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Newest Review: ... level continues to increase, which in turn makes it easier to progress further through the game. After you progress from ... more |
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Price Comparison for Lost Magic (DS)
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Lost Magic ( Nintendo Ds )
eBay offers you smart deals and the widest selection, ranging fro ... Last Update 01.12.2009 05:49
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£ 11.99 |
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Read Reviews for Lost Magic (DS)
by - written on 06/05/09 (Very useful, 23 readings)
Rating:
Lost Magic is a battle role playing game for the Nintendo DS. This is a game which has really been written specifically for the DS and the stylus feature. The aim of the game is to write spells using the stylus, and the more accurate that they are, the more powerful that they become. You start with just a small number of spells but learn more throughout the game as you progress through the adventure. As you progress through the game you are able not just to control your own character, but you can also control mini armies of other creatures, who help you get through the game. In the more difficult levels, trying to control all of these creatures when ... Read the complete review
by - written on 08/11/08 (Very useful, 118 readings)
Rating:
I've always been a fan of games that take a different approach, games that try to do things in a different way, even when they aren't great in every way. Even if the game isn't perfectly executed, I'll always interested to play it if it is unique in some way. Lost Magic is one of those games. Yeah, it's nowhere near perfect at all. But on the other hand, it's got a few great touches, and original ideas that make it a really memorable take on the RPG / Strategy genre. In Lost Magic, you play as a young mage named Issac. The storyline is a fairly generic good vs evil scenario, but that's not where the action is at here. This is an RPG game that isn't ... Read the complete review
by - written on 22/07/08 (Useful, 17 readings)
Rating:
This looked to be one of a range of new promising fantasy role playing games for the nintendo DS, but personally I was a little disappointed- I think the trendy style of gameplay (that is, you have to draw runes on the touch screen to cast spells) wears thin quickly and distracts from the rest of the game. It's a sort of real-time strategy type affair, like an adventure game where you're casting spells and regaining mana, and casting spells all at once, it gets a bit stressful actually! I think it work better if it was turn-based, there'd be more opportunity for strategical thinking. If it could be like a one-character FF Tactics, it would be awesome. It's ... Read the complete review
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