The Mario and Luigi series is of course a legendary series of games known for its simplicity and fun! The gameplay is still very similar in terms of the style and I found it easy to transfer from the GBA game to this Nintendo DS version. The graphics are also very similar in terms of the cartoon style although I did notice that they have been significantly improved from the original games on the GBA. I think that this game is well suited to any original Mario and Luigi fan. The overall quality of the gam I found was very high and I loved how the game is still made portable by being on the Nintendo DS, I found it to be the perfect match.
Some of the new features include, a whole new series of action packed areas that you can play on. Perhaps my favourite new feature is the new ability to play with up to 3 of your friends online. I really did think that this was a great added feature that really helped to take this series to the next level in terms of its protability and features. I hope this was useful and thank you very much for reading this!
Written 31st August 2006:
Mario And Luigi: Partners In Time Review:
If you have never played Mario and Luigi- Superstar Saga, then you really missed out on a gaming Gem. It was arguably one of the best Gameboy Advance games around. And this is its sequel, also one of the arguably best games for DS, but has it lost its spark in translation?
The graphics on the original were colourful and pretty, and here, they are mostly the same, save for a few differences. However, most of the game is a different tone from the original, so while at times it seems inappropiate, it gets the job done, and looks damn good while its at it. My only gripe is the retarded way Mario and Luigi walk when they aren't carrying the babies. Fortunatley, you won't have to suffer this too much in the game, and so it can be largely ignored.
The original boasted mostly memorable tunes that matched the situation and kept you upbeat and happy to keep playing the game. In this version, the tunes again match the situations and can keep you playing, but they suffer the curse of being one of the worst parts of the game. The tunes aren't anyway near as memorable as the original, and more often than not, you'll be listening to something else on your iPod. The tunes are good though, just not good enough.
The gameplay is basically the same as in the last game, but with a few minor changes. But when the original had such brilliant gameplay, its not hard to see why. The main new change is the ability to control Mario and Luigi's baby counterparts as well, which opens up to some clever (and some annoying) puzzles, which often need the babies to split from the adults in order to activate a switch, or to be at a relay point. Plus, there are new out of battle moves that Mario and co can do, from the old spin jump to the rather stupidly named 'Baby Cakes'. But some of the best puzzles come from combining these moves. However, after a while, some of the puzzles get tedious, but by the point this occurs, theres normally a new move or element added to make you forget.
Battles are satisying as well, as with the babies added, you can try more moves and do more damage, so a normal jump can (with the right button presses) have extra damaged dished out by adding the Hero's baby counterpart add in to the attack (or vice versa). However, my main issue with the gameplay is the removal of the game-making Bros Moves, and the addition of Bros Items. I found nothing more satisying than unlocking the Advance Bros Moves, and finding the secret ones, but here, the items are given to you, and there are no Advanced items or secret items, which removes a lot of satisfaction from the game. However, at the end of the game, you'll be used to it, and won't mind too much, apart from the missing satisfaction I mentioned.
Apart from that, the gameplay is pretty much the same as it was, and when it was brilliant in the first place, not much else can fault it.
While the last game definatley gave full value available, this game's value is debatable. For one, the game seems much longer, and therefore seems to have more stuff to find, but unlike the first game, there doesn't seem to be as much variety in the tasks, there are no minigames (and if there are, they aren't good enough to remember), and the only main break in gameplay comes from the Saucer sections, which come a bit too late in the game. Also, unlocking the secret Bros Moves and items in the original gave incentive to replay, after you complete this game, you may replay it, but only to play the game through again, theres no real need to, unlike the original.
In conclusion, while this review seems either too positive or negative at points, the message is clear: Apart from a few changes, this is the same brilliant gameplay as the original, but (in my opinion) isn't as good as the original due to lack of variety, unmemorable music, and a few undesirable gameplay changes.
However, the game is undoubtedly one of the best RPGs I've played in a while, and is the definitive RPG for the DS, and one of the best games available.
Overall Score: 94%.
Mario & Luigi: Partners in Time follows on from Nintendo games such as Paper Mario. It is an RPG with a twist, you play as both Mario and Luigi. The Princess has been kidnapped and you have to save her "again" from the evil clutches of Bowser & Baby Bowser.
After Peach has been kidnapped you start your adventure. Both on level 1, easy to kill, not very powerful, and lacking in items and special moves. This soon changes though as you become engrossed in the game. When you are not in a level you get a map occupying the screens showing you where you can travel, there is a set route though that you have to take.
On entering a level you come across trees, baddies, and boxes that contain items. The baddies you can have battles with, this is done by entering their personal space, I'd do it by jumping on them so you get the first hit, this gives you the first attack in the battle screen. So once you have started the battle you are all put in front of a crowd and have to do battle, you get to use items you have picked up along the way. The battle is done in sequence so each character has a chance to do damage, defend, or run away.
After you finish a battle, victorious or not, you receive XP which you need in order to level. Once you level up you learn new moves and can use different items. You also earn money, coins, that can be spent in a number of different shops on your journey.
Without going into anymore detail and spoiling the story the game is fantastic. It is very addictive and has a lot of hours of game play. The graphics and music are both excellent. It is a thoroughly enjoyable experience to find out how the story unfolds and has lots of twists along the way.
It is well worth buying if you are either into RPGs or Mario games. You won't be disappointed.
5 out of 5.
Mario and Luigi: Parteners in Time is a great game that took me ages to complete, you play as Baby Mario, Baby Luigi and their older selfs Mario and Luigi to save Princess Peach... yet again I know, who has been captured by aliens in a really fun and far fetched story where you battle aliens invading earth to save the day, (Bowser must have had a day off, though he does make an apperance in the game :P). The brothers must travel back in time to catch the aliens in action, hense how they meet their younger selfs.
This is generally an RPG (role play game) where you gain points and levels to make your health, damage and power points increase as you play the game and defeat aliens, leveling up gives you more of a chance when you are battleing boss aliens and the final Princess Alien who has ordered the attack on earth and the Mario Brothers and also kidnaped poor defenseless Princess Peach.
The story in this game, however common the concept may be, contains lots of twists and mishaps, it really is a great game and gives you that "what will happen next?" effect.
I bought this game for £30 which was a great price for such a rare game to come by, you will have to take a real hard look in Game to find it, as it isnt really the best advertised game or most well known, though it is still a great buy and has got loads of interesting game play in it.
The graphics in the game are cartoony, as you will expect in most DS games as the DS doesnt support that great of graphics, as I have said in most other DS game reviews that I have wrote I like the fact that the cartoony element is kept in the Mario games, as it keeps them from losing their charm in my opinion.
I reccommend this game to all RPG and Mario fans, its a great game with lots of twists and a great story in it, though beware it can get really addictive.
I completed Super Mario Bros so quickly I went on a hunt for another Mario game and came across this one.
It's a different concept to Super Mario Bros, but still very enjoyable.
You basically play as Mario and Luigi, and baby Mario and Luigi. It takes a while to get used to controlling both, but once you've got that sorted you're off!
It's the usual platform game really, some parts need to be completed by Mario and Luigi, and others their baby counterparts. The storyline is the same as other Mario games - Princess Peach ahs been captured and Mario and Luigi must defeat the shrooms to get to her.
With bright, fun graphics it's a good game to play, and the dialogue is refreshing - some of it even laugh out loud funny.
Unlike some platform games, this one is fairly substantial and isnt too easy to complete liek many around.
Still above the £20 price tag in most places, but definitely worth it.
Mario, Luigi and Baby Mario and Baby Luigi join forces against a dangerous new evil known as the 'Shroobs' from another planet in this action RPG.
Cute graphics and animation (even for Nintendo), fun gameplay and an dialouge that could make anyone laugh out loud make this a real charmer.
The combat and RPG system are simple yet involving enough to make you care about character progression and ensure the strength of your party.
Your success relies on your ability to use the special powers of each 'bro' to overcome different obstacles, terrain and enemies and progress through the storyline.
The game has many secrets and special equipment that you can find to enchance the power of your party, from digging up beans (which are sought after by a familiar bean-obessed character) to making giant leaps of faith onto hidden platforms, all of this empowers the player and makes for rewarding gameplay.
Funny, cute, challenging and full of great content, even though you certainally dont need a stylus ;)
Mario and Luigi: Partners in Time is Nintendos attempt to bring the Role Playing Game to the Nintendo DS masses. This is RPG-lite meaning that by utilising Nintendos mascots, they are able to create an accessible game were ease of use is as important as the mechanics of gameplay.
The plot to Mario and Luigi: Partners in Time is functional but hardly original. Princess Peach as been captured by a Shroom alien invasion. It is up to the two plumber brothers to rescue the Princess, battle the Shrooms and as a result, saving the Mushroom Kingdom. Nothing unique there. Indeed, the Princess has managed to get herself captured in every Mario game since the 1980s! However, were Mario and Luigi: Partners in Time differs from other titles is in the development of its plot. Gone are the entertaining, yet fundamentally pointless run and jump escapades of previous games. Instead we have a story we can follow that gives the player freedom to explore.
What makes this game more free-roaming is the use of time-travel. Mario and Luigi are able to travel to lands around the Mushroom Kingdom both past and present using conveniently located time holes. This enables them to meet their younger selves in order to team up and tackle the Shroom invasion. Since each character has a different set of abilities, the teamwork aspect of this game is a vital element. The baby versions of Mario and Luigi are able to piggyback their older selves enabling them to reach otherwise out of reach locations. Mario and Luigi are able to roll into a ball and be hit croquet-style by their younger selves enabling them to roll over and under dangerous obstacles. This team-based play gives Mario and Luigi: Partners in Time a tactical bent which adds considerable. The importance of tactics is further re-inforced by the ability to switch between the two sets of characters baby and adult allowing both sets to explore different areas (using the split screen to good effect). The ability to spilt up and reassemble later is another vital skill you must learn in order to progress through this game.
Being able to switch between past and present gives this game an impressively large level design and lifespan effectively doubling its potential size. Centring around the Princesss castle both past and present you are able to hop around the Mushroom Kingdom almost at will. Each are host to a different set of challenges, obstacles and enemies all of whom can be tackled in varying ways to varying levels of success keeping the game fresh. Unfortunately however, despite the free-roaming nature of the game there are some restrictions that give a level of linearity. Certain skills can only be learned/acquired at certain points and these are often the only way to access areas. Also, certain battles cannot be avoided no matter how hard you try although these are usually essential to plot progression.
Battles in this game are an intriguing mix of action and RPG. Switching from the three-dimensional isometric view of the main game to a two-dimensional split screen more synonymous with Marios platforming adventures. Battles occur whenever you come into contact with an enemy and played out in turn fashion. The actual mechanics of the battles are a strange mix of button bashing, reaction tests and skill sets. For the hardened RPG gamer there are a large number of skills and experience points up for grabs. Attributes such as Attack, Defence and Speed all affect how much damage you can do or avoid and the array of items on offer is vast. You can attack and defend in a variety of ways dodging and counter attacking using an intuitive control system that allows you to learn as you play. The various manoeuvres are also demonstrated on the top screen of your DS meaning that this is a game that even the most casual gamer can pick up and play relatively easily.
Unfortunately, this does mean that this game is relatively easy. Clearly aimed at the younger game playing market, this will not tax the seasoned gamer with its simplistic puzzles and battles which, while packed with variety, are straightforward once you get the hang of each enemies weakness. The end of level boss battles while impressive and fiendishly difficult initially, again are just a matter of trial and error to find their weakness. Coupled with perhaps overly numerous save points this is a game you will enjoy playing but complete relatively quickly if you are over ten-years-old. Nintendo do attempt to add longevity with a number of side quests but these are generally tedious or pointless exercises.
Graphically, Mario and Luigi Partners in Time is unsurprisingly a cutesy, colourful cartoon driven affair. By no means groundbreaking they are however, pleasant on the eye and adequate for this style of game. By using an anime style this game plays like an over the top pantomime with Mario and Luigi regularly mugging to the camera. This adds plenty of light relief to the steady RPGing and this may well be the first slapstick comedy in RPG form. On an audio level sound is clear and sharp with comical side effect, pops and bangs the order of the day. The music throughout, although cute stays just clear of irritating enough to lend itself nicely to the gameplay and changes appropriately to add atmosphere in the appropriate places with the distinctive soundtrack of a Mario game stamped throughout.
Mario and Luigi: Partners in Time is the ideal game to introduce younger people to the RPG genre. It will also be ideal for the casual gamer, convinced they cannot work with the complexities of the standard RPG. Accessible and playable this game will not last you long but is as entertaining as gaming can be for as long as it lasts.
If you thought their last adventure was insane? In this sequel to Mario & Luigi: Superstar Saga, the brothers travel back in time to retrieve Princess Peach, only to come face to face with baby versions of themselves, the princess and Bowser. Teaming up with their young selves will soon send Mario and Luigi on a quest of lunatic proportions as players must control both the adult AND baby versions of the Mushroom Kingdom heroes. Players use the top screen to study the land, keep track of the pair of brothers not under their control or maximize combo moves in battle. With twice the Mario brothers and twice the laughs, this massive sidesplitting adventure could only find a home on the dual screens of the Nintendo DS.