it.
I recommend it to people of all ages who have a Nintendo DS.
What a fantastic game.
When i first got it, i thought the idea sounded a bit boring, might enjoy it for a few hours but then never play again. I was wrong.
After playing it for a bit i was hooked.
You create a cute character, giver him/her a name, DOB and a look. You then move into your house (which is not so good at the start) and progress through the game by earning money in various different ways and paying off your morgage. Then you can get your house remodelled to be bigger and better and have more rooms.
One of the main features of the game is the interactivity with the NPC's (non-playable characters). Your twon will have around 5 NPC's in it at a time and when one moves out another moves in. You can befriend them and if you talk to them enough and give them presants they eventually give you the greatest gift of all - a picture of themselves! Doesn't sound too great right? well it's rare to have a photo of an NPC and by putting it into your house you get an immediate 50 points!
So whats this about points? decorating your home with matching furniture, feng shui or rare/collectable items gains you points. Every week your house is rated and the more points you gain the more likely you are to win and gain more money.
Another way of gaining money is by fishing or bug catching and selling them to Tom Nook the shop owner. Alternatively you could trade in the turnip stock market, buy low and sell high. But remember not to let your turnips die before selling them.
What could be classes as either good or bad in this game is that you have to play it every day in order to not miss anything as the game is completely real time. It is a good thing if you carry on doing this and your flowers don't die and you don't miss any neighbours leaving your town etc, but after leaving it for a while, it's hard to go back because you know everything will be different and you would have missed loads of things.
This really annoys me because i haven't played this game in over a year now simply because i dont want to lose what i had and by turning it on it will be gone.
This is The Sims of the Nintendo world! A really addictive, cute game, where you have to talk to your animal neighbours and send them letters to recieve items, pay Tom Nook, the local shop keeper, for your house and the upgrades you can get for it, plant tree's, and gather different items for your home to increase your Happy Room Acadamy points, who rate your house on its use of matching items.
Although this game seems very childish and tedious, it is immensely addictive. You can meet with friends online though the DS's wireless mode, to trade items, or just show them your neighbours.
There are other optional 'quest' type things, like catching fish, digging for fossils for the museum and catching bugs. It's meant to be played all year round to gather all the items.
I really liked the graphic style of the game, and the activities were pleasant and not too difficult to achieve. All in all, this is a game you'll keep coming back to.
Every time Christmas or birthday time comes around for one of my nieces or nephews I'm told that all they want is a voucher for Game. This is a shop where you can buy computer games, funnily enough. So last year my niece took her voucher and bought a new game for her DS that all her friends had, Animal Crossing.
In Animal Crossing you control a little girl (or boy) in their town where they can meet up with friends, go fishing, catch bugs and dig up fossils. This is all done using the DS's touch screen. Each experience is slightly different for every player who plays Animal Crossing. You have different layouts of your town, different people living in your town, and even different types of fruit growing on the trees in your town!
The objective of the game is to build up the size of your house by paying off your mortgage. You do this buy selling things in Mr Tom Nook's shop. You can sell fish that you catch, or fossils you dig up, or gifts people give you. You also can buy things from Tom's shop too to decorate your house nicely.
Interacting with other inhabitants in your town seems the most fun element of the game to me. All the other characters are animals rather than humans, and they are all so cute! Your own character can build up a rapport with the animal characters and they become your friends. If you neglect your friends however, they may move away. But fear not they will always be replaced by another new and exciting character.
The depth to this game seems immense. There is so much to do, and I don't even know if there is an actual end tpo the game, I think it could go on forever! My niece has been seen to play it for hours on end so it also gives her mum and dad a nice break!
It's readily available at all good game shops, or amazon or play. It's been out for a couple of years now so there will be bargain prices to be found if you look for them!
I purchased this game on Friday, January 6, 2009. I decided to go to Walmart and by myself a DS game since I have not gotten a new one in a while. I was on the phone with my boyfriend and he said I should get Animal Crossing since I like The Sims. I bought it for $36.00 or 25 pounds. I was excited to find out what it would be like playing the game, so I drove home and immediately started playing it.
At first it you are picked up by a cab and the cab driver asks you questions. You tell him your age, birthday, and gender. You are also able to name the town you are going to live in. Finally, I was dropped off and I was sent to talk to the duck at City Hall. She sent me to the store to talk to the store owner. The store owner offered me work for the day, so I would go around and deliver things and plant flowers around the building. After that, the store owner sent me out to introduce myself to all of the neighbors. I was disappointed in the beginning of this game because it was mostly just running around the place and doing boring stuff like going up to someone and giving them a product. I would have much rather liked it if I was more involved in the community and did something a bit more entertaining.
The store owner is the person who built my house for me. It is very small, and has two stories. Both stories are the size of a room. The store owner loaned me 18,000 bells (bells are the currency in the town) so my goal was to get enough bells to pay him back so I could make a bigger house. I was able to pay him back 3 or 4 days after I started playing the game. What I did was pick up seashells and other things off of the seashore and I also shook trees and peaches fell down and I took those too. The store owner bought the items from me, and I ended up getting enough money to pay him back.
At first, the game seemed kind of dull. I would just go around and talk to people to see if they wanted me to do any errands, and it was very seldom that they had me do something. So I would just click on them and they would end up saying something I already heard from them before. After closer evaluation of the game, I found a bunch of interesting things to do. I can go to the store and buy carpet, walls, furniture and more to put in my room. The store selection is not that great, though. Items are switched out every so often though, so the selection changes from time to time.
Also, for those of you who are in touch with your more artistic/creative side, you can design your town flag and a pattern to put on your clothes. Using your stylus, the game gives you a wide variety of colors and some pre-made stamps to let you make your own design. You do not need to use the stamps, you can also just draw free hand. The design you make can be put on display at the clothing store, and the animals may end up wearing it! You can put the design on umbrellas and shirts and other articles of clothing but I forgot what lol.
There is another feature I love about this game, and it is that you can get free stuff! inside a building that leads to a portal to other cities, there are two guard dogs. If you go to the dog on the left and ask if anything is in the lost and found, he will let you know if he has anything and if he does, you will have the opportunity to take whatever is in it. In addition, you can take whatever is in the recycling bin that is located in the City Hall.
The best part of this game is how engaging it is. The game keeps track of the time, and whenever the time changes to the next hour (for example if it was 1:59 and it changed to 2) the bells chime in the game. It is also dark in the city when it is night time and light when it is daytime, just like in real life! A day or two after I bought the game, they had a special event where there was a flea market. Some of the neighbors would come over and ask if some of my stuff was for sale, and in turn I would be able to go to their house and see what they had for sale. The only downside to this was I wanted to go to animal's houses but they were always walking around so I was not able to look inside except for one house I was able to go in.
2 days after that event, there came the Bright Nights Festival where the city's houses and trees were covered in lights. The neighbors compete each other for the best house, and I am the one who has to tell the mayor which house I like the best. This festival started 2 days ago, and will last 7 days. A lot of new neighbors have also been moving in. Each day for the past three days another house shows up and I walk inside and there is an animal with boxes around him telling me to come back tomorrow because he is busy today lol. Also, the town store closed down for remodeling so I was not able to use the store for a day, but the next day it was bigger and had a newer look to it. The game is not so boring as the first day I played it, that's for sure!
I like how the game tries to keep everything fresh, new, and current.
There are also some communication options the game gives you if you know someone else with a DS and Animal Crossing game. You can visit your friend's city, and even meet people who you do not even know. All you need is a wireless internet connection. How you meet people from around the world is you buy a note in a bottle and you release it into the river, and then go to "tag" mode in the game and I guess you are supposed to get it back or something. I am not 100% sure how it works because the wireless internet was not working on the DS so I was not able to connect into tag mode.
As of right now, the game seems pretty good. It starts off a bit slow, but it is a nice game overall. I recommend this to people who like slow paced, fun games and simulations.
Posted under same name on ciao.com
Players move into a living, breathing world inside the Nintendo DS...and then invite their friends to visit from anywhere on earth. In this sequel to the wildly popular Nintendo GameCube game, players and up to three friends can hang out in the same village and interact in real time either through wireless LAN or over Nintendo Wi-Fi Connection. Now players can visit a friend's village from thousands of miles away. The touch screen makes item management and world navigation a breeze. Typing letters and designing patterns are now just stylus strokes away. Days and seasons pass in real time, so whether players want to decorate their homes, catch bugs or fish, collect brand-new items like hats and sunglasses or just chat with the wild and wacky characters in their villages, there's always something to do.