Product Type: Konami Wii games
Newest Review: ... Memories it changes to the 'Ice World' (which doesn't really need to be described). The storyline is a remake of the original Silent Hill,... more
Nintendo's instalment of Silent Hill has wowed fans around the globe.
Silent Hill: Shattered Memories (Wii)
Member Name: mblain1
Silent Hill: Shattered Memories (Wii)
Advantages: Everything about the game is fantastic. Graphics and sound are both beautiful. Compelling storyline.
Disadvantages: At the most a couple of graphical bugs but nothing major.
It's quite surprising how a game franchise can be the influence for numerous films and games. Silent Hill is the exception, since we would expect no less from Team Silent.
The first game I played in the franchise was Silent Hill 3 around 4-5 years ago. It still scares me now as it did when I was 14. At that age all I wanted to do was kill monsters. But now replaying the game I've found myself less obsessed with combat, and more obsessed with the puzzles and storyline. This was the reason I picked up Silent Hill: Shattered Memories from the shops a couple of weeks ago.
I'd heard very good things about the game and one of those positive aspects was that there was no combat. None whatsoever. This intrigued me and so I bought it. After a couple of hours of playing the game I realised why the combat was taken out. It was taken out because it scares the living hell out of you when all you can do is run. In true Silent Hill form when the monsters appear the scene which surrounds you, changes. In previous cases it was a decayed, industrial scene. Now in Shattered Memories it changes to the 'Ice World' (which doesn't really need to be described).
The storyline is a remake of the original Silent Hill, another reason why I thought it would be a good idea to pay the reasonable price of £21.99. We follow Harry Mason trying to find his daughter, as it is in the first one. However we see this as a memory, since the protagonist is actually in a psychiatrists office, remembering what happened.
The controls for the game are very well done. I personally thought the controls from the PlayStation/Xbox/PC would be ported terribly, as it is usually the case with the Nintendo Wii. This again was another surprise. You use the normal Wii controller with the nun-chuck controller. The nun-chuck is used to control where the player goes, whereas the Wii controller is used to position where your torch is pointed, as well being used to control your in-game mobile phone. The phone is a huge aspect of the game, giving the player the ability to take photographs, call people and listen to voicemail (where to hear what is being said, you have to hold the controller to you ear as you would a phone, it becomes quite creepy), receive text messages, save your game, write notes and finally is used as a device to hear static (frequently used in the previous games, but instead with a radio).
The graphics and sound are also brilliantly impressive. With the Wii I'm not terribly impressed by the graphics, but on occasion I am. In this case I was completely thrown back off my chair. The lighting effects, combined with the use off the torch, produce an eerie atmosphere of dancing shadows. The textures throughout the game are much more impressive than your average Wii game (as well as looking better than many of the Silent Hill games). The shine that ice gives off when you're in the ice world can be astounding. The switch between the fog world and the ice world is again, impressive, there's no way to describe it and you would have to see it for yourself. Nothing has changed with the famous voice acting and soundtrack of the Silent Hill franchise, and is as creepy and spine-tingling as ever.
Character design is one of the main aspects of the Silent Hill franchise and is seen as Team Silent's talent in the gaming industry. Harry Mason is portrayed extremely well in this game, however I cannot compare him to the Harry Mason that was in the first game, though I have seen clips and in my honest opinion, I prefer the Shattered Memories version. Throughout the game we see the famous characters of the Silent Hill franchise including Cybil Bennett and Dahlia Gillespie. These characters change their personalities, depending on how the player answers the questions which are put forward by the psychiatrist. These scenes are in first person and depending where you look, how you complete the tasks given and the answers given the game changes. For example Cybil Bennett may be authoritative, sexualised or in her normal character state, depending on the questions answered. The monsters also change depending on this, they can be mutilated in certain ways and may also be feminised, linking to the symbolism of the protagonists' sexual repression.
Overall this is possibly the best game I've played on the way, with minimal flaws and countless advantages, it also one of the best of the Silent Hill series. Although it can not really be compared since it is a completely new and innovative style of gameplay and story-telling.
Summary: Minimal flaws, excellent story and inspired gameplay.