Product Type: Sega Wii games
Newest Review: ... 'overacting' - which is what makes it hilarious), the player is transferred to first person shooter perspective, but the game moves on ... more
A Lightgun Renaissance on My Wii!
The House of the Dead: Overkill (Wii)
Member Name: hamm_sandwich
The House of the Dead: Overkill (Wii)
Advantages: Wonderfully Stylized
Disadvantages: Getting Past The Wii's Lack Of Graphical Oooomph
House of the Dead Overkill is one of many 'lightgun' games that have come out recently for the Nintendo Wii, reinvigorating and developing a genre that many thought died back in the 90s with Time Crisis and Virtua Cop. The motion sensing Wii remote means that there's no need for the extra peripherals that used to make these games so expensive and is a fine replacement for a conventional lightgun with the B button on the remote's underside acting as the trigger.
The game can be played in this way, with just the remote and a simple shake (or a press of A if your feeling less energetic) acting as a neat reload facility but the game feels a better fit with the Wii's Zapper which, like the plastic wheel that came packaged with Mario Kart is a plastic housing in the shape of a gun that you insert your remote and nunchuk into. The speaker on the Wii remote gives out a recoil sound effect as you cock your Zapper which is very satisfying and does a pretty good job of bringing the arcade feel home.
Of course, there's only so much an on-rails shooter can do and to separate it from the crowd developers Sega have taken a very distinct creative direction, adopting the grindhouse style that was popularized recently after the release of Robert Rodriguez's Planet Terror. A genre that revels in ridiculous gore and over the top swearing and characterisation is unsurprisingly a fantastic match for a video game. The game doesn't hold back and in the shape of Isaac Washington we have perhaps the most offensive protagonist in a game ever whose non-stop swearing is a hilarious backdrop to the main feature that is shooting zombies in the face.
Unlike most other lightgun games, Sega have made a good fist of adding longevity to the game with the inclusion of good old high score tables and the introduction of a 'gun shop' which is basically an opportunity to increase your arsenal and upgrade your weapons and the currency for this is earned based on your performance in the games levels. The ability to upgrade is a welcome one but one that I can't help but feel has made the game a little bit too easy but these games haven't ever really been about overcoming difficulty but more about the experience and House of the Dead delivers here with an unashamed emphasis on presentation and atmosphere over the game's duration.
With the release of Dead Space: Extraction to compliment titles like Resident Evil: Umbrella Chronicles, Ghost Squad and House of the Dead 2&3, Overkill is part of a wave of great lightgun games housed on the Wii and is a great example for those who bemoan the Wii's lack of traditional games with this resurrection of a genre almost as old as gaming itself.
Summary: Genre Defining
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