Product Type: Ubisoft Wii games
Newest Review: ... a nuge hotel to Little Tokyo slums and a peaceful (well untill you come and shoot up the place) retreat in the mountains. You fight you... more
Red Steel: Not as grim as it appears
Red Steel (Wii)
Member Name: TylinaVespart
Red Steel (Wii)
Advantages: Shooting system, storyline, engaging.
Disadvantages: Swordplay, menus, sometimes slow.
Red Steel... my Dad initially got it for himself the Christmas we got the Wii, played it for a little while, then couldn't be bothered with it. I'd moved out at the time, so it wasn't til about a year later when I was housesitting that I gave it a go myself. It was a long day, and I was bored of my own games and lack of internet (long story, and not relevant so I'll stop it there), and it managed to do more than alleviate that boredom.
The game starts with a basic configuration of your remote, which admittedly is a little boring and annoying and does little to commend the fiance you're meant to be protecting, but it's necessary so it's forgivable. You're in a hotel about to meet her father for the first time, and initially there are a lot of movie clips to convey the story. Your name is Scott, and you're a former bodyguard, fell for your client, and so on. So far, it sounds like a film I saw a few years ago called The Bodyguard; however this changes once the game gets started.
Her father gets shot, and she gets kidnapped as it's revealed that a faction of her father's 'gang' turned against him seeking power. To be honest, I haven't played all the way through the game yet - mostly because I selected the wrong option at the start and it didn't save my progress.
Nonetheless, the shooting aspects of the game are simple and effective; the controls are easy enough to master, and after a little while I was moving around and crouching to shoot enemies (a fact that disturbed my Dad, who didn't manage to figure this out at the time). You're presented with varying enemies and situations throughout the game, and you can also use your environment to your advantage up to a point (an example of this is in one of the last levels I played, you could blow up cars to kill off groups of enemies at once. Similarly, they could do that to you.). That aspect of the game is great fun, while challenging in places, and definitely worthwhile.
The other aspect of the game was the occasional sword fights - which admittedly could have been done better. The controls are simple, but a bit clunky and you often find yourself striking instead of parrying or vice versa. It takes a lot longer to get used to this part of the game, but after a bit of practice it's no real challenge. It's enjoyable at the start, but it does become a little tedious after a while (and the cause of much eye rolling). Sadly, there's no option to just pull out a gun and shoot them a la Indiana Jones style.
Other things of note are the respect points system, which is a nice idea but I'm not far enough into the game to see that make a difference yet so it's hard to see the point, and the menus. Now, the main menu is a little odd, in that in order to start a new game and select options you click and DRAG the icons onto another part of the screen. This is fine, but it takes a few seconds to figure out, and isn't the most accurate thing on the planet. You can have more than one save game, but it's not instantly obvious from the layout - hence why I wasn't saving my progress; I didn't want to accidentally save over my Dad's game.
So, to conclude:
The Good: Decent plot line, engaging, you'll wonder where your time went, and the shooting system isn't bad.
The Bad: The sword fighting gets boring after a while, menu system is a little odd, and there are a few slow moments.
Summary: It's a good game to play if you don't mind losing a few hours, and well worth taking the time to get past the first level (which is a little laboured in places).
Summary: Worth playing, give it a quick go, as far as shooters go there are far worse ones out there.