“ Published by: Nintendo / Genre: Action / Genre: Adventure / Genre: Arcade / Publisher: Nintendo / Release date: 2008-07-04 „
I love the Wii and was looking for a new game fairly soon after watching the wall-e film in the cinema. I spotted this game at a very reasonable price less than £10 and decided to give it a go.
Once home I eagerly loaded the disc and watched the opening sequence. Once I had got onto the game I was lost I read and re-read the instruction manual to understand the controls needed and whilst I was able to move wall-e around I still have no idea on the purpose. I moved "garbage blocks" but could not understand why I was doing so. I was able to climb garbage piles but struggled to jump to get over many obstacles. I was trying desperately as Wall-e to follow another character but soon become very frustrated that the controls as described in the manual weren't able to get Wall-e to move as necessary.
I think the game and film is aimed at young children who I think will struggle more than me with this game. I am not an avid gamer and I have not completed many games in this genre but expected a higher quality from Disney Pixar.
Overall this game is a big disappointment and therefore I gave it away in the hope someone would find some kind of use for it! I would be surprised if young children could understand the plot.
I would like to give more detail on the game but unfortunately did not progress enough to comment.
I bought this for my son as he loves anything Wall-e related. It is also classed as a U rating so I thought it would be suitable for him, he is 4 (although still better than me at the majority of our Wii games!).
Bad idea! You need to simultaneously use the controller and the nunchuck, one for moving him around and the other to adjust the camera angle. Now this is difficult for some adults to achieve, never mind a child!
The actual game is just as difficult. On one section of the game you have to:
build rubbish cubes
position Wall-e in front of a target
position the camera
zoom in to the target
re-position the camera
fire the cube
then quickly reset the camera so you can jump over a platform before it goes away again.
Way too much for a young child to co-ordinate!
And that is just the first level!
The game is also very repetitive. I love playing games but barely managed to reach the second level before losing the will to live!
On the plus side... Wall-e is very cute, he can spin around and transform in to a cube and there is a cute soundtrack to accompany the game. The graphics are great and it is very true to the film.
I would not recommend this game for younger children - my son likes the game simply because it is Wall-e but he cannot play it, he simply spends ages spinning Wall-e around and transforming him in to a box.
This game is probably best for children aged 8+ as they will have the skills to play the game and will still be young enough to enjoy the fact that it is Wall-e.
My son turned 5 this month, and my wife and I were doing some last minute window shopping to see if we could find anything he might like. Still reeling from the excitement at Christmas, we didn't expect him to be too fussed about what we go him, especially seeing as grandma was buying him a fish tank and some fish! However, I was in Game and spotted Wall-E for the Wii for under a tenner!
I bought it straight away for him, and when he got home from school and opened it, he was so excited that we let him play it first thing the next morning. It was a hit with him straight away, so in this sense it was a success, and I have to say that I really enjoyed it as well. Most games that are adapted from kids' films or programmes tend to be a bit disappointing, but this is an exception. The game takes the form of a platform, and you control Wall-E, the lovable recycling robot from the film as he trawls through the trash and throws blocks of it at targets to knock down ramps and continue onto the next level, collecting 'tokens' as he goes in order to unlock secret levels.
You also get the chance to play as Eve, the more modern robot, and this is where the similarity between this and other games comes in, with some elements happening on the ground as you control Wall-E, and others happening in the air as if you were flying a plane, when you control Eve. Cleverly, there are also levels where you control Wall-E and Eve simultaneously, and they combine their skills as Eve picks Wall-E up for a limited time to cross bigger and higher gaps than he can do on his own.
The game is incredibly playable, and is a good one to play with a child. William loved it and found it incredibly funny when I kept messing up. In many respects, he was a lot better than I was! We do limit the amount of time he is allowed to play computer games, and only at the weekends, and he has a number of games he enjoys, but this one was favourite for a weekend, and he still likes having five or ten minutes here or there (and dad occasionally has a go when he's gone to bed!!!!)
Although I do rate this game very highly in terms of its playability, the controls are occasionally tricky, particularly when controlling Eve, as you have to use the sensor bar for the Wii and aim at the TV to control Eve as she flies. This is very tricky and can be infuriating if you aren't completely in control. William found this part very hard.
Overall, I'm giving this one 4 out of 5. It's very well made, and the graphics are very clever for the most part. It doesn't have the best graphic work but is good enough to be enjoyable and the playability, bar the tricky flying parts, is top notch. Wall-E for the Wii is available readily at reduced prices, and I managed to get it from Game for just under £10, as I mentioned earlier. Recommended!
The first time you load a game created as a spin-off from a movie - and a kid's movie at that - is normally as disapponting as opening a birthday present from your crazy; chances are you're going to unwrap a box of Aldi-brand "smellies" or a big bag of Turkish Delight. But then, just one time she suprises you with a radio-controlled helicopter and a Russ Meyer DVD box set. Has WALL-E turned out to be the grateful exception to the rule?
Giving us a glimmer of hope was that WALL-E is a pretty awesome animated film (cute but scruffy Johnny 5-inspired trash-compacting robot falls for sleek and shiny reconnaissance fembot). Add to that fact that Havok have loaned their physics engine as (as seen in Oblivion, Saint's Row and Super Smash Bros Brawl) to the game and WALL-E certainly has potential.
Sadly, while the end result isn't quite the turgid tie-in we've so often been palmed off with, WALL-E rarely rises above that of an average platformer. Playing as both WALL-E and EVE (or both) you'll be re-living key moments in the film, mostly by jumping platforms, collecting keycards or lobbing cubes of crushed garbage.
Personally, I'd like to have seen far more variety to some of the puzzles then the repetitive "fix the rubbish machine, make rubbish, use rubbish on switch" approch to problem solving. It also would have been nice to see some diversity to the gameplay - some of the opening moments of earth show greater imagination then aboard the Axiom.
That said, WALL-E isn't offensive and can offer some cheery but short-lived entertainment. Even the odd dodgy shooting moment or irritating leap back to a checkpoint you passed ages ago after dying fails to ruin quite a sweet accomplishment to an endearing film.
Like most Pixar productions, I absolutely loved Wall-E. It really is a heartwarming and entertaining movie, with great computer graphics, memorable characters and a touching storyline.
Wall-E the game on the Wii is produced by Heavy Iron Studios, the same game Studio that developed the Ratatouille game. In the game you take control of both Wall-E himself, the tiny trash-compacting robot, and EVE, his shiny flying laser shooting plant-scanning friend / love interest.
The gameplay is simple and easy to pick up. When you're playing as Wall-E, it's a platformer with very simple puzzles to solve. These often involve picking up and throwing objects, compacting trash into cubes, and blowing up enemies, either by throwing cubes at them or shooting them with lasers. When playing as EVE, the game has some basic flying to complement the laser blasting. There are some other elements too, but I don't want to spoil the surprise!
There is also a heavy dose of collecting present in the gameplay. By collecting 'E' symbols, that are tucked away throughout the game, the player can unlock bonus content such as cutscenes, and concept art. Most of the E symbols are pretty easy to find, although this is good for kids, and it acts as a steady stream of extra goodies throughout the game.
The game is pretty linear, which is a shame because a bit more exploration of the environments, which are nicely recreated from the film, would have been welcome. It's worth noting that a lot of gameplay with EVE is 'on rails', that is, you can't control which way you go at all. Throughout the game there are lots of invisible walls that stop you from wandering off the beaten track to any real extent. Again, though, for young children this means less frustration as it's very hard to get lost!
The disappointing thing about Wall-E is the lack of innovative gameplay devices - the gameplay is linear and the puzzles are repetitive. I really expected that there would be more teamwork between EVE and Wall-E, seeing as this is such an important element in the movie - perhaps even using the WiiMote and Nunchuck in a new and innovative way. Something like the Lost Vikings would have been interesting, or a cute co-operative multiplayer mode reminiscent of World of Illusion (Mickey Mouse/Donald Duck) on the Mega Drive! There is a multiplayer mode, but I was surprised to see that it's essentially a deathmatch mode between multiple Wall-Es.
The graphics are pretty decent. Like I mentioned earlier, the environments are recreated brilliantly, and the characters and animations are also great. The frame rate does suffer at points, the game is always playable though.
I don't think Wall-E is a bad game, but then how could it be, based in such a great Pixar universe? I think this game will be ideal for kids between 7 and 10 years old, any older though and you'll have to be a pretty big fan of the little robot to get past the shallow and linear gameplay experience.
My son and I are absolutely mad on wall e, i dont know why exactly but hes is just adoreable, So i had to buy the game.
In the future Earth is damaged by trash, pollution and mass consumerism and BnL designed loads of wall e's ( Waste Allocation Load Lifter Earth-class) to clean up Earth, itshould have only taken 5years but 700 years later Earth is still the same. The only thing living is a cockroach and wall e , still carrying on his day to day duties. Everything changes when a ship lands on Earth, thats when wall e falls in love with Eve ( Extra-terrestrial Vegetation Evaluator). Eve is sent to Earth to find evidence that Earth can support life so she needs t find a plant.Once she does this, she is taken away but now wall e has to make his biggest decision yet, leave what he was programmed to do or follow his heart to find out what he was meant to do.
That should give you an idea of the story line for the DVD and game if you havent yet seen or played it.
In the game wall e creates cubes when he comes across trash piles or BnL vending machines. The cubes can be used variously through out the game such as hitting signs to raise new flooring, new levels etc. Eve can perform laser scans, so you must stop still over an object and pres Z on your wii remote, you then will scan the object. Though out the game wall e will need Eves help when it comes to hard to reach areas. Even can carry wall e but for only a imited period of time - this is called a stork jump. You can play n your own or with a friend.
I really like this game, its not hard to play but its very entertaining.