The original Age of Empires attracted a large and loyal following with its blend of real-time strategy and civilization building. Acting as the guiding spirit for your tribe you must lead them out of the Stone Age, all the while competing against other tribes. Age of Empires 2 builds on this premise, taking over where the previous game left off (the Fall of Rome), and offers some stunning new single player campaigns and a much more in-depth gaming experience.
One of the great strengths of Age of Empires is that each of the races you can play as has real and different abilities that genuinely affect the way you play the game. These skills are based on real historical details. For example, the Mongol's fearsome army manifests itself in the game as a bias towards combat and military research. This is a simple example. The choice and combinations within the game give you immense possibilities.
Age of Kings does away with the rather staid single player campaigns of the original. Instead there are several real historical scenarios to play through. For example you can take over William Wallace's attempts to unify Scotland against the English or Genghis Kahn's attempts to destroy everything in his path.
The maps are much larger than the first games, giving you a much greater sense of exploration. You have a better chance of establishing yourself before you have to worry about meeting the competition (of course, sometimes you don't which is half the fun).
Another welcome improvement is the better Artificial Intelligence. Grouped units will automatically move into formation with hand-to-hand troops at the front and range weapons at the back. They will also move across the map more intelligently allowing you to leave them to their own devices to a certain extent.
If you missed out on the original then Age of Kings offers the perfect opportunity to get acquainted with Age of Empires. If you already have the original then there is enough new stuff to make it worth the investment.
Age of empires 2: age of kings is one of the all time favorites in the RTS (real time strategy) games list. AOE: AOK is you playing as one of the 13 civilizations. This simple to learn, difficult to master game has you controlling your civilization from humble beginning to an ultimate empire.
You control various units and use their abilities to build structures, collect resources and wage wars on your enemies. Villagers are primarily used to collect resources be it stone, gold, food or wood. This in turn gives you civilization the economy needed to buy better upgrades, train a better army and expand your territory be it land or sea.
The military consists of cavalry, infantry, archers, and siege weapons each with its strengths and weaknesses. Hence its often down to the player if they want to start slow and concentrate on collecting resources and building a powerful army or churn out weak units and attack the enemy before their defenses are up.
Most gamers are hooked on playing the online maps against friends however there is a spectacular campaign which will give you abundant training in the gameplay mechanics.You follow the quests of great leaders like genghis khan, william wallace, joan of arc and saladin.
The graphics are not impressive compared to modern day strategy games yet this is not renowned for its graphics rather than its well polished and balanced gameplay. The music is nice however can quickly get tiresome
Overall it is still one of the best RTS games to date
This game is the sequel to the original age of empires game. The original game was based from the stone age to the iron ages and focussed on ancient civilizations such as the egyptians and romans. The Sequel to the game however bases itself in four ages. The dark ages, the fuedal age, the castle age and the imperial age.
In the early stages of the game you focus on getting your economy up with farms stone mines, gold mines, and lumber camps. To get the 4 main resources in the game. Villagers can also hunt and gather food from berry bushes scattered around
Later stages involve building up your military army and protecting your base with walls, towers and castle's. The castle's have many reasearches in them and can also fire arrows at enemy's. The castle is also used to build your civilizations unique unit.
There are thirteen playable civilizations. The Britons, Byzantines, Celts, Goths, Teutons, Franks, Mongols, Chinese, Japanese, Persians, Saracens, Turks and the Vikings.
each have there own unique units and abilities. The Britons have the mighty longbowmen while the Vikings have berserkers. There are also unique ships to civilizations such as the Viking longboat.
The population limit in this game is limited to 200 without downloading mods for the game. This can get annoying when on very large maps on multiplayer though it is usually fine. There are five typed of military units in the game. Infantry, Archers, Cavalry, Siege and Naval units. The ai have 6 different difficulty settings and at the hardest they are extremley hard.
The game has many units but also there are hero units that are used in the campaigns or in scenarios. The hero units contain figures such as robin hood, Joan of Arc and many more.
There is also a very funcional map editor that contains all units in the game including hero's. This allows the creation of multiplayer scenario's and campaigns. You can set triggers for finishing your campaigns and receiving messages to give you your next objective. The map editor is so functional someone made a scenario where you play chess with your units.
All round this is a great game to have a blast with your mates and this old classic will never die.
This is the sequel to the original game and the prequel to the recently released Age Of Empires 3, but how does it compare? The precious game did have its faults in the amount of options and tactical options that you could go down, but it was still a great game. But for me this is the best in the age of empires series, with castles, knights and great campaigns.
The basis of age of empires is to build up a large town and army and then go out into the world and destroy the rest of the opposition, or if you're not one for the brutality of war, then you can build up treaties with allies, or build a wonder and keep it for about half an hour. Thus is the amount of choice in the random map campaigns, and then i haven't even looked at other ones such as death matches and regicide, where you have to make sure that your king is the last left alive. But then the random maps are th bread and butter of the game, and provide many options, from the type of map, highland or coastal for example, and then you can pick which civilisation you will be, or how many people you should use, or whether or not all of the map and technology is available, the choices are huge. This is the place where you will spend most of your time and if you have a friend with the game, then online matches are also possible. And then, if you can't think of anything else to do with the random maps, why not creat your own map or scenario and campaign, which when you do it on a giant map, could take some time, but it can provide hours of enjoyment and pleasure at placing each tree and providing the river with another estuary.
The campaigns are also a good way of honing your tactical skills, going from the very basic trainign campaigns to the ridiculous mogul campaigns where every man at your disposal counts. These will help you hojne your skilss for future random maps, whilst also providing a nice aside for quite a number of hours whilst you battle your way through the last campaign on very hard for the hundreth time. These are good for single player if you don't want to spend time on a random map.
For me, this is a great game, and i have spent many hours on it, with the random maps being the main time consumer, with some games taking plenty of time when the difficulty is put up high. This is a game for the tactical minds among you and i am sure that if you like tactical games or other games of this style, you will love this, as even at its age, it is one of the best games around and recommended for anyone. My only qualm would be the graphics, but considering the age of this, they can be excused.
Age of empires 2 was the next one I got after I had got addicted to the gold edition of the first one.
At first I wasn't sure whether or not there would be that much of an improvement on the first one as the first game was really good however I have to say there was a huge improvement and every thing about this second game was better than the first one.
Firstly the graphics put the old game to shame, there so much better, and have improved by more than double. Also the amount of games available to play has increased, there is more games just on the second age of empires than there was on the first ages of empires, and the rise of Rome put together.
There is also more games available to play such as the fantastic regicide, where you can set up how many players there will be, that the teams will be, and what the map will look like and then fight and the one whose king lasts the longest wins.
The other great thing about this game is the ability to play online, although as this game gets older there is less and less people playing it online, however there still is a few if you go on at the right time.
There is far more buildings and scenery on this games as well, for example there is an addition of castles and as well as walls as there was on the other game, there is now also gates that only open for units on your team. There is also more units and civilizations available, as well as the additions of kings, knights and heroes.
It really is a fantastic game and lived up to the high expectations set by the one before it.
I have always wondered how it would have been living among the ancient civilizations. Their buildings, the soldiers, and their costumes. We have been watching movies about them and watching their animations on the TV but the experience isn't the same. But after playing age of empires, the age of kings, I was totally amazed!
You get to have villagers, build buildings, make your army and eliminate your enemy. Microsoft as tried to make the experience as realistic as possible. You have to collect resources and then use them to develop your civilization. To make it more close to reality, you have to conduct researches to enhance your army. There are buildings like university and black smith whose sole purpose is research.
The game has many campaigns that take you through some chapters of the history like Shanghais Khan and John of Arc. After every scenario, there is a description of what happened next, derived from actual events. This way, you get to know more of history as well as develop more and more interest as you advance through the scenarios.
Even though much attention has been paid to the game's details but there are still some glitches. Like when the villagers are building, you actually done get to see anything being built. But still, the overall experience of the game is very good.
Age of Empires has remained one of my most treasured games since its arrival quite some time ago. I have always been a huge fan of over-head strategy games like this one, and seeing as this game has taken on the theme of an exciting medievil battle experience, I decided to carry on playing it through to present day!
When you first enter the game you'll come across the opening cinematic intro, a fast passed battle with 'o.k' animation (since the game is now pritty old), this is basically there to get you pumped up for a nice long play.
Once onto the main menu a player can chose between several options of play. These include, campaign mode, where a player can work their way through countless missions, building up small settlements and launching attacks on the ememy; There is a tutorial mode, explaining all the 'ins and outs' of the game; A
multiplayer option, which i have never been fortunate enough to play, as it never seems to work - perhaps due to a lack of online players; A map-building mode also exists, and this is really fun, players can spawn hundreds of soldiers, animals and buildings aswell as completely transform the battlefields terain in any way they feel fit; Finally, theres the skirmish mode - the most used mode by myself - a player can experiance battles between None-player-characters for hours of great play!
The features are certainly very impressive, but when there put into action you can often find yourself lost inside this game, fighting endless battles over land and sea.
Before beginning the game a player is given the chance to select the past power they wish to play as, (a huge list exists with options such as the Celtics and the Vikings available for you to chose). Each power conseals different spawning capabillities, for instance: the vikings can produce impressive viking soldiers which look particularly good when lined up in groups, and deal considerable amounts of damage to their enemy targets.
Other specail powers can spawn war-eliphants and other powerful creatures.
In-game you will be expected to build houses, mills, barrocks, docks, farms, castles, war-ships (of all different sorts), land-soldiers (including cavaliers - horse-back riders) and many more.
As you progress through the game you are also expected to spend gold, stone, wood and food (collected by the labourers you have already purchased) on training soldiers, creating wooden structures (i.e catapults) and erecting buildings.
Everytime a certain level of gold is attained you can upgrade your settlement, therefore making buildings more advanced, soldiers stronger and generally transforming the look of your town or city for the better (this adds yet more depth to the game).
- As you can see the game does get quite complicated once your fully into it!
Though all this does sound rather over-wealming, as with most games it starts slow and gradually builds in pace to give you the best gaming experience.
At a price of around £15.00 on play.com, this six-year-old game is well worth considering a buy. I hope this review has helped sway your views on a much loved game by many gamers. And I know that newer, perhaps more advance AOE's do now exist - however, sometimes simplicity over-rules complication.
I first came across AOE many years ago. I like to play God and so creating my own civilisation was just up my street! I like games where you can start from scratch, create people, towns, armies and then go to WAR! This I think describes AOE. I have since bought all the expansion packs and no matter which new games I have/play, I always go back to AOE BECAUSE you have plenty of random maps and therefore, more gaming longevity. You click on random civilisation (and there are plenty!), random map and you can play again, again and again....never playing the same map twice...or so it seems. I've bought other games of the same genre and they have a drop-down menu of maps and once you've played them, well, you've played them! We all like to play the campaigns and then we go onto playing as and when we want and AOE is great for this. Me and my entire family re-install this game time and time again - I'm hoping that they will bring out another expansion. I've played Age of Mythology but I prefer 'real' civilisations and 'real' weapons! Please give this game a try - you won't be disappointed!
Age of Empires 2 is a very hard strategy game, based on civilizations and campaigns in the middle ages. You must build a town, gather resources with your villagers and create an army, which will protect your town and attack the enemy.
---MODES OF PLAY---
In Age of Empires 2 you can play a random map game, a death match, a regicide game, a campaign and even a multiplayer game.
In random map you start with 3 villagers, a scout calivary, some sheep, a town centre and some resources. Everytime you play the map is different so you will not repeat a game ever!
A death match is similar to a random map game except you start with a lot more resources then fight your enemies to the death.
A regicide game is where you start with extra villagers, a castle and a king. You must defend your own king and attack your enemies king. If your king dies you lose the game. The last king alive rules the world!
There are 8 different campaigns in Age of Empires 2 starting with William Wallaces Learning Campaign to get a taste of the game, to real life history heros in the middles ages from Joan of Ark and Genghis Khan, to Saladin and Frederick Barbarossa.
Even though there are difficulty levels for the computer, you still basically face the same strategy every time you play and it gets boring. You can now play multiplayer games to face opponents accross a network or the internet. You can host a game and tell your friends your game IP, or you can use the zone website to find players from accross the world.
There are many settings that you can customize before your game. You can choose out of 13 civilizations, each with a unique unit and a team bonus. There are different map types, where you can choose roughly what your map will be like. You can change how much available resources there are on the map, the starting age, and so on.
There are different ages in the game. In order, they are the Dark Age, the Feudel Age, the Castle Age and the Imperial Age. You start at the Dark Age and have to advance through the ages. Each one makes your civilization better by changing the apperance of the buildings, giving you new technology to research, and new units and buildings. To advance, you need to have the required amount of resources for the next age, and 2 buildings from the current age.
There are many more features in Age of Empires 2, but will take too long to explain. If you buy the game where it comes in a cardbord box, you get a 142 page instruction manual, which is extremely useful as it tells you exactly how to do things, some hints for the game, details such as strengths and weaknesses for all buildings and units. There is also an appendix, the technology tree for each tribe, and much more!!!
---WHERE TO BUY---
You can buy this game from most pc game retailers, like computer superstores, and local game shops.
This game varies from £15 to £30. I got it for £40 because I brought it as part of a offer with another game.
Age of Empires was good, there was never any doubt about that, but the second installment, Age Of Kings is a game that will be a classic!! The main thing about this game is the extraordinary detail involved in the different civilisations. Be the Franks, the Celts, Mongols, whatever you want, with detail at a maximum throughout!! The sound is a little lower howere in quality. The music is a little too: duh duh naahh, etc. The music could be better but the sound quality is still very good. I play it alot more than any other game I have and when i never wrote any detail about the graphics in the first opinion, i couldn't believe it. Now though (thanks Bigmama:-)) I will. The graphics are extremely good, alot better quality than the sound. because some images are so, so small, you'd think it would be hard to see them. It's not and everything looks just fine. Even in motion, characters look ace and are well clear. There are no dodgy graphics here at all and the resolution is just right, there is no way you can get bored. It honestly is a top notch game and i'm actually proud that i've got it at home. The map editor is facinating. Conjure up your our playground where bloodthirsty warriors will rip their foes to shreds, unless of course you like the diplomatic game? Build walls which will keep the enemy at bay whilst they set themselves upon your city - or cheat, give yourself a headstart and build walls which will keep the enemy at bay before they even exist. Archers, cavalry, infantry, special units - they are all here. The cavalry are my favourite unit. They are fast and involve aggression and strength as well. Another neat trick pulled off here as well is the conversion method. You can send out leagues of battlehard, clergymen to try and convert the enemy to your civilisation. They are immensely powerful and can be a lethal enemy to combat. Whatever way you de
cide to play the game, i don't care - just play it. in my opinion it's one of the greatest games that can be played, but make sure you've got a powerful computer so that the game doesn't slow down and the game doesn't have to be played at a pathetic snail's pace.
Age of empires II (in my opinion) is a truly great game. The range of options is astounding. Usually on a strategy game you can play one or two campaigns but this has five! Each one has six long and challenging levels or there about. There is a choice of many different groups that you can lead such as the Britons, Celts and Japanese. Each one has its own special unit and abilities. The range of units on the game is equally astonishing: In the Stable: Scout Cavalry are very fast and cheap mounted units. They do not have a very strong attack but if used in large numbers they can be very affective. The Scout Cavalry upgrades to Light Cavalry. Knights are fast and powerful mounted units and are effective in small as well as large numbers. When fully upgraded they provide amazing support on the battle field. Knights upgrade to Cavaliers and then Paladins. Camels have much the same properties as the Light Cavalry except that they have a slight advantage in attack and are slower. The main use of Camels is to neutralize other enemy mounted units. Camels upgrade to Heavy Camels (what an original name) In the Barracks The militia is your basic hand – to – hand combat man, at this stage they are not very useful but are cheap to upgrade. The soldier has no main weakness and is exceptionally good at destroying buildings. They are cheap to create and so disposable, I find a good tactic is to charge large groups of Soldiers at the enemy to weaken them and their buildings and then finish them off with more costly units. The Militia upgrades to Man at Arms, Long Swordsman, Two Handed Swordsman and finally the Champion. The Spearman is an extremely cheap and strategic unit only good for taking out mounted units and especially the war elephant. As it is so cheap it can be used to deflect enemy fire whether it being from towers or archers. The Spearmen upgrades to the Pikeman.
In the Archery The Archer is a pricey unit but almost crucial in a large battle. The Archer has a good attack and a long range. It is especially good at taking out units from a distance. I find that there are two basic and affective ways of using archers; one is to move them in before you send down a close range force and take out as many units as you can before they get to you, and the other is to send down a short ranged attack force and use your Archers to fire at the enemy at long range self assured that your Archers can not come to any harm until your short ranged attack force has depleted. The Archer upgrades to a crossbowman and then an Arbalest. The Skirmisher is a cheap unit with two main advantages. It has excellent armour against arrows and an excellent attack when Fireing at archers. The skirmisher has a very short range and a minimum range with a pathetic attack against close combat enemies. The Skirmisher upgrades to the Elite Skirmisher. The Cavalry Archer is fast and has a powerful attack. Although its attack is powerful and it is very fast it has poor armour and a short range. To exploit the speed of this archer I find that hit and run attacks are best. The Cavalry Archer They are just some of the units available there are many more in the Dock, Castle, Siege Workshop and Town Centre. Age of Empires II, like most good stratergy games has a map editor. It has almost no limits, you can add all sorts of things to your map. One disadvantage of the map editor is a population limit of 200, but this problem is resolved in The Conquerors Expansion. If you have any opinions or you disagree please note it back to me.
'In Age of Empires II The Age of Kings you have 1000 years to lead you people through the middle Ages to greatness. Control one of the most powerful civilizations of the time. Decide whether to conquer the world through militare might, rule through commerce and diplomacy, or seize power by means of intrigue and regicide. there ae many paths to power, but only one civillzation will reign supreme.' Your able to: -Choose the path to greatness- Will it be an economic path created out of craftmanship, trade and technoloy? Or will it be a military route of siege and naval warefare? -Command one of 13 civilizations- Including the Franks, Japaneze, Byzantine, Viking, Mongol, Chinese, and Celt civilizations. Each one has it's unique attributes, units, buildings, and technologies based on its historical counterpart. -Battle alongside heroes of the day- With historically-based campaigns it could be Joan of Arc, William Wallace, Genghis Khan, Saladin, or Barbarossa. -Conquer your friends via the MSN Gaming Zone, LAN (Local Area Network) or modem. -Design your own lands- With the 'random map generator you will have new lands to explore and conquer, no matter how many times you play. -Create your own scenarios- The 'Map Editor' allows you to build your own campaigns. -Lead with ease- Production queues, navigation points, and 'hot-keys' make it fast and simple to manage your forces and plan battles. With stunning scenery and addictive content its sure to keep you entertained. System requirements: -PC with Pentium 166MHz or higher processor -Microsoft Windows 95+ -32 MB of RAM -200 MB of hard disk space -SVGA monitor supporting 800x600 resoultion -Local bus video card that supports 800x600,256 colour resolution and 2 MB of video memory -4xCD-ROM Drive -28.8kbps+ modem (for internet play) Offical Website: www.microso
I have never been a great fan of Real-Time Strategy games of the C&C clan. With many, I tend to find that a map is often won or lost on the basis of who can set up production fastest. Thus, even with a possibly superior strategy (both military and economy-wise), a slightly slower player would always be at a distinct disadvantage. A better economy results in a superior military potential, which is often enough to win the game. As far as typical AI is concerned, the computer is usually brilliant at production, and rather bad at military operations. Not that this matters much, though, as the computer throws seemingly endless numbers of men into attack, until one loses through sheer weight of numbers. I do not find that this makes for particularly enjoyable gameplay. Alas, with "Age of Kings" elements of this are still seen. Setting up a town quicker can prove decisive, and the computer's military strategy often resembles that of Haig in WWI. However, I must say that I did notice some changes in this version of Age of Empires, which I found made the game far more enjoyable. Since it is set in an age of castles and city walls, fortifications are of the utmost importance. These can often hold off early pre-emptive strikes from opponents, which could prove so annoying in other RTS games. This single fact has enabled me to actually compete with the computer at the hardest level (quite enjoyable, I must say), despite my lack of experience with playing these sort of games. I am always well behind in production at first, but hold off the computer's frequent attacks until I have everything set up. Now that I am nearly equal to the computer economically, I can gain more ground through better military strategy. The historical backdrop of the game make for interesting units. Each of the 13 civilizations has their own unique unit and technology tree, which is not much different from Red Alert 2. Compliment
s also to the good in-game graphics, among the best I have ever seen in a RTS. Apart from that, and the increased playability touched upon earlier, there is not that much to separate it from the horde of RTS games that have flooded the market in the last few years. Definitely worth it if you like these sort of games, and want something different from Red Alert 2.
Im not a great fan of this kind of game.But this game has kept me occuped for months now.Basically the game is about running and devoping one of 13 civilization.You build different building from farms and house to castle and workshops.You need to protect your village against attacks from your enemies, and develope your trade links to your allies. It takes some time to get use to all the commands etc, but once you have mastered the controls it is easy to use.Its very hard to win again the computer, its always two steps ahead of you.Even if you mirrors its moves.I recommend this game and look to forward to seeing the add on kit which extendes on the original game.
AOE is the best thing since sliced bread. This game is a great game for all gamers who love strategy games and war sims. In this latest edition of this game you get to be one of the great leaders of the past, like William Wallace and so on. If you have played AOE before you will notice massive improvement graphically and also with new features in the game such as building, equipment and sheep, you cant go wrong. I recommend this game, because I’m sure you will also love it.