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The phrase 'best game of all time' is a stupid one, because 'of all time' implies that the thing you're reviewing will never be topped in the future (which it inevitably will). With that in mind, I'm going to throw my hat into the ring and say that the Phoenix Wright series is probably the best supernatural lawyer simulation of all time.
Faint praise indeed when you consider the non-existent competition but bypass this excellent game (a sort of point and click adventure with superior pacing) and you'll miss out on some of the best logic based gameplay and stunning writing to feature in the medium.
You play as Phoenix Wright, a defence lawyer tasked with saving some of the guiltiest looking suspects you could imagine. Gameplay consists of examining crime scenes, collecting evidence and then using it in court to prove your client innocent and identify the real guilty party. The courtroom is where the game gets interesting. None of the usual adventure game puzzles of 'combine object A with object B and hope for the love of God it gets you to the next stage' The 'puzzles' in Phoenix Wright come in the form of witness testimonies. It's your job to listen to the testimony and search through it for lies and contradictions. Once you've found a contradiction, you then have to present the right piece of evidence to prove your claim. For example, say a witness says that she 'saw the murder at 2pm', but you have an autopsy report that says the victim didn't die until 3pm, then you present the evidence at the witnesses statement (brilliantly, this can be done by screaming 'OBJECTION!!!' into the DS microphone) and then watch as they slowly break down as their story unravels. If shouting at people until they have nervous breakdowns doesn't sound like your idea of fun, well trust me, it will be after this game.
I'm not going to spoil any of the plot here, but the writing is fantastic, with lots of dialogue full of quotable lines and a great sense of humour. This is particularly surprising when you consider the game was published by Capcom, who know about as much about good writing as Hitler does about compassion and letting things go. All the characters have clever arcs and are interesting enough to keep you playing, the identities of the real murderer in cases is rarely that surprising but the truth behind the cases can be surprisingly moving. Yeah, that's right, I think a supernatural lawyer sim with cartoon graphics is genuinely moving, why don't you shut up and play it yourself before laughing at me? You might just find this to be one of your favourite games ever.
Phoenix Wright: Ace Attorney is an unusual roleplaying game released by Capcom. The first three of the series where originally released for the Gameboy advance in Japan. Because the games where a success, they where re-released for the DS with an extra case and met with some critical and commercial acclaim. The game has also been released as an Ipod Touch App.
Out of all the formats it's been released for, the DS is the most suitable because. the game takes full advantage of the consol's controls, microphone, double screen and touch screen. Using the touch screen to investigate crime scenes, talking to witnesses, presenting evidence and using the microphone to object. Saving is a bit tedious, where you have to pause what your doing and quit the game to save.
The game centres around Phoenix Wright working on his first five cases which includes the death of his mentor, Mia Fey, meeting his old-school-friend-turned-rival, Miles Edgeworth and joining forces with Maya Fey. The English version is set in California while the original Japanese games is set in Japan, so fans like to merge the two locations together and call it Japanifornia. Phoenix's task is to prove his clients are innocent of their crime to a corrupt court and also discover the true culprit behind the crime. His cases often involve murder.
One of my main critisms for the second case is that they just arrest Maya just because her name is written in blood. They don't even show a motive. They just try to make the most out of what evidence they have because it's guilty until proven innocent. If you're going to arrest someone for murdering their sibling, you need to figure out a motive.
I also find the first case far too easy. Even though its a strong tutorial presence, I thought revealing who the killer was before we even started spoilt the case for me. I think we should discover it for ourselves to make it more mysterious.
I really like the anime style of the games because it's colourful and the sprite actions seem to flow really well. The anime styles blend with the backgrounds. Since I like the manga style, I consider it really visually stunning because it makes full use of the DS' graphics capacity. The music is very decent, I prefer the music from the sequels, but the music here isn't too bad either. I think it's catchy and it suits the atmosphere of the game.
The gameplay itself is very text reliant. I think this help makes the game stand out and bring out unique features that other roleplay games may not have, but at a price. When I'm in court stages, I feel like I'm reading a visual novel because the graphics are so colourful. On the first gameplay the text is really slow but once you've played it twice you can speed the text up.
So sometimes I feel like I'm not playing a game, I feel like I'm watching a movie or reading a highly illustrated novel. The game is really long but it hasn't got a lot of replay value because you know what's going to happen so it's not so good the second time around.
I really love the plot twists and characters here even some of the minor characters such as the murder victims were interesting. Cases 4 and 5 are my favourite from the game because they where fun, unpredictable and also intense.
If I could my favourite moments in the game, it would have to be the breakdowns in the courtroom. After all your objections, questioning and presenting evidence it all comes to down to ridiculous, over-the-top mental breakdowns. So overall, it's a very good game. I think the sequels are a lot better in quality, plot, characters and suspense. I would recommend the game if you're looking for an unusual and wacky DS game that contains a crazy but lovable community fanbase.
'Phoenix Wright: Ace Attorney' is an adventure game released in 2006 in Europe for the Nintendo DS. Here, players take the role of the titular character- a rookie defence lawyer- as he must defend his clients in court who are charged of murder from iron-fisted prosecutors and overwhelming evidence against them. It is a favourite game of mine which, along with its sequels, I'd like to play over again despite knowing how each case goes, because of the story that links the cases together and finding out how the real murderer committed the crime yourself.
There are two segments to 'Ace Attorney', Trial and Investigation, and in most cases you switch between the two. During Investigation you are gathering evidence and speaking to various people for the upcoming trial. This is done by going from place to place selected from the menu and then speaking to the person in that location specific questions or showing certain items. Furthermore using the touch screen or buttons you scan around the area looking for bits of evidence that the detective team might have missed out (as unbelievable as that sounds it happens every time!). Note that the game won't let you move onto the Trial segments without collecting every piece of evidence or speaking fully to all the people in the areas. You might think the game becomes far too restrictive but I believe this is a good thing because sometimes you need to come back to a witness/defendant and show them something you've picked them up from another area. Therefore to forget revisiting places and jump straight to the trial would make the game unwinnable and pretty unfair, especially as sometimes it isn't clear who you need to speak to next or what to show them to prompt the next scene.
When Phoenix and co. have got sufficient evidence, you proceed directly to the Trial section of the game. Here you cross-examine witnesses' testimonies against your client. If you spot something inconsistent in part of the testimony then you touch the 'Present' button and select a piece of evidence from your inventory, whereupon Phoenix will shout his famous catchphrase "OBJECTION!", and point it out in court. Alternatively, selecting 'Press' on part of the testimony causes Phoenix to shout "Hold it!" and question the witness further as to what they're saying, which might open up other inconsistent claims. Other aspects in the trial gameplay include pointing out inconsistencies in photos (where Phoenix shouts "TAKE THAT!") choosing from a list of theories as to why certain actions regarding the murder are taken. A nifty little feature is that you can shout "OBJECTION!", "TAKE THAT!" or "HOLD IT!" (done for Pressing) into the microphone instead of touching the buttons, which isn't necessary but pretty fun.
However 'Ace Attorney' is a game which involves a lot of problem-solving and 'thinking outside the box', not dumb luck. Phoenix has five lives and presenting an incorrect piece of evidence or making other mistakes will get you penalized by the judge, hence taking off one life. Losing all your lives results in the judge being fed-up with Phoenix's incompetence and declaring the defendant 'Guilty', basically being a Game Over. On the other hand, successfully defeating the real criminal in court nets your defendant a 'Not Guilty' verdict. Sometimes you could be completely lost in what to present or press and getting a 'Guilty' verdict when you're close to completing the case can be frustrating as there is a lot of dialogue in this game and you can't skip it on your first playthrough. You can save throughout, but it is a suspending feature and you have to keep reloading the game from the main menu.
Nevertheless, cracking each case does give you a real sense of satisfaction after putting all the pieces together; after all, we know as much as Phoenix does about the case and this makes us feel we are in the courtroom gallery with him watching each case as it proceeds. Nor is everything revealed in a big rush; cases take place over 2-4 days and you will find and learn a little bit more as the case grows larger.
It's exactly this reason why the plot is so good here too. Phoenix begins the game as pretty weak and incompetent but his skills and confidence grow with each case. He is supported by a colourful cast of characters including his (deceased) mentor Mia Fey, Mia's sister Maya, a trainee medium and all-round happy child, bumbling detective Dick Gumshoe and Miles Edgeworth, a former friend of Phoenix and rival Prosecutor. All the main characters are linked to each other regarding a big scandal that happened many years prior. As a player I was drawn to these characters and wanted to know the reasons as to why they've become as they're are: What was the incident that caused Phoenix to become a defence attorney? Why is Edgeworth such a cruel prosecutor? You'll find many of these questions answered as you play this game. Overall it's a story that can make you jump for joy and cry with laughter.
Equally brilliant is this game's soundtrack. You have many memorable tunes that play during different parts of the trial depending on what's happening, whether it's after winning the case or a new discovery that results in a turn for the worse. A personal favourite of mine is 'Cornered', played when Phoenix is close to cracking the suspected killer or lying witness, because it is so high-tension and reminds you that you're close to bringing the case in your favour. This is very much a soundtrack that is perfectly fitting for this type of game.
Yet the graphics are just ok. Everything is 2D but characters are well-designed and despite limited movements these fits each person's emotions throughout the game. The only time I think it's subpar is the courtroom shot where it shows the gallery audience as brown blobs with basic faces compared to the rest of the drawn characters. Bear in mind that this game was released in Japan in 2001 originally for the Gameboy Advance and has been ported to the DS in this re-release. Furthermore the fifth case is a bonus one added for the DS release which not only makes use of the touchscreen and microphone proper (it is essential in parts of the case but optional for the rest of the game) but also improves graphics slightly and adds some 3D elements too.
'Phoenix Wright: Ace Attorney' is a fantastic game and brings something fresh to the DS market. Many more games like this followed in the DS library and with good reason. It might be too linear and not interactive enough for some people, but if you like a game with a deep story and characters and will make you think I definitely recommend this!
Pheonix Wright: Ace Attorney is part of an interesting game genre - a sort of interactive story more than a 'traditional' game. It's refreshing once in a while to play something a little different and find it to be a lot of fun.
- Story -
You play the role of Phoenix Wright, a newly graduated lawyer who's first case ends up being the murder trial of his best friend.
The story is very anime, with plenty of plot twists and Phoenix finding himself in bizzare situations.
Along the way, you'll meet plenty of memorable characters, each with their unique traits, and the longer you get to know them the more you begin to care about them - which is a great achievement in a game that presents itself with nothing but lightly animated sprites and text.
The story will last you around 10-15 hours, and the DS version has an extra case added since being ported from the GBA.
- Gameplay -
Playing through the game requires nothing other than the stylus. You simply use the touch screen to search crime scenes, questions witnesses and present evidence.
Although it's hard to imagine a game being made from the law profession, the developers have managed to create what is essentially a puzzle adventure game - and it works so simply that the controls don't even need to be thought about, they just work as you would expect them to. This allows anyone to simply jump in and immediately enjoy the story offered to you.
One drawback from this game being a one-way adventure, is that there is very little replay value. Granted, it's nice to go back to pick up on some of the dramatic irony that would have been missed when you didn't know how the cases ended, but other than that there is no reason to go back once you've finished.
- Presentation -
As stated earlier, this game is a port of a GBA game, so the game is presented with 2-D imagery. However, the style of the game is very anime, with characters dominating the screen and the world is filled with colour, having you visiting all sorts of places.
The sound is intentionally retro, going back to Capcoms old 8-bit music style and creating some memorable tunes.
- Verdict -
A nice game to escape from the cliche genres for a few days, but like a book, you likely won't go back to it once you've played it.
Funny, clever, casual. Three words to sum up such a witty and intriguing DS court room adventure brought to you by Capcom. The first game of an ongoing series is based around the life of one such defender Phoenix Wright, his partnership with Maya, and his relAtionships with the various characters around him. What makes a game like this so great? Its story is addictive in the way that will leave you interested enough to keep going back for more. Characters are quirky and very well developed. Everything is so well thought out for such a tidy interactive game.
The puzzles are fun and sometimes thought provoking, cross examinations are phoenix at his best, but the real star of the show is definitely Prosecutor Edgeworth. Interaction is pretty much a mixture of touch and pressing buttons, so its easy enough for anyone of all ages, though I'd say it reaches its target audience quite well.
Not only that, but the satisfaction of hearing "OBJECTION" brings enough to the table.
This game is, without a shadow of a doubt, the best on the DS, and one of my all-time favourite games, right up there with Ocarina of Time. The game focuses on Phoenix Wright, a rookie defence lawyer, and you must help him defend his clients on charges that all end up as (even if they didn't start as) murder. In this slightly in the future setting, the law system is based off the Japanese inquisitive system, whereby the judge determines the outcome of the trial without a jury. This provides a great deal of hilarious courtroom shenanigans, with cries of OBJECTION! flying about the place.
The graphics are great - especially considering they were originally on the GBA - but the sound is even better. It's all glorious 16 bit music, and features one of the best video game songs of all time (Investigation~Cornered). The characters have a good degree of depth, and the plot is amazing - with throwbacks to previous trials as it progresses. The gameplay can be split into two chunks - Investigation and Trial. The investigation section consists of going to different locations, such as the law office, murder scene, and detention centre, and gathering evidence. This can be done by examining the scene, by talking to people, and by presenting them with evidence when they're uncooperative. These serve as interludes between the main meat of the game - the trial.
The trials are fast-paced debates, where the defence (Phoenix) must cross-examine witnesses to find and expose contradictions in their testimony to prove his client's innocence, finding the guilty party in the process (who is invariably one of the witnesses). They do this by pressing the witness on points where they desire further information, and presenting evidence to show a contradiction. Sometimes a rapid fire of points and counterpoints will take place between prosecution and defence, often ending with a need for the player to select and present the correct piece of evidence to prove their point. The DS version allows players to not only press the screen options for pressing (Hold It!) or presenting (Objection! or Take That!), but also to hold down the Y button and yell it into the microphone themselves. There is little as satisfying as cracking a particularly hard case with a loud yell of OBJECTION!!
Phoenix Wright: Ace Attourney is an excellent role playing game for the nintendo DS.
You start out as a rookie defense lawyer Phoenix Wright, your job is play through the many court proceedings in which you attempt to defend the innocent in their battle for justice.
The game makes the most of the dual screen option with the nintendo DS both in and out of the courtroom. In investigation the game allows players to manually examine the areas of interest in the case to gather evidence which will be vital to prove your client's innocence.
The game itself features extremely interesting storylines which keep players engaged at all times, this and the larger than life and very likable characters keep players coming back for more.
What makes Phoenix Wright different from most games is the use of your own personal intellegence to work through each individual case in the hope to prove your client innocent.
This is yet another video game for the Nintendo DS with avoids traditional action & goes down the Role Playing Game Route to create a franchise of courtroom based games. This is one of them.
You take the role of Pheonix Wright. A successful defence attorney. The game begins with a crime happening. This is a text besed game & using the stylus you gather evidence & talk to witnesses.
Once this is done you move onto the trial. Here you have to use Logic & the evidence to prove or disprove what the witnesses are saying. This is lot's of fun & very satisfying when you break a witness & uncover the truth.
The only problem with the game is that it is very linear. Everything has to be done in a particular order. You can't go to trial until the game lets you. This means that if you get stuck, you can't move on until you overcome the problem. There are 4 different cases to try out, but again, you can't access the next one until you have finished the one before.
I would certainly recommend at least renting or trying one of the Attorney games. They are good fun, unusual & satisfying. However, be prepared to get stuck & when you do, you might need the internet to help.
In this game you are Phoenix Knight [ Name your kid that and they better be a good fighter ] a rookie lawyer whose first case is to defend his best mate on a murder charge. The game consists of listening to testimony and objecting, pressing witnesses until they slip up and presenting evidence to tear holes in their testimony.
This game is very linear in its gameplay, i'm not even sure if its possible to lose a case, you do get 5 lives during the trial, make a poor judgement or present the wrong evidence and you lose a life, the only thing is that you should never come close to losing a life, you can always move on to the next level
If there were several outcomes possible in every scenario this would help gameplay but you get the feeling there are not., you just keep plodding on, even if you mess up the game helps you out and prods you into the right direction. This leaves you with no sence of trepidation about your decisions, you know that no matter what you do [ up to a certain point] you will always progress, there's nothing to lose.
taking all that into account it's still an enjoyable game, but could and should have been a lot lot better
I can't say enough good things about this game. I usually rate it in the top 10 games I have ever played.
It marks a triumphant return to the adventure game genre which has lain dormant for all too long, and is as good as the best of them.
In this, the first game of the series, Phoenix Wright has recently begun his career as a defence lawyer, and you must guide him through his first few trials, working both inside the court and investigating crime scences on behalf of your client.
The game is full of hilarious moments, and the cases are cleverly and meticulously planned out to ensure that there are plenty of surprising twists to each story without requiring illogical leaps on the part of the player.
If someone were to dislike this game, it would probably be for it's linearity. You are unlikely to get stuck for long and there is really only one path through the game. Personally I think it is enjoyable enough for this to be unimportant, but others may disagree.
Ace Attorney is one of the most addictive games out there. You play as a lawyer through a series of trials, finding clues or evidence to support your case and then presenting them in court at the right moment for the story to progress.
The gameplay is very linear and you can easily 'cheat' by not losing life because the save option is available anytime. But don't let that put you off - Most of the cases are murder cases and the story line is full of twists. The fun comes from trying to work out which evidence to use next to make the witness crack.
Every character is unique and have a story of their own. As you progress through the series you discover more secrets and an overall story is developing around the main character Phoenix Wright.
You'll get hooked right away from the first trial and be eager for more.
One can easily pass this game without a second glance. Why should they, its a game about lawyers. *yawns*. Stop right there. That's how one misses a great game. I was sceptical at first about this game, but upon picking it up, i was immediately drawn into the franchise and it is absolutely fantastic.
You are Phoenix Wright, a rookie lawyer, who is under the wing of fantastic lawyer Maya, who you are about to meet... but you find out that she has been murdered, and you must find out the truth with your investigative skills!
That is only the first chapter. The gameplay consists of you exploring locations for clues, and gathering these clues allows you to get a big picture in court and prosecute the correct crime commiter, and defend the innocent!
You tap the objects or interesting locations, such as a bookcase or a blood stain, and if it is legitimate, you will keep that in an evidence log, in which it will be brought to court. You are also able to interview witnesses and suspects through a series of four buttons, speaking, examining, and showing them evidence to provoke talking.
The anime makes it graphically amazing, the drawings and illustrations are superb and compliments the storyline in a breathtaking original way. The storyline makes this game, even though there isn't much physical action- it comes in the form of an intriguing and engrossing story.
This game is heavily textbased and there are many challenging moments, but it is very very in depth and intriguing. Whilst there is alot of repetition and reloads of saves, you can't help but want to find the truth and solve the mystery. The text and animations are hilarious and you will get many good laughs.
Don't ignore this brilliant game! and Grab it for around £20 in most stores and online!
Fun! Fun! Fun! The best way to describe this brilliant game.
You are Phoenix Wright, a rookie defence lawyer who must uncover the truth to save the innocent! The idea is simple, yet executed with such a dynamic and fun approach that it makes one consider law school.
With a host of excellent and humourous supporting characters you work your way through the different cases and must investigate crime scenes, collect evidence and question winesses to give you enough ammunition for when you go to court - where you must face the formidable Miles Edgeworth, prosecuter extraordinaire.
This game is both fun and intellegent - if you don't think it through you'll come unstuck! - and the crimes are complex enough to give you a challenge. On more than one occasion I did not think things through properly and paid the price.
Phoenix Wright offers the gamer an encompassing style of play, allowing the gamer the choice of using the DS pen or literally shouting "OBJECTION" at the judge! The menus are excellently formatted for ease of use and gameplay is easy to follow, requiring little tutorial.
Anyone who is sceptical about this game, whether it be that you are worried about not being smart enough, or that you will get bored, let me assure you, this will not happen. While the cases are semi-complex you recieve enough help to solve them, and they are more than exciting enough to keep you occupied for hours.
Phoenix Wright - Ace Attorney is a fantastic interactive game in which you play an Attorney called Phoenix Wright that has just started in the profession. You play through the game taking on different cases and in each case you have to take the person to court and witnesses to be questioned to bring the cases to a close. You do this five times throughout the game and each case is really in-depth and text heavy.
The text heavy game uses both top and bottom screen, the bottom is the usual DS style for you to interact with the game, tapping the screen to move onto the next conversation, or selecting multiple answers or questions you want to ask the suspects. The top screen on the DS is to show you what is going on when sorting through cases and questioning people.
Before you go to the courts to present your case, you have to find evidence that will help you through the case. You first have to go to the place where the crime took place, looking for pieces of evidence, but you can also talk to people that appear, asking them multiple questions to help you find out what happened and whether they are linked to the case or not.
In each case you will be given a witness statement from them, you as Phoenix Wright has to find out whether they are lying to you or not, and if they are lying, what exactly are they lying about and why. You ask the witnesses multiple questions and when you believe that they are lying you either push a hold it button (which I prefer to do) or shout 'hold it!' into the microphone (Public embarrassment stopped me doing this!) You also have to find the contradictions in their stories compared to the evidence that you have uncovered. If you get any of the contradictions wrong you get marked down by the judge, you can only get it wrong five times throughout the case, if you use all these up then you have to start all over again.
My opinion of this game is that you will become hooked to press the witnesses further and always want to ask the right questions in the multiple selection of questions that come up on the screen. I completed this game within a week, just because with every spare hour, I was constantly playing the game. I did get extremely annoyed that it was so text heavy and the conversations that were boring if found myself banging on the lower DS screen to skip through it all. On the other hand, I really did enjoy uncovering the pieces of evidence, but as soon as I uncovered it, the game itself would decide if it was relevant to the case or not, I would have liked the option to keep or discard the evidence on whether I thought it was relevant to the case or not. I could not personally comment on the music as I never have the music on at all in any of the DS games that I play. It is a great game that I did enjoy playing and bought the two games that follows, I would recommend this to anyone that likes a good role-playing mystery case.
You are Phoenix Wright a defence attorney, and you have a series of ever more difficult cases in front of you, and the aim of the game is to manage to complete each case in your favour. This means that you have to go investigating around crime scenes to gain all of the evidence that you need for the court case, and you need to take part in the court cases, giving all the evidence and witnesses at the right time.
Your character Phoenix Wright has only been a lawyer for 3 months, and although he is very bright he is also inexperienced, which means that he often wins his cases by the skin of his teeth. You work with the leader of the homicide squad who is Detective Gumshoe, who is rather hot headed and overzealous, which leads him to make some wrong conclusions and arrests, which your character has to sort out afterwards.
There are 5 main cases, and you go through them in order collecting the evidence and defending them in the courtroom. The judge is the same person in all 5 cases.
Using the DS touch pad you choose which questions to ask the witnesses, and you also choose which bits of evidence you which to examine further to get your clues to the case. You are looking for inconsistencies and things which don't quite add up, but because the game can be so difficult on occasions this leads to a bit of a trial and error approach where you question everything and hope that the judge doesn't throw you out before you find what you are looking for...otherwise you have to start the entire case again, which is highly annoying.
If you want to present evidence to prove that something is incorrect in the prosecutors case then you can either use the touch screen to press 'OBJECTION!' on the screen, or you can yell OBJECTION! down the microphone, which is far more fun and can get you some very wierd looks. You can also yell "Hold it!", "Take that!", or "Gotcha!" at the appropriate times, or of course you can be boring and use the touch screen.
It's a fun game, which is quite a complicated puzzle on occasions, but it has very limited replayability because you know the answers. But if you haven't already played it - try it! It's worth it!
Phoenix Wright, a rookie defence lawyer with the wildest cross-examination skills in town. Take on five intriguing cases to reveal dramatic, stunning, and even comical court proceedings. Use both the dual screen and touch screens to investigate crime scenes, question witnesses and present shocking evidence. In all five cases, players defend clients accused of murder. Courtroom scenes carom at a tennis-match pace as magna-style action slashes back and forth, the prosecution and the witness on the stand. After the prosecutor concludes the interrogation, they'll cross-examine, picking apart the testimonial sentence by sentence, demanding further explanations and slapping down evidence to reveal contradictions. Although the scenes can be intense, they're never entirely serious. The writing is very clever, which is key for such a talky game. Histrionic mangastyle touches like sweat drops the size of bowling balls and bug-eyed double-takes underscore the tomfoolery.