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Family Party: 30 Great Games (Wii)
by -michelle- --My Story-- My son desperately wanted "Wii Party" for christmas, he'd played it at his friends house and was forever telling me how "Awesome" it was. So, being the good mother that I am (Yeah right) I looked into getting it for him. I logged straight into ebay and scanned the lists of Wii games, I found ... Wii party, a little expensive I thought, so I continued looking, I then came across this game "Family Party", now I usually check out a product what ever it may be, before I commit myself to buy. On this occasion, being pushed for time and wanting my son to have a party game for the Wii, that he so desperately wanted, I went ahead and purchased it, without checking it out. I was really pleased with myself as it only cost me £12.00 where as "Wii Party" cost around £30.00. What a saving. Well christmas morning came, he knew from the shape and size of the present, that he'd got what he wanted. How wrong could I be, his face was so full of disappointment, I could have cried, and when we checked the game out, we both cried. --The Game-- The box is the usual white, Wii game box colour, printed across the front is the game name "30 GREAT GAMES, FAMILY PARTY. The game is for ages 3+ there are several pictures of some of the various games you can play. on the back it shows a few more pictures, stating that up to four players can play. With the usual blurb about the software, publisher e.t.c. The game was published in 2008. Inside the box you get the game disk, and an instruction booklet. After inserting the disk, getting started is pretty much self explanatory, you follow what it says to do on screen. You don't need any extras such as a nunchuck or Wii motion plus, you just use the basic controllers. The game can be played in "challange" 1 player or "battle" up to 4 player mode. The main menu screen displays four main options, Challange, Battle, Record and Options. Challange: Play each area straight through to unlock more games and areas. Battle: Pick which games to play and the number of players. Record: View the top 5 scores for each game. Option: Takes you to the options menu. You get 4 different characters to choose from, whom you play as, throughout the games. The music supporting the individual games is somewhat poor, quite tacky sounding. There is a tutorial for every game and instructions on how to play them. The individual games are of Skill, Speed, Coordination, Memory and Strength. Games such as running, climbing ropes, cutting logs e.t.c. I'm sure you get the picture. You can pause the game, but the best option I found with the game is that you can quit it! --Our experience playing the game-- As soon as the game loaded up and was ready to play, I was disappointed, you have to use the four characters within the game, you can choose which you want to be, but you get a choice of a little boy, a teenage girl, a granny or a funny looking bloke, not a lot of choice there. The games are so difficult to play, even after the tutorial, the game just seems to have a mind of it's own, no matter what you do with the controller. Needless to say we were not having much fun, we ploughed through the 30 great games (not) but we couldn't find even one, we were happy playing. --The Moral of my Story-- Check out every detail of anything and everything you intend on buying before you go ahead and buy. I know it was only £12.00 I wasted, but it could have been a lot more money. I usually always check things out, and the one time I don't, look what happens. I felt so guilty for being a cheapskate at christmas, that recently I have purchased "Wii Party" and we have had so much fun playing it. --Overall-- The game is rubbish, if your looking for a great Wii family game, this is not the one to buy. It's serves me right really, the game I should have bought for around £30.00 has ended up costing me around £40.00. Ahh well, we live and learn. I gave this game 1 star as it was a total waste of money. Thankyou for reading my review, which may also appear on Ciao under username "Myredpip" Read the complete review |
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Alice in Wonderland (Wii)
by Mephit This Disney Interactive game for the Nintendo Wii is based on the recent Tim Burton film 'Alice in Wonderland'. Currently it is available from Amazon at £9.91 new. As you would expect, this game takes its look and feel very strongly from the movie. Graphically it does a nice job of recreating the world of Underland. Some of ... the scene-setting videos aren't perfect, a little flat and blunt in places: things like Alice's dress & hair not flowing or moving realistically, but I suppose it's a Wii game not film-quality CGI. The game uses the voice talents of the original cast, which is gratifying to hear and adds value for fans. The background music and sound effects tie in nicely. When you start the game you can choose whether to travel alone or with a partner. Even if you choose single-player, a friend can join you later simply by turning on a second Wii-remote and pressing 1 to join the game. It's not a split-screen dual-player: it is very much co-operative play. It's fun to play alone, but having a partner is useful especially as the game gets more complex & hectic. Of course, it helps if your game-playing styles complement each other - if you're someone who likes to cut down every bramble bush and collect every point while your partner wants to get straight on with the story you're going to bump heads! You can drop out of a game as easily as joining it, so if it gets fraught or the tea needs cooking, you can leave the other person to it without wrecking the game. To play you need to have a Wii-nunchuk attached to your remote. The motion-sensing capabilities of the Wii are used effectively in this game for unleashing special abilities particularly, while the button controls do the basics. When you begin your first game, the opening scenes have Alice running away from wannabe-fiancé Hamish and her descent into Underland, under the worried eye of the White Rabbit (McTwisp) and the feisty dormouse (Mallymkun). The game proper starts in a hall of doors, with you playing as the White Rabbit (if playing with someone they will be Mallymkun). You are given your first objective, which is to find Alice. This is the first in a series of aims, which will draw you through the game, reflecting the storyline of the movie. You head out to look for Alice and the game eases you into play in gentle stages in which you learn the basic controls and get comfortable with how to manipulate your character. At any point during the game you can press 1 to access the "abilities/achievements/options/quit" screen. - "Abilities" takes you to screens where you can view each character's skills as they unlock and see brief tutorials on how to use them. It also has tutorials on the more general controls applicable to all playable characters. - "Achievements" shows you the videos you unlock, how much of each chapter you've completed and which challenges you've fulfilled. There are scales to show how much vegetation you've destroyed, for example. - "Options" allows you to fiddle with the special effects, music and voice levels as well as the camera controls and whether to have subtitles on or off. As the game develops, you can switch between characters at the press of a button (c) to use their individual talents and strengths on the puzzles or enemies you come across. Alice, however, is not playable and it's your role to guide her through the game to meet her destiny. The first new character you can access is Mallymkun, followed by the March Hare, then there is the Mad Hatter and Cheshire Cat to unlock. You cannot be the same character as the other player at the same time if playing together, of course. As you progress, further abilities & fight-moves are unlocked for each character. These are quite unusual and funky, such as McTwisp's time-control, Hatter's ability to destroy with perspective and Hare's telekinesis. It can be a bit fiddly using these abilities mid-fight, so sometimes I haven't used them as much as I'd like in favour of just whacking the enemy. Hare never fails to amuse me with his basic fight move of throwing cups, although you'll be there a while if you try to do any full-scale battles that way! The enemy are playing-card soldiers for the most part, whose armour gradually breaks off as they lose health. Your character can lose health and die as well. What shape you're in is shown by the number of hearts around your character's portrait, shown in the corner of the screen. You poof back into existence, but obviously it slows you down to die and the cards will make off with Alice if you're not quick enough, which means you lose. Health restoring hearts appear when you smash opponents or objects and you can pick these up by running your cursor-hand over them or your character going to them. You can also collect "impossible ideas", which are bouncing glowing balls that appear when you open chests, smash objects, chop down vegetation or solve puzzles. These seem attracted to your character and are picked up partly by close contact or by running your cursor over them. "Impossible ideas" are basically points, which are kept accounted for at the top of the screen. Another objective in the game is to collect all the special items, usually chess pieces, which are in various secret places throughout the game. There are save points in different locations, that if you're wise, you can choose to use. These are sort of gold aura-ed podiums that you get your character to approach and click on. It doesn't save automatically at the end of chapters or objectives, so it's best to use them when you find them. Load times are short, and screens with quotes from the characters show while you wait. I very much enjoy playing this game, and so have all my family. It's rated as a 12 but both my children are under that age and able to play it. My six year old needs some help with the battles and puzzles at times, but is able to enjoy playing the easier parts without assistance. I don't think playing single-player he'd get very far in the game, but in two-player with someone older he's fine. There's nothing really scary or unsuitable, although there is the Bandersnatch's eyeball scene: this isn't done in a gory way, but is probably the worst bit. It's a very satisfying game experience in small ways, squishing mushrooms, beating up the guards, having the Hatter kick statues to bits. The puzzles are solved in joyously surreal ways, like using reflections to make halves whole - the game plays with the whimsy and curious-ness of Alice in Wonderland well. It gets more challenging as you go along through the game to match your confidence and competence, although sometimes it's a little repetitive. The finale requires you to use all your skills and characters and is a nice way to complete the game. The only pity is there is only about 8 to 10 hours of game play in it. If you're someone who goes straight for the prime objectives and isn't interested in the more minor achievements then you'll finish all too quickly. I also rather wish that Alice had more to do in the game: she is reduced to a hanger-on for the most part and gets annoying with her rota of remarks. Other than that, this game is great if you liked the film - it really recreates the atmosphere and world of Burton's Alice. If you didn't like the film or haven't seen it, it probably holds less interest for you. Read the complete review |
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Let's Tap (Wii)
by kaitlinsmummy Last Christmas my nieces received a Wii as their main present, so to help my brother in law set them up, I decided to get them a really good looking multi player game to share (has to be multiplayer, they would literally kill each other for a turn!), with this one being the one I decided on! The game I will now review is - ... "Wii - lets tap". The idea behind this particular game is that each payer (as long as they have a Wii remote each) can join in on multiplayer games, usually races and such like, with the simply method of lying the remote face down onto a box, and control each movement with a differing strength of tap......sounds easy enough doesn't it, nooo! When I went to buy this I felt I had had a real bargain, with it being sold for £24.99, "buy one get one free", so my purse could stretch to getting my kids one as well. With the set you receive the game, and when I purchased it what I thought was a pretty, but un-functional presentation box. Upon opening it, I realised I got a set that now held enough boxes to start playing the game immediately, with the outer box and then an inner section being ideal for my two to use in to get started. To start you simply follow the instructions shown on screen, which in fairness are precise and clear, and more than easy for a 9 year old (going on 15) and a rather over zealous 5 year old (one step forwards and three back!). You are instructed to place the remote face down on the box, I was a little worried as we don't have a table in front of the telly and the range would work from the floor, but it had absolutely no problems. When setting up you have to go through a little tutorial section, this helps the players get used to the playing method, and also determine what the instructions state as a heavy or light tap (at one point my son was about knocking the remote through the floor, a little excessive I feel!). Once you feel you got a good grasp of that, to have to choose what game it is you would like to play. I have to say the gameplay is quite stilted in this game, there is a running game, which ok is fun to start with, but gets very boring very quickly, with the animations being quite interesting, but my children do like to see their own Mii characters involved somewhere, and there was no facility to do this. There is a jenga style game, which can be jazzed up slightly by paying the "alchemist" version, which simply entails either pushing a block out each, one at a time, or making the pile of blocks into a rainbow, with the maker of the rainbow being the winner. There is a game where you go on an "endless journey", simply trying to avoid hitting things, and picking up power packs, and again another quite short lived game, where you have to catch falling balls into a container, which changes slightly every time you collect so many, with the balls changing colour or the containers changing size! Finally (of the so-called games anyway!), there is a battle zone game, I have to say my kids quite enjoyed this one due to the idea of the game is to hurt the other players on screen, firing missiles at each other, this caused plenty of entertainment, and more arguments than I can mention! There are other activities too, there are fireworks that can be released in time to the taps, art work and paintings can be drawn, though now way to save them, and even a "ripple" game, where you can tap onto a so-called river and create a myriad of ripples over the surface, actually quite pretty to look at, but come on gameplay?! My next gripe is of course the tapping method, with this actually being harder to control than paying with the remote in a normal way. We started having trouble when actually trying to pick the game to play from the list, with it taking a good ten minutes to even get the remote to register the taps, than five more getting it to go onto the game the kids wanted to play. Once through this section and with a little more practise I expected the gameplay to get a bit easier, this unfortunately wasn't the case, with the next section being a screen to pick the players, and the kids having to spend ten minutes on this too, in fairness by the time they got to the game itself, they had practically gone off the idea! The graphics were quite interesting though, with the racers and most of the other parts being made of a coloured, but slightly translucent "jelly", and when the races did start my kids enjoyed the racing element, and having to tap faster and faster, though again this game was short lived, getting a bit boring after a bit. As you may have gathered I am not a great fan of this game, to me it just isn't detailed enough for my two, though still young they have a great deal of knowledge with computers, and I suppose felt this was a little babyish for them, from my point of view I felt it was a great concept that just wasn't taken to it's full potential, but rather haphazardly thrown together making a mish mash of mediocre games and even worse extra's. Sorry but I just can't give this more than one star, it is a good idea badly executed, with interesting graphics but not so interesting games, not recommended! Thanks for reading xx Read the complete review |
Family & Entertainment Nintendo Wii Game |
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