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I never really got into the Resident Evil series. I played the first game the original Playstation, and whilst I found it scary and atmospheric, the terrible controls and long loading times put me off. The only other Resi game I'd played was Code Veronica on the Gamecube. When I got my Wii, though, this was one of the titles that everyone talked about as a must-have game. This is an updated, improved version of the original Gamecube title (generally regarded as one of the best in the series). Leon Kennedy sent to Europe to track down the President's daughter who has been kidnapped. On entering a Spanish village he is attacked by the villagers who are acting very strangely. Relocating Resi IV from Raccoon City to Europe is a smart move. It breathes fresh life into a series that was in danger of getting stale and allows the developers a bit more freedom with the storyline, setting and the graphics. It's an opportunity they make the most of. The story initially seems rather staid, but this is just the beginning and there's far more going on than meets the eye. The story unfolds brilliantly. Previous Resi games have shown that (clunky dialogue aside) the developers know how to create a great story and Resi IV continues that tradition. As you are playing, you constantly feel bewildered (in a good way!), not really sure what is going on. It piques your interest and makes you want to find out more. As you get a bit further into the game, you uncover more clues and more plot - which piques your interest further. Resi games are sometimes criticised for being rather slow. But that's the point; that's what makes them so scary and atmospheric. It's a classic horror film tactic. You spend several minutes creeping around, edging around corners with nothing happening, followed by short periods of terrifying, frantic action as you suddenly discover where all the bad guys have been hiding. It's this careful blending of calm and chaos that makes Resident Evil IV so effective. Graphically, the game might not be quite as jaw-dropping as it was. Although the graphics have been updated for this Wii version, the game is well over 6 years old and its age is starting to show; as is the fact that the Wii is graphically the most under-powered console of its generation. The characters you encounter and the texture mapping on their faces now looks a little odd. Although they look a little rough around the edges, though, the graphics still do their job beautifully. As you might expect, the palette is rather muted with greys, blacks and browns being the most predominant colour. Using such colours allow the developers to wreath the game in shadows... and it's this that makes the game so scarily atmospheric. After just a few minutes play, the game turns you paranoid. Is there someone hiding in that shadow over there? What is lurking around that next corner? Who is hiding in the forest or behind that doorway? The game plays with your mind, making you see threats everywhere - and then proving you right by having something lunge out of the darkness to attack you. The atmosphere is so effective that there really were times when I was paralysed with fear. I knew that I couldn't stay where I was (well I could, but it wouldn't make for a very interesting game!), but I didn't dare go on. When a game messes with your mind that much, you know it's done its job. A new behind the shoulder camera angle has also been adopted. Whilst it doesn't' entirely rid the game of the camera issues that marred previous games, it does solve many of them. The angle feels much more natural and gives you a decent view of the surrounding area (not that you'll always want to see what's nearby!) Sound is used only sparingly, but my goodness, is it used effectively! In conjunction with the graphics it intensifies the atmosphere, making an already tense game even more terrifying. Listen carefully and you can hear the shuffling (or running - these villagers are no slouches) of people nearby and it makes you nervous when you can hear them but not see them. As already mentioned, the bane of previous Resi games have been the clunky controls. Whilst still not perfect, they are a lot better and make innovative use of the Wii's controllers. Movement is controlled using the Nunchuk, with aiming and firing controlled through the motion capabilities of the standard Wii remote. This is so simple, yet works incredibly well. You point the Wii remote at the screen and use it to aim your on-screen sight, pressing a button to fire. It's incredibly intuitive, making it far easier to line up your shots. This is important because ammo is at a premium and it's important to take enemies out using as little as possible, so head shots (which instantly kill an enemy) are a crucial tactic. It;s not all good news though, and I do find that in the heat of combat it's still a little too easy to press the wrong stick so you end up gazing around whilst an enemy attacks you with a pitchfork. Hand-to-hand combat (another crucial tactic for preserving ammo) is also slightly tricky and it's all too easy to mistime your swing and lunge straight into an enemy's attack. Controls might be easier to use, but don't think that Resident Evil has gone soft in its old age. It is still brutally hard and you will spend much of the game hanging on by a thread, limping your way (literally) to the next save point, med pack or ammo. Resident Evil really makes you work for progress. You can still only save your game at certain points and these points don't occur very often. Don't expect the game to help you out. Resident Evil is all about survival, and if you want to survive you are going to have to work. In theory, this should be incredibly frustrating, but the game is so well designed that it actually has the opposite effect. Yes, it is very difficult, but this just increases your sense of determination and achievement. In these days where you get an Achievement or Trophy just for putting the game disk in the right slot, that's worth something! Whilst it's not without a few issues, Resident Evil IV is one of the Wii's stand-out titles and a great argument to use against those who say the console is just for kids. A new copy will still cost you around £20, but second hand copies are a lot cheaper (a fiver or less). The Wii might be coming to the end of its commercial life now, but if you own a Wii and don't yet own this, you need to get it. (c) Copyright SWSt 2013
I bought Resident Evil 4 for the Nintendo Wii console online, costing around £8 including delivery for a used copy. The game is for over 15s and as with other Resident Evil games contains a lot of violence, gore and a bit of bad language. The game made me jump a few times and might be a bit scary for smaller children, but older children would probably enjoy it. The game is single player only, to play it you will need a normal controller and also a nunchuck controller attached to this as you need to use both hands to play the game. The nunchuck will be used to move your character and zoom in and out. The main character in the game is Leon, who has featured in other games. His mission is to find the presidents daughter Ashley, who has been kidnapped and taken abroad. Ashley also featured in a previous game as a child but she's now grown up. The Umbrella corporation also feature in all of the games, they inject people with a virus, turning them into zombies and other scary creatures. The locations for the game are good and varied, as are the enemies. It starts in a farmyard where you need to search barns, houses, rooftops and trails for weapons, collection items and clues, killing any pitch fork or axe wielding maniacs along the way. You might also find a few chicken eggs along the way which can be used to restore health. From the farmyard you will move to the graveyard, a lake and a church. Later scenes include sewers, towers and another huge church with some scary robed enemies. Even in the larger building, each room looks a little different and will have different items of furniture to search and move, as well as puzzles to solve to unlock new areas so the game stays interesting throughout. There is a large selection of weapons, starting with a couple such as a knife, pistol, grenades and shotgun and later unlocking a magnum gun, rocket launcher, machine guns and much more. A weapons dealer can be found from time to time to purchase new weapons from, upgrade your existing weapons and sell unwanted items. You will pick up coins in the scenes and can earn more by selling treasures to make these puchases. You can also purchase inventory upgrades, creating more space so you can carry more. The treasures, keys and puzzle pieces will be stored seperately so you have plenty of space for health, weapons and ammunition. Reloading your weapons frequently and combining your herbs will free up more space but I found there wasn't a problem with space in the inventory. Your health will be shown on a meter in the bottom left of the screen, when your health is ok this will be green, it will go yellow when injured and red when critical. You can press the ' - ' button at any time to use energy in your inventory. Chicken eggs and first aid sprays restore health, as do herbs. You can combine the herbs to make them more effective but you must always have a green herb in the combination to be able to use it. Other coloured herbs are yellow and red. Enemies each have different weaknesses which you will figure out as you go, some may be wearing armour or carrying shields so you will have to find a gap to shoot them through. Head shots will kill most zombies quickly. The shotgun and grenades are useful for killing a group of enemies, but you have to be quite close, so keep an eye out for explosive barrels to shoot. You can also shoot torches and light bulbs which may fall on your enemy and kill them. Some enemies throw items at you, so sometimes it is better to use the rifle and hit them from a distance so they can't get close enough to hit you. There are lots of boss fights, each is quite new and different and may take a few attempts, but none are so hard that it becomes frustrating. Typewriters are dotted around the areas and will be shown by the letter 'M' on a map. You will also be asked if you wish to save at the end of each level. There is no limit on how many times to save and if you die and haven't saved, there is a continue option which is good so you should never have to go too far back in a level. At the end of a level you will get some scores showing your accuract, how many enemies you have killed and also how many times you were killed. The game can be played on easy or normal, when completed you can unlock bonus levels, a professional difficulty, new weapons and you can play with more characters. Shooting ranges are also hidden around where you can earn collection items and be rewarded with coins. With lots to do and plenty to unlock the game seems never ending. Overall I loved this game. I didn't think it was possible, but it is even better than the first Resident Evil game which was always my favourite. The reason being that the sounds and graphics are so much better as you would expect. The characters voices really suit the characters, the music and sound effects add interest to the game and add to the suspense and make it more frightening. If you take the best aspects of each Resident Evil game and put them into one game then this would be it. There is lots to do, lots to look at, an interesting story and overall a really great game. The controls on the Wii were a bit confusing at first, but easier as you go along and by the end I really enjoyed playing this console version. The only negative with this game is that it is single player only, but I think it's too good to share anyway!
Quite simply, resident evil 4 is an amazing game. I played the original gameplay version through about 3 times and still bought this Wii version and completed it again twice. First thing to note is that this game is quite a variation on the previous resident evil games in the mainline series in that you are no longer dealing with fixed camera views, but rather, the action is viewed over the shoulder in a move that seemed to inspire many other games since to do the same. This shouldn't be a deterrent to RE enthusiasts that loved what the fixed camera angles brought to the game, this was a great move by the developers. They have managed to maintain a similar feel (you still turn on the spot and press Up to move forwards) but improve the gameplay so that the game becomes more about your shooting accuracy, something that obviously plays well to the Wii's strengths with the Wiimote. This game, to my mind, makes the best use of the wiimote out of all of the serious games on the Wii. They have not attempted to get as many motion controls in as possible, rather they have simply looked at what they could do to enhance the gameplay, and it works superbly here. This is a thoroughly enjoyable game, full of intense action, puzzles, really creepy atmosphere as you're taken on a wonderful adventure through a large variety of different settings. Highly recommended.
I had this game on the nintendo game cube - and it was so good I had to buy the Wii edition as soon as it came out. It's your usual 'zombies have taken over a remote backwater villlage' story and it's your job (as S.T.A.R.R. member Leon) to go investigate. The game is massive, no levels as such, just one giant continuing story line. You start off with basic weaponary, which you will need to upgrade as you go along - there are initially three levels of difficulty from Novice (feels like you have a golden gun) to Expert - once Expert is completed though you get the even harder option where the zombies are more like terminators. They just keep coming back! For the Wii - the graphics are incredible. The scenerary changes from the village to lakes, to stately homes, to cable cars - but no matter where you are, virus infected zombies are everywhere! With the change of scenery comes the requirement of different zombie killling skillsets, for instance when you reach the cable cars, you'd best have an upgraded sniper rifle, otherwise you will receive an axe in your head! You also have to dodge bolders (with the Wii remote) and dive from knives during 'cutscenes' so keep your head up! The contols on the Wii are perfect, with the remote feeling more like an extension of your arm than anything else. You have an attache case to hold your weaponary - which starts off small, but again can be upgraded to fit more stuff in. This and weapon upgrades can be bought from various dealers that appear throughout the game (so don't shoot them - though it's tempting...). The attache case is made up of a certain number of squares, and it can be a job to fit everything in, including ammo (different sets for your various weapons), herbs and sprays (to regain health) as well as the odd chicken egg and fish. You gain money when you kill the zombies and by collecting treasure which is dotted around the maps - treasure items can also be put together (such as a crown and three jewels) to gain extra value. So don't trade them in immediately - if they appear to have a slot for something else! All in all this is a really enjoyable game and lasts for hours and hours - and once finished you will want to do it again and again. The Wii version also has some extra 'mercenaries' missions to ponder if you get bored of the main story, but I still haven't, several years on!
This may be the best game I've ever played and I've been playing games instead of going to cool parties or meeting women for a long, long time. You play as Leon, an agent who has been hired to track down the president's daughter, last spotted in some mysterious village. The game begins with you arriving in the village and within minutes your partners are dead, the bridge out of town has been destroyed and you've sealed yourself in a house, all the villagers desperately trying to break in and kill you. That's when you hear the revving of a chainsaw... Incredibly, the game keeps this pacing and constant threat of danger throughout the twelve hours at least main campaign. One minute you're fighting invisible acid spitting creatures in a sewer, the next you're fighting a seemingly endless swarm off enemies on a mine cart that is speeding towards a chasm. No other game keeps your adrenalin going like a few hours with Resident Evil 4. The shooting is satisfying, you have to stop to shoot but that only increases the tension and enhances the gameplay. The adventure is full of little details and hidden secrets and you will replay this. This is one of those rare games where once you finish it you instantly want to start it again. The Wii controls probably make this the best version of the game to date. Control is smooth and never frustrating on the other consoles too, but aiming is easier and somewhat more satisfying with the Wii's motion controls, making this the first and last time I ever praise the Wii's motion controls. The horror is where people say this game is lacking. Many argue that this is the entry that destroyed the scares in the Resident Evil franchise. These people clearly don't remember the latter half of the game, which has some of the most horrifying boss fights in any game you'll ever play. Then there are the regenerators, enemies that can regrow limbs that make a noise which is probably what people speak like in hell. This game won't just make you jump, it'll show you horrors that will stay with you. If you're looking for the perfect action adventure game, look no further.
I have often expressed mixed feelings about the Resident Evil series. While I happily count myself among the segment of population that enjoys a good bit of horror, I've never found that the series meets that definition. Rather, my experience of Resident Evil games usually left me feeling they were awkward, dull and somewhat laboured affairs that were permanently wedged in the past. This made me very dubious about Resident Evil 4 from the start but I was surprised to find that it was a breath of fresh air, redefining the series completely and actually making me more open to playing its predecessors. Resident Evil 4 gets things off to a good start by not requiring any knowledge of the previous entries. The main character is left over from Resident Evil 2 but aside from a bit of brooding opening narration, that's largely irrelevant. So, former cop but now freelance good guy Leon has been assigned to rescue the president's daughter. A few leads have drawn him to an anonymous European village in an anonymous part of Europe, it soon becomes clear that all is not well in Generi-town and Leon soon finds himself being swarmed by brainwashed peasants straight out of Bride of Frankenstein. I'm not kidding, this game regularly sees you attacked by pitchforks. As you explore you'll discover that the whole town is a festering den of evil with locals like puppets on the string of shady masterminds looking to rule the world. It's loosely connected to the primary plot of the series but serves to bring new players in while keeping a self contained story going, a recurring villain crops up later but you're too well into the game to care by this point. Gameplay takes place from a third person perspective and is essentially a puzzle/shooter, exploring mansions and dungeons is a pretty common occurrence but you'll also be whipping out a pistol regularly to take care of some hypnotised farmers. Several thousand people will die over the course of the game and there are some genuinely scary moments before the end. Graphically, this is a pleasure. The Wii version arrives looking identical to the original Gamecube title, though with added widescreen support. It was one of the most incredible Gamecube titles visually and it still has the ability to impress today on the Wii. While this is certainly one of the less colourful titles, brown is certainly the key here, it adds an incredible amount of detail into the grime and mirk. Characters are also at their most impressive and I think it's fair to say that rendered in HD, these character models would be acceptable on a current generation console. While this is a Gamecube port, the original title was so polished and well presented that it still really shines on the Wii and is a worthy addition to anyone's collection. Control on the Wii is an excellent hybrid of the original control system with the wii-mote for aiming. Fortunately a lot of time has gone into making it comfortable and it never feels like compromises have been made to fit it onto the Wii-mote's button layout. From the start it feels like this game was made to play on the Wii and it is definitely one of the console's strongest titles. Resident Evil 4 on the Wii is a great game for action and horror fans. It excels in nearly all areas and still offers a first rate gaming experience that will appeal to a lot of people. Gamers who have previously found the series awkward or inaccessible shouldn't have too much trouble jumping in here and will probably enjoy it too. This game does carry an 18 certificate and is not suitable for children, it features some very extreme violence and can be very frightening. For grown ups however, it's a blast.
THE SUMMARY This is in my opinion one of the best and scariest games I have ever bought for the Nintendo Wii. It is intelligent dark, fun and incredibly addictive. I have played this game on the PS2 before but the Wii version takes it all to another level. THE STORY The umbrella corporation is back. You play the role of Leon S Kennedy a secret agent In charge of rescuing the presidents kidnapped daughter. His search takes him to an eery village and soon you are drawn deep into the story of intregue and mystery and all along the way you are being attacked by Zombies, Cultists and Giant End Of Level Bosses. THE GAMEPLAY This is what the Wii was made for. The gameplay is fairly linear although you can explore the environments (abandoned barns and spooky churches) a little. The thing which sets apart this game from any others that i have played on the Nintendo Wii is that the controls just seem to make sense. The controller is used as a the gun and the nuchuck offers you means to move around. The game is far from being a simple first person shooter though there are interesting puzzles to solve all the way through. THE GRAPHICS This is probably one of the best Wii games available. The graphics make you feel like you are actually in the village the blood and gore once you begin to fill your foes full of lead is brilliant. There are also some pretty impressive cut scenes which will have you gasping in horror and anticipation. One word brilliant. The graphics are so good you will want to play again and again. THE SOUNDS Part of what creates the spooky atmosphere in this game are the sound the haunting music is supported by some quality special effects. Cultist chanting and zombies groaning it is enough to have the hairs on the back of your neck standing up. THE RATING I will rate this game 9/10 It is what the Wii was made for if you have one I highly recommend buying this game. WhiteMarion - KOTEJ "King of the Entertainment Jungle" Also Published on Ciao Under Name: www.kotej.com
I must admit I havent played a console game, but since picking up the Wii to play this, I'm hooked! Storyline: In this edition, you play the part of Leon Kennedy, given the task of finding the presidents kidnapped daughter. Throughout the game you are battling crazy villagers who are under some kind of mind control, while solving problems along the way. The story line is full of twists and turns keeping you on your toes throughout. Gameplay: The gameplay is pretty good, although it took me a while to get used to navigating round the maps, cache of weapons and treasures. But once I got the hang of it I was thoroughly enjoying it. The graphics are very good quality and the camera follows you from behind. You use both the nunchuck for moving around and the remote for pointing and shooting. Aiming is pretty easy although you cant shoot and run at the same time. As the game is for the Wii, I expected a little more interactive play and movement required. You can basically play this from the comfort of your couch. However the sequences where you, say, have to run from a rolling boulder or shake yourself loose from a crazy zombie, are really good fun and require you to vigorously shake the Wii remote from side to side. There are multiple attack options, including slashing with a knife and using whatever weapon you have in your possession. You can amass quite a collection of weapons and the Merchant often makes an appearance with whom you can buy and sell goods or upgrade your existing cache. Furthermore, its important to have a really good look around, not forgetting to look up and down, as there are loads of treasures to be collected that you can use to barter with the Merchant. Using the knife to open boxes is also a useful way of gaining loot. All of this just adds to the different layers of the game and makes for a much more enjoyable experience. I was particularly impressed by the sound effects. Its very easy to become immersed in this game and when something jumps out of nowhere it gives you quite a startle. Overall I would say this is an excellent game even for a novice like me. Its scary, fun and with plenty of plot twists it'll keep you gripped.
Resident evil 4 exclusively intended for Gamecube has resurfaced on the next generation of Nintendo console - the Wii, and its one of the most smart looking games currently out for it. Its a relief not to step back into old gamecube controller usage like the newly packaged resident evil for Wii, also a previous Gamecube title and remake of the classic Playstation game. The controls are updated and now incorporate the Wii remote and numchuck which serves this survival horror come horror-shooter very well. The game takes place in Spain where the American president's daughter has been kidnapped by a mysterious and powerful group called the los illuminatos- an old sacrificial and secretive group inclusive to that region of Spain. You are Leon S Kennedy a US agent who is sent in on a one man infiltration and rescue mission to a small village where Ashley - the president's daughter was last sighted. From here on in it gets pretty hairy. The view is in third person over the shoulder perspective which works really well considered its a break from those one angle, stationary shot in the first resident evil game and the Wii remote makes decapitating zombies even more fun. The scenery is beautifully lit with intense atmospheric build ups and incredibility detailed walls, floors, doors, characters you name it. Basically it looks like they've made an effort. The gameplay is the best part. You have a little more ammo than the usual titles in the series meaning you can unleash more carnage and not worry about the consequences later and the levels and areas constantly keep fresh and on a speedy narrative. Its a fairy long game. I expected it to end several times before it actually did which is really good. The name gives you some extra material after you finish the game and a additional 1 player mode game featuring an parallel plot which is also great fun. I give this game full marks. Review also on Ciao.co.uk under username- Pippylong
The Resident Evil games have been around for a number of years and I always enjoyed them on other platforms and Resident Evil 4 on the Wii is one of the best games I own for that console. Each game has always been addictive and intense and I found this version no exception. The thing that is great about bringing this game to the Wii is that all of a sudden this great game is given even greater depth and reality as you can use your Wii remote to aim at zombies and shoot, and actually push them off you by swinging the remote. In addition it allows you to turn the remote to open doors and swing it to attack with your knife or smash crates. I felt that I was even more immersed in the game than playing it on other consoles. At the start of the game, Leon is in a small village with some insane villagers that all want to take a piece out of him so in normal style you have to make sure you kill them before they kill you. It's not always easy at the beginning due to the limited weapons at your disposal but shooting at the head is always an advantage. This sets the scene for a scary and intense adventure. Whereas some of the resident evil games have been about survival rather than shooting, Resident Evil 4 strays from that path a little and is the reverse. There are alot more enemies and zombies to kill and alot of ammunition so you won't run out. Not sure whether this is better or not as before it would be quite a challenge to survive as you had limited ammunition. Something different I guess. If you run out of healing items in this game you just go and buy some new ones cheaply. You can find money and treasures almost anywhere. So while this side of the game is easier, there are more things to kill so that's harder. I still found this resident evil as appealing and scary as the others and just as action packed. I felt that it was very frenetic as you run about firing at everything that moves rather than creeping about. Enemies still jump out on you and scare you half to death which adds to the fun. The graphics and sound in this game are fantastic. The precise details of the scenes is great to see and that includes the numerous dark scenes. The sound is good too although does seem to start up as enemies appear and then stop when they are all dead. The only thing I would say about this game is that it can get a bit repetitive at times with running into a new room, shooting loads of zombies and then leaving again to do it again in another room. However, in general this is another fine Resident Evil game made even better seeing as you are fully immersed in it with you Wii controller. The games lasts a fair while if you played it continuously so offers some good value. There are also multiple environments that you go through including a castle and a village. In general, buy this as it's great fun.
Resident Evil 4 was a revelation upon its release for the GameCube in 2005, and was subsequently ported to the PlayStation 2 to huge acclaim. It has now been ported yet again to the Nintendo Wii, and despite my initial scepticism that it simply wouldn't work with the Wii's controller, it's a surprisingly authoritative iteration of one of the best games of its generation. The fourth game continues six years after the end of the third game, where Raccoon City was nuked. Leon S. Kennedy helps the Secret Service, and when the President's daughter, Ashley Graham, is kidnapped, Leon heads to Spain. However, things are far from normal, and he soon discovers that the town is overrun with zombie-like people who want to ensure that he doesn't rescue Ashley from their clutches. Leon has to make his way through the town, taking down the town's citizens and get himself and Ashley to safety. This is the game where the Resident Evil series became more action-orientated and less puzzle-based, but it really works. There's a lot more ammo to spare and the enemy AI has been ramped up considerably, making it a more engaging game to the more casual player. Weapons can also be "levelled up", which is a novel addition, meaning you can enhance the stopping power and accuracy of your weapons, and the Wii version also includes a few new extra weapons and features. What's really important with this Wii port, though, is the controls, and despite my cynicism, it works well. You can use virtually any type of Wii controller configuration you want, but I imagine the most commonly used is the Wiimote and Nunchuck combo, which does add some difficulty but is quite a lot of fun once you get the hang of it. It caters for all tastes and as a result is as satisfying and fun as the original GameCube version while reaching a far broader audience thanks to the Wii. This is an impressive port that doesn't really enhance the GC's visuals, but still looks good and adds a few robust features to an already excellent game. Well worth picking up for Wii gamers without a PS2 or GameCube!
Resident Evil 4 on the Wii is a modern day classic, the game is just a straight port of the original Gamecube version (also on PS2 and PC) and even if you have played it on any of the previous platforms it is a great game to pick up and play again (I have completed it once on the PS2 and twice on the Wi). You play the game the game as Leon Kennedy an agent who is assigned to finding the president's kidnapped daughter. His search leads him to a spanish town where the habitants are some what feral and want to hurt him! His search takes him through the old town through abandoned houses, a church and some dingy caves and throughout you are confronted by scary enemies. The controls are good as well and you can make good use of the wii mote and nunchuck while trying to keep enemies at bay.
The game has brilliant control scheme and this game has a brilliant story and fun to play. Scares you sometimes and is one the best resident evil games ever. If you like these games I reccomend playing this one at somepoint, the game has so much fun and good parts to it and you really get in the game because of the low amount of ammo you have throughout you are trying to conserve it and really don't wanna watse it on any old zombies. Its basically a scary zombie killing shooter game. Brilliant fun to play and definately one the best games on the wii. The game is now available cheaply and if you havent picked it up I would do so quickly. The game works so well and the gameplay and grpahics are really good for the wii. You should defaintely play this game even if its just to play once.
Many Wii owners complain of the console having too few 'hardcore' games, of sifting through boxes in game shops and finding nothing worth buying in amongst all the 'Magical Minigame Kitten Kingdom' and 'Hey, let's party with EVEN MORE MINIGAMES!'that are churned out by the bucketload. The Wii, after all, is an extremely capable console that frankly deserves far more quality titles than are available to it and its owners. One which ticks plenty of boxes, however, is the wonderful Resident Evil 4. Originally released in 2005 for PS2 and Gamecube, RE4 was re-jigged by Capcom and tailored to the Wii's sublime control system. No more frantic use of the analog stick to aim your gun, simply aim the Wiimote at the baddie, prod a button or two and, wahey, you've blasted that villager's head off in one! Considering the sheer gore on display throughout playing RE4, there is something oddly cathartic and relaxing about the way your actions affect proceedings, not to the extent offered in Mario Galaxy, but very satisfying nonetheless. Picking up the controls takes very little time at all, and once mastered you'll find it very difficult to stop playing. The storyline is typical RE, nothing worth going into here, yet rest assured it adds to the game and, all things considering, is reasonably feasible. The game's main attraction lies in the gameplay, which is superbly paced and challenging. Fluctuating between slow, tense and genuinely frightening scenarios to fiercely intense shoot-outs - all played out in hugely impressive graphics - RE4 keeps you on your toes as it drags you through a marathon white-knuckle ride. All-in-all, this really is a superb game, challenging and frightening in the extreme and incredibly satisfying.
As a fan of the films, but a complete new-comer to the games, the Resident Evil franchise stood out to me as one of the first I should invest in when I first got a Wii. Between RE4 and the Umbrella Chronicles I chose RE4 because of the extra control and freedom that it grants the player (although having no multiplayer mode is a bit of a bummer). The graphics are great, and although there are quite a lot of jagged edges it's very easy to see past it - into what is an incredibly well-designed game. The first chapter is tricky, probably a little too tricky, for someone who has never played before, and some of the essential resource-saving tactics (like using the knife as much as possible to save on bullets) don't come naturally to a long-time FPS gamer. Despite having no multiplayer, and a steep learning curve, this truly is a great game. The number of hours you're getting for your money is just unbelievable, as hour after hour and chapter after chapter of new and exciting content rolls on. And that's just the main story mode! Controls make full use of the Wii's motion-sensing capabilities, and difficulty is challenging but never frustrating.
A remake of the blockbuster survival horror game, fourth entry in the Resident Evil universe not only takes players out of the country on a recovery mission but also into the arms of a whole dark enemy