* Prices may differ from that shown
Another Sims game, another chance to control/ruin someones life! This time we are in Strangetown and yes, just as it sounds, it really is a funny place. EA brings the hit PC game to the small screen of the DS. But life isn't all as it seems in Strangetown. Just what is going on?!
Story: After a car crash you arrive at Strangetown to be welcomed by an old dude who lets you know your car is in bad shape. He lets you know there is a hotel in Strangetown and recommends you stay there whilst your car gets fixed. Okay, lets agree with this complete stranger in this weird town and go to the hotel as he said too. Can't see how anything bad is going too happen... When you enter this hotel you find out the hotel manager left the day before and on the reception desk there is a letter addressed to you. (Okay, now its getting weirder.) When you read the letter, it informs you that you're the new hotel manager! Now seriously, what is going on?!
It's up to you to keep the hotel running smoothly and the rather random guests happy. With improvements available and furnishings to buy for the rooms, you think its going to be easy. But this Strangetown....
Visuals: This game delivers okay graphics for a 2005 DS game. So the Sims themselves look a bit fuzzy and you can't see the finer detail. The buildings and objects look incredibly blocky. But to be honest, who cares? This game was never going to be about good graphics. For the purpose of this game and with it being from 2005, I would say they are good graphics and visuals, nothing fancy. Just don't expect some beautiful, clear environment but instead, expect good functional graphics.
Audio: This has your typical Sim type music. The electric slow melodies that you basically hear on every Sim game. However, in the intro it does have a more heavy music, which is refreshing to hear something different. But the rest is just the usual handheld run of the mill sounds. Nothing of interest or importance for the game. Average when it comes to audio for this game.
Gameplay: Unlike other Sims games this is set in real time. This mean that the game continues to play even when you aren't. Just like Animal Crossing, the game never stops. Now this does add to the realism but can be annoying if you don't play the game everyday. Why? Simply because if you leave the game for awhile rubbish will build up in the hotel and the guests will start hating you. Some people may like it but for this game, I just dislike the use of real time play. However, there is some use for this and it does intertwine with the story and gameplay. For example, when guests are leaving on specific dates, the shop changes items each week and items are found around your hotel at specific times. So it can be annoying but it's a must for the game.
Lets talk touch screen and controls! Touch screen is mostly used for the mini games and when socialising. With the mini games you can use a metal detector in the desert to find treasure, use a vacuum around your hotel to find money and other items, draw your own masterpieces to hang in the hotel gallery to sell, record some music and even become the town's superhero! There isn't an over use of the touch screen in this game and they use it okay. Not really adding much to the game but it does make the play a little more interesting.
The whole point of this game is to make money and bring the hotel and town back to life. There are various ways to earn the money so you won't get bored doing the same thing to earn the Simoleons. Via the mini games I mentioned above, selling items you don't need, earning Simoleons by cheering up or calming down people and the obvious one, getting guests to stay at your hotel. You need to run errands for your guests, keep the hotel clean, invest and build extensions for your hotel.
The way socialising is done on this game is simple yet well worked. With different options available to click on: discussing errands, completing missions, talking and giving gifts. The mood bar for each character gives you a quick and clear indication on how they feel towards you. The use of the touch screen comes into it when you interact with them. There mood will be shown via different colours and there are three different forms of action to chose to settle them down or whatever is up with them. This system does work well and easy to understand and at the same time, doesn't take up too much time or bore you. You have to watch the characters body language to see if you picked the right option. Again, another little realistic simple but good touch.
Conclusion: This is a typical Sims game in being addictive to play and the way to customise your hotel. But at the same time, it is totally barmy with the strange storyline, the fun/crazy alien laser gun battles and when you become a superhero to fight crime, aka the Ratticator! This game doesn't take itself seriously and does make for quite a ridiculous but fun game to play. I don't think I have played such a weirder game with all the different goings on in Strangetown! At the base of the game the whole building and controlling a Sim does remain. They just refreshed up the game with the extras and it did make the game more interesting. The mini games are fun to do and do mix up the game if you want a change of pace.
The Sims 2 DS isn't ground breaking in any sense of the word but it is fun to play and nice to escape to this weird town to explore the desert and battle the aliens. The graphics and audio are of the typical average kind for the DS at the time, but the content and storyline is what makes it different to other games. This is a kind of game where some people playing will stop after one play as they don't like or get the weirdness side of it. Then others will just like the sheer randomness and will keep on playing. Now I like randomness. Games that are different, unique from the usual stuff make for an interesting play. This game is pretty close to being too weird for my liking but with the mix of basic Sim gameplay (controlling your Sim, socialising and building/furnishing your hotel) it just keeps it ticking over to a not too extreme level. They combine the two elements well to keep the game ticking over nicely. I enjoyed playing this game and would recommend it, but I know it will not suit everyone's taste. Just watch out for the aliens and robots...
I got this game in a used game store with two others on a 3 for £10 offer. It is for nintendo DS and is a small cartridge in a plastic box with an booklet inside.
To play the game you just insert the cartridge into your DS and tap the game icon, it does not need any installation.
The game is for ages 7 and over. I think this is about right as anyone under 7 would probably struggle to read and understand the objectives.
When starting the game you can load or create your sim character, you give your sim a name, choose the sex, hair colour, hair style, facial appearance, clothing and choose from fortune (earn additional money), popularity (improves relationships faster), romance (other sims will be in the mood to fall in love more often) or party (recover twice as much sanity using objects).
You use your control pad to move the sim around and your stylus to interact and select actions. On the touch screen you can select pockets, which is where the items you pick up are stored, Goals tells you what your current objective is, objective examples talk to a person, vacuum a room, give someone cash or buy them a gift.
Relationships - here you can view the other sims you have met and view their mood and the strength of your relationship with them.
You start with $2000, you drive into a small town and your car breaks down and you meet Jebediah, a handyman who will fix your car and says it will take couple of days and sends you to the hotel to wait where you find the manager has left and you are to take over. It is your job to run the hotel, check in guests, tidy up and improve the hotel rating.
You have your own hotel room with a stat panel where you can view aspirations, hotel info (score, guests, money earned and spent and net profit), your skills (creativity, business, body, charisma and mechanical) and game stats (aliens vanquished, goons captured, vacuum earnings and metal detector earnings).
Also in a hotel room you have a fridge to get food or drink, a sofa to sit or sleep, a bed to sleep, a shower, toilet and sink. Performing these actions increases your sanity level. A bar displaying your sanity level is shown on the top screen along with the time and your cash. Unlike other Sims games I have previously played, all of the needs are in this one bar, if there is something in particular your sim needs it will appeal in a bubble above the sims head, for example a picture of a shower.
The graphics aren't that good at all so sometimes it's hard to see what they need.
To improve your hotel you will need to build new rooms, to build a room you will need to go to the town hall and buy the plans for this room. You can get cash when guests check out, gamble in your casino, buy a lottery ticket in the store, sell items in the store and hoover.
When hoovering, drag items out of the dust bowl with your stylus to get cash and blow into microphone to get rid of dust.
You can sell rods in the town hall and gourd in the saloon. You can also buy better furniture and appliances in the store and sell your old items.
There are license plates to collect, if you find them all you will get a bonus and you can sell these plates to the sheriff in the jail.
When you have built an art gallery in your hotel you will earn money from it, keep going in and painting pictures for other sims to buy.
To interact with other sims perform action buttons will appear on the bottom screen, tap whichever one lights up until action is complete.
I have to admit that I didn't enjoy this nearly as much as other sims games I have played, after managing to save up enough cash to build rooms you then have to wait 8 hours for the room to be completed. The town is very small so you quickly get fed up of seeing the same rooms and I really don't understand the sims needs. The sanity bar could be full and then all of a sudden the sim wants food, if you aren't near anywhere somewhere to get food the sanity bar will rapidly decrease and if it gets too low the sim will float away and wake up on the bedroom floor or in jail. If this happens the jail will take a good amount of hard earned cash from you and the sim will be very slow at moving around until you fulfil the needs of your sim.
You are told to explore the desert in search of parts from alien spacecraft and for items to sell, but as soon as you venture into the desert your sanity bar starts to decrease quickly.
The game gets dull and slow after a while. I couldn't be bothered to wait hours for a room to be completed, so I saved my game and changed the time on my DS forwards 8 hours, this worked a couple of times, the third time I did it the game called me a time travelling cheater and I kept getting attacked by aliens! It's an okay game but in comparison with other Sims games I was definitely disappointed, there are not enough goals and activities to keep me interested for long.
I wouldn't have been happy if I'd paid a lot for it but as I got a really good deal I'm not too disappointed.
===The Sims 2 DS===
Being a Sims fan I knew that I would like this game although it is a lot different to playing it on the PC.
I was used to the original Sims but fancied a change so got this for the DS instead.
Nothing to do with the fact I had been bought a new pink DSi for Christmas!!!
As with all DS games this came in a little square case and had a little grey cartridge inside the case along with the instruction manuel and some other bit's of paper.
Starting this game up I was met with the familiar green diamond shaped symbol spinning around I then had to pick a save file and went onto make my Sim character.
There's not as many features with the DS version as there is with the PC version but it is still really good. After making the character you then go on to play the game.
You arrive in Strangetown and your car breaks down..... Typical!
The mechanic offers to repair your car and you make your way over to a delapetated hotel, it then falls to you to bring life back to Strangetown as you take control of the hotel, you have to clean it, bring batons to the furnace to keep it burning and keep customers happy.
Wandering around the hotel you will notice the different themed rooms and also outside in Strangetown you will be able to go to the bar, the sherrifs office and the shop.
You can also go off to the desert where you can dig up treasures, be careful though, keep an eye on your Sims sanity meter or they will go loopy!
Aliens also arrive and try to take over the hotel, can you survive it??
I throughly enjoyed ths game and even though most of it is nice and easy I got totally stuck at the end and it took my about 3 days to figure out what I was doing wrong... Stresssss?? Yes!
It's got good graphics for what it is and the game plays through really smoothly.
Unlike other Sims games this one does actually play in real time, so if you leave it a few days and go back on you will find the furnace has gone out and there will be dust everywhere!
I really like the Sims, especially the PC games, so I bought the Sims 2 on Nintendo DS to see if it is as good as the PC games.
~Packaging and Appearance~
On the front of the box is a picture of some of the characters featured in the game. There is also an alien on the front, because in this game you may have a few run-ins with aliens. The game is rated 7+, which I agree with becuase children under 7 will probably find the game a bit weird and they may not be able to read the dialogue.
Your Sim has come across an old, forgotten town called Strangetown in the middle of the desert with a run-down hotel. The manager of the hotel had stormed out the night before, so you're the only one who can be the new manager! You have to be in charge of who stays in your hotel and be responisble for electricity, bills, hospitality of rooms and your guests. You may get some very demanding people in your hotel, so be prepared!
At the very beginning of the game you have to create a Sim by giving it hair, clothes, skin tone, a name and an aspiration. Each aspiration determines how well you get on with other Sims, how much money you earn from the hotel , how long your sanity stays replenished and more.
If you're wondering, your sanity is your Sim's wellbeing. If they need the toilet, are hungry, thirsty or dirty, their Sanity will diminish and it's your job to get them what they want before they pass out. If you fail to do this, they will faint and end up in the hotel manager's room (aka your own suite in the hotel).
At the beginning of the game when you run your hotel you will get some special guests staying in the penthouse. Once you have fullfilled their demands, you have completed the game and you can then choose any guest to stay in the penthouse. You can also then personalise the penthouse just like your other hotel rooms by adding new beds, sofas, toilets, sinks or fridges which you can purchase from the shop. You can also upgrade your hotel by going to the town hall and buying new rooms.
You may also buy a metal detector and go to the desert to find gold, sliver and copper bars that you can sell for quite a lot of money. Throughout the game, you will have to fight aliens and save Strangetown from an invasion.
Sims 2 on the Nintendo DS probably isn't too expensive because it is quite an old game (released in 2005) so it will probably be about £15-£20 from most places, but it is very cheap on Amazon.
Sims 2 DS which was released in the year of 2005 is one of my all time favourite games for the portable console nintendo DS, with many missions to complete throughout the game. Unlike many other games, this is based on running your own hotel rather than your home/shop/family etc, which I think it is a great idea and a different kind of thing to keep people interested.
The graphics can be a little blurry during movement, and mine has frozen once or twice (I think that is just my game though!) The sound can be changed with various other sounds, or you could even make your own on the piano! I mostly play the game without sound though, so if you're like me, that wouldn't make much difference.
The game normally retails at around £14.99 but sometimes looking on amazon.co.uk or play.com you can find it cheaper, which is always an extra bonus to get money off!
The game starts off with your car breaking down in a rather 'Strange Town'. The local handy man introduces himself to you. He tells you he can fix your car but it will take a couple of days so he points towards the hotel further down the road.
You turn up at the hotel to be told that the manager has left, and the receptionist is putting you in charge to look after the hotel and the guests. Throughout the game, many missions come up that you have to complete. You buy extra rooms for the hotel from the city hall, and decorate all of the guest rooms with furniture from the store.
To earn simelons (the games form of money) you can use the hoover in the hotel and the metal detector in the desert to find valuables, paint in the art gallery, pick up nuclear fuel rods and guards, and do many other things. I suppose after all I don't want to spoil the game for you!
To be honest, this is my favourite game for the Nintendo DS!
Unlike many other games, The Sims 2 is based around running your own hotel rather than your own family/shop/home like many other games. I think this was a great idea as it is completely different to other games on the market.
It begins with the fun of making your own sim character, choosing it's clothes, hair, skin/eye colour and name. You then get to choose between fortune, party, popularity and romance. Whichever one you pick gives your sim a different goal throughout the game.
Once you have created your sim character, it moves onto the actual game. Your car breaks down in a 'Strange Town' so you are stranded. You then meet Jebediah Jerky - the local handy man who offers to fix your car but it would take a few days, and tells you to stop over in the hotel on the same street that your car broke down.
Once you get to the hotel you are told that the hotel manager has left, leaving you to run errands and look after the hotel and the guests. All through the game are missions to complete containing aliens and robots and many others (I don't want to spoil the game for you!)
Other than missions, you can save up simelons (the games form of money) and buy extra rooms for the hotel from the city hall. You can decorate your hotel. And you can also use your hoover and metal detector to find valuable items.
This game is very easy to get addicted to! It runs in real time so if you decide not to play for a few days, you could get a messy hotel, angry guests and many other things in the game!
I loved the SIMS on the PC and brought loads of the expansion packs, I recently recieved a DS and this was a game that I instantly wanted. However, the first time I played it I was quite disappointed! I was expecting to create my own house, decorating it with different wallpaper and carpets, creating my SIMs to put in the house....but no! You begin by your car breaking down in a town and somehow you become the manager of the hotel in the town. You have to complete tasks like getting rid of aliens and bad people who visit. You can open new rooms by buying them. Although I was disappointed at first, I soon got used to this new version of the SIMS and became quite hooked; wanting to complete the tasks and see what happens next in the town. One of the downsides I found is that if you don't play on it for a while it doesnt freeze the game so if you return you end up with a load of bills to pay, people who have walked out and a very messy hotel!
I first bought the Sims 2 on PC and I quite literally became obssessed with playing it. I started buying all sorts of expansion packs for it so that I kept interested in the game. I have bought a DS quite recently and for it I decided to buy the Sims 2 hoping that it would be a good portable version of the PC version and to an extent it was. I must admit playing on a screen that small can become quite annoying and also the graphics could most certianly be improved. I can honestly say that for anyone who has tried the PC version and goes to the DS versio you may be quite dissappointed.
Despite all of this the concept is still there and at heart it is a very fun game to play and I really do enjoy it. The game concept is exactly the same as the PC version where you are in control of your own Sim characters and you live life just how you want to! I must admit playing the game in the car really is great fun and I found that to be a great plus point of getting this game. I hope this was useful and thank you very much for reading this.
I've played the Sims on the PC, so when i first bought this game (£20) , i expected it to be similar, as in your build a family, get a job, have kids and die LOL. However i was a little disappointed that the game was completelet different to the PC game, although i still enjoyed the sims on the DS very much!
In the game, you are the manager of a hotel in Strangetown, you get to build up the buisness by meeting customers needs and fufilling tasks throughout the game. These tasks could be anything really, such as finding an object around the town, or searching for a particular person. As you complete tasks, you can earn money in order to further improve your hotel.
You get to walk around the entire town in the game and explore different building such as the pub, bank and town shop. Whilst walking about you get to chat to different character, which give you game tips or ask for you do find something for them.
Randomly thoughout the game aliens appear and you get to Zap them with water from your handy water pistol to stop them taking over the town! Pretty random but i found this exciting as you never really knew when they would appear!
Another part to the game is to explore the desert for objects using your metal detector. I personal found this part repetetive and infuriating when it took ages to find 1 object. You also wear your sim out quickly in the desert, as you can imgine, it gets pretty hot out there!
The graphics in this game were pretty good for the simplicity of the game, as its pretty basic game concept, of find an object, earn points.
I enjoyed playing this Sims game, although it was not what i was expecting from the Sims collection. I found the novelty wore off this game pretty quickly and lasted my only a couple of weeks, before i traded it in for another game!
At present, the game is availble from amazon and most shops from between £15 to £20, not sure it is worth more than £20 unless it's for kids who would probably get more use out of the game!
The Sims 2 is the eagerly awaited follow up for the original Sims game that was available on PC all them years ago! It is available on a number of platforms, including the DS and is available at a number of online stores and all good gaming shops. Currently on sale in Game for £14.99.
I was very wary of buying this game for the DS as I am a huge original sims fan and therefore was a bit concerned that it would be nothing like the original and therefore ruin my image of the games. The Sims 2 is rather different to the original as now you are looking into a town and its history. Whilst helping to bring a run down hotel up to date you need to look into Strangetowns history and discover a number of things about the town.
I was not overly impressed with this game, I found it very difficult to navigate and it was not too similar to the game I had become used to playing on the PC. I found the controls on the DS difficult to get used to as there was so much to do.
At first I didn't like the look of this game as it's not like other Sims games I had played. You only get to play as yourself; you can't create characters like in the previous games.
You are tasked with becoming the manager for the town's hotel and have to build up the rooms as you make money. Unfortunately I saved up my money and built all my rooms at once, meaning I was ahead of the game for most of it as the story moves really slowly. I did however enjoy it once I had got the hang of how to round up troublemakers and get rid of the alien invasions.
What I would advise though is to go at the game pace rather than rushing forward as it doesn't keep up with you and can get a bit boring.
It did take a while to complete because you have to collect skills points and these only appear once a day so it can be days before you can move onto the next bit of the story. That can be annoying if you are impatient like I am.
I regularly play the sims on PC, so i brought this game to play on the go, i was highly dissapointed.
*Gameplay and Storyline*
You turn up at this town and are placed with the task of running a successful hotel, so its not as free as a normal sims game. The gameplay is fairly repetitive, repetitive, repetitive.... and in the end gets boring and pointless. At first its really easy, but as you go through the game it gets difficult, and i gave up a few times and started again, but thats because i haven't got any patience. Sanity is different, hunger and needing to sleep is there, but, if you do another sanity restoring thing, the sanity still goes up!
Not very good. Simple as that, even by the DS's standards they are pixelated and very poor. They remind me of the old game boy colour!
Not really, its a pretty plain game that doesn't offer much in the way of entertainment. I wouldn't purchase this game
Thanks for reading
I'm a bit obsessed with The Sims if im honest, so when I got my DS I was excited to buy this as I always play it on the PC.
I paid £20 for it and if im honest it was a complete waste of money, you can only make one sim and have to play it in story mode, you can't make a few sims and play a family. You can have 3 saved games.
It starts off in strangetown and your car breaks down, you end up running a hotel , doing favours for people and trying to save the day from the bad guys.
Instead of being able to build up your skills by studying you need to find them throughout the town, but they only appear on certain days and times, so if you miss them, you need to wait till the next week which can be a pain since you need them at one point to progress into the game more.
At the end you don't get your car back, your stuck in Strangetown still running the hotel which you only pay bills and put the power back on and people asking you to do stuff for them, which is a waste of time in my opinion.
The aim of this game is to run a functioning and successful hotel which seems easy at first but gradually gets harder and harder. I found this game quite difficult in some parts and had to look for tips on the internet as I quite regularly got stuck and could not figure out what to do next. I restarted the game numerous times to try again but always became stuck at the same point (which I wont reveal as it may ruin the game for those that can figure it out!). I eventually gave up on the game as it made me so frustrated but that might be more my inability to master most video games than the failings of this game itself! I must admit I was slightly disappointed as I have been a fan of the other SIMS games but I do know a number of people who really enjoyed this one. I would say that unless you are prepared to really think about the game then I wouldnt buy it, but if you are - good luck!
Firstly I'd like to say to all Sims fans that this is not your typical Sims gameplay. Forget looking after hunger, sleep etc. in the usual way as does not exsist! All of this is now incorperated into your 'sanity' meter. This is highly confusing to begin with but give it time as it only takes a small time to get used to.
The general jist of the game is to create a popular and profitable hotel along with saving the towns folk from invasions of aliens and robots. (Highly amusing!)
The goals are fairly straight forward once you know what is wanted and there are 7 mini-games for bit of extra cash and variety.
The game is run in 'real-time' which is the only part I would call annoying, my only advice is to save loads of money and buy the new buildings just before to go to bed as this way (provided you sleep for 8hrs) when you wake up your buildings will be complete!
I really enjoyed this game and would recommend it to all!!
Explore the wide-open world of The Sims 2 while trying to gain fame and fortune for your own custom created Sims. Become a real estate mogul building, customizing and running a hotel in Strangetown. Bring in the cash by keeping everyone happy and keeping the hotel in good condition. Design the paintings on the walls of the gallery and record the music in the lounge though touch screen mini-games. Keep Strangetown's Sims happy to uncover their hidden secrets.