“ Manufacturer: Square Enix / Genre: Action / Ages 12 and Over „
When you find a game with the brand Final Fantasy slapped to it you kind of have a slight expectation of it to be decent, but does Square-Enix deliver? The short answer? No. In the case with the Wii exclusive downloadable Final Fantasy Crystal Chronicles: My Life as a King, the only relevance this game has to the Crystal Chronicle's story is that it is set in the same universe.
You are the king of your kingdom, a young boy who has been charged to rebuild his kingdom to fight this dark evil entity by reviving your kingdoms crystal. In doing so you build houses, taverns, mage schools and the like to strengthen your kingdom as well as give places for residents to live. With these residents you can now recruit young warriors to work for you and go on quests for you. Being different to the Final Fantasy norm where you normally do all the questing, you yourself never leave the comfort of your kingdoms walls.
What you do as a king is very simple, and repetitive. You wake up each morning, run around your kingdom talking to as many residents as you can. Also you have the freedom to issue out quests to your adventurer's that you hire. You can train them in jobs to which you have the buildings for, such as warrior, thief, mage, white mage, etc. You can issue quests such as exploring caves and areas outside of your kingdoms walls. There are a few various quests you can issue such as basic exploration, training, killing bosses and finding specific items.
While your adventurers make their way, they fight monsters which depending on their equipment and stats is how easy they'll defeat them. By doing so they gain crystal shards which is this games form of currency to allow you to construct more buildings and upgrade them. Your adventurers will also level up the more monsters they encounter on their quests, along with gain payment as they are rather like hired mercenaries.
Now this may sound rather interesting, and yes it is. But this is literally it. The initial novelty may let you get through so many in game days, but after a while you'll realize there is absolutely nothing else to this game except for this bland repetitive mess. Your kingdom doesn't even start to feel busy as residents are few in number and walk rather aimlessly, as well as predictable each new day. You have to rush and do all of your actions before the sun sets too before your female subordinate forces you to sleep and start a new day.
The game itself doesn't cost that much, only 1,000 Wii points (around £7.50) but you really don't get much for your money, and with it just repeating itself on and on like a broken record you will get bored fast. There is a ton of downloadable content you can get for the game, that is overpriced and useless to the core game itself, only allowing you to throw your money away for superficial things.
All in all, if you are expecting any standard of quality that comes with the Final Fantasy branding, you won't find it here. With it's bare content, repetitive nature and not even feeling like your kingdom is expanding at all, let alone it being a living and bustling kingdom, it just comes out weak. With a decent concept, Square-Enix really could of spent more time fleshing out of the simple instead of just giving you the basics.
Final Fantasy Crystal Chronicles My Life as a King brings a different style of play that well that most people are accustomed to expect from Final Fantasy. Even being considered as part of Crystal Chronicles, My Life as a King keeps little resemblance to the series, but a kind of SimCity with elements of fantasy.
In My Life as a King, the player controls a child who still king comes up against the colossal responsibility to rebuild an entire kingdom. According to a kind of "promised land" reserved for his father, the king Epitav, the boy is responsible for reconstructing an entire kingdom so we end up with the nomadic existence of his people. For this reason, the young king will have the help of a beautiful assistant, a very unique group of creatures and also a penguin come to insults.
The king, however, never enter into direct combat. It is up to him, above all, the role of administrator, sending servants to gather raw material for the construction of the city, choosing new adventurers among volunteers and even directly to city planning, always taking care not to exceed spending.
To build the kingdom (whose name is given by the player), just who move from one place to another the Wii-mote. This will bring up a beautiful assistant to the king appears, offering options for construction. However, the expansion of the kingdom can not be something arbitrary, because specific jobs are planned for construction.
Who play for the first time My Life as a King might notice a certain grace the game in construction. Initially available only two: the house and store weapons. Any additional content (since new construction until some new clothes for the king) should be lowered in Wii-ware, which will cost.
An excellent little game that at first feel large and fleshy. Unfortuneatley after a reletivly short time of sending adventurers out to kill this obss and clear this cave and building shops and convincing people to put on sales and running round as fast as you can to talk to everyone before the sun sets you realise you are doing the same thing every day over and over and over, even with the additional downloadable content you wont get much more than 5 hours extra play time out of it. Dont get me wrong I am not totally bumming on this game it is fun, for a while just not quite long enough for me.
Too much doing things that i dont really care about, I would much rather have been the adventurer runnin goff to get all the glory I understand that wasnt the point of this game, but i ask this, what is?