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Mario 64 was a revelation when it was first released on the Nintendo 64 back in 1996. It set the standard for 3D platform gaming and really raised the bar for 3rd person controlled platform games. So much work must've gone into this product because even though it was such an early release, no other similar titles really came close to releasing a product as fun as this. It perhaps makes sense then, to repackage such a successful and fun game to the DS then, and it has to be said that the transition has been a good one on the whole. The game is arranged in two parts, with a 'safe' area - Peach's castle - which acts as a wormhole to many other different levels. Each level can be accessed via jumping into various paintings around the castle. The content has been stretched out by having a number of different goals per level, something we have seen in subsequent 3D mario games since. There are a few improvements in this game, such as the ability to change characters ( there are 4 playable characters in all), slightly sharper textures and a bunch of fun minigames. The minigames are mostly good fun and are nicely varied. Each will require use of the touch screen in some way and feels a bit more like a way to show-case the touch screen tech, but they fulfill a purpose and everyone will find some fun to be had with them, be it flinging mario into the air repeatedly, spotting the odd one out or rolling a snowball down a big icy hill. The only real complaint I have about this game is in the controls. Mario 64 on the N64 required the user to use the analogue stick to control mario, something that made the transition into the 3rd dimension a lot easier as you had extra fidelity over the control. With the lack of analogue sticks on the DS, Nintendo have attempted to re-create this by using a touch-screen joystick and a shoulder button to jump, but I and most users find this very hard to use and revert back to using the d-pad, which obviously restricts your movement somewhat. This is a great game for those after Nostalgia or those after a reasonably challenging 3d platform game with some excellent and well thought-out level design.
Super Mario 64 DS is a very fun game whether you're young, old, or very old! It takes the original game and revamps it, taking the fun original game and bringing it back and making it portable as well as adding addicting mini games. I originally got this game back in 2008, but I can say that it still holds up nicely as I have memories of playing with my cousins in multiplayer minigames. I really love this part of the game, it definitely matches up with quality of the main story. But anyway, The main part of the game, the Super Mario 64 part is basically the old N64 game except brought to the DS. There are only a few differences, but they're so subtle you'll feel like you'll playing it on your N64 again. As far as the actual game itself, you mostly play as mario in a 3rd person perspective trying to save princess peach. You pick up various hats, abilities and get stars. Each painting you find, is usually a level (with exceptions) and you jump in it to go to it. Inside each level are roughly 7 missions with boss fights everynow and then. It's basically the same plot to every mario game there's every been in a sense. ;-D I would say there's at least a solid 10 hours of gameplay in this game. You'll love to hear Mario go "yah" "yahoooooo" or explore the various landscapes and new enemies to fight. Plus, those very fun minigames. It almost is like Mario Party, and your friends don't even have to own the game to play it with you. (They of course have to own a DS though.) One of them that is my favorite, for example, is one like Othello (the board game), except with up to four people! It's also fun whether and playing with yourself, or two or more people, for sure! The only thing is, if you beat the main story and want to replay it, it tends to get very boring, or at least that's what I thought. It may be a good idea to rent this game for a week or so, or buy it, then sell it. I recommend this to anyone who's looking to expand their collection of DS games, or people who just love mario. It's certainly still a great game as it was when it first came out on the N64. As I said, it's great for all ages, and is tons of fun.
You may have read my review of the original Super Mario 64 on the N64 system (i write a lot of N64 reviews). I had nothing but praises to sing about the it, and this game is no different. Firstly we'll start off with the bad points of the game. The multiplayer is fairly rubbish, obviously due to the complexity of the game a multiplayer story mode probably wasn't possible on the DS, so instead they had to put in minigames, and as we know, most games with minigames, bar a few which are designed for them, (Mario Party) tend to be fairly boring and wear thin quickly. I haven't really spent much time on the multiplayer side of things, i spent nearly all my time playing the story. Thats about it for the bad points that i've found. Onto the good points. The game is essentially the same as its original, which is great, the game pretty much discards the use of touch controls, so it feels all the more like the N64 version, where you use buttons to do things, and not fancy motions with your stylus. And could you believe it? The game is actually bigger than its predecessor on the N64, the DS version has 7 stars per level, instead of the original 6 stars, and features more levels on top of that. The paintings on the wall are present on the N64 version, but they don't do anything, on the DS however, some of the paintings on the N64 version that were just paintings, are now levels. The levels are exactly the same as the N64 version (as far as i've seen anyway) so if you've played the old game, you'll probably know the first 6 stars by heart and won't have too much trouble advancing through the game, until you reach one of the new levels. I personally was quite amazed that the DS could hold all of this data of an N64 game and still expand on it with a multiplayer mode and extra levels. I feel this is a remarkable game and anyone who likes Mario should pick it up. It's not very expensive anymore, so you could probably pick a secondhand copy up from Amazon or eBay for a fairly decent price.
When Nintendo introduced the DS in 2004 it rolled out a range of launch titles that covered different areas of the system's capabilities. While a lot of DS titles in those early months showcases the wonderful uses of for the touch screen in puzzle or platform games, Super Mario 64 seems to have been intended as a showcase title, covering all of their bases and really showing the full range of possibilities with the DS. While it's something of a gamble, Super Mario 64 couldn't be a more appropriate choice considering its heritage. Originally a launch title for the Nintendo 64, then as now it was constructed from the ground up to introduce gamers to a totally new style of gameplay. Super Mario 64 was the game that taught a generation how to use an analogue stick, control an in game camera and think in a third dimension. It carried a lot of weight on its shoulders as the first fully 3D platform game and rose to the challenge superbly by putting an unimaginable amount of time and effort into every part of the game. While times have moved on and the original game has dated somewhat, it remains the most successful coming together of gameplay and level design. The game finds Mario arriving at Princess Toadstool's castle after receiving an invitation to tea. Not long after he reaches the castle he discovers all is not well. The princess is missing and the castle has been locked off, the doors sealed by magic. Stepping through the only available door, Mario discovers a series a different worlds hidden in the castle's paintings and begins recovering the castle's power stars. As Mario recovers more stars, more areas of the castle become available and the mystery of Princess Toadstool's disappearance slowly unfurls. If I were to use a single word to describe Super Mario 64 it would be "huge." There are about fifteen worlds in the game and most have around seven power stars to recover. This is pretty impressive on its own but is even more amazing when you consider that the castle containing the fifteen courses is huge in itself. Exploring the castle and finding all the different paintings, hidden rooms and secret nooks will carry on for long after you've worked through the main plot and there is always more to discover. Few games have matched this level of depth and fewer still have combined all these elements into a thematically consistent, coherent adventure. Released nearly ten years later, Mario 64 is again demonstrating new tricks to gamers. Firstly, Nintendo has taken the excellent decision of using a well known Nintendo 64 title to show of their new handheld's power. Gamers familiar with the original will be sold on the console immediately. Where the original title was impressive in 1996, today it's clear how primitive this era was. Textures in the game are very simplistic, flat and simple colours keep the style consistent but don't impress too much. On the DS they've bumped the texture quality to a level beyond anything seen in the N64 days, everything's a bit more alive. Character models also seem to be sporting a few more polygons, less pointy edges are lurking around and the whole game looks like it's had a good polish. It's a nice touch and keeps things looking modern. Super Mario 64 DS also makes a lot of interesting use of the touch screen. A map is displayed at all times that helps keep track of exploration a little, it does make the game a little easier as it displays collectables such as power stars. The dynamic of the game is altered here and it doesn't through you into the deep end quite so much as the original did but it's not too bad a change. The touch screen is also used for character control. While it is possible to use the D-Pad if you choose, Mario 64 was developed with analogue controls in mind. This means that without full 360 degree control it's just too awkward to play. However the touchscreen is fiddly and brings it's own issues, while running in a relatively straight line is easier than ever, the touchscreen really isn't responsive enough to pull off the many tricks the game is famous for. Getting Mario to flip-jump is hell. Nintendo have also taken the opportunity to update the actual game somewhat. This time around the game has four players; Mario, Luigi, Wario and Yoshi. All but Yoshi spend the first few levels of the game hidden behind locked doors and must be rescued. It's an interesting enough addition but actually makes for something a complicated start to the game and could put off new players. A better addition is new areas to the castle including some new levels and new hidden stars. The castle is also now populate with rabbits that each unlock a selection of minigames when caught. Super Mario 64 DS is an odd final product. The new version sees you working through nearly twenty power stars before playing Mario, adds whole new styles of gameplay and some new levels that infuriatingly tricky even by the original's standards. The graphical upgrades are nice but the gameplay isn't quite as coherent. However, it still offers so much as a full package. Few DS games offer quite so much in a single player campaign and the replayability alone makes this a must buy. In all its forms Mario 64 is a game that lasts a lifetime, there are always new things to explore but in this incarnation it feels more like a director's cut. It's probably the superior version but feels more like it should be experienced as a companion to the original rather than a replacement. Owners of any Nintendo DS will be able to play this game and probably should. It's a lengthy and well made game that looks and plays great. Kids will find a lot to enjoy here while adults will probably be surprised at the level of challenge on offer. The game also includes a wide selection of different Mario themed minigames, some of these are very fun some of them are just average. One in particular asks the player to defend a small garden from parachuting bombs using a catapult and is probably worth the price of the full game. As this is a Nintendo DS title, made directly by Nintendo and featuring Mario, it sells like hot cakes. Don't expect the usual price for older games, instead expect to pay around £20. It's one of the pricey Nintendo games that is worth the extra though.
Super Mario 64 DS is a standout title for the DS, as expected from the impressive Mario series. As a release title, it is phenomenal. For people that have played the original version on the N64, this game will, unfortunately conjure up much more of the same in terms of levels, but new game play aspects keep it as a must have. For new players however, Super Mario 64 DS has an incredible amount on offer. Players travel around a castle and its grounds, searching for doors and portals to other worlds, whereupon the completion of specific goals (such as races, defeating bosses, or collection of items) rewards them with stars, which can then be used to access later areas. With over 150 stars to collect, this game is truly vast, and players can expect to be occupied for a long time indeed. The story is simple, and as with every Mario game, predictable. Princess peach has disappeared, and someone has to go rescue her. Where this game differs from others, is that the player begins the game playing as Yoshi, and has to rescue our usual hero, as well as his counterparts Luigi and Wario. All of these four characters have significantly different special abilities that can be utilized with the smashing of a '!' block, (such as Mario's flight), so players have to choose the right character for the job. The two newest, and very welcome additions are that of the multi player mode, and the mini games. In the multi player, two to four players have to rush around a stage, collecting as many stars as possible, and stealing them from rivals. For a release title, this multi player mode is an effective show of the DS network capabilities. The mini games, of which there are around 25 provide another diversion, but must be found in game to unlock play. Though some are more enjoyable than others, these offer more after the original story is completed. Overall, Nintendo were working with a winning formula (as it is an updated port of an already successful game), and players won't be disappointed - this truly is the most accessible and enjoyable of the DS release titles, and I would strongly recommend it.
I need to start this review with saying WOW! This is without doubt one of the best games I have ever played on the DS. The game is a copy of Super Mario 64 for the Nintendo 64 apart from the obvious reason that this game is played on the DS. The game was originally one of the launch titles for the N64 so that shows how old it is, but yet it almost felt like a new game for me. In the game you move through lots of different courses which are based in different worlds. You access most of these worlds by jumping through paintings on the walls. At the end of each course there is a star for you to find and there are also hidden stars and bonus stars all around the castle that you are in. Of course this is the usual Mario, the Princess has been kidnapped and you have to collect stars in order to get to her. Mario's powers can be increased in certain courses by wearing a cap, these do things such as make him fly or make him breathe under water and it is a nice little addition to the game. Also different to the original game is that this version has some mini games. These are unlocked by catching rabbits that run around the general game. When you catch a rabbit you get a key which unlocks drawers in the princess' table which is where the games are stored. The mini games are actually quite addictive and I love playing them. They were also a nice break from the main game when I couldn't do a particular level and was getting stressed out. The graphics are quite good, they probably match those of the N64 and as this is only on a small screen then I think that is quite good. The colours are very bright which I found hurt my eyes after a few hours of play. The game has easy bits and also very hard bits. There are some stages where I spent hours trying to complete, but once I took a break from it and came back to it I did it straight away! I like the game because there is so much variety in it. There were a couple of bits that were repetitive but I felt that this amount was minimal. I would strongly recommend this game. The fact that it hasn't really dropped in price from when it was released shows how popular this game is.
Super Mario games, in my opinion, as the best games you can buy for your ds or wii. This, of all the games I have for my ds is my favorite. Its an adventure game whereby super Mario goes through different doors in a castle and has to earn stars. quiet a basic concept and some of the levels are very easy, however difficult to find if you try and figure them out from scratch and some levels can prove quite stubborn and tricky. This game kept me occupied for hours and hours. The dual screen complements the game and the use of the controllers as apposed to the touch screen makes it easy to get right stuck in. This game was highly addictive. I think it was one of my favorites as I love super Mario from playing Nintendo so therefore am slightly bias, but nonetheless less, its great for anyone of any age. The controller and use of the R1 AND L1 button also make the viewing very easy as it can be constantly shuffled to suit you.
This is a remake of super mario 64 that was originally on the n64. This is a great game and they did a great job at putting it on the ds. The ds version has more levels, 3 new playable characters, minigames, a bad multiplayer mode and better graphics. One downside of this game on the nintendo ds is the controls. Running seems sluggish and its very easy to jump of the edge as the directional pad is not very suitable for controlling the character. Now the game. If you have not played the original then you are missing a timeless classic. This was mario's first adventure into the 3d world. This game revolves around jumping into paintings and going to levels. Each level has 7 acts which each have one star in them. One example of a level is the first act on bomb-omb fields. In this level you must scale to the top of a mountain and fight the bomb-omb king. This boss is changed in the ds version. Instead of picking him up from the back and throwing him you now have to throw the bombs he throws at you back at him. in the original game there were 120 stars to collect but in this game there are 150 stars. Trying to collect all 120 in the original game was a challenge but with 30 more its even harder. Now the multiplayer mode. In the multiplayer mode, which can be played on download play as well, the main goal is to collect stars that appear after the last has been collected. The area you run around is the castle courtyard which is quite large. Unfortunatley this mode gets boring very quickly and you will find that you resort to the minigames after around 15 minuites. The minigames contain many that are in new super mario bros. but in total this game has even more. The games range from poker and pairs to avoiding fireballs with the stylus and wacking moles. This game isnt something you realy want to buy though. I mean its only an expertly made remake of one of the best classic games of all time.
Mario 64 DS is a platforming game for the Nintendo DS developed by Nintendo. The games story follows Mario who has been invited to Princess Peachs castle with the promise of a tasty cake but his friends Luigi, Wario and Yoshi go along with him. Yoshi waits outside but Mario and friends don't come out so he goes in to investigate. When he gets there he finds it empty apart from Toad who tells him Bowser has stolen the Power Stars and locked up Mario and his friends including Princess Peach, you must rescue them all! The castle serves a hub for the missions you will go on in the game, to go on missions you go up to the portraits in the castle and then you can jump into them to enter the levels. Each level has a star in it and it is your goal to collect the stars and the more you collect the more of the castle will be available for you to explore until you can finally confront Bowser and rescue the Princess. The game has you jump around the levels and avoid or defeat enemies, the goal is to make it to the Star. There are several types of missions to go on from races, dodging obstacles, collecting items, swimming and so on. The game has several playable characters, which is exclusive to the DS version. You will start off as Yoshi who can hover in mid air for a while, use his tongue to eat enemies and turn them into eggs which he can throw at other enemies he can also get the power flower to spit fire from his mouth. Mario can gain various powerups that enable him to float around and even fly around the environment along with his wall jump and. Luigi has the power to turn invisible and can walk on water. Wario is the strongest and can destroy certain objects and can turn metal with a flower power up. The graphics have been improved from the Nintendo 64 version quite significantly but the music remains largely untouched but still sounds excellent. Mario 64 DS is a lot of fun and there are many stars for you to collect as well as bonus minigames you can play, this is a must buy for DS owners.
Super Mario 64 came out with the Nintendo DS when it was released. I have had it since then and it's a really brilliant game. It was a superb launch game as it showed off the graphics as well as touch screen, however it didn't even reveal the DS's full capabilities such as Nintendo Wifi. You start playing as Mario but you slowly unlock more characters such as Yoshi and Luigi as the story unfolds and they all have their special techniques and powers - which is different to the original Nintendo 64 version. The game is set around Princess Peach's castle and you go around to different rooms, which you unlock with a certain amount of stars. You earn stars from completing levels and objectives. In each room is a painting that you jump into, which is a weirdly unique way of starting a mission. Each painting is set in a different place but contains a few missions. There are other mysterious bits around the castle to explore as well as secret passages and more. The graphics are truly brilliant, which adds to the quality of the game. The graphics are animated but of a clear quality with vivid colours. The game also has surround sound, which works brilliantly. The controls are easy to get used to but slightly weird at first - probably because it was my first DS game. You can use the stylus or thumb strap with the touch screen or you can just use the controls on the Nintendo DS. It's a great game and has a lot of gameplay to it. You can even unlock mini games, which are really easy and fun to play by catching rabbits around the castle grounds and using the keys they were holding to open new drawers in a chest. The game still costs £24.69 on amazon.co.uk, because it's such a great game. It's still worth it but you may be better off getting a cheaper second hand version at somewhere such as Game. It's really fun to play, has a lot of gameplay and is a quality game with good graphics, great sound and fun controls. Thanks for reading, Dan ©
Super mario 64, is a remake based on some of the earlier games that mintendo do, but like many of the games that they have produced for mario it is very long winded. There are so many leverls to compleate and for me i found that it started to get boring after about 10 hours game play. Some people do like these type of games where it can take a long time to compleate but me personally cant stand them as they can not keep my attention. When super mario first came out i was told that it was a great game, great graphics and for a first time great music, well what can i say the music is still the same old annoying sound track, the graphics are ok for a hand held console and the game is ok for a while. I do believe though that this game would be good for a younger person as you will find that it entertains them for a lot time, also it would be sort of good for people who have long attention span and can play it for hours but this was not for me.
As a newcomer to what Nintendo has to offer, I was looking forward to trying out Mario 64, a game people had been talking about since I was jumping on badgers in Crash Bandicoot. From what I hear, the DS version is a remake of the original for the N64, but with some new features in terms of playable characters, levels and minigames. As I started playing, it seemed like your average platformer, but as I continued, I discovered that that's exactly what it is. The controls are awkward, as in order to get anywhere in any sort of hurry, the Y button ha to be held, then making it difficult to pull of any other maneuvers without a 60% chance of messing it up. This, incombination with the appalling camera that doesn't know when to turn except when you don't want it to, makes navigating jumps a chore, which must be a cardinal sin in this genre. The rest of the game is fairly OK, a wide selection of levels, but unfortunately you're made to play every one 7 times if you want to complete the game fully, which becomes tiresome and repetitive rather quickly. However, there is some sort of charm to the game which keeps dragging you back for one more go every so often (even if it is just to fall off a cliff and die straight away and then turn your DS off in a huff.)
Super Mario 64 was the original game with the Nintendo 64 and it was my favourite then and since I got a Wii I play it on that all the time too. However it reaches a point when you've played a game too many times, the DS version refreshes a great game. The game begins with the same intro as the original version however this time instead of Mario arriving at the castle alone he is accompanied by Wario and Luigi. The 3 of them enter the castle and don't come back. Yoshi is sleeping above the garden on the castle roof when this happens and he is awoken by the Lakitu camera man. It is then down to Yoshi to try and rescue the others as well as collecting the power stars, each level has 7 normal power stars as well as a star for collecting 100 coins. There are 15 secret stars available as well. Once you have rescued the others they too can collect power stars. Prior to rescuing them it is possible on some levels to still have the skills of Mario, Wario and Luigi by wearing one of the caps. These caps show up on the map a handy little feature of the DS version of this game. You can see where you are and where the power stars are making it easier to complete. The animation on this game is smooth and very pretty (bit girly but true). The levels are fundamentally the same but some changes have been made. It is easier now to play some of the levels as it is a lot harder to fall off the edge, if you remember Whomps Fortress from the original version it was all too easy to fall off the edge which for an easier level seemed a bit silly all that has gone with extra ledges for you to land on and extra fences and barriers along narrow ledges, obviously the game has to retain some of its challenge and it is still possible to fall off the edge sometimes but its much easier. This is also good because adjusting to the controls takes a while. It is hard to jump and move forward if you are righthanded. Playing with the stylus means you move faster than using the pad but sometimes it is easier to play with the pad. If you're not in the mood for the full adventure mode or are finding it hard to get a certain power star take a break and have a go at playing one of the mini games in the Rec Room which you can access from the main menu or by going into the room on the top floor with a star with a 1 on it. To unlock the mini games chase the bunnies which appear in various areas of the game. I have a feeling this game is intensely popular as it has taken me a long time to get my hands on a copy. In the end it cost me about £15. If you think you'll enjoy it or someone you know might want it, check on Amazon regularly because its so hard to come by. This game is great fun always has been and with these changes its even better, the only thing I miss is the secret slide level.
This was one of the first games I purchased for my DS and I still haven't completed it! I'm by no means a prolific gamer - I just like to use my DS every now and again when travelling on long journeys or on holiday and my main use it to be entertained. I have to admit this game tested my patience and I lost interest quite quickly as it was so hard to move through the levels. I have read ti was designed for the N64 and in transferring it to the DS Nintendo have unwuttingly made it quite a hard game - you have to use the stylus quite a lot to get around difficult corners etc and it can be hard to see what you have to do next. However once you get the hang of it it gets easier and i think if you have played many Mario games you get to learn the tips and tricks of how to beat the baddies at the end of each level for example. I have enjoyed playing this game but I have to say it's not the easiest one i have ever owned.
Every Nintendo Console should have its own Mario game, And the DS is no exception. When I picked up this game in the shop my first thought was oh it just the Mario off the N64 which would have been great anyway as that was such a good game! However this game is so much more than the original version as Nintendo have added stuff in to make it a great addition to the DS. In the original you played as Mario (as normal) trying to save Princess Peach from Bowser (Again standard for Mario gaming) However in this DS Version you get to play as Yoshi, Mario, Luigi & Wario who all have different moves available to help you through the maze of levels. Another addition Nintendo have made is to add a number of minigames that become available as you progress through the game, these use the full functionality of the touchscreen and are just as much fun as the main game itself. Overall, I think the game is ideal for kids and the kids that are still trapped inside us adults!
Play as Yoshi, Mario, Luigi or Wario -- each has their own unique abilities and you'll need them all. Super Mario 64 was a genre-defining classic. Now it arrives on the Nintendo DS with all-new features that take advantage of the new portable system's dual screens, touch screen and wireless features! Mario, Luigi and Wario are invited to a royal party for Princess Peach. When they arrive at the castle, it is strangely empty and the 3 of them try to learn what happened. When they disappear too, Yoshi must rescue them from their old enemy Bowser.