* Prices may differ from that shown
Dragon Quest Swords is a Wii game in the DragonQuest series, but fans of the DragonQuest series should be aware this is not a typical Dragon Quest turnbased RPG game, and is played as a first person hack'n'slash.
Unusually for a Dragon Quest game the plot is actually fairly basic with only one major twist. It is also short and very linear: As the son of a great hero, your character has a lot to live up to. However when the Queen begins acting oddly and wearing a mask at all times, he was not expecting the Prince to request his aid in finding out what is happening, and saving his mother.
The graphics are cell-shaded and stylised, and the sprites, landscape styles, and enemies will be familiar to many DragonQuest players. They still look good, if a little cartoony in places.
The game is played in first person, and the dungeons are virtually on rails with set paths through each. Flexibility is limited to an occassional choice of path, but the actual routes are all preset. The player uses the Wii-mote as a sword, to slash, stab, and parry, as enemies jump onto the path and attack. I've played many shooters like this (Time Crisis comes to mind), but this was the first game of this kind with a sword.
The first person play makes it a very immersive experience, particularly on a larger screen. Unfortunately with gameplay limited to fghting enemies and opening treasure chests there isn't much for a player to actually do.
The real problem is that the game lacks replay value. You can replay dungeons for loot or experience (in fact you have to to complete the game), but the paths through each and the enemy positions are fixed, making it rather repetitive. There are hidden bosses and small side quests and bonus achievements and items, but these don't honestly add much. A little randomisation could have added much more.
I enjoyed it as a one-off, but it isn't a game that held my interest and isn't one I would play again solo, just because it doesn't have much more to offer on a replay.
That said, there is a lot of fun to be had playing a sword-wielding hero. Fans of hack and slash, or someone looking for a game that can keep a group entertained for an evening will love this. There is no true multiplayer but because you can replay dungeons it is easy to take turns on competitive or timed runs to see who is better.
For a simple hack'n'slash game or as a budget game to pass the time (or muck around with friends) this is worth buying. If you're looking for an epic RPG however, this one is probably not for you.
Plot: Not really a plot that makes you want to keep playing to find out what comes next but still not terrible enough that it's not worth playing. I think the story would of been fine it they had of just made the characters a bit more likeable.
Graphics: Basic. Looks a bit like a DS game but I don't really think great graphics are needed to play this.
Sound: Not much to say on this other then sometimes when you kill something the things your companion says does get a bit annoying after they have said that same comment for the past 10 times.
Controls: For me what gave this game a decent amount of stars were the controls. Basic but fun none the less. They show you everything the Wii remote has to offer although I would have liked to of seen the nunchuk used for the moving of the character rather then the arrows on the Wii controller as this sometimes made it a bit awkward to move.
Overall: Nothing amazing but still worth playing. It has enough to make you want to play it but could still do with a couple of things having a bit more depth.
I've never played a dragon quest game before, so didn't really start playing this with any expectations. I'm yet to complete the game, but it reminds me of a certain hero series I originally played on the x-box. I personally feel as though it has a lot to offer in terms of entertainment, but isn't what I'd class as addictive. I never play this game for more than 30 minutes at a time, because swinging the wii remote at similar enemies can become far too repetitive after an hour or so.
I find it difficult in game to get where I want to go, and the way of killing your opponents contributes massively to the repetitiveness. There's not too much I can say about the storyline without ruining the game for people who haven't played it..although the story is irrelevant - in essence - to you playing the game. Essenatially your main interest in the game is too kill whoever gets in your way.
Not the most recommended of games, but if your paying £20 or less then I'd buy it.
I bought this game pretty much the second it came out. I loved the dragon quest for the ps2 and was expecting great things from this game. When i got this game there was not many reviews about so i went on gut instinct. How wrong was I. You play in a first person view and use the remote as your weapon on this concept alone the game should have been so much better. You will find after a few hours the battles are boring and there is no way to miss the random encounters. I also found it almost impossible to turn round and found myself struggling to get where i wanted. There is very little freedom in this game and is a real dissapointment compared to the other dragon quest titles. I stopped playing this after ten or so hours as i really couldnt get into it. I have heard from some people the game is 20- 30 hours long but ill never find out. If your a tru rpg fan dont bother with this and the price of £30 is far to much, maybe £5 and you will fill ok at buying this.