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The Splinter Cell series has always been a good one, with an exciting storyline, an fun premise and good gameplay to boot. Sadly, this Wii incarnation of the game series is one to avoid. It's certainly not the worst game in the world, and fun can be had while playing it, but for the most part it's not worth the money. If you can get it on another platform, do. The story and premise is interesting, you play Sam Fisher, an agent for the NSA. After a series of events you end up in prison, trying to infiltrate a group of terrorists. Throughout the game, you are given certin choices as to whether you play for the home or away team, and your choice affects your level of trust with each party, which can also affect your equipment in the following levels. The choices are always clear, and you will always know when you are doing something that will bring your trust up or down with either party, and if you lose too much trust you will be forced to perform an action to regain that trust. This part of the game is, in my oppinion, well thought out and well executed, it allows for a certain freedom while staying inside certain boundaries and it is always well communicated to the player when they are doing something for either party. It does, in some cases, make you wonder why you can't perform both actions and lose trust with neither side, but most of the time it makes sense. Where this game really falls down is it's graphics. The cutscene graphics aren't too bad for the most part, and are perfectly acceptabele. The in-game graphics on the other hand are simply abysmal. Everything is a grainy, pixelated mess, including the menus of the game, which oe would expect to at least be fairly smooth. It doesn't affect the gameplay too much but it's very ugly and offputting at times, and not what I would expect from a 21st century videogame on a 7th generation console. Also, the camera is extremely poor at times. It is controlled with the Wiimote, and it can often be difficult to center on the point you want, causing you to move around and shake the controller unnecessarily. At times, the camera will attempt to look in the direction Sam is looking in, and it ends up being inside his head, showing us the hollow character model of the inside of Mr. Fisher. The game provides a good range of gadgets to play with, some more realistic than others, but lacks in the area of providing ammo for certain items. While this does force you to think more carefully about using some items, it also has a downfall. If you were to use an item in a place you thought necessary, then you were to move on to another are of the level, only to discover you needed the item you already used, there is often no way to recover said item. It can shut you out and leave you a little dissapointed at times. Also, items can be wasted by trying to fire them at enemies at a distance in order to try and stun them, rather than kill them and the terrible motion controls often mean you think you have a dead on shot and you miss, meaning you have alerted the character and wasted an item. On top of this, it is sometimes too difficult to stun enemies (killing enemies loses trust with your bosses) when only a small number of such items are provided, or if tey are previously wasted in areas where it was thought they were necessary. The A.I. is quite stupid at times. The player can often hide in plain sight and have an enemy soldier walk right past them, none the wiser. Other times, you can be convinced that you are hidden and be spotted, or at least have the guards grow suspicious, despite following the procedures for avoiding such occurences. What is truly frustrating is the lack of repeatability. By this I mean, I was able to complete a level by taking certain actions, and when I cam to replay that level, taking those very same actions again, I was spotted by guards despite being hidden, despite firing a silenced weapon and despite having already done this once and being successful. All in all, it's an OK game to waste some time with, but it falls short in comparison to it's predecessors and due to it's incarnation on the Wii.
This game immediately strikes you as you start to play. It's fun with lots of special new fighting moves and ways of sneaking past the guards. The speciality of having to choose which missions you are going to do so the enemy thinks you are fighting with them yet keep your own boss sure that your true to him. You play Sam Fisher who is now getting quite old yet still has a great knowledge of being a spy. You play in third person and the graphics are very good. They are not as good as Playstation 3 or Xbox 360 but if you do not have a HD television there is not a great difference. The controls on Wii are hard to grasp, this makes it difficult when playing multi-player with a friend who does not have the game. The controls are fun however if you just want to sit down after a very long day and can't be bothered with aiming at the screen for an hour it is not fun at all. The game can get boring however the last mission is definitely a reason to play the game. It has everything you can want in a spy game you are stuck in a sky-scraper with only the tools the enemy have. You have the occasional extra weapon attachmeant but they have most of the equipment you have and outnumber you by a long way. This is the best fighting sequence in a stealth type game; it requires intelligence and skill to complete the final mission. Overall Summary: The gameplay is fun and involves lots of enjoyable moves and abilites. The game has good missions but is hard to control. It is easy to grasp yourself after about 30 minutes of gameplay however it is annoying if you are just wanting a fast fun play with a friend. Great buy and is fun for all teenagers and above.
I haven't played any of the splinter cell series before though i had seen a friend play it on his PS2 and thought it looked pretty good. Then i saw the tv advert for splinter cell:double agent on the wii and had to get it. The controls on the wii are really good though they take a while to master, the gameplay is smooth and fluid and the graphics are ace. I love that you have the choice to do objectives for the terrorists or the NSA. Throughout the levels you have to make critical choices which make you feel like you are actually in the game as some of them really affect you and decide the outcome of the game. I don't know if die hard splinter cell fans will like it but for 1st timers it is a great game to own, and in my opinion the best shooter game for the wii console with out doubt. Don't take my word for it go try it for yourselves. 9/10
Tom Clancy's Splinter Cell: Double Agent, is a really good stealth game for the wii. Like all of the splinter cells you play Sam Fisher. Misions range from a shootout on a cruise ship to saving thousands of people from bombs. You work for the NSA and the JBA in double agent, hence "Double Agent". You have to keep both Agencies happy and this becomes increasingly difficult as the game progresses. Throughout the game you get choices that will affect which Agency likes you better. And bonus weaponary and gear can be given to you by the team that like you the most. This is all very well but the wii version of the game ( i have played the xbox 360 version) is much shorter than the other games and also the missions have been changed a lot. When i found out about this is, i was really annoyed, as surely it should be the same length. Also the wii version is buggy. This was one of the reasons that drove me to get an xbox 360. 2/5 as it is so annoyingly short and boring with the wii version.
After reading many online and magazine reviews for this game saying that it isnt as good as other Splinter Cell games; I just had to express my opinion and send out the message that this game isnt all that bad. Some of you may know that I review computer games and electronic gadgets for a local newspaper, however this was no what lead me to purchase Splinter Cell: Double Agent for the Nintendo Wii. I actually bought it because I have played Splinter Cell games in the past and read the some of the novels by Tom Clancy. For those of you who dont know, Splinter Cell started in 2002 and told the story of a specially trained operative of the National Security Agency and a member of the Third Echelon; Sam Fisher. You play as Fisher on a series of missions taking place all over the world and usually involves infiltrating an enemy base, sneaking in the shadows, taking out all unsuspecting guards, retrieving data, destroying projects and disappearing into the night without out anyone even knowing you had been there; all in time for a cup of coffee and a rich tea biscuit. There have been a series of Splinter Cell games: Tom Clancy's Splinter Cell - 2002 Tom Clancy's Splinter Cell: Pandora Tomorrow - 2004 Tom Clancy's Splinter Cell: Chaos Theory - 2005 Tom Clancy's Splinter Cell: Essentials - 2006 Tom Clancy's Splinter Cell: Double Agent - 2006 There have been many reviews online and in magazines that have commented on Double Agents lack of graphical capabilities compared to other version of the game. Of course it isnt going to look as good as the Xbox 360 version as the Wii is not a next-gen console. Thats obvious. Another complaint is the complicated controls that had to be applied in order for a Splinter Cell game to work on the Wii. I will say now, that Double Agent does have fairly tricky controls. However, after about half an hour of playing, you can actually get use to them and I would go as far as saying that I do actually like the handling of the game. You eventually will reach the end of the learning curve and find that the controls are not actually that bad and that Ubisoft have done the best they would with the Wiis controlling. The remote and the nunchuk are used and the many,ever increasing controls of Splinter Cell, have been tucked neatly into them. Some may say that the camera is a little tricky to control but I really dont see what the fuss is about; yes, it takes some getting used to but once you get passed this it is actually quite enjoyable. The Wii remote is used for rotating the camera in any direction around Fisher, which is done by pointing the onscreen cursor toward the edges of the screen. The analoge stick on the nunchuk allows you to move around the gaming environment. What I particularly enjoy, is the way in which you can jump, climb ledges and back on to walls with flick s of the nunchuk. The games story is the same on all platforms and so if you have already played the PS2, XBOX, XBOX 360, of the GAMECUBE versions of the game you may not want to but this- its up to you. Double Agent features an amazing cooperative multiplayer in which two remotes and two nunchuks are needed. If you can find another Splinter Cell fan or someone experienced enough as yourselves, you will find it incredibly entertaining and can play for hours going through the missions with a friend or relative. I found my self laughing out loud when trying to complete tasks together and helping each other through various situations. There is also a review at the end of each mission in witch it rates each players performance and gives you a percentage on how well you performed. This gives it a more competitive edge as you will try to act more professional that your partner during the missions. For those of you who dont want to buy this because of the comments about poorer graphics. Buy yourself a Wii component cable which allows you to play in 480p which is technically low grade High Definition. It makes the graphics much better on Double Agent and all Wii games. The component cable slot is usually available on all decent, new LCD televisions and one you have connected it to you Wii, you will need to go into the Wii settings and change the graphics to 480p before you will notice the effects. I will admit that, although the Wii can connect to the internet, Double Agent doesnt have internet multiplayer capabilities. If you enjoy a Splinter Cell game and havent previously purchased the game on any other platform: buy this game. Its really not as bad as people make out. Thanks for reading Speedtouching :-)