Mad World is a violent Wii game. Generally Wii games are thought of as for kids but this has an 18 rating and certainly isn't for kids.
This game is well titled as you re thrown into a mad world where you join a guy named Jack in a deadly game show. Your aim is to survive.
The controls are simple. You need a nunchuk to play the game. You use the control stick to move, Z button to jump, A to attack or grab someone/something, B for the chainsaw and you swing the nunchuk to dodge and Wii remote to cut.
The game starts with a map and a challenge for you to accept.
When you first start playing you go through a tutorial stage where you are taught how to fight. However, it's not always quick to move on to next instruction so I got stuck pointlessly killing until it told me. You are taught various tactics and most are pretty simple just as grabbing a post and stabbing someone with it. I got confused at one point though when it told me to throw a guy at a rose bush. It didn't explain what I was looking for so I wasn't looking for spikes on a wall and it did take me a little while before I noticed them and found out that's what it meant.
The rose bush is a very violent way of killing someone as you slam them into a spiked wall, pull them off and slam them into it again.
There are plenty of kill moves and you can even use various objects to help you but a lot seem overly violent and rather pointless. There's no fun in killing any of the guys and the only reason for it is survival in a game show. In other games killing usually makes sense; they're attacking you or they're really bad people or whatever. In this you don't know the other people, they haven't done anything wrong and if you keep moving around they weren't really attacking either.
Despite plenty of ways to kill I found myself using the same moves over and over again as I just wanted to kill the others quickly and move on to the next part. There seemed no reason to drag it out or be more violent. It made it boring but even during the tutorial doing the other moves didn't make it more interesting and some moves were just annoying.
I played through the first part fine and it took me on to the next stage of the game show. However, after a while spent killing everyone there was nobody left to kill and nowhere to go what I could find. I had no idea what to do. After running around for a while a couple of other guys did appear but after killing them I was left alone with no idea what to do again. I believe I was supposed to kill a boss but I have no idea who as no one was around. The two guys who eventually appeared seemed like all the others, not like a boss. I killed them easily. I'm not sure if I should have done something else but I went around the entire area and there didn't appear to be anything.
At one point I died from a train while trying to find people even though I'd jumped out the way and was on the platform where it's safe so that didn't help things.
I went through loads of places and got a lot of kills and still had to start from the very beginning when my character died and had no more lives left. Having spent a good hour or more getting to that point and a lot of time being very bored trying to find people it seemed stupid that I had to go all the way back to the start. It would have been bad enough starting that stage again but taking it back further than that was more than I cared to do again.
An hour may not seem very long for playing a game but I wanted to stop playing about 10 minutes. It was clear the whole game is overly violent, there isn't much to the storyline and it is all in black and white.
There is also a multiplayer option but I haven't played that so can't comment on that part of the game.
The entire game is in black and white and is done in the style of a comic. The only colour in the game is red when you kill someone. At times there is a stupid amount of red which is obviously meant to be all the blood but it is very unrealistic.
Watching the first video I thought it looked quite interesting being black and white and in the comic style, but when the game turned out to be the same I quickly got fed up of everything being in black and white. I really missed having colour as things just look quite boring and I found it harder to focus.
I can't say I paid much attention to the audio. The soundtrack didn't interest me so I turned the volume right down. The sound effects are alright but they get rather annoying after so long and, again, I had the volume low so I didn't really have to hear them.
I paid 98p for this and you can usually find this game for less than £5. It is currently £4.48 at Amazon. You can also get it pre-owned at CEX for £2.
This game is pretty good for exercising your arms as there are a lot of guys to kill, but other than that this a boring, pointless, colourless game that isn't even worth the 98p I paid for it.
I find it hard to tell you, I find it hard to take, when people run around you in circles. It's a very, very mad world.
this is an excellent game that you can now purchase for the princely sum of £2.55, a little bit more than a pack of 10 Mayfair Blue. It's better than smoking too. Considerably.
Stylistically, the game can be viewed as either a homage or a parody to Frank Miller's awesome drawing style - It's just like it looks on the box, monochrome with the occasional spurt of colour. There's more than just red though. It makes me think of 'The Running Man'.
The game comes from the same studio that brought us the great platform game 'Viewtiful Joe' which is now sadly defunct (bye Clover, you did some good stuff) and they were pretty good at making 'odd ball games'
It's a pretty absurd game, if you have not noticed the dude's got a chainsaw for an arm. Awesome but quite absurd. I think there's a vague message behind the game as well as some, on a limb here, elements of feminism.
Hack, slash and smash your way to powerups and bosses whilst killing, maiming and playing mini-games. That's the game in a nut-shell. It can get repetitive really quickly though. The plot isn't too bad as it goes, clearly if you're expecting depth and incredible character growth you may have picked up the wrong game. Throughout the game there are two commentators who provide amusing commentary.
The bosses are pretty good and quite challenging, there's an awful lot of excellent character design here.
The bad side is, with it being black and white, it can at times become hard to see what you're doing and as always, sometimes the controls are a bit awry.
However, for £2.55 on amazon - it's totally worth it, it's a lot of fun and it's amusing.
Thank you Platinum games! (and SEGA) Its been a tough time being a wii owner these years, everyone knows the games using the wii controller can be fun, pointing and clicking and the like but when the games are poor with no story and often no point you don't play them for longer than a few sittings. Madworld is different it's for adults for one (shock horror) it looks fantastic (like a graphic novel), it plays brilliantly and has a funny and interesting story.
The story is simple enough, you play as Jack, a huge beefcake who has a retractable chainsaw as an arm, in a world where a group have released a toxin into the population the only way to stay alive is to enter Death Watch and kill others to receive the vaccine, there's more but that is the basic premise. The more you kill the more points and cash you win. The fighting is inventive you use what ever is around the city to impale, squish, crush your enemies (and more) this is done with clever movements using the wii controller and nunchuck, i.e., pulling them apart or swiping them. The kills really look amazing the red blood contrasting against the black and white visuals like art work.
And that's it and surprisingly it's enough because it's done so well.
On the negative side the game is obviously not for everyone, specifically those easily offended (there's some swears parents) or those squeamish, impaling someone creates a lot of blood as you'd imagine. Also the game can be a bit repetitive nothing to do but to pick something up and use it to kill someone so the game can't be played for hours at a time. It's also quite short compared to the majority of games.
But saying that this is one of the best games on the wii with a distinct style and great game play. oh and its very cheap now. i've seen it on amazon for a fiver recently so you might as well give it a go
If you have any other questions feel free to message me
Madworld is the ultra-violent brawler released by SEGA in 2009. It is a novelty on the Wii as it is one of the few 18 rated and adult orientated games on the console. Although that fact in and of itself should not be a novelty. But this is not a place for ranting over the perception of video games in today's society.
Although, calling madworld a game is a fairly loose concept as well. It is more like an animated comic where you choose which panel comes next (will it be a baddie getting a baseball bat in the face or getting chainsawed in half). The influence of black and white manga, along with edgy western comics like Sin City, are obvious and intentional. The only colour on screen is swathes of red blood or yellow onomatopeia (SPLOOOORCH plastered over the screen as another foe is eviscerated)
The story focuses on Varrigan City, which has been captured by terrorists and its citizens are forced to compete in Death Watch, an underground tv show where contestants kill one another and viewers gamble over the result. You control Jack, a competitor with a chainsaw for an arm. At that point you should realise all realism has left the building. Each zone is cartoonish and ridiculous. You come across giants, ninjas, zombies and robots, and lets you kill them in a variety of ways.
And you have to kill them in a variety of ways. The objective of each level is to gain enough points from imaginative methods of murder in order to beat the level boss and proceed to the next level.
To accompany each level is commentary from two comedians which is actually very funny and doesn't repeat itself too often, as well as rap music and hiphop which is enjoyable and gets you in the mood for the grind that is to come (in some levels, you literally throw opponents into big grinders and watch them get squashed). But i am mostly talking about the bad kind of grind. Because once you have exhausted the few level specific death traps, you'll have to spend the rest of your time doing the same kill. Namely the barrel, pole, spike kill. There is a big vairety in barrels (there's wooden ones, metal ones, or just use a tire) and lots of different poles to put through your opponents head (stop signs, candle holders or, my personal favourite, trumpets), but you'll essentially do that a dozen times per level (and there are ten levels in which to grind through).
And that is where the problems begin. This game is repetitive. Its full of ideas, but they boil down to giving you a different enemy skin through which to chain-saw. Some of the bloodbath challenges (mini games which involve killing for bonus points; imagine throwing guys against a massive dart board or a golf game but with someones head instead of a ball) are fun, and each boss is very individual and are fun to fight against. But it's still a grind fest, and the black and white design, although arty and original, can also be drab and confusing. In addition, the vehicle levels, which are implemented to try and break the repetitive monotomy, but they are even more boring, as you only have two attacks, and these sections feel slow, boring and much more could have been done.
In addition, the gameplay and design is at right angles to the story. The story, told through cut scenes at the beginning and end of each level, try to create a sense of jeopardy and realism, as well as presenting a story of political conspiracy reminiscent of Hideo Kojima's Metal Gear opus. The slow, serious and wordy cut scenes, which often lack any music, drain the fun generated in each level and fail to generate excitement for the level ahead. The realism and seriousness of the story, is juxtaposed and undermined when you are fighting zombie's outside a gothic castle with outlandish weapons, as well as the jokey commentary which presents everything through a camera lense and reminds us that this is mant to be fun. The story is not neccessarily bad, but it doesn't fit the direction of this game, and is more irritating then enlightening, despite some good vioce acting.
This juxtaposition is confusing and presents Madworld as confused. It doesn't know what it wants to be. It is a very short game, but it still manages to be repetitive, with only the occasional birght idea and comedic moment.
My recommendation is to rent or borrow this game, and skip the cut scenes. The outlandish conspiracy story, which strives for realism and attempts to be relevant in today's society is a confusing direction and detracts from a game that does have some quality. The levels are fun. There is alot of fun to be had experimenting with different combinations and throwing people into each deathtrap. The simple control system is engaging and the use of motion based attacks does create a sense of immersion, which is a refreshing idea that hasn't been implemented well in many recent games. In addition, the ninja levels and zombie levels are fantastic, and sometimes lets you foget the repetitiveness of the core game concept.
Overall, this is an original game. It is an individual game. There is alot of brilliance and imagination hidden here, and you can have fun finding and using all the ways to kill opponents in each level, but it is weighed down by a confusing and poorly told story.
Plus, if you loved the Evil Dead movies, then pretend Jack is actually Ash and keep playing the zombie levels. It will fill you with glee.
For those who do not know let me get the controversy out the way. You play Jack, a rogue contestant on a game where the idea is kill or be killed. You are scored on how you kill enemies, the more horrifying and painful the death, the more points you get, such as shoving 3 road signs into an enemies face, stuffing a candlestick through his eye socket and repeatedly throwing him into wall based spikes scores better than a simple disembowelment using your arm based chainsaw. If this seems disgusting to you I cannot see you enjoying this game at all, for those who are interested...read on, this game is surely one of the best on the Wii.
As mentioned, the main point of this game is not just to kill enemies, but to extract as much blood from them as you can in order to sending your points skyrocketing. Almost all of the environment can be used in your quest for gameshow genocide, from everyday tyres, candlesticks and trumpets to catapults, meat grinding machines and even large fans in the city allowing you to slowly slice your chosen victim. Whilst this may sound incredibly gruesome (a fact no-one is denying) it is all done in a very charming albeit unusual style, that of a gameshow called Death Watch. The Graphics and Sound, which will be analysed later, also lend themselves to a very, very unique game. The game is separated into very different zones, grungy looking streets, a strange version of Chinatown, a 'casino strip' and even a top secret military base all have their own separate environmental hazards for you to use on the also differing enemies.
Each level ends, naturally, with a boss fight usually adorned with fireworks and pompous celebration (and highly witty comments from the two commentators). The boss fights are often fought in a unique style, with major damage only coming from a 'face off' where frantic waving of the Wiimote and Nunchuk will have you win a struggle and do major damage. Then you finish off the boss in a deeply disturbing and gory fashion, in case you had not noticed, this is not one for the kids. As you kill the bosses your Death Watch rank increases and then unlock the next level, each 'zone' contains three levels with the exception of the last one. During levels, as your points total gradually gets higher certain things become available for Jack to use, a health item, a new weapon, an extra life, certain mini bosses being released, a mini game and finally being able to face the level's Boss.
Now...the mini games...wait, don't groan! These are not your average 'filler' mini games designed to use up your time, these are MadWorld minigames, known in game as a 'Bloodbath Challenge' and are just as depraved as the main game itself. You first become aware of these as during the level you are interrupted by a commercial which is aired. Sometimes it is a regular sport turned bad, such as Golf or Darts but can also be a strange contraption made solely for Death Watch like the 'Death Press' where you toss opponents under a giant spiked press which promptly kills them...cue a huge pool of blood and squashed bodies. These are presented by the deeply unusual Black Baron, who is appropriately killed in the minigames style by his scantily clad assistant. Whilst the gameplay may sound trashy or just downright disgusting it is nothing of the sort, the violence is so over the top it is unlikely to cause offence and is clearly aimed at a particular audience. If what I have said appeals to you, then more likely than not you will love MadWorld, even though my words do not do it justice in any way.
It will not be the swearing or the violence that will strike you first about this game, but it will be that the game is in black and white punctuated only by one colour, blood red and it will be this red that you will probably see everywhere, pooling under 'rose bushes' (rows of wall set spikes designed for impaling) and splattering over walls and even the camera. I have heard that the graphics can give some people mild headaches, having not experienced this myself nor has anyone I have had playing it, whilst it can take a while to get used to this unique style does not make the game confusing, despite enemies, the foreground and background are black and white, it has somehow been made so that they do not clash and everything looks fluid and very different to anything I have ever seen before in a videogame.
What must be mentioned first is the commentating present through the levels, the two commentators sometimes joke around with each other, comment on enemies or remark on Jack's killing spree. Swearing is ever present in the commentating, with gratuitous use of many swear words (similar to the other Sega release House of the Dead: Overkill) but, as with the unusual graphics it blends in well with the rest of the game, another unique feature to a unique game. Luckily the two voice actors who are the commentators are amazing, the voice of Bender from Futurama, John DiMaggio and one of my favourite stand up comedians Greg Proops who really make the roles their own. The style of commentating means it is easy to be caught up in the midst of things, you will more than likely end up laughing along to some of their (rather perverse) jokes. Unfortunately, however funny a joke or innuendo is, there is only a certain number of times you can here about the joke about one of the commentators bursting in on his ex wife before it becomes repetitive. Apparently they recorded almost an hour of commentary, which is good but if you play MadWorld rather a lot you will hear the same jokes dozens of times.
The music in this game is mostly rap or hip-hop style, and despite me personally despising this type of music I found it suited the game well, sometimes cheesy sounding soundtrack going well with the over the top violence and the hammed up American gameshow style. It does take a back seat to the action, which does bode well for it as the songs are fun but not amazing, you wouldn't buy a CD of it and listen to it for example. The sound effects however are overlooked but one of the best parts of the game, the chainsaw severing a man in two, hearing the clash of metal against bone and slowly clawing through until you hear the satisfying sound of blood splattering on the ground. The voice actors are also very good, the main character Jack in particular having a very gruff and intimidating yet honest voice. As with the commentators, speech from Jack or other characters is often filled with bad language, but everything, even the music fits in perfectly to the point where you can actively listen to it but also play the game with ease.
The main game, whilst not insanely difficult should hold the average gamer for 5-6 hours, though for me I decided to redo some levels at the time and so it took me closer to 12 hours. Once you have completed the game (and sat through the credits with the great commentary, the first time I have ever wanted to watch credits) two extra weapons are available and as before, you can replay any level of your choice. Extra Death Watch challenges are available in each level and for the brave a hard mode is available which is noticeably harder than regular mode, enemies are quicker, do more damage and bosses can get almost impossible to kill. However this is beside the point, if you like playing this game, it is endless. You can replay the same level dozens of times, use of the environment, trying to score huge combos by throwing three enemies, each with 5 road signs in their face into a fire, or any freaky combination of your choice, the opportunities are endless.
Value for Money
You can now pick MadWorld up for less than £20, and at that price it should really be a must buy, there is nothing you can compare it to, it is truly unique, with distinctive gameplay and very unusual graphics. Those who will buy the game will more often than not, be able to see through the hack and slash exterior and will find a very rewarding and infinitely fun game.
I left this till last, trying to put it off, but it can not be avoided. MadWorld is a predominantly single player experience, making a change to many games on the Wii which require multiple players to enjoy them. In multiplayer mode you can choose any one of the eleven mini games from the main game, first player controls Jack and second player controls the almost identical Kojack (an enemy from the main game). There are two types of enemies, ones with dolls heads on and ones with werewolf heads on, each of the two players is allocated one of these types and they must kill as many of them using the mini game method. Alas there is a tactical element as you can sabotage your opponent's chances by killing their targets using other means (e.g. chainsaw). However this is it, there is nothing else to multiplayer mode, leaving a rather bitter taste in the mouth for anyone who wanted to play this game multiplayer. MadWorld is clearly supposed to be a single player experience, and the multiplayer mode available is nice but very shallow.
MadWorld is a completely unique game, its graphical style is unlike anything I have ever seen, the nutcase commentators punctuate your mindless killing spree with dark humour and if you love it, it will last for months. Whilst the multiplayer mode does let it down, it is clearly made to be a single player title and is not really designed for multiplayer. Stating the obvious but this is not kid friendly, explicit gore, sexual jokes and frequent swearing are all here by the bucketful. I highly recommend this game to anyone who thinks they will enjoy it, it's thoroughly enjoyable.
Thanks for reading, any comments you have will be gratefully received. Also on Ciao.
Madworld was one of the most hyped games for the Wii before it was released and even the Daily Mail featured an article highlighting the levels of violence that are available to players in the game. It is most definately one of the most violent games that I've ever played. However it is also one of the most creative.
The game provides you with the means to attack or kill your enemies but it's up to you how you kill them. Will you use a chain saw or beat them to death? Will you throw them in a flaming barrel and then throw it infront of a train? There are many many possibilities that can be explored in the game but they can only truly be explored by the player.
Gameplay wise although very enjoyable and some moments in the game will make you feel very clever for coming up with such a unique way of disposing of an enemy, the game can get repetitive. A lot of the levels have the same environmental weapons; barrels, signposts and spikes. So it can get a bit repetitive.
My advice would be to play the game in short periods and you'll have a blast. The graphics in the game are pretty cool and stylised and many gamers will like them however if this game hadn't have gone for such a unique art style it is likely there would not have been as much hype.
MadWorld is one of those games that can appeal to all of us. Who among us doesn't want to cut the arms off their fellow man, before jamming a signpost through their skull and slicing them lengthways with a chainsaw?
Now, as much fun as that sounds, and beleive me, it most certainly is, imagin that that's all you'll ever be able to do again. Suddenly it becomes a lot less fun and a lot more like work. Unfortunately, that's kind of how MadWorld plays out. For the first few levels, you'll be cackling like a witch on helium at how ridiculously over the top and insane the violence in the game is, but then, a few more levels in, it becomes a little... samey, and you find yourself just wanting to get the level over with and reach the boss, which you can only do after you've maimed enough hapless victims.
Still, the game is excellent in small instalments, and that's how I'd recommend playing it. It has a very different visual style, sticking strictly to black and white (and copious amounts of red!), in a cel-shaded style, and while basic, really suits the game. The cynic in me tells me this might help keep the framerate up, but whatever the reason, it's incredibly distinctive and never detracts from the game, in fact it helps it somewhat as it just adds to the overall lunacy.
Bosses are brilliantly realised, and something of a return to the 'old school', with them being huge, fast, and grossly overpowered, and incredibly satisfying to defeat.
Overall I'd say that everyone should check out MadWorld, but to try it in small doses as it will quickly become old news otherwise.
This game is utter carnage! I don't think i've ever played such a gruesome and graphic game before. The basic story is that all the bridges have been blocked to isolate an area called Jefferson Island. On this island anything goes and it turns in to a world somewhere between The Running Man (the Arnie film) and Sin City. The game is in black and white and the cartoon style is very similar to the Sin City film.
You make your way through the game killing enemies in as many creative ways as you can think. You earn more points for the more cruel and violent way you dispatch an enemy. This game is a simple concept, create the most brutual game possible and it appeals to all those normal members of society that like pretending to chop up a fiction character with a chainsaw. This game is guaranteed to be controversial and no doubt it will be blamed for turning kids in to axe killers but it is so much fun to play. The only downside is that the bloodlust does fade after awhile and i've only been playing it for 3 days.
A warning though, i really really wouldn't advise you give this to your little nephew/cousin/son for a birthday present if they are under 18. This is one of the few games that completely deserves its 18 rating.
Well, what can I say about this game? One part sin city, one part texas chainsaw masacre and one part Carmageddon, all rolled into a black and white post-apocalyptic landscape with a strong nod towards comic book art and animation... the only words to say are WOW!
I played this game with my girlfriends little brother while she went off to watch Britain's Next Top Model... I say I played it, I watched him play it and was insanely jealous that his second wii remote was broken. Anyways, I watched a very game savvy 10 year old boy rip through level after level of blood shed and unadulterated violence mixed with mad max style scenes on motorbikes.
This game seems like a natural progression to the carmageddon / grand theft auto type games of the past, carefully blended with the oh so trendy comic book stylistics that have come into vogue in recent years.
If you like gaming, blood, guts, gore and comic book fantasy then this is for you. Although I will say that the solely black and white imegary started to hurt my eyes after a while and made it difficult to be totally absorbed.
This game wasn't cheap, I believe the little boy in question got his mum to pay around £30 for it, but since then he's had hours of endless fun on it battling through level after level of creatures. I believe there are also different difficulty levels to try once you've completed the game in easy mode.
Madworld for the nintendo wii is a very gorey game and is not for the timid! The game is a black and white comic style game and the only thing that is in colour is the blood and some other things. The game is an action, fighter game where you go through diferent places of towns and just basically kill people in the most brutal way you can for points to win the level. When earning the points you unluck diffrent wepons at diffrent levels of points. I think this game is quite entertaining yet boring after a while. The game is good at first when learning the moves but after you have done the same moves over and over again it gets quite boring indeed! The best part about the game is the bosses at the end of each level. The bosses get quite hard towards the end of the game and are very challenging. Overall i would say that this game is an alright game that can kill an hour or soo but does get boring quite quick! This game could be the one for you though if you are into this sort of game.
Madworld is a new title just released for the wii by Sega. This title has had a lot of hype over the last 18 months about its graphic style (very Sin City) and gore content which is quite rare for the family friendly wii.
I have to say the game was worth the wait and didn't disappoint.
About the game :
You play Jack Cayman who has a ultra cool chainsaw instead of an arm as your main weapon. And your job is to clear up a group of Terrorists called "The Organizers" who have become a target group in Variant City.
The Organizers have destroyed all of the transportation and communications with the rest of the World, and have also released a deadly virus into the atmosphere. This will kill everybody within 24 hours!!
The City has now turned into a gameshow kind of theme and you have to destroy the gang to get the Vaccine to save the World (very dramatic and odd plot)
The gameplay is very easy to pick up, and you have a easy to follow tutorial which explains all the action moves you need. This is quite fun and needed really to play the game, as it can get abit overwhelming trying to pull of special trick moves without the knowledge.
Most of the levels are open environment's, this allows you the player to freely explore the area. There are also some great sections where you will use a motorcycle for combat, this is a lot of fun.
There are also mini games, one is the "Blood Bath Challenge" where you have to complete different activity's to obtain extra points. This is a very addictive part of the game.
I LOVE the graphics, ultra stylish cartoon style black and white. With bright red blood for the gore effects. And retro style Batman words from the TV series popping up in Yellow. Adds to its kitsch value and makes it really stand out from the wii game crowd.
The screen can sometimes seem a little busy, but once you get used to the style of the look, you can easily get past it.
Great voice acting, and chainsaw sound effects. You have the option of turning the music off, I opted for this as it was giving me a head ache to be honest. Not my style of music.
It doesn't effect the gameplay at all on or off.
I really like this game, still playing it and im about 10 hours in. So there is plenty of value. Its a great stand out game for the console which I think is needed. Reminds me of Gears of War with the chainsaw, but that's not a bad thing!
This game is also very cheap at the moment in gamestation over Easter. Only £17.95 from the store and website. Game is also selling it just abit more expensive at £19.99
I would recommend this game to anyone that likes abit of fun slashing pointless violence, very quick action and highly addictive!
MadWorld - Wii
MadWorld is an interestingly weird game with huge amounts of blood and on the black and white background it looks spectacular. But eventually I think it becomes repetitive and boring. This is a great monochromatic style game, reminds me of sin city, with random splashes of colour to accent the gameplay, this is great and I don't fully understand why it became boring. But I will try to explain...
MadWorld's main problem is its lack of depth, when you first start the game is quirky and fun, playing off stereotyped characters, conventions and themes. Its like SmashTV, Manhunt and Sin City put together. The game is stylish, gory and funny it is also fairly easy to play and another redeeming feature is that theres blood everywhere.
Conceptually it's very old school a basic beat em up, occasionally varying enemies and bosses which play out more like puzzles than fights. The level construction and respawning enemies allow you to flow from fight to fight, from enemy to enemy as you can easily remember health pack locations and find weapons with ease thanks to basic layouts and a decent heads up display.
Fighting itself is a basic combination of nunchuk and wiimote control and in many different situations the same movement will produce wildly varying effects. With the A and B buttons players can tear an enemy to shreds with the chainsaw (a bit like gears of war...) or grab and throw them around the surroundings. The camera can be unhelpful sometimes, but the game is easy to get to grips with.
The controls on the Wii are extremely simplistic which is where it can also get boring, the contextually focused attacks mean a quick waggle will have you throwing people in front of trains, slamming them through toilets and ripping them apart with all manner of weaponry. But this is the reason why its not a great game all you end up doing is waving your arms around madly, theres no real skill involved; not a great thing to do to a potentially awesome game.
The games plot is that the main character is an ultra bad-ass in a dystopian city which hates him. It's definitely a throw away story not something you'll find yourself recalling in detail for very long afterwards but it's well told and the voice acting is great.
I enjoy working out the light puzzles and I love the commentary but still the game seems almost condescending in its simplicity. If toilet humour and slapstick comedy doesn't outright turn you off, MadWorld is definitely worth a look in some way.
One of the most hotly-anticipated and over-hyped games for the Wii has finally arrived. For too long, it seems, we have been teased with tantalising screenshots and a constant slow-drip of information regarding this, the latest adult-oriented game for the best family game console on the market. Yes people, MadWorld is here at last; now was it all worth the wait?
We were promised slick monochromatic graphics in a comic-strip style. Check. The game hurtles along in pure black and white, punctuated sporadically with torrents of red blood. Comic book-style captions often litter the screen, leaving the player in awe of the unusual visual style on offer.
We were promised over-the-top violence. Done. Various characters are eviscerated in a seemingly unlimited number of ultra-violent ways restricted only by the imagination of the user. The comic-book sadism on offer is of the ridiculous over-exaggerated variety with bodies popping and zipping apart with regular abandon and unfeasible amounts of escaping bodily fluids.
We were promised controversy. In the bag. From the outset, MadWorld is riddled with outrageous commentary, with language that would make a prison guard blush, suggesting that it's not only graphic violence that can invoke what some people would call 'Daily Mail outrage'.
So by now let nobody shelter under the illusion that this is a game to buy the nephew if he's still in his schooldays. Sega's latest foray in to the adult market well and truly raises the bar for adult content that will not be surpassed for quite some time, perhaps ever. Nintendo and Sega have taken some heat from various quarters for allowing and developing this release respectively, but to their credit, they have defended MadWorld's release with a determined, united front. With a certificate rating of 18, this game pulls no punches and does not pretend to be something that it isn't. This is not a game that tries to court younger players with an almost touchable, negotiable 12 rating. No. Its adults only; we can protect younger members of the family by using a PIN lock on our console, so let us be glad that the censors have seen fit to allow us to make our own decision regarding MadWorld.
So what exactly is MadWorld all about then? The player controls Jack, a former marine, in a violent game show set in Varrigan, a city that has been overrun by terrorists who have infected the entire population with a virus that will kill everyone in 24 hours. The terrorists have decreed that anyone who kills someone else will receive the vaccine. Furthermore there is a prize of 100 million dollars on offer to the last man standing, leading, inevitably, to an immense bloodbath with Jack and his arm-attached chainsaw at the fore.
Each level is based on a points-scored system, where Jack has to accrue a certain number of points before progressing to the boss phase and subsequently to the next level. Jack must be inventive with the way he dispatches his foes, as the watching audience, represented by the leering, abusive commentators, demand increasing levels of sophistication in his choice of ultra-violence. It simply is not enough to slice someone in half with a chainsaw (although this is very gratifying). Instead, it is all about combinations, as it pays well to combine attacks; there are all manner of objects lying around with which Jack can inflict damage. Enemies can be run-through with traffic signs then impaled on spikes or thrown through revolving industrial saws for serious audience kudos.
Points can also be accrued in a number of mini-games, rather affectionately titled 'Bloodbath Challenges' where Jack is required to kill his enemies in a specific way. These mini games are wickedly creative, with a perverted sense of humour behind them. Big points need to be scored in these games to have any hope of progressing. Challenges include such gems as Man Darts and Death Press; the objectives behind these probably need no explanation, suffice it to say the kill total rises dramatically.
The control system used within the game is very intuitive, something we have become increasingly expectant with new games. Gone are the days when the latest port to the Wii would be hamstrung by some ineffectual mash up of the unique Wiimote and nunchuk combination. Instead, when you play MadWorld, you are seen flinging your arms in all directions and pressing buttons galore as you instinctively learn to dispatch your foes using every single one of the controllers' buttons.
When you play MadWorld there is no escaping the adult content. If you find bad language or violence offensive then this is not the game for you. Indeed, those hardy souls who can take the vile, even juvenile insane violence on offer here need to take the odd break as the stark graphical style and incessant ramblings from the commentators, not to mention the pounding Hip-Hop soundtrack take their toll on the senses. The game also ranges in difficulty, with earlier levels being very simple to complete. Things ratchet up very quickly however, such that players often find themselves being beaten during boss fights only to be propelled back to the start of the level again.
To round up MadWorld, we are talking about a game that will appeal to those Wii owners who yearn for no-holds-barred ultra-violent action. The graphics seen throughout the game are without compare in the gaming world. Expect this trailblazing style to soon be copied. The soundtrack matches the graphics in its ability to shock, with the worst language I have yet to see coming out of a video game. As far as playability goes, MadWorld is a game that is very difficult to put down, not until you have maxed-out your score in Rocket Reamer anyway.
Ultra-violent... Offensive... Shocking... We love it.
This is not your average Wii game. Not only is it a rare 18-rated title for the console, but it's one of the most violent video games on any system. If you've the stomach for it though it's been created by some of gaming's most talented developers, including the producer of Viewtiful Joe and Okami.