* Prices may differ from that shown
Super Smash Bros. Brawl - An epic game when alone or at party, newcomer or experienced Gamer
Super Smash Bros is a Beat-em-up for Wii, with a twist!
The 35 characters, each with their individual moves, have been plucked from Video-Game history and pitted against eachother in deathmatches. Ever wondered If Sonic could beat Pikachu, or If Samus would beat Mario? Now you can find out. There are 41, each with their unique lay-outs and interesting little twists. They also hail from various games. For example, you may get smashed by a stray ship on the F-zero stage or be saved by a drawn on platform from "pictochat".
This game has a fantastically simple learning curve, which, coupled with nuanced game-play, makes for one awesome title.
This game is my all-time favourite game on the Wii (and I game a LOT!) - and I know from experience there's something for everyone, newcomers and veterans alike!
Once in the game, the object is to beat your opponents till you win! The game departs from other beat-em-ups as you don't have a damage bar which runs out. Instead, your opponent must hit you hard enough to SMASH you off the stage and into oblivion. The twist is that the more damage you have been dealt, the further you fly when you are hit!
The gameplay is mixed up by the characteristics of each player. Are you a heavy character? If so then you won't fly as far, but its often difficult to recover. Are your attacks quick and weak or powerful and slow. Do you have projectiles? A quick dodge? Can you recover from a throw?
Stages will transform, platforms and conveyorbelts appear, as do enemies and lava. Some require you to hurry before you are hit by a volley of marauding cars.
The final twist is the 49 different items that can appear at any time. From pokéballs and Mushrooms to Super-Spicy Curry or a baseball bat, they are sure to turn the tides of a battle and make a cracking game.
There are so many modes to chose from!
The first is the classic 'Brawl' mode. You choose the rules, the times, which characters and what teams the characters are on, what items are available and what frequency, what map to use, and so forth. There is also a 'game' mode which takes you on a succession of battles (which often varies) on which you have to defeat various teams in various configurations. There are a variety of difficulties, which do ramp up quite quickly. This mode also mixes it up with some 'destroy the targets'. At the end there is a surprise boss and quite a fun minigame to win coins. This mode is excellent for winning new characters and other rewards.
There is also an Adventure mode, which puts the characters in a side-scrolling platform environment. This is completely different to the brawl mode, but uses the same engine. There will be original gameplay aspects such as switches, and doors there are original enemies and environments. The storyline is not particularly compelling (there's not even any speech) but this isn't important. What really impresses are the enormous bosses which are dozens of times the size of your character, such as a sky-scraper sized Rayquaza. It is a good mode for unlocking characters and for practicing. It also has a sticker element where you can collect stickers to boost your characters' stats.
Then there are "events" of which many are locked from the start (complete them to earn more). You may have to defeat a team of enemies within a certain time, in a certain order, make changes to the terrain ,or simply survive. There give a lot of variety from standard play.
In "stadium", you must use your most powerful attacks in order to throw the sandbags the maximum distance (there are videos on the net of some incredible attempts!). There is also a mode where you have to break all the targets in a map, which is quite tricky. There are rewards for good scores. Finally thre's multi-man Brawl which pits you against different metal enemies. You can chose different numbers, lengths of time or even "Endless brawl". There's an incredibly difficult "cruel brawl" mode.
Finally there's 'training' to try out new characters.
See the "multiplayer" section for more info - for this is when the game TRULY shines.
Other miscellaneous modes include the Mapmaker, which you can use to make your own matched with conveyor belts, stairs, different types of floor, spikes and all the rest. This is relatively easy to use and keeps the game fresh. The ability to stockpile your favourite levels people upload online would be nice.
There's a 'shooter' mini-game which you use to win more trophies by shooting coins at incoming spaceships, which is fun for a quick break. It may not hold your attention for long if you aren't a completionist like me.
Interestingly there's also a "Masterpeices" mode. It hasa number of games throughout Nintendo's history on offer. You can play games such as "Super metroid" on Snes for 3 minutes, Lylat wars on N64 for 3 minutes, the Legend of Zelda for 2. It would have been nice to have more of the game , or even all of it! (who wants to play Donkey Kong for just 30 seconds?!)
What makes Super Smash bros so accessible and entertaining is the controls. No need to remember any sequences or combinations: the vast array of attacks are all accessible via TWO buttons. How it works is as follows:
Each character has a 4 regular attacks, the 'attack' button along with UP, DOWN, LEFT, or RIGHT for a different attack (in that direction). These are fast and dirty, but don't always deliver much of a punch. The character also has a different set of attacks if this is repeated while jumping. There's a real element of skill here -if you TAP the direction rather than press it with the 'attack' button, your character will perform a powerful SMASH attack which will project your opponent for miles, dealing heavy damage and even KOing them.
Each character also has 4 special attacks. This is where the fun really kicks in! Press 'special' and one of the four directions for each. These vary really widely for each character. Kirby can swallow victims whole and steal one of their specials. One of pikachu's specials calls down a cloud of thunder to strike victims from above. Nes can launch a bolt of lightning which you can control with the D pad and hit your enemies (or even hit nes himself for a boost). Snake (of solid snake) can fire an explosive mortar at the enemy. There are a HUGE range of moves to master. Timing becomes extremely key.
A further button engages your shield. You may taunt the enemy (press the taunt button plus a different direction for different taunt). Press 'attack' to pick up an item and 'throw' to toss it away (preferably at an enemy) when you're done. There's also a 'throw' button for grabbing your enemies (you guessed it, there are different throws for different directions on the D-pad)
A word of warning: this game CAN be played with the wiimote (held sideways), and nothing else - not even the nun-chuk. BUT I advise you to have a nun-chuck or a classic Gamecube controller if you really want to become good at the game. This is because on the wiimote, the 'throw' button is '-' and this is hard to reach in the heat of a battle. This said, I've completed the game many times over using just the Wiimote.
The descriptions might have sounded complex, but honestly, when in the game you can figure it out in about two minutes.
The Graphics are bright and colourful, though this can obviously vary! Charizard's orange really stands out in Solid Snake's factory stage, but not so much in Yoshi's Island. In general they're cartoony and chibi, but characters such as Fox, Falcon and Samus are appropriately serious.
They are also very detailed. If you're playing in a match with Zelda or Pitt for example, pause the stage and zoom in to see real detail in their costume. Donkey Kong's fur looks furry.
The backgrounds are also extremely detailed. Explosions look fire-y and smokey, and the SMASH attacks make you really sit up and take notice.
In the adventure mode, there are CGI cutscenes which add a new level of detail to the model,s with fluent motion and various expressions. Nintendo did well outsourcing these to independent experts and they will make you feel as if you are watching multi-million dollar budget animated film.
The multiplayer aspect is when Super SmashBros TRULY shines.
The game allows you to create different profiles for each of your friends. It can automatically sort up to 32 players into a tournament, or any number into a rotation (though there can only be 4 players in each match).
The speed of the matches (which could be just two minutes each) and the ease of teaching newcomers to play makes it a perfect party game. Many a time have me and my friends abandoned our beers as we forget all other than beating each other. The best thing about it is that the open-ness of the gameplay means you can never be sure who is going to win. The newcomer could easily have a good match, get lucky with items or the map and defeat the seasoned Brawler.
There are also online matches available, which pairs you up into the configuration you want. You may also spectate matches being played (which I used to improve my technique, watching others), where you can bet your coins on the outcome. If you back the right side enough times, you win more and more coins!
With the vast array of modes available, the huge roster of characters, online play and quality of gameplay, this is a game that will keep you addicted for hours in each session, and it is a game you will return to again and again. The simplicity of the controls and the characters is deceiving. Given the number of combinations of different modes, characters, maps (including the ones you make yourself), different rule sets, different strategies, and of course the sheer randomness of the gameplay, no two matches will be the same.
Contributing to this longevity is the 200-or-so challenges to be done. Some say 'Play X map Y times' or 'gain a certain number of points on Z minigame', 'Reach this point of the Subspace Emissary'. Some of these challenged unlock maps and soundtracks, others unlock trophies that you can look at, and read a bit about them. There are also 200 or so stickers to collect and attach to your characters for improved stats in the Subspace Emissary.
As a solo player, you will find yourself 'popping in' to play a quick match or two of super smash brothers (you can make a match last 2 minutes if you want to) and end up thinking 'just one more...' or 'I wonder if I can use THIS character' or 'what happens If I turn everyone into an invisible metal giant at double speed, using only pokéballs?'.
Multi-player sessions are sure to occur often when you have friends round, as the game's settings make it easy to set up tournaments, and it will not be long before you are staging round-robins, initiating grudge matches. The fun of playing with your friends will keep you coming back much more often than the single player mode will, as friends start to find their favourite characters and strategies.
Brawl Has an epic score which reflects the variety of characters - there are more than 258 tracks! These are obtained by collecting CDs in-game, and many are tethered to specific maps. These include classics from Kirby, The metroid Series, Donkey Kong as well as Bralw originals.
Safe to say I don't think I've ever become bored of having the sound on as I have with some other games.
Finally, sounds also come from the controller itself: your character will speak to you when you select them before battle, and Wario's voice echoes when you complete a task on the Wario-Ware stage., making the gae more immersive.
'Super Smash Bros Melee' was the one of the most popular titles on the Gamecube, due to the fun gameplay, ensemble characters and the huge level of content and replay value available. Its Wii follow-up, 'Super Smash Bros Brawl', came out in 2008 amid a lot of hype. Now whilst I had never played 'Melee', both games seemed like an entertaining multiplayer experience and would be great to play with my sister or my cousins/friends, plus it was a stand-out title compared to the rest of the games we owned on the console. So my sister got the game a few days after it came out. Did it live up to the hype? Well since my sister and I still play this game from time to time I think it did hold up, and hopefully I'll convince you why in this review!
The premise of the Super Smash Bros is simple. You select a character from the huge ensemble of Nintendo characters and fight three others on a stage. Your aim is to deal enough damage to other players so that they are sent flying off the stage while avoiding the same happening to you, using various items and 'assists' (temporary characters who bring different effects) dropped onto the stage. Damage is shown on screen as a percentage rather than a lifebar; the higher the percentage goes the more likely you are to be launched off the screen. You get 1 point for knocking out others but lose one for being knocked out yourself. The winner is whoever has the most points at the end of the time limit, but you can also change the conditions so that it can be a game of 'Last One Standing'. This kind of gameplay was new to me when I first played but it is so much fun to knock out your friends/AI in various ways.
One of the things I like most about 'Brawl' is the sheer variety in everything you can do. Firstly there are three sets of controls you can play with: wiimote only, wiimote and nunchuck combination, classic controller and the gamecube controller. Therefore, fans of the previous game will therefore be pleased that they won't have to adjust to the wiimote controls which aren't that well designed for fighting games like this one.
Secondly, there is a roster of 35 characters which not only include Nintendo favourites such as Mario and Donkey Kong, but even non-Nintendo ones like Sonic the Hedgehog and Solid Snake (of 'Metal Gear Solid' fame). The characters are fairly balanced though character build has to be taken into account; larger-sized characters move slower but have attacks which will do more damage, while the smaller, faster ones are more susceptible to be knocked out. Thirdly, each character has a fairly unique moveset which can be utilized to your advantage. With the controls basic attacks are done by pressing 'A' while a character's special moves are done with 'B' or 'B' with a combination of directional buttons (e.g. B + up will usually be an aerial move). The controls are simple compared to normal fighting games, but the focus of the 'Super Smash Bros' series isn't defeating your enemies in simple combat but simply hitting them offscreen as much as possible, so these controls match the purpose well.
'Brawl' focuses heavily on its multiplayer modes, but there is a single-player Adventure Mode called 'The Subspace Emissary'. The story (essentially the characters going up against an alien force in side-scroller levels) is pretty sub-par but that's not what you pay to play 'Brawl' for! It's more of an excuse to see some un-playable characters that appear either as allies or stage bosses (e.g. Rayquaza from Pokemon, Ridley from Metroid). There is also Classic Brawl which is more like an arcade fighting game in that you fight several characters across different stages (with a couple bonus rounds thrown in). Other extra modes include Home Run Brawl, where you hit a punching bag so you send it as far away as possible, and Multi-man Brawl, which you defeat generic AI in various conditions. Despite what the 'Solo' menu implies, these extra modes can be played with 2 people. It's the 'Group' section that allows up to four players (AI or people) and you can play normally or in a tournament setting with up to 32 rivals to beat!
'Brawl' is also wi-fi compatible. You can play with either people you know with their friend codes or strangers in a random battle. With the game's stage builder you can even put your creation online and have other players round the world try it out. There is also the option to simply watch other online battles, but I've always found that they are very out-of-sync, with characters moving round and not hitting anything. Sometimes even the online play itself can be a bit laggy, particularly if you are using larger characters using special moves. Plus it can take a while to actually find players, even more so since this game has been out for three years now.
As a result, there is an incredible amount of replay value as playing different modes and completing their challenges unlocks more characters, trophies and music songs from featured games for your accomplishments. These might just be for bragging rights but it does give you a sense of fulfilment about spending 50 hours on one game to get a special trophy (that is something!), sort of like Xbox 360 Achievements. There are even opportunities to play demos of games of the more notable characters, such as Legend of Zelda: The Ocarina of Time, and StarFox 64. A great nostalgic touch, Nintendo!
'Super Smash Bros Brawl' is a great game to play with friends and is very easy to pick up and play. With a decent-sized roster of recognizable characters and special moves it will prove to be an enjoyable game for many.
Wow, wow, wow! This honestly is one of the best games of all time! Compared to Killzone, Gears Of War, COD etc, nothing beats this game! I personally have had so much fun and enjoyment from this one game alone (let alone the others in the franchise), that I could go on for absolutely hours about this game. However I won't because it will probably bore you to death!
Storyline: wow there is actually a storyline in a Smash Bros game! While in Smash Bros Melee, it consisted of small mini-stages between the character battles, it was nothing more than that! In this game they introduce the awesome Subspace Emissary mode! This is a plot where Master Hand is trying to take over the world, by detonating subspace bombs and bring the world under control using subspace (it transforms into enemies!). Throughout Subspace Emissary mode, the game will introduce new characters after boss battles and allow you to play as them! You will go to all kinds of different locations (including volcano, forest and aerial stages) and fight a variety of bosses included from all the Nintendo franchises that they are packing into this game! Subspace Emissary mode also makes it easier to unlock all the characters (a godsend compared to Melee).
Gameplay: okay this is why you want this game right? It is the one reason why every Smash Bros fan keeps coming back! Wack 4 players onto a 2d single stage and try and knock each other out, with the last one with the remaining stock standing (you can do other modes such as coin matches etc). This formula has remained unchanged since the first Smash Bros game and is the sole reason why many fans keep coming back!
They do introduce new gameplay elements into the game however! As well as the standard items such as Pokeballs, super scopes, laser, swords etc included in the battle, they have also added in the 'smashball'. When this comes into play, every player must try and hit it and the one that cracks the ball gets given access to their ultimate attack. For instance Mario gets a super fireball, Bowser becomes Gigabowser and Peach knocks everyone asleep with the power of love!?!?! Each character has access to 4 special abilities to them and the standard smash and normal attacks.
It is possible to collect a huge amount of trophies and music from the games (most of which randomly appear in multiplayer battles with a small amount of time to get them)!
The stages that you battle on come from all the franchises that Nintendo owns! For instance you can fight in Corneria from Starfox or Spear Pillar from Pokemon! Each stage has their own traps and pitfalls that you must dodge while trying to knock the other characters out!
Apart from the Subspace Emissary mode, you have access to events (which allow you to play through certain conditions/challenges), training mode and a special brawl battles such as multiman battle, homerun and others!
You can even play 30 seconds of some of your favourite Nintendo games such as Super Metroid and the original Mario Bros game for a bit of history!
Characters: Well this game wouldn't be what it is without the Nintendo characters. Even if you aren't a fan of the series, you will surely recognise some the characters included! There are 35 characters to choose from (including unlocks as well) and they range from Ness from Earthbound, to Solid Snake from the Metal Gear franchise, to Sonic the Hedgehog all the way to Marth from Fire Emblem! There will definitely be a character you will enjoy playing as in this game!
Graphics: Compared to Melee, the graphics are an improvement (not a huge one though since it is essentially the same technology!),the character models and stages look a lot clearer!
Online: While Nintendo did include an online mode for Smash Bros, it is only just about adequate! You can play with anyone in the world without the silly friend codes, however the game can lag very badly and become downright unplayable in some places! It is best to leave this game. This is an offline game only really and is brilliant with 4 mates!
Basically if you haven't played this game, buy a Wii and you WILL NOT BE DISAPPOINTED! I say it is joint first with the best game of all time, because Super Smash Bros Melee is also one of my favourite games of all time and is equally as good if not better than this game! If you haven't got the money for Brawl, buy Melee!
When this game was purchased for me as Christmas gift, I was immediately intrigued and at the first possible opportunity once the family had been dispatched I fired up the Wii. First I was taken aback by the drama of the intro screen displaying all of the characters from my youth along with the tense music, so far so good. Despite all of this I still didn't understand what the game was about; was it a beat 'em up, platform or puzzle.
Once I began the game I became more confused, so I consulted the manual... oh it's a little bit of all three. It quickly became apparent that the interface would take some getting used to for a Super Smash Brothers virgin.
Despite these set backs, I quickly became enthralled and all of a sudden the interface began making sense and the aim of the game became a little for clear. The general game is a platformer in the style of Mario and Sonic that joins combat sub games. The genius of the platform element is the inclusion of puzzles into the level design that become progressively more difficult. Commenting on the general difficulty of the game; it does start out very easy and becomes progressively more challenging, almost to the point of impossibility.
In terms of longevity, the game incorporates a great deal object collection that unlocks new characters an skills. This is certainly a great strength and makes the game great value for the amount of play time available.
In summary, I would highly recommend this game for anyone who grew up with Nintendo and Sega's finest, you will not be disappointed.
If you want to own the best game on the wii, buy this game. If you want to get the best value for money wii game, buy this game. If you are going to continue owning a wii buy this game. In all seriousness, the game super smash bros brawl is one of the greatest creations in the history of nintendo. Being created on behalf of fan demand, Nintendo brought back one of their old employees to create this game. After years of work and two delays, the game was finally released and its success was huge. With a massive cast of 35 characters, players can choose between these characters and fight in a stage of their choosing, even self created stages! The game operates on the simple but effective concept that whoever survives the longest and kills the most, wins the bout! Items, which can be turned on and off, add an extra layer of tactics to the game, or can simply be used for the hell of it. The game even has a wifi mode, where users can go online and battle with other players across the world. But its not just a multiplayer game. Brawl has a single player mode, where players can play the story mode, train, or choose between different fun modes such as homerun contest (to smash a sandbag as far as you can) and target smash (literally smash the targets in the fastest time). The game also has a peaceful side to it. Players can create stages, view trophies, stickers and photos and replays of their favourite matches. Bored? Why not ask a friend to play online with you by a simple exchange of friendcodes.
For me, super smash bros. Brawl is the best game I own. Time after time I come back to it, playing my friends, people online, or even just the cpu's. I can guarantee that this game will Keep you entertained for years to come. This is not just your average fighting game. This is a top quality product from the gaming masters that are nintendo.
Super Smash Bros Brawl brings all the popular Nintendo characters together in one smash explosive fighting game. You can battle it out as Mario and a whole host of other characters including; samus, link, luigi, pikachu and wario, to name just a few. Like many fighter games it is very much a button smashing game, but because it's Nintendo they make it a lot more fun.
The adventure mode has you fighting your way through a ton of various stages playing as different character throughout. You don't get to choose who you play as in the main story but it changes regularly.
The adventure mode uses side scrolling levels with enemies blocking the path and also stadium level where there a set boundaries and it is just one big fight, rather than several small ones.
In the group mode you can select your character and stadium choice to battle it out in a brawl of up to 4 players either as single player against the computer or with friends on multiplayer. This is the classic mode that you will be used to if you played the game before, and it as good as ever and is great fun to play, especially against your friends.
This can also be played online to fight people all around the world, and take it in turns to select the stadium. When I have tried this however the connection and been very bad and lagged so much it was impossible to play. while it my be my connection that is bad, I have been able to play other games such as mario kart without any problems what so ever, so I think it is the game that has a bad connection.
There are also the event mode where you have to complete various challenges such as winning a fight in a determined time period or reaching certain goals. Some of these can prove quite tricky and can become quite illustratedng as I struggled with some of these.
the graphics are very good and some of the best on the Wii. Marios clothes are more detailed with the texture of the fabric being visible. I think this looked a bit weird as it is not how we are used to seeing mario, but does how how the graphics have improved.
The game is played using the wii remote only, without the nunchuk, or can be played using the nintendo classic controller. The wii remote is held on its side with the D-pad being used for directional movement and the other buttons being used for the various different attacks / moves. I may be quite difficult to learn all the different moves you can do, but the basic moves are easy to learn and easy to control, with the more difficult moves being for more experienced players.
There are also lots of fun weapons in the game such as the pokeball releasing a pokemon to help fight on your side for a while, the hammer which does massive damage to anyone in your way, and lots of old a new weapons that randomly drop in the middle of a fight.
There are also lots of unlockables such as music, characters and trophies which you can get from completing the various goals they set you, such as fighting in a certain stadium a set number of times, or getting a high score from one of the games.
overall this is a great game that is lots of to do and is a great multiplayer game. The graphics look great on the wii, and fighting is fun and sometimes silly at the same time. However the online costs it a star.
Super Smash Bros. Brawl is another one of these games that include Mario in them, but this time with a whole lot of Nintendo characters plus a few others. This is probabaly the only game where you have the chance to see Pikachu from pokemon battle against Link from Zelda.. The two charcters couldn't be any more different! This is what makes the game what it is.
For this game, you have to battle on different levels and knock your openent far off the edge. However, this may seem easy but it's not quite what it seems. If you just knock them off, they will more than likely just jump back so you have to battle with them alot and break them down, until they are very weaker then you have to powerfully kick them, shoot them, hit them or do whatever to get them far away and fall down!
This game has 35 charcters including Solid Snake (metal gear solid), Donkey Kong, Bowser (Mario games), Pikachu (pokemon), Princess Zelda, Yoshi, Mario and many many more! You will be literally spoilt for choice.
This game can be played on single player or online. I mainly play this online as it feel it is great fun doing battles with someone you don't know how good they are. Another thing is i play when friends and family come over, that's the main reason i play my Wii.
One thing i love is the fact that you can use Gamecube controllers. This is great as i find playing games like this alot easier to keep it to the classic style and is perfect for me.
Overall superb game. However, it does get really repetitive and there is a limit of the amount of fun it has but while it does it's worth it.
Recomended for people who love Nintendo characters. but maybe not everyone's cup of tea.
It's not often you see a game that gathers up videogame characters in a manner like a celebrity episode of Gladiators. Yet in simple terms, that what this game is - a fighting game containing Nintendo's most recognisable game protagonists of past and present.
- Gameplay -
The Smash Bros. series has followed a unique control scheme over the years, using the control stick to move (and even jump) freeing up the face buttons for attacks, and these attacks change depending on the movement of the control stick, allowing even novices to pull off some fancy moves. However, this 'one size fits all' approach to the controls has left the actual fighting mechanic a little messy. No matter how good you are at the game, the controls make you feel like you've won a match purely by luck.
Of course, Brawl has a fantastic multiplayer, especially now that online play has come to the Smash Bros. series - regardless of the way the controls are, at least it's still as fun.
For lone players, there is now a single player adventure to cater for them. This mode uses the same control scheme, but in a platforming scenario the game plays like a classic Kirby.
- Presentation -
The game is one of the best looking on the Wii, withh all of the very different characters managing to look like they belong in the Brawl universe, whilst still maintaining their unique style.
- Verdict -
Despite the controls being let down by trying to be easy to use by everyone, the game is still very enjoyable - and is one of the best multiplayer games of recent years.
By now the Super Smash Bros. series is well known amongst the Nintendo community, despite the earlier N64 version being criticized by reviewers.
This version expands even more on the GCN version, it adds several new modes of play, including a co-op campaign and missions mode for 2 players. Online play has also made it into the game, allowing you to battle 3 friends or strangers online anywhere in the world.
Clearly the problem with the earlier Smash Bros. games were that they contained a career mode, and a multiplayer mode, but nothing else. This new Wii edition of the game solves that problem.
There are several single player and multiplayer missions which are available in several difficulty levels, there is a single player campaign mode and a multiplayer campaign mode. The battles are now far more customizable, allowing you to change the weight of the players, the gravity of the stage, whether characters are invisislbe or not, and several other options.
The amount of characters had drastically increased, as has the amount of stages. Many of the GCN's stages have made it into Brawl. The stages featured in the game still remain based on Nintendo games, such as Animal Crossing, Pokemon and Mario.
The game uses trophies in order to unlock further featres of the game, trophies are unlocked by a large variety of things, such as hitting a certain distance in the home run contest, to beating a mission on a certain difficulty.
This is a great game, and i would have to say it is the best in the series so far, looking forward to a sequel. Although i can't see what they can do to improve on this very much. My main gripe about this game is the lack of guests in online play, silly considering that even online, everyone shares a screen.
This game is in my opinion, a must have for the wii. It is the third title in the super smash bros series, and is by far the largest yet. There are a large number of playable characters (35 in total), as well as a multitude of items with massively varying affect. The game itself is loosely a fighting title, with Nintendo's most popular characters fighting amongst each other attempting to be the first to knock the other out of the ring. 'Super Smash bros' differs however, in the style of game play. The characters battle in a large variety of arenas, with innumerable attacks between them. They do not have health bars as such, rather, their damage ratio increases from 0-999. As this increases, characters are sent further and further with every hit, and will inevitably be knocked off screen eventually. When they fly off, they lose a life, and the process repeats over again.
There are more game modes in Brawl than any of its predecessors.
The first is classic mode, in which the player attempts to defeat a certain number of progressively harder characters in a row, until facing a final boss. The next is event mode. In this, the player must achieve a specific goal (such as defeating a given number of enemies in a limited time) to achieve a high score. There are 41 of these events in total for single players. The third mode is stadium mode, a collection of mini games. Several return from previous titles (like target smash) though there are many new games to choose from also.
The biggest difference between this game and its predecessors though, is the inclusion of an adventure mode, called the subspace emissary. This is the mode in which the player unlocks the majority of the playable characters. The subspace emissary is a side scrolling adventure where players (either solo or in teams) have to reach the end of levels and beat bosses before losing all of their lives.
Though the solo game is vast, with hundreds of collectible trophies and stickers, where brawl really stands out is in multi player. Up to four people each choose their respective characters, and battle it out to win their title. With four people playing, the game can get pretty hectic, with all the special moves and items available inviting many different playing styles. The multi player mode is also possible on line, but I have experienced slowdown during this. Though the single player game will keep you hooked until you have unlocked every single character, the multi player mode will keep you coming back for more long after purchase, as it is one of the best available for the wii console.
Overall, if you are looking for an enjoyable and varied fighting style game for the wii, with excellent multi player aspects, I would gladly recommend this game. 5/5
If you own a Wii, you must have this game to go with it. When someone asks me what the game is about, I struggle to give an answer. All I can say is "Lots of Nintendo characters beating the crap out of each other!"
But that statement doesn't do the game justice. Yes you have lots of Nintendo characters beating the crap out of each other, but there is so much more to it. The unlockables are enormous in number, from characters, to stages and music. You have so much to collect, with hundreds of trophies and stickers to gather whilst playing through the game. There are also a variety of game modes which allow you to play more in order to beat your previous score (see Break the targets and Homerun contest)
Now I wouldn't go so far as to say I'm a Nintendo fanboy. Yes, I have many of their consoles, but this is only because I prefer the games on offer to those on a Playstation or Xbox. And when you have a game which combines all of the Nintendo elements that you've grown to love, you're on to a winner. Characters new and old all in one game with original music and stages based on the games. The trophies, such a simple element of the game, allow you to delve into the history of Nintendo and possibly reveal things you didn't know already.
Anyway, let's move on to the game modes. Classic mode from the previous entries remains. This allows you to battle through a number of stages, facing a number of different characters, some with different characteristics, for instance they could be extra big, or turned into metal to make the job much harder. There are 5 different difficulties. All Star mode also returns, where you have to beat all of the game's characters with one life and with limited health boosts.
Now we move onto the adventure mode, now more commonly known as Subspace Emmisary (SSE). Gone is the adventure mode of Melee, which I didn't like the news of to begin with. But then as I learnt they'd incorporated the old features of adventure mode plus loads more into the SSE, they were soon forgiven. You follow the levels around a map, gradually building up a story. The nice additions are that you can unlock characters easily through this mode and gather trophies. You occasionally meet bosses; usually one's from old Nintendo games. With around 10 hours plus of gameplay, with the length of some games nowadays, you could mistake this as a standalone game. The fact it is part of a game with so much more to offer, makes it all the better.
Also, unlike previous SSB games, an online mode has been included. This is a feature that many have been waiting for, since Nintendo never really developed the Gamecube's online features, thus SSBM was strictly for you and your friends who happened to visit. But now, when (more like if!) you get bored of the single player, you then have so many more possibilities by playing against people from all over the world.
Downsides of the game? There are a few, and this is with me being picky. There are some Melee stages on offer, some of which need to be unlocked. However, I think all of them could have been included, unless it was a matter of not enough space. Also, I would have liked to have seen some of the characters included replaced with better ones. But that's my own opinion, and some people would beg to differ. However characters like Ness and Lucas are from game's never released in the UK, and with the time between the Japanese and European releases, they could have easily been replaced by other, more familiar characters, like Dry Bones, or Waluigi (although it took 3 games to get Wario and third party characters included at long last, so I best not complain!)
Now a quick rundown of the key features:
Graphics: For the Wii's standard, the graphics are pretty good, second only to Mario Galaxy. Nothing more to be said - 92%
Audio: Probably the best soundtrack you will hear in a game. The opening song says it all. Old classics from Nintendo's back catalogue are in place, and can be played on stages related to the game they featured in. The only way they could improve is to add more songs - 100%
Game Modes: Classic Mode and Adventure Mode have already been discussed above. Classic mode can get a bit tedious when you have to complete it with 34 characters, to say you've fully completed the game. However the SSE more than makes up for this. Events, Training, and Stadium Modes all add to the game as well. All Star mode also returns from Melee - 96%
Innovation: Classic mode is practically the same to Melee as are the basic brawling system. However, the inclusion of a completely new feature, ie. SSE, massively boosts this score - 80%
Replay Value: The most important factor for me when buying a game, can I return to playing it again and again. Well, although not having the game for long, going by past experience with Melee, this game will last you for ages. Of course, some people will not understand what all the fuss is about, but if you love this game, it will last for months, if not years. Not only is there a 10 hour single player game to make your way through, there's also Classic and All Star mode to complete with all 34 characters (you get a trophy for each character you complete each mode with). The challenges feature will keep you going as well. If you are like me, you won't want to stop until you've got all of the trophies, so completing all of the events, challenges and completing the game modes with every character will mean you're most of the way there. Replaying of SSE is crucial as some trophies can only be found there - 100%
Overall thoughts: If you have liked previous SSB games, you will know what to expect and have probably already got this game. If you have been drawn in by the hype, give in and buy the game. Some have decided it is like a Marmite game; you either love it or hate it. If the former, you will be playing this game for months to come. If the latter, return it and speak nothing more of it, and carry on with your Mario Karting!
Overall Rating: 95%
NB: This review is also posted on a forum called WiiTalk, under my username JBond007.
Super Smash Bros. Brawl is the third game in the smash bros series. After previously owning smash bros melee, this release finally came a few years later onto the nitendo wii.
Super Smash Bros is a fighting game which contains many characters from lots of different Nintendo games, There are characters such as mario, link, pikachu, yoshi and even some non-nintendo characters such as sonic and solid snake. Each character has different attack moves and all characters have there own unique special attack. Kirby's special attack makes all people on the map get sucked into a cooking pot. All players in the pot get hurt and then spat back out and food is left for kirby to eat which heals him. Solid snake on the other hand gets onto a ladder hanging down from a helicopter and then has the ability to shoot at people anywhere on the stage. Smash Bros is very simple to play but difficult to master. There are 4 control choices in the game. You can use the wii remote, wii remote & the nunchuck, classic controller or gamecube controller.
As in the other Super Smash Bros. games, the goal is the same, you are in a Nintendo themed stage and you have to knock the other players out fo the stage to win. The game moves quickly and is very fun to play so it's best played with your friends or family.You can have up to four players in the arcade mode. Each character has it's own abilities. Knowing your characters attacks and skills will give you a better chance of winning.
At the bottom of the screen, next to your character there will be a percentage. The higher the percentage the further you will be knocked back when hit. When playing weapons you can use will appear, food will also appear which makes your percentage lower.
This game is much better played in multiplayer, there is a story mode for 1-2 players, Classic mode and event mode for 1-2 players.
In classic mode you will go through a variety of stages fighting enemy's. After all the stages you will have to fight the recurring enemy in the smash bros series, master hand. It is a giant white hand that will try to whack you off the stage land. In event mode you will have certain tasks to complete such as killing 50 yoshi's before the airship does one lap of the course. there are singeplayer and two player events. Single player events cannot be played in multiplayer and visa versa. Training mode allows you to give the enemies certain behaviours such as stand,walk,run,avoid and attack.This mode is used to practice attacks. There are also other modes in the stadium area such as boss battles and endless brawl's. There are many modes to chose from. You start with a few characters and end eup with a total of 35 once you have unlocked them all.
The story mode is called subspace emmisary. I didnt realy like this mode much but it unlocks lots of characters. In each stage you will play two different characters. In between the stages cutscenes are played which tell the story. the graphics in this game are much better then the previous games and realy shows the wii's potential. The audio is also of great quality.
The game also has a wi-fi mode though it never works for me. It never connects to other players and I have tried many times. I think this was a problem with older copies of the game.
Overall it is a realy fun game. I picked my copy up for around £34.99 around a month after it came out. Though I felt this quite expensive it was definetley worth it. I would definetley recommend this game to people of all ages.
I've never been a big Mario fan, I'm more for Sonic so I took a chance buying this one.
I didn't regret it, the one player campaign is brilliant and together with online play, it has plenty of replay value.
It's basically like Streetfighter but with different game character's.
With the Wii's easy method of getting online, it's quick to get on and have a quick street fighter style fight with another online player.
Back to the one player campaign, it's pretty easy to complete. The maze toward the end is a bit frustrating, though, but if you are an experienced Mario player I'm sure it will be a doddle to you.
I don't normally listen to game reviewers and a lot of them rated this highly but I have to agree with them with this game.
The one player campaign will keep you busy for a while but the real reason why people will purchase this is because of the brawls you will have online and against your friends.
And believe me, they have a lot of replay value!
Wow... this game is great but only for a while - like most of the games on wii. I bought this game the day it came out and it was really fun for the first couple of months, but after a while I got bored of the game and I havent played it in a while. The game has many characters to use starting from pikachu from pokemon to samus from metroid and to snake from the metal gear series, characters to suit all the different gaming fans out there. The are many other mini games that you can play in case you get bored of fighting which makes the game even more enjoyable. However, I found a really annoying disadvantage which this game which I will talk about later on in the review.
The two main modes of the game are the story mode and the fighting against other people or the computer mode. The story mode is as expected but it failed to diasppoint, in fact after a while I enjoyed playing the story mode - but it can get repetitive. The more games you play (offline - I think) the more chararcters you unlock - there are also some special characters such as mini link and a few more. There are also some other modes to the game such as the smash the target which is very addictive and makes you very competitive, this mode tests your speed with the character you choose and your ability to use your characters special moves to break the targets - try it out and see how quick you can break targets.
The one major negative to the game was the online mode which lagged a lot, this problem was not only for me it happened to many of friends. As I said before this got really annoying as you really want to test yourself against many other people online. However, when working the online mode is really fun and I would still recommend this game to anyone as it is one of the best games on the nintendo wii.
Super Smash Bros Brawl is a slightly different take on traditional fighting games. Several well known Nintendo and Sega characters are placed in a variety of different arenas to fight it out. The rules are simple: try and knock your opponent out of the arena to score a point. At the end of the bout, the player with the most points wins. Various items can also be picked up to help or hinder you in your quest to knock seven bells out of your opponent.
As with so many good games, Brawl is deceptively simple, yet fiendishly addictive. It's relatively easy to just pick up and play (although the range of moves available to your character will take few games to master) but the difficulty level is pitched just right, so that it offers a long term challenge. Each standard bout lasts just a couple of minutes (although you can change this), which makes it a game you can pick up and play when you just want a bit of fun but don't have much time. Be warned though: because it is so compulsive, you'll sit down for one game and still find yourself there an hour later.
One of the joys of Brawl is the sheer number of characters available - all of which are playable. From Nintendo staples like Donkey Kong or Link, through to Sega invaders like Sonic, they will be instantly recognisable to gamers. They actually feel like different characters too, rather than just looking different. Each have their individual strengths and weaknesses, along with a signature move that, when used properly, can inflict massive damage on an opponent. Finally, we can settle that perennial playground argument over who would beat who in a fight!
Initially, characters can be a little tricky to get to grips with as, outside some basic moves, each character is controlled in a different way. Practice and perseverance pay off, though and once you've mastered the controls for a particular character, you'll have great fun beating the other players up! In addition to the basic roster of characters, more can be unlocked as you progress through the game and these, too, become available for you to control.
The vast array of power-ups and different characters means that no two games are ever the same. Players - whether computer or human controlled - do behave differently and you need to adapt your tactics accordingly. This adds an extra dimension to the game, as you can't just use a single move to beat everything - you need to learn the full range of your character's abilities and take a far more strategic perspective of when to attack and when to be a little more defensive.
For such a deceptively simple game, Brawl does have a much more tactical side to it. Do you risk chasing after that power up or just concentrate on fighting your opponent? Do you pummel away at them with simple attacks which inflict only limited damage or prepare one of your special moves which inflicts major damage, but takes a while to prepare and can leave you vulnerable? These decisions lead to some fast and frenetic action and battles really can turn in an instant depending on the choices you make.
Despite this, you always feel the game is fair. If you get "killed", it's usually because your opponent pulled off a good move or you did something stupid (like fall down a big hole). There are a couple of levels that are slightly unfair (sections of the arena suddenly disappear from under you without warning), but these are relatively limited. There are also a couple of levels that are actually rather boring. On most levels the screens are static, leaving you to concentrate on fighting. However, sometimes, the levels move around, meaning you have to keep jumping to make sure you don't disappear of the screen. Doing this limits the opportunities for fighting and on some levels you can go through a whole two minute bout without trading a single blow with your opponent, which rather seems to defeat the object of the game.
BUT (and it's a big one) many of the comments about the game's addictiveness apply mainly if you're playing another human players. Do this and a real competitive edge sneaks in. You'll be determined to beat your opponent and find yourself hurling insults at them as they fly off the screen following your well-timed attack, or cursing them when they beat you.
Play it in one player mode and it's a different tale. You can play the standard game (arena battle) against other (rubbish) computer players, or there is a dull "quest" mode. This sees you playing as a number of characters to battle some generic bad guy or other who is no doubt doing something he shouldn't. There are two real problems with the one player mode. First of all, you don't really have any choice over the character you play - it's selected for you and changes every couple of levels. This makes it hard to really get used to a particular character's strengths and weaknesses. Secondly, you seem to spend half your time wandering around not really knowing what you are doing and the other half fighting very short-lived battles which you win easily. There's no real element of either excitement or competition. Like so many other things in life, Super Smash Brothers Brawl is better with two.
(Incidentally, there is an online mode too, but I have never played this, so can't comment.)
Presentation-wise, things are exactly as you would expect from a polished Nintendo title. Backdrops, although mostly static, are nice looking and don't get in the way of the action. Nintendo fans will enjoy recognising the games they are taken from, but you don't need to know this to play the game. The main characters are all cartoon-like, colourful and nicely detailed. They look good enough standing still, but when they move they are very impressive with fluid animation contributing to the feeling that you are really in control of your character.
Sound-wise things are fine, if not necessarily spectacular. There's a suitably bombastic main tune over the opening titles, each level has its own tune and there are a few bits of speech to liven things up. A nice little feature is that the tunes from various games are unlockable so you can listen to them at any time. Some of them do grate on the ears, though, and you find yourself dreading certain levels because of their twee little tunes. Given that a bout only lasts two minutes, though, this is not too serious an issue.
Apart from the dull one player mode, what's most disappointing about Brawl is that it is not actually that much of an advance over the Gamecube's Super Smash Bros Melee (despite being released 6 years later). Most of the same characters re-appear, many of the levels are identical, the controls haven't changed and neither has the game play. This is essentially the same game on a different piece of hardware. Whilst all this adds a degree of familiarity for anyone who played Melee, it does mean that the "wow" factor is lessened. Super Smash Bros Brawl is still a brilliant and addictive game, but it would have been nice to see it evolve over its predecessor, adding some new elements, whilst retaining the core game play.
Instantly forgettable in one-player mode, Brawl becomes an essential Wii game once you've got a few friends round. It might be a case of evolution, rather than revolution, but it's still a brilliantly addictive, fun game.
© Copyright SWSt 2009