“ Manufacturer: Nintendo / Online: Online Gaming Support / ESRB Descriptor: Violence / ESRB Descriptor: Animated Blood / ESRB Descriptor: Mild Suggestive Themes / Max. Number of Players: 4 / PEGI Age Rating: Age 16+ / ESRB Rating: T - (Teen) / Genre: Action / Genre: Shooter / Publisher: Sega „
* Prices may differ from that shown
Ghost squad was originally one of those old style arcade machines, where you drop in your money, grab hold of the little plastic gun and blast away. That same game has been ported to the wii console, with some new features.
Firstly, this is a rail light gun shooter, where you can use the wii remote as the gun. I found that this game doesn't support the wii zapper as well as it could have done, as it doesn't let you customise the controls, you can only go with 1 of three settings, which I found a little lame, but never mind. The game objectives are play are all fairly simple. Point the wii remotes at the screen, shoot the terrorists, save the hostages, and get on with various tasks as you do so, such as defusing bombs and landmines, using smoke grenades, shooting down helicopters, all the normal stuff a crack global swat team would get up to in their spare time.
The levels are fairly short, you can get through them all on level 1 in around 20-30 minutes depending on if you want to see all the cut screens, and there are only 3 levels. However each time you play through the levels, you can unlock more "side quests" in the levels, which adds some variety (not really to the level where you would want to spend 2 hours solid playing the game, but enough to keep your interest). On top of this, you can unlock different costumes (which really don't make a difference), and different weapons for your character. The new weapons are kind of cool, and come in 3 classes, sniper, pistol, assault rifle and shotgun, however it has to be said assault rifles are blatantly the best to choose (very tricky to avoid hitting a hostage being held at gunpoint with the shotgun), unless you are with a friend to double up as shotgun-assault rifle.
On top of this there is an option to remove the aimer reticle to make the game harder, and thus get you more points (allowing you to level up faster and get more guns). This adds a little dynamic to the game.
There is also a training mode, which features a target practice, as well as a practice scenario, but really these are fairly unimportant parts of the game, and you probably won't even check them out. The scenario is you have to clear a basement from terrorists within a certain time, but on the highest level I am not even sure it is doable to be honest.
Finally there is a party mode, which honestly I cannot tell the difference between normal mode other than the fact you can play the game in "crazy" modes, like ninja mode etc, but only once you have unlocked them. I have only managed to unlock ninja mode and I am now unsure on how to unlock the rest... the instruction leaflet doesn't say.
Graphics on this game are not the best, but do have a retro 3d arcade feel to them, and to be honest are not the point of the game. I would say the game is perhaps a little easy, but considering that whenever I play with both my dad or my sister, they seem to die quite a few times perhaps this game isn't so easy? Anyway all I know is I have the top 16 scores on my game at home...
Overall, this is a very good game, and I give this 4/5. If you are a fan of rail light guns, or are looking for a light shooter to play with a friend/friends (I think this is up to 4 players, but as I only have 2 controllers I have not been able to try this), then look no further. It is a bit funny in a "tongue in cheek" sort of way, when your swat guy in all seriousness just barge into a room and seem to shoot a hundred rounds off and miss everything in the cut scenes, but the game doesn't take itself too seriously, and is a good laugh.
*Primarily played in multiplayer.*
The N64 and GameCube missed out on light gun action, but it's a genre which in theory, should feel at home on the Wii. I've not had the chance to play Ghost Squad with the Zapper though. Accuracy is awarded in this game - as an example, aiming, playing without the reticle, see to double points scoring.
Infinite continues, along with rapid-fire weapons and player score resuming doesn't bode well for sustained interest. Neither is there being only three missions - the game taking under an hour to finish - but they've milked the most out of these, what with the multiple routes for unlocking and increasing difficulty levels.
In Ghost Squad, bombs need be defused and hostages detained, so it's not just shooting down terrorists with a range of weapons, some of which are unlocked with progress. Costumes for character customisation can also be unlocked for individual player profiles, and these changes are seen in the game sequences.
Presentation-wise, the character models are chunky, the music not memorable and the voice-acting a pain when being told off. A problem I had was terrorists not being sighted because dead bodies were yet to disappear. The weapons popping up in view in multiplayer looked silly. As for the performance, slight stutters were noticeable.
May be worth a look if you have someone else to team up with for Arcade Mode, and four can play in Party Mode.
Ghost Squad is a Wii port of the 1990s arcade game of the same name. Its a light gun game compatible with any number of Wii Peripherals, though not WiiMotion Plus. Updates are essentially a shot in the arm to graphics, a target-shooting training mode, unlockable weapons and skins, and a new High Score System. Nothing spectacular, but it does help to bring the whole thing together.
This is definitely an excellent example of a 'so bad its good' title. The plot of Ghost Squad is possibly the thinnest of any game, even any arcade game. Here is every single detail of Ghost Squad's truly film-worthy premise;
THE TERRORISTS are trying to assassinate THE PRESIDENT. As the Ghost Squad, it is your duty to DEFEAT THEM, and RESCUE THE HOSTAGES. It really doesn't get more in-depth than this. It's positively juvenile, though this is all part of its charm.
Characters and voice acting are hilariously bad, and your commander often delivers bizarre non-sequitors through your radio. Also, as the GHOST SQUAD, you are penalized in the first mission to 'leaving a trace' of your presence, that is, shooting tables over, smashing plates or knocking fruitbowls from their surfaces. This cautious behaviour seems incredibly redundant when moments later you are firing rocket launchers at helicopters and dispatching hundreds of heavily armed terrorists with a duckbilled assault-shotgun.
Combat is pretty standard for a rail shooter, terrorists will lunge at you from all angles with assault guns and you'll fight them off dozens at a time. This is essentially a spiritual successor to Time Crisis in that department. Its pretty visceral, despite a lack of blood, and although combat does get repetitive, there are some quite tense moments complemented somewhat by a fairly decent pumping rock soundtrack. There are three difficulty settings and the game definitely has potential to be pretty damn hard. The thing that really lets this title down though, is the lack of levels. There are only three missions to complete, a plaza building mission, a 747 mission, and a Jungle Warfare mission, which are all quite unrelated. After you've finished the three decidedly short missions though, you're into meta-gaming territory, that is, unlocking skins, modes and guns, (of which there are hundreds!) which can be quite rewarding, if a little drab. Its definitely got a moderate level of longevity, but its not something I could see anyone playing every day.
Fortunately, the levels are broken up into sections where you can select where you want to go, but specifically, decisions you want to make. Examples of such snap decisions include "Break down the door." "Throw a smoke grenade through the window" or "Use the back entrance." Some of these are quite imaginative and lead to some simple, early examples of minigames like bomb-defusal, hostage rescue and hand-to-hand combat. Whilst conventional sounding, these are mostly well-executed, if a little over-ambitious. Sniping sections are my personal favourite, as they are timed and hold a great deal of suspense. These bits definitely help space things out a little, and really add to diversity of play and re-playability.
Its a title that is definitely suited to the console and the multiplayer co-op is just as challenging as the single-player. Too many rail shooters fail to take difficulty into account, and Ghost Squad makes a refreshing change. I would love to see more ports of 1990s rail shooters to the Wii as soon as possible.
You can pick this up for around seven quid on Amazon and play, and although its pretty throwaway, its one of the better rail shooters on the Wii despite its limitations, and its definitely worth giving a go. Don't expect to have your mind blown, but for the money, Ghost Squad is undoubtedly worth playing. Wholeheartedly recommended, especially for the price.
Ghost Squad (Wii).
This game is a re-release of (I think) an arcade game from the 90's. It's a laser type first person point and shoot games like House of the dead and Virtua cop.
The game makes good use of the IR capabilites of the wiimote (it's better if you buy a plastic gun adaptor though, feels more authentic) and is good fun to play.
As with most of these games you just keep shooting, and shooting and shooting, point off screen and shooting to reload. There's pickups available in the form of health or different weapons and in addition to the many hundreds of bad guys there's hostages you either have to save or (accidentally of course) shoot.
The game is based around a squad of highly trained covert ops army dudes and you're usually going in to missions to save the president etc.
As it's an arcade game at heart (and they were never very long) there's only 3 levels to the game but there's still lots of replayability as you can choose different difficulties so enemies appear in different places and each level branches different ways to make the 3 levels more varied. All in all though you'll probably rush through all 3 levels in 30 minutes first time but there's still lots of unlockables including more weapons (some of which are designed to make the game harder) and costumes, including on of a panda...
Graphics are ok, shame about the voice acting but there you go! Good fun and worth a punt if you find it cheap enough.
Ghost squad is a great arcade shooter title, similar to House of the Dead and Virtua Cop. The game isn't too serious and I don't think players should take it too seriously either as it is a good game that reminds you of your arcade shooting days.
The game is good fun but gets very repetitive after a while of playing as you basically have to complete the same 3 missions but with unlockable content every time you complete something new so after about an hour or two of playing you are very tired of the game.
The game works by moving you along the course automatically and you have to shoot at targets that keep popping up. Each time you play a level you have a choice on a few different paths to take in which you have to do something slightly different but you are always brought to the same conclusion at the end of the level.
If you are expecting to play this game in one sit in then after you have played it you will change your mind and if not you are a dedicated gamer!!
The ghost squad is a top-secret special forces unit assembled by the United Nations. 'GHOST' stands for Global-Humanitarian-Operation and Special-Tactics, and the elite soldiers execute humanitarian operations throughout the world.
The unit is responsible for sensitive missions that are out of the conventional armed forces' realm. All of their missions must be quickly completed without leaving a trace. They are unsung, unseen warriors who fight in the shadows to defend world peace.
This game is a great shoot um up game, there are three different modes, training, arcade and party all of these modes have lots of different missions within them. I suggest you try the training mode first just to get used to how the gun handles. There are many different types of guns available for the Wii I recommend the zapper as this can be used in any wii shooting games and the venom if you wish for something a little smaller. There are lot of choices within the game, like difficulty levels, weapon options items and special events. This is a good game to play with other people as you can work as a team and cover each others backs.You have to be careful not to shoot hostages though and remember to reload often. You also get extra points for direct and head shots. If you like shoot them up games this is a must.