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Pokemon HeartGold is a game about creatures called pocket monsters (Pokemon). The Pokemon series is an all time best selling game for Nintendo of all time and one of the key things you think of when you think of Nintendo. They made a remake of the GameBoy version of Pokemon Gold with updated Pokemon from the new games like Pokemon Pearl and Platinum, starting with the starting Pokemon from Johto and they are Cyndaquil, Chikorita and Totodile.
As you start the game you are greeted by Professor Elm and he asks you your gender and your name. As you go through the game you Pokemon level up as you battle the Johto Pokemon on the quest to get to the gym leaders and fighting your rivals and trainers as you walk through tall grass and mazes. The main legendary Pokemon Ho-Oh as well as the other one Lugia. There all also a few other legendary Pokemon that you catch on your way through the game.
You have a handy little thing called a PokeWalker that makes you more friendly to your pokemon as you walk what is actually a fun way to exercise as you think your helping your pokemon as well.
Pokemon Gold and Silver has celebrated its 10th Anniversary, which means time for a remake. HeartGold and SoulSilver, released earlier this year in the UK are remakes of the classic Gold and Silver games, back at the time when there were only 251 Pokemon and I was a child hypnotised by the phenomenon that was Pokemon.
Few won't know the Pokemon franchise but for those who don't, it is short for 'Pocket Monsters' and the first game was released in 1996. It was an RPG where you play as a Pokemon Trainer, travelling the fictional world and training and capturing Pokemon with the final aim of defeating the Elite Four, the toughest trainers and the final boss, of a sort. Originally 151 Pokemon were created though for Gold and Silver a further hundred were drawn up, no doubt due to the massive success of the first games.
Gold and Silver, and therefore HeartGold and SoulSilver play quite the same as the originals, you play a character who is sent on a journey to collect eight gym badges in order to become a powerful trainer. Throughout the game you battle other trainers, gaining exp. For your Pokemon for them to level up, become more powerful and learn more powerful moves. It makes for great turn based play and the genius of it is how simple the game is to learn, though there truly is a hidden depth if your aim is to battle people over Wi-Fi.
First the positives. The main one being of course that it sticks to what Gold and Silver did, nothing changing much. Gold and Silver were fantastic and the remakes keep what the originals had-great, addictive gameplay with a great structure, allowing you freedom to explore and play the game at your own pace and for the first 30 or so hours, avoiding the need for grinding. More on that later though.
There are new features of course. The handheld Pokemon games have changed very slowly over the last decade meaning not to much has changed; things have just been added and tweaked. And the more important addition no doubt will be Wi-Fi. Like Pokemon Diamond and Pearl you can now trade Pokemon online over a Global Trade station and if you have friends who are also into the game, battle them online. It brings the second generation of Pokemon games to the present and has the potential to offer many more hours of gameplay into a game that isn't exactly short anyway.
The region oh Johto is as fun as it was in the originals with features such as a day and night cycle and Bug Catching Contests held only on certain days (not every day). Even with the handheld graphics as they are it gives a certain life to the environment, helped of course by the brilliant music that is always in the Pokemon games which creates a wonderful atmosphere.
It is the criticism that is more fun to speak about though, and perhaps more important. First, and briefly, some of the extras in the game haven't worked so well. The Pokeathlon contains several sports in the form of mini games for you to potter about with in your free time though it's a drag and not hugely interesting.
The GTS mentioned briefly already is fantastic, though that too has its draw backs. The developers thought it fun to limit how many of the Pokemon you can see when trading (3, 5 or 7). Pokemon is one of the more successful games ever, second only behind Mario in terms of games sold (over 200 million units sold) which makes limiting trades both frustrating and pointless. The Trade System is also plagued with ridiculous trade offers also as Pokemon so hard to obtain are asked for frequently, and only being able to trade for Pokemon you have already seen limits the system further.
A side aim of the game (all of main handheld games) has been to fill your 'Pokedex', which means seeing all Pokemon available and filling it. 'Event Pokemon' are Pokemon not available in the game, Pokemon only available by going to special events (few of which come to Europe). I'd say there is a certain age range that would go to events like that, of which the age range is well below my age, and because of these event Pokemon it brings a dampener on trying to complete the Pokedex. I'd say it is akin to doing a jigsaw with the knowledge that a couple of pieces are missing-it really dampens your enthusiasm. And that is a great shame because it adds several hours of gameplay to the game and would certainly keep people playing even longer considering this generation of gamers seems filled with achievement and trophy whores, where completing a game 100% seems to be the aim.
The bigger problem however is one that seems to happen half way through the game. As with Gold and Silver when you have downed the eight gym leaders and defeated the Elite four, the game is not over. You are then sent over to the region that appeared in the first games (Kanto) to collect badges there. However, like gold and Silver, it feels very half done. For the first 30 or so hours as you are playing through the region of Johto, the story and gameplay has a tight structure, an invisible guide pushing you from place to place. You always know where you are heading and what you are doing. And then you are shoved into the region of Kanto and all the tight structure dissipates. I can't say it's not fun, it certainly adds a lot more gameplay hours to the game though a tighter structure for the second half of the game would not go amiss.
The problem is that though the trainers you battle in the Kanto region are of the appropriate level, wild Pokemon are not. As with most games that require experience to level up, a higher level battling a lower level becomes pointless and because of that instead of the pacing of the game originally, where due to trainers and wild Pokemon journeys between towns and cities is quite slow, in the latter half of the game you seem to zip from place to place in an effort to complete the game as fast as possible.
Then there comes the problem of grinding. The aim of the game from Kanto onwards is to collect the gym badges there and defeat a harder Elite Four once more. However, it becomes a huge grind as the Pokemon you train through all the gyms don't match the levels you must verse in the Elite four, a problem made worse by the lack of high level wild Pokemon. So it becomes a 10 level grind and that is where the game truly starts to suffer.
The developers have tried to make it seem less so it would seem, by adding the legendary (one of a kind) Pokemon to obtain and that does fill some hours, but it still feels like the concluding half of the game is a mix between sandbox exploration and grinding.
What you get truly is an advanced version of the Gold and Silver games with a little addition here, a little addition there. Because the Pokemon series of games on the handheld consoles hasn't changed much over the years you pretty much know what you are getting yourself into-and that is a good game. But it certainly is not without its problems, something you would hope could have been improved upon in the remake.
Perhaps another problem with this game is that the Pokemon series hasn't changed over the last decade. The games are good, sure, but it's hard to feel nostalgia (which admittedly makes games seem better and covers up a lot of the weaknesses) for the game when the gameplay was so similar in Pokemon emerald in 2005 and Pokemon diamond in 2007. Vast changes aren't necessarily necessary though a couple of larger changes to keep the series fresh might help.
Pokemon HeartGold and SoulSilver are available for £30 on Amazon and can be bought in GAME and Gamestation for around £35 new. The only differences between the games are a couple of exclusive Pokemon to each and different times at which you catch the Pokemon on the front cover, Lugia and Ho-oh, meaning this review will also be fine for SoulSilver.
My little brother got bought this game as a birthday present and he just adored it! The game is currently selling in game at £32.99 which is a little pricy for a DS game but i think that it is well worth it. The game can connect to other wireless DS systems to battle trade and you can play together.
The game can be used on either normal DS', DS lite and DSi which pretty much have the same features but also with tiny little things that make a little bit of difference like in the DSi the camera.
With the game you get 24months warranty which means that if there is a fault with the game you can change and replace the game you have bought for no price if the place you bought it from finds that it is a factory fault.
Pokemon are creatures from Kanto and johto which are the fictional worlds of the game. Pokemon are physically alike to animals which compares to animal games helping children to asscociate and generalise with animals.
The game offers a wide selection of Pokemon which you have to collect and trade throughout the game to fill up Your Johto Pokedex by the end of the game. You have to become the best trainer which means that you have to beat the Gym leader and become the best.
Also you have to try and get legendary pokemon which means that they are really strong and are really rare.
You have to try and get your Pokemon to the top level which is between 1-100 and the main Pokemonof the game is called Ho-Oh.
You get a selection between three starter Pokemon. You can choose what your charachter is called, it can be a boy or a girl also you can name your rival which is good for slating down your enemy.
The main bady's in the game are as always if you know Pokemon "Team Rocket"
I would rate the game 4/5 Dooyoo stars because I think the game is too short.
The game is suitable for children that are over 3 years old. The only differences between Heartgold and Soul silver is that each of the games have some Pokemon that the other does not.
The game is fun and enjoyable, I don't wan't to spoil it too much for anyone willing to buy the game But the ending is a bit of a let down.
Hope this review has been useful to anyone willing to buy a game.
The games graphics are very good and are very clear with easy to read text and good sound qualitys.
The return to Johto was a much anticipated effort by Nintendo, well deserving of praise.
You'll reminisce while also experiencing surprising changes and enhanced graphics that bring the world of Pokemon to life.
During gameplay you encounter a programmer's sprite who tells you "We are remaking an old game, but this is quite a challenge. Old fans would not want us to mess with their good memories...but there is no point in just redoing the same thing, right? We are working toward something that brings back memories, yet is also completely new!"
Remember way back in Yellow where Pikachu followed you around and had moods that changed based on its mood, what you feed it or where you are? That's back but now ANY Pokemon in your 1st party position will follow you around outside of battle. Speaking to them shows their mood and sometimes they'll even find useful items.
While the basic skeleton of the game is the same, things like traps, puzzles and even gyms have been redesigned to provide a refreshing challenge.
The evil crime syndicate, Team Rocket, returns like in the original games with a bold plan to gain control of everything in their attempt to stir the former Boss, Giovanni, out of his self proclaimed exile.
Returning features include the Vs Recorder where you can save and share battle videos via Wi-Fi, the radio channels, phone, contests, advanced breeding, planting berries, daily events, etc.
New features include the Pokewalker and Pokeathlon. The Pokewalker is a device which allows you to transfer 1 Pokemon into it and as you walk, it gains experience. You accumulate watts which can be used to activate features like a dowsing machine to find items and also to encounter wild Pokemon which can be captured and sent back to the game. With Wi-Fi events, you can download new areas like the Yellow Forest where you may encounter rare Pikachu with special moves like Fly or Surf. In the Pokeathlon, you participate in various events like obstacle courses and guide your Pokemon with quick strokes or taps of the stylus. Each Pokemon has performance rankings, but using acorns you can make special juices to enhance their Pokeathlon stats similar to Pokeblocks and Pokemon Contests.
Just like in the original GSC games from GB, you can collect 16 badges between Johto and Kanto as opposed to just 8 in all other Pokemon games.
Online play is as exciting as ever. You can play mini-games, voice chat, battle, trade or text chat with pre-approved responses. Unfortunately, the Global Trade Station which allows players all over the world to trade with each other is overloaded with illegitimate Pokemon made with popular cheating devices like Action Replay. Hacked Pokemon can get players disqualified from tournaments and some in-game features can prevent their use (like in Pokemon Battle Revolution) for Wii. There's a lot of dishonesty that comes with random online play which is why you should primarily exchange friend codes with people you know personally.
The game is compatible with Diamond, Pearl, Platinum, Battle Revolution, and the Ranger games as well as Ruby, Sapphire, Emerald, LeafGreen, & FireRed for migration purposes. Unlike the other DS games, migration is now unlimited.
Before, you could only transfer over 6 monsters per day. Now you can send 6 over as many times as you'd like in a day.
Special Pokemon like the Spiky Eared Pichu cannot be traded outside of SoulSilver or HeartGold.
You can capture a massive amount of Pokemon in this game. Legends like Mewtwo, Dialga, Palkia, Groudon, & Kyogre can be encountered via Wi-Fi gifts which, when traded into HG or SS, unlock special paths and events.
All in all, there's so much to do in this game, you'll keep coming back for more. With the 5th generation months away for a Japanese release, it'll probably come to the US and UK late in 2011. They'll be compatible with these games. You won't have to worry about that awkward situation when the 3rd generation came out and had zero compatibility with the older games. Of course, they'll probably introduce so many new elements, your strong Pokemon now may not be as effective
in the 5th gen! Good luck! Oh and if you're interested in learning more about Pokémon Black and White, go to http://www.pokemon-sp.jp/top.html
A remake on the nearly ten year old Pokemon Gold, HeartGold takes you back to second gen Pokemon to revisit Kanto in new glory. HeartGold takes everything that was good about Gold and makes it even better, with new up to date graphics that easily overshadow many existing games on ds and support for all 491 Pokemon this is a must have game.
This game introduces one of the freshest ideas to grace the series with the ingenius Pokewalker, a device that uses your real life steps to capture Pokemon and find items hat are hard to find on the game, trust me you won't leave you house without it.
With enough action and adventure for countless hours of fun and a whopping 16 gym badges to earn this gae really is the difinitive Pokemon game and a must have addition to the collection for any fan of the series.