“ Genre: Action & Shooter / Video Game for Nintendo Wii / To Be Announced / Release Date: 2010-11-05 / Published by Activision „
Before I start this review, I have to say that I am writing this as someone who has never played the Nintendo 64 game and who is not a fan of shooting games. I have owned a Nintendo 64 since it's early days, but, as I said not being a fan of shooting games, it never really appealed to me.
As I am still not really a fan of shooting games, the Wii version never appealed to me when I first saw about it either, but I was convinced to buy this by one of my friends and to be perfectly honest, I'm really glad for it.
There are three main modes on the game: Mission mode, Multiplayer and Online Multiplayer.
First of all there is mission mode. This is your standard mission/story mode in any shooting game. You go through different countries and cities of the world running away from people, sneaking past people and killing lots and lots of people. The whole mission mode is pretty long and if you have it on one of the higher difficulty settings it can be very challenging indeed.
The next mode is multiplayer mode which I haven't played to a huge extent because I don't live with anyone who would ever play video games with, but I've played it with friends a couple of times it's was thoroughly enjoyable. The great thing about this mode is that there are lots of ways you can vary it, for example you can change the guns so they fire paintballs instead of bullets which doesn't actually make a difference to the game, but it seems to be rather aesthetically pleasing seeing different coloured paint all over where you killed your oponent. Other variations include : making all the characters small so you can't jump over things; if you stand still you die and if you touch an opponent you both die, to name but a few.
The mode I play the most and I imagine you will too is the online multiplayer mode. There are a number of different modes including: Conflict, which is a basic mode where you just have to shoot as many opponents as possible; There's one who's name I can't recall at the moment, but there is five machines spread over the map and your team has to try and take control of more than the other team by the end of the game.
A couple more things to mention: Graphics, they're better than any wii game I've seen, especially when on mission mode as the main characters faces look amazing; Sound, the music on the menus is quite creepy, but it really sets the atmosphere for the game. Speaking of which, the whole atmosphere of the game is brilliant and I always play it in a dark room which really gives it a better feel.
In conclusion, for the first shooting game I have ever properly played and it has thoroughly impressed me. I recommend.
Being a previous owner of Goldeneye on the nintendo 64 I was really looking forward to this new updated version. At first I really enjoyed playing the game but soon realised it had a few flaws. One of the main flaws was the controls. You could be just walking ur character along on the game and he would suddenly lash out without u pressing or making any movements. Which gets annoying after a while. I was hoping from a bit more from the storyline and found I got a bit bored from playing it. On the plus side the multiplayer game play is excellent fun and enjoyable to play with a group of friends. There is also a good range of weapons which is better than the origional. Overall I would give the game 6 out of 10. Not bad but could have been developed a bit more to do the N64 version justice.
I have to start by saying that the original Goldeneye 007 game by Rare that came out on the N64 some 13 years ago is heralded by many (including myself) to be the best FPS of all time. It had a great single player campaign and an equally as good split-screen multiplayer, made so many innovations to the genre (eg) dual weapons, stealth, artificial intelligence, death animations, and it had a finely tuned difficulty curve that satisfied elite and novice gamers alike.
With this new version Activision have looked at what made the original so great and tried to emulate it aswell as modernise it. So staying are the 3 levels of difficulty (plus a time trial mode), some familiar levels (although they have been expanded), some weapons, objective based missions, and split-screen multiplayer. Gone is Pierce Brosnan (you play as Daniel Craig), and the short missions (most missions take about 30 mins on the first run through). Other modernisations include more cut scenes, Call Of Duty style gunplay and health regeneration, and up to 8 player WI-FI enabled multiplayer.
So is it any good?...well yes and no. On its own merits it has a satisfying single player campaign and a great multiplayer with alot of options. It has good replay value with extra difficulty levels requiring you to complete additional tasks, and a challenging time-trial mode. On the negative side, it suffers when compared to the superb original; the guns, music, sound effects, and controls were much better on the N64. I dont think the graphics push the Wii to it's limits, and there is occasional slowdown when there is alot going on onscreen.
I would certainly say it's one of the better FPS on the Wii and i dont think many people would be dissapointed in purchasing it. Just don't expect it to be a remake of Rare's original masterpiece because it doesn't come close.
GoldenEye on Wii has a lot to live up to given it's ancestor on N64, and in most respects, the Wii version does itself justice.
The one-player story really captures the on-edge feel of many modern 007 films, and the fact that there is a marked difference between difficulty settings means the game can suit any ability.
The multi-player mode - what made the N64 game special - is back, and works very smoothly, with a good number of modes, including survivor, bomb and team deathmatch. What it doesn't do, however, is stand out as being head and shoulders above other FPS games in this department, being only superficially different from the Call of Duty games' multi-player mode.
The point and shoot control method works best for me, though the preset sensitivity is far too high - this can be adjusted, though. The classic controller and gamecube controls are quite fiddley, and not as good as other FPS games I've tried.
The graphics are decent, though far behind the best that other consoles can offer; the upside of this is a smooth frame rate.
Goldeneye is a fine FPS game in total, but the name makes me feel as though it should be better.
I was really looking forward to this game on the wii as I am a huge fan of all the Bond films and this one is one of my particular favourites.
This game is one loosely based on the film, the only changes being to some parts to maybe improve it or make extra missions available to play.
Bond himself is played NOT played by Pierce Brosnan (the actor who played him in the actual film) but by Daniel Craig (the latest Bond actor).
The game itself is very good, the graphics are some of the best I have seen on wii and the missions are relatively simple (so I am choosing some more difficult playing options) but the last ones will test your gaming skills.
The multiplayer for this game I feel could be improved if maybe the computer could control some other players making it a much bigger game, whereas at the moment you are only allowed up to four characters playing at once.
(I am afraid I am unable to comment on the online multiplayer game as my wi-fi is down at the moment.)
From my point of view this is the best bond game to be released (on any console) and will enjoy playing over the new year.
A few weeks ago I borrowed a Wii for a weekend from a friend of mine, the reason for this is that I wanted to play just a single game on it - Goldeneye 007. I have a 50" TV that is wall mounted in my living room so playing a Wii game was an ideal setup. The original Goldeneye game was released on the Nintendo 64 back in 1997 to coincide with the release of Pierce Brosnan's first film as James Bond as was a revolution in gaming and is still well remembered by gamers to this day as it is held in high esteem. So with a vacuum in the world of Bond at the moment, Goldeneye has been updated for a modern console and has again been released to a new gaming audience however this time there are a few differences with the game in the way it is has been updated. Firstly Brosnan has been removed and in comes current Bond Daniel Craig's likeness as Bond, okay you may be a little confused as this mixes up what we have seen on-screen but then I generally found this to be true about most games anyway so this is something that you either like or hate, and after a few hours of playing you forget about it anyway and besides as this is a first player shooter game the view is always looking out, so if your not a fan of Craig then you don't really see him that much.
The plot of the game is slightly different as well and has been updated to reflect changes in society and culture. The opening sequence at the Chemical facility still remain and so does the escape after fellow Agent Alex Trevelyn (006) is murdered by General Ourumov, however after this adds new locations such as Barcelona and Dubai are used and it is here that the story changes as Bond goes after the Helicopter that is impervious to an electromagnetic pulse that leads him to meet the heroine of the story Natalia Simonova. Okay so the story takes various twists and turns, but the genesis of the story still remains however parts seem to be unfaithful or even unfocussed ands detached to the source material, but on the flipside it can be considered a re-imagining of the game that was based on the film.
In the original Goldeneye game, the players have a plethora of gadgets to use and in this instance it was a watch that Bond used as a communications device, here it is a mobile phone that allows communication to M, voiced by Judy Dench. In fact the updating has Bond using a mobile for all kind of things that allows him to complete a mission. Weapons wise you pick them up as you go along and to be honest lost count at fifteen as to exactly how many different weapons there are. It's the game play that is the superior ability here, several methods of controlling Bond mean that the use of the controllers gets an extended life of its own as you have the choice to use, I prefer the Classic Controller that you get with the package and although its painted in gold and it does have its downfalls when compared to the use of the Wii Zapper with Nunchuka, and to see the controller options available including a Game Cube controller is totally awesome and allows for additional methods of playing the game!
Playing any first person shooter means that the Artificial Intelligence (AI) could simply repeat again and again which in my opinion renders the game playable only once, here it's totally different as all characters has been assigned there own AI and tend to react in a different manner depending on what the player does when going through the levels. It has to be said that the effort that has been put into making the game is phenomenal, the attention to detail is awesome and is deep in colour and rich with movement, movement itself is smooth without any jumping at all even at the busier times. The levels offer various degrees of action as well, usually walking through buildings or locations with a gun or rifle targeting the enemy; however along the way there are various things that can be done to immobilise the enemy - called Bond moves this is an interesting way of getting out of situation. Namely by blowing things up with an occasional bullet into petrol tanks that produces one hell of an explosion and takes out about six soldiers in one go and gets rewarded with a loud blast of the Bond theme.
Thankfully the tank chase has been retained and even this has been updated as you have to overcome an airborne attack, and although this could be described as an on-rails section it is gritty as well as exciting, with sounds movement and voices being heard over the action taking place it does tend to give a gritty and chaotic feel with your line of sight moving all about the screen in a hurry to take in everything that is happening around you at what seems like light speed. To take out the enemy you don't even need to have a gun as the full on hands method can be used, which is all part of the stealth that Bond can use, it's a simple case of don't disturb anything or make a noise then the guards have no reason to try to kill you, if you do the they react very quickly and a gunfight ensues and this is where your reactions had better be good as the tension is usually when the stealth is used and the whole gravity of the scene changes as music goes quieter and the whole ambiance takes a different stance entirely.
What is now an obligatory item in any game these days is the inclusion of the multiplayer and on-line games as well that are basically a head to head. These tend to excel and adds a Bond frontage to all games which eight players can connect to at a time, the characters here are all based on classic Bond characters from the last 45 years so in one game you could have Jaws, Oddjob, Dr No and Baron Samedi. My favourite is Scaramanger from The Man with the Golden Gun; he appears as a close likeness of Christopher Lee in a white linen suit such is the attention to detail that has been shown that gives full respect to the source and is fully customisable to what mode you play and how you play it.
The whole feel of a Bond movie has quite literally been transplanted to the Wii, the main title is still the same as the film but has ex-Pussy Cat Doll Nicole Scherzinger performing the song, although she seems to be doing a Tina Turner impression and interestingly David Arnold has scored the game to give it an ultimate Bond feel. It's nice to see long term Bond writer Bruce Ferstein being involved in the story of the game as he co-wrote the 1995 film. From the opening sequences you get the impression that this is big and that the game has had a lot of attention to have it created as a flagship game for the console. In fact this is the flagship game in my opinion and will provide hours of entertainment, it's a game where its better to stand in front of the TV rather than sit down as I feel you get more involved in the game play, and no I didn't wear my Tuxedo either in case you were wondering!
I have to say that overall I was thoroughly impressed with the game; the sound is amazing as is the overall appearance and quality with any scenes including snow looking amazing that you'll just want to pause and look closely. This is a classic game that has been updated for the newer and more modern way of gaming that has been introduced via the Wii, this is a game that will also introduce people to what the Wii can do and exactly how well it does it and that's not a bad thing at all as this truly delivers on all levels. It's just a bit strange seeing Craig doing a Brosnan era mission in similar clothing that Brosnan wore, like it would be Sean Connery being Bond in Moonraker although this does mean that the violence can be justified with Craig in the game representing the modern incarnation of 007.
Activision - I raise my Vodka Martini to you as you have left me shaken not stirred on the sheer high quality of this game. So like the neighbour who borrowed my lawnmower, I might just borrow the Wii a little longer and wait for the sales to begin.