“ Genre: Role-Playing / Rating: E - (Everyone) / Published by: Nintendo „
What if you woke up one morning and you had turned into a Pokémon well in this new style Pokémon game that what happened but why did this happen well lest have a look at that in the story
When you first start up the game you will have to answer some questions about yourself this will pick which Pokémon you can become there are only a few and then after answering the questions the game will say you are this Pokémon and what do you want your Pokémon partner to be and you pick that Pokémon and your adventure starts you wake up with your partner Pokémon finding you and gets you up, you go back to a home he takes you too and asks you if you want to make a rescue team where you go out to different dungeons and help Pokémon in need you say yes but only because it turns out you where human and are now a Pokémon and want to try and find out what is going on and which the help of your partner you might be able to do this, so you have to help different Pokémon and go on your journey to find out the truth about what is really going on
* A lot of dungeons there are a lot of dungeons within the game which is nice and they include a lot of different Pokémon so you can battle against all the different
* All dungons the same, even though there are a lot of different dungeons and different Pokémon in each the biggest problem is that they are all the same yes the layout might be different but they are still the same and it gets a bit boring after a while
* Takes it time, they are a lot of time where you will have to do loads of normal boring mission before the main story starts back up again and this just get boring and uninteresting after a while and you just want top shut off the game because you have already done loads of normal questions and the main story quests have not come back into play yet
* Very long drawn out scenes, they are some scene in the game that are just so annoying because you might have to watch the every single day within the game and it just annoys you the biggest one in my opinion was every day when you wake up and go outside there is a bird that come drops off some letter in you mail box then fly's away and this happens every day and is just so annoying with how long it takes, I mean it only takes about maybe 2 or 3 seconds but what you have had to watch it every single time and you just want to get on with the story to finish the game it just leave you screaming at the game.
Overall the is a ok game but only think about getting it if you are a hardcore Pokémon fan and want to play all the games but if you do not you are not missing anything it is not the best Pokémon game out there but not the worse, but if you have not played a Pokémon game and think this might be the one to get you started you are so wrong, dodge this one.
When we first got this game for my brother (he was about 8 at the time) I remember thinking it probably wouldn't amount to much in replay-ability. As it turns out, I was wrong; my brother still plays it to this day, had pokemon in it up to level 100 (ultimate level as he calls it) and is still enjoying undertaking missions. Especially the chance to get at the legendary pokemon. The quiz feature at the start is a nice addition, though it is fairly easy to throw the results in favour of one pokemon or another. Personally, I found the movement a little clunky and the novelty wore off pretty quickly; I'm putting this down to my own age though. Overall its a good little game, and well worth a look if you have young children up to about the age of ten, any older than that and it won't last very long.
My husband bought me a Nintendo DS lite for my birthday, very kind of him, I think it is to keep me busy so I don't notice the football is on! I do love the DS, my only problem being the expense of the games, normally £25 - £30 for the new releases. When browsing in Woolworths on the weekend, I found Pokemon Mystery Dungeon, Blue rescue team, which had been reduced to £14.00. I've always loved pokemon so I quickly snapped it up.
Once home, I quickly skipped over the booklet (I'm always too impatient to read properly) and started up the game. To my suprise, you have to fill out a little multiple choice personality quiz to begin. This decides what your nature is and therefore which pokemon you will be. Your gender also plays a part, as some pokemon are only either male or female. I turned out to be Bulbasoar and was prompted to enter a name. You then get to decide who is going to be your partner from a choice of ten pokemon. I chose Pikachu because he has always been my favourite! There you go, now your rescue team has started, it's time to get some practice in. From here the story is structured and you follow directions. Firstly, it is important to point out that you are not really a pokemon at all! You are in fact human and have suddenly woke up to find you are a pokemon. Sometimes as you awaken, a strange dream will stirr, but you can never quite remember what has happened. Hmm... Anyway, you are shown your home and your mailbox which is just out the front. You need to check this often for pokemon news and rescue requests. When you enter your home, you willbe asked if you want to save your adventure.
You are then shown the town with it's helpful bank, storage facility, shop and friends advice centre and then on to the post office. This is where your adventure really starts. As you are a new team and no one has heard of you yet, you can find and choose missions from the notice board. Once jobs have been chosen, you need to accept them before venturing on your mission, otherwise you end up running around in circles looking for a pokemon in distress which isn't there! When your mission has been accepted, you run in the general direction of the dungeons and a helpful little screen pops up with an open envelope showing which area you need to choose. The list of areas will grow with other missions you are chosen for, these are rescues where a pokemon comes directly to you for help and these will be shown on your jobs list by an exclamation mark. For every successful mission, you will receive rescue team points which boost your ranking and also a gift. This may be money or helpful items such as max elixer which are useful to keep your pokemon in tip top shape when fighting the enemy. Also, when venturing around the dungeons, look out for these helpful items, but make sure you take the trip into town often to deposit these into storage as your toolbox space is limited and if you are defeated in a dungeon, you will loose all the money and items you are carrying. Apples are important as your pokemon will become hungry with all this fighting and will faint if unfed. These are also useful to store, as some battles will be more difficult than others and require more strength and energy.
As with the usual pokemon games, you will level up as you defeat your foes, this becoming increasingly more difficult the higher level you are. In most pokemon games you can see your level status slowly growing and see how many points you need to the next level, although this unfortunately is not available in this game. Your status bar which is shown in the top screen as you play shows how much energy you have left and this lowers when you are attacked but can quickly go back up when moving around. The status of the other pokemon in your team in shown aswell. The more successful you are, the more difficult the rescue missions become, even saving other rescue teams! As a result you will have to be more careful what items you save to take into battle and what level you are to survive.
Searching the post office notice board and completing missions is a great way of finding useful items, gaining rescue points and leveling up while waiting for these bigger missions, but also if you take a right at the roundabout in town, you will find Makuhita Dojo, with different mazes with certain types of pokemon i.e. water maze only contains water type pokemon. There are no items to collect in these training mazes, but it is useful to try yourself out against the different pokemon types and find your weaknesses.
Some pokemon you help and some you fight, will be so impressed, they will want to join your team. You can decide if you want them or not and give them nicknames. It's good to take them with you on easier missions to level them up. All your friends stay in their own areas and you need to buy these areas from the wigglytuff club in town for certain types of pokemon to be your friends and join your team. (although a couple af areas are given to you at the beginning.)
I bet you want to know the secret? Why your human has turned into a pokemon? Well, I can't tell you, not only would it spoil the game, but I don't know yet because I haven't finished!
Well, I could write a lot more, but this review is already too long, so I conclude: It isn't as good as the usual Pokemon games, I always have a great satisfaction when capturing a new pokemon and adding it to the pokedex and obviously you don't get that with this game. Also, there is a lot of fighting to do in the dungeons, which can be really repetative. I feel it is a game which you will play for a few days, put down for few for a rest and pick up again as you want to win the next mission and find out what is going on. Personally I found it easier to use the normal controls rather than the stylus, which doesn't worry me, but I know a lot of people find this dissapointing. I don't know why, the controls are included on the DS for a reason! Enjoy.
This game from the pokémon series does not take the usual look at the cute pocket monsters franchise that started in Japan.
This time you get to be a pokémon, you started as a human who has lost their memory and is somehow now a pokémon, their world is in chaos, lots of natural disasters are occuring, and many pokémon are creating their own rescue teams and work to save other pokémon in need of help.
Early on you encounter your parter, you get to pick it, but your pokemon is based on a series of questions, you play through the story which can be challanging at times and lead you to just throw the game down in frustration, it takes the mystery dungeon platform made by Chunsoft and applies it to the pokémon genre. You create your own rescue team, and as that suggest you have to rescue pokemon, you take on rescue missions and rescue them, some are mandatory to the storyline, some are optional, you can recruit new members you defeat along the way, (as long as you have the right "friend area") to boost your team. It is not as most pokémon games are and if you go and buy it looking for this, you will be dissapointed. There is a lot of gameplay in the game but it can often be repetetive and confusing.
I would not reccomend buying this game, but saying this i do play on it sometimes and it is an interesting sidestep on the series. It has a limited multiplayer feature, where someone can bail you out if you die in a dungeon but generally it is a single player game. If it is on offer, or discounted and you have money to spend it will be fun and challenging for a while, but it does get boring to some quickly.
Not created by the normal pokémon game makers, not taking the usual format, more of a semi-turn based format, and a let down to many. But it's not too bad.
Nobody can deny the universal appeal and popularity of the Pokemon series of video games. While there have been a few bad eggs among the lot (Ruby and Sapphire immediately come to mind), there have also been a number of incredible games -- Gold Version was my favorite game for the GameBoy Color. But unfortunately, with a great series comes a lot of little spinoff games. And when the series it dealt with by a company other than the original developer, the results can be disastrous. Case in point: Pokemon Mystery Dungeon: Blue Rescue Team for the Nintendo DS.
I'm a self-proclaimed Pokemon fan, so I had no qualms about picking up this title shortly after it was released. I was hungry for a fun new DS game, plus recent announcements regarding Pokemon Diamond and Pearl left me wanting a Pokemon game. So, I took the plunge, scrounged up forty bucks, and picked up Pokemon Mystery Dungeon next time I stopped by at FYE.
And man, was I disappointed. The game was actually relatively fun at first -- "at first" being categorized as "for the first twenty minutes". Strangely enough for a Pokemon game, the best part of this game is its premise and plot. You, the main character, wake up one day only to find out that you're a Pokemon -- this is where the whole "mystery" part of the game comes from. The process by which you're cast as a Pokemon is also pretty cool, as your forced to answer a number of questions to determine your personality, and a Pokemon is selected with the same or similar personality.
The game unfolds, essentially, in a convoluted attempt to find out exactly what happened to you. You meet up with another Pokemon (you get to decide what Pokemon it is) and decide to start up a Rescue Team. These teams are groups of Pokemon that have banded together to help others in trouble, a need provided by the fact that a number of natural disasters have been occurring recently.
It's weird, really, because the main plot arc has nothing to do with the gameplay premise. That is to say, the Rescue Team doesn't have anything to do with the real intrigue of the game. That said, though, the story is pretty well-told, and the characters (Pokemon!) are well-developed, if only one-dimensionally. Still, the storytelling is surprisingly good for a Pokemon game, which is a nice little surprise.
Another surprise came in the way of the gameplay, but it wasn't a good surprise. I was expecting something relatively fun, perhaps not incredibly deep, but at least as addictive as the regular Pokemon games. I was disappointed, though, and in a very big way. To begin with, the whole gameplay premise of the game is absolutely pathetic. The idea is that you, as a Rescue Team, accept missions from other fellow Pokemon. You'll go to the dungeon specified in their help request, then complete the quest.
The first problem that the game has is that the quality of the missions themselves is very poor. There's no variety whatsoever -- the majority of mission objectives pretty much are "rescue my friend", "take me to see such and such", or "get this item for me". The missions, no matter how they're disguised, are pretty much the same: they all just involve trudging through dungeons trying to get to the designated floor where you can complete the level. And even more pitifully, that last mentioned type of mission type doesn't even require you to go to a dungeon; as long as you have the requested item, or even if you just go buy it at the store (more on that later), the quest can be completed.
The dungeons are actually kind of interesting and deserve a bit more discussion. See, what keeps Pokemon Mystery Dungeon from boring players out of their minds (or does it?) is the fact that every time you play a dungeon, it changes. The dungeon floors are randomly generated each and every time you enter them, ensuring that you never play the same way twice.
The battle system, however, is where this game really meets its maker. Of course, Pokemon games have always thrived off a good bit of repetition; battling wild Pokemon to gain levels, battling trainers, and the like. However, never has repetition been defined quite so exhaustively as it has been in Pokemon Mystery Dungeon. If you can tap the A button, you will do well in this game -- oh, and you also need to have mastered the complex intricacies of the D-pad, as well.
See, attacking is a simple matter of pressing A -- this initiates a basic attack, dealing a decent amount of damage. The battles take place in a weird sort of real-time/turn based hybrid. You can move freely, but in between the time that you move, opponents in the dungeons move as well. When you actually engage in a fight, the turn-based aspect of the system becomes much more pronounced, because you can only perform an action when it's your turn.
Simply hitting the A button is enough to do plenty of damage for a standard attack, and then your partner moves. What's wrong with this? Well, the whole meat of the game, battling, is simplified to hitting the A button. I don't care if you're catering to casual gamers: this sort of laziness is absolutely inexcusable. Yes, there is a standard moveset for each Pokemon, but you've got to navigate a number of menus just to get to it. Plus, there's no sort of hotkey system that would allow you to, say, assign a specific attack to a certain button.
There are some other aspects to the gameplay mechanic, but to be honest, they just don't matter. The battle system is so terrible that the pure boredom and monotony that it features will completely overshadow all other aspects of this game. There is a party-building mechanic present in the game; sometimes after you defeat an opponent, he'll want to join your party. If you consent, he'll be available to take with you on subsequent missions. It's a handy sort of feature, especially as the game gets a bit more difficult.
There's also a little Pokemon town that's the hub of your life as a Pokemon. This is the place where you accept missions, interact with other Pokemon, and perform a variety of other mundane tasks. There's a bank for you to store all your Poke (currency of the Pokemon world), which is important because if you lose a mission, all your cash on hand will disappear, an item store to stock up on stuff for your missions, and a little item storage area, where you can store items that you don't think you'll immediately need. It's all pretty standard and all fairly forgettable -- there's only enough in that "town" to make sure that you can scrape by in the game.
In addition, there's also a Move Linker in the town. This Pokemon will link two moves for you for yourself, your partner, or anybody in your party. Linking moves involves connecting two moves so that when you use one, you use both. While it may seem kind of lame or useless, it actually implements a bit of strategy. A good idea is to combine a defense lowering move with a strong offensive one, to serve as a knock-out blow to any foes. It's fun experimenting with this linking idea, and it's a fun way to imbue the game with a bit of strategy.
The game does have a surprising difficulty level, but it's not the type that's good. A lot of games are tough just because they're...well, though. Not the case with Pokemon Mystery Dungeon, though. Instead, this game is tough because it's kind of cheap. Defeating an Pokemon is pathetically easy; as I already mentioned, this involves simply tapping the A button a few times in a row. So, to make the game tough, the developers just cram more enemies into the dungeons. Being overwhelmed by Pokemon and then losing and having to start all over again is immensely annoying, and it kind of feels like the game is cheating. It's really annoying, and will likely just cause you to leave the game once you get far enough into the game.
In terms of both graphics and sound, Pokemon Mystery Dungeon fails miserably. This is essentially a GameBoy Advance game pretending to be a DS game, and it does a poor job of disguising itself. The graphics are absolutely horrendous; they look like early-GBA era visuals. It's absolutely inappropriate, after seeing how graphically powerful the DS really is, to have graphics this poor for a DS game. The music, also is poorly done. The tunes themselves are repetitive, boring, and forgettable, and the audio quality is terrible.
One surprisingly unique aspect of Pokemon Mystery Dungeon is the Friend Mail system. If you fail in a dungeon, you'll have to start over. However, if you're too far into a dungeon or you just don't want to have to go through this hassle, you can take the Friend Mail code, given to you by the game, and give it to somebody else. That person can then enter the code in their game and come to your dungeon. If they succeed in reaching you without dying, then you'll be revived and able to continue through the dungeon. It takes the place of multiplayer, but it's a very cool way to interact with other gamers without even needing WiFi play.
Overall, while it does have some decent aspects to it, Pokemon Mystery Dungeon just fails to impress. It seems to start out strong, with a well-done plot. However, as you play the game more and begin to perceive the incredibly repetitive nature of the game, it'll quickly get on your nerves. There's plenty of game time potential here, but I'd bet money that you'll quickly become too bored with this title to want to play it for very long. It's unimpressive in terms of presentation, and is overall a big disappointment. Perhaps if you're purchasing for a young child who doesn't have good motor skills, then the simplicity of this title would be good. Otherwise, though, there are plenty of better RPGs or strategy titles for you to play.
also on gamefaqs
This game has been accused of cashing in on the pokemon franchise by merely being a rehash of every other mystery dungeon title, but with pokemon characters inserted. But while the gameplay isn't groundbreaking, the turn based element can be quite attractive for the strategists out there, and it is a cute romp with an adorable, engaging, pokemon themed plot, particularly appealing to kids.
Touring the randomly generated dungeons can get tedious after a while, as can reptitive jobs like collecting items to feed to pokemon, but all in all it kept my interest until the end of the story. After that, of courtse, for die-hard fans, there's side-missions and plots where you can evolve your collected pokemon, and unlock new areas, so it's good value.
The graphics are surprisingly pretty, and I think the game has been unfairly attacked. It's not pokemon as you know it, but the mystery dungeon system can be cool too.
When I first bought this game, I thought 'Wow, new Pokemon game, it must be awesome!' Then I played on it. I would say this is one of the most awful games I have ever been on. It's monotonous, same all the way through, has no plot basically. It follows the story of squirtle and pikachu - you are the lead pokemon, and you can have a rescue group of up to 3 other pokemon whom you meet and rescue from other missions. The basic idea of the game is you have a team, you walk through dungeons collecting items and getting attacked by enemies, you rescue pokemon and the normal world is only there for you to shop and save your game. Pretty much a totally pointless game unless you are a hardcore pokemon fan. I don't recommend you buy this game, its a piece of useless, expensive and badly planned out rubbish.
What if you woke up one day, and you were a Pokémon? What if all of the sudden you find yourself in a NEW world, where you can speak and interact with other Pokémon? The adventure begins when you and your partner Pokémon set out on rescue missions in a world ravaged by natural disasters. But what is your true purpose and destiny in this Pokémon world? That's the REAL mystery ?