“ Genre: Strategy / Publisher: Microsoft / Platform(s): Windows / ESRB Rating: T - (Teen) / Media: CD-ROM „
In age of mythology is a RTS game which i have a previous review on. This review will focus more on whats in the expansion pack, so i dont repeat myself.
In this pack, there are 3 main new things. The first is the new campaign. Its about atlantis, and how one hero must find a new home for his people after atlantas falls/drowns, and he has to fight off evil mythological creatures, and defeat kronos (the sort of evil god), by helping gia (the kinda good god). Anyway, its quite fun, and doesn't take too long to complete, but i preffered the campaign in the old game personally.
The next new thing in this game is the introduction of a new race, the atlantians. This army have strong units that are expensive (kinda like the greeks), but can train 2 types of solider for each class. They can either train an "all rounder", so like an infantry who is good vs all units (but not very strong vs each unit), or a specialised unit, a unit who is very strong vs one type of unit (e.g. they can train a horse rider who can also throw spears who is deadly vs archers), but they are incredible weak vs other enemy types. They also have harnessed the power of fire and sunlight, to make these sort of sunlight towers that do deadly damage, as well as making cool seige units that spray fire all over enemy buildings. Furthermore they have some cool myth units, like robot style suits of armour!
The final addition, and the biggest, are the titans. There are 2 ways titans affect the game. Firstly in campaign mode, the titans are kinda like enemies you have to kill. Like promethus, and kronos, but you then have to help form gia form?
Anyway, in the skirmish/multiplayer mode, each civilisation can build (only 1) titan pit. Then by selecting villigers to "build" on the pit, they can create the titan, the strongest unit in the game. You can only build 1 titan for the entire match, and if the enemy attacks your titan pit and destroys it, then you dont get to have a titan!
Titans are these huge melee units (supposedly weak vs seige units, but honestly they are not that weak vs seige units!) that cannot be healed, but can almost solo completely destroy a base. Anyway, they are quite fun to control.
Ok, benefits of this game, if you liked the first, you will like the multiplayer of this game more, because you can even turn off titan mode if you want. Disadvantages, you need the first game to work this game, and the campaign is not as good, plus all adj and disadv. of the previous game. Therefore, 4/5 stars
AOM: The titans is an expansion pack to the AOM game released in 2002. It plays exactly the same as AOM with small gameplay tweaks and new units, maps, campaign and gods.
The expansion pack adds the atlantean civilization to the existing 3 (greek, egypt and norse). With this is also brings three new gods (3 different titans). As each civilization has a completely different playstyle the distinctiveness is carried over in the game.
Possibly one of the biggest additions to the game is the creating of doorways to freeing titans, massive godlike beings who can be called onto the battlefield and are very difficult to kill. Each civilization will be given the opportunity to unleash a titan however it often is in the later stages of the game.
Traditional collecting resources, building military forces, building construction is maintained and as in the prequel very polished. New maps are added which brings variety to the random game generator.
A new campaign is created where you play as Arkantos son Kstor as you defend the Atlanteans and now seek to bring the civilization back to glory by soughting the help of the long forgotten Titans. The campaign is fairly good but nowhere as long or interesting as the Age of Mythology campaign.
The music and graphics are unchanged but the new god powers, and the titans destroying entire battlefields is definitely a nice watch.
The expansion pack's main selling point is the Titan unit and possibly the new civilization of Atlanteans. However had the campaign been a little longer this would have been a must have.
This game really builds on age of mythology and therefore you must first have this game installed on your computer in order to play the titans expansion pack. This is a real time strategy game where you have to build up your armies. With titans you get extra gods, god powers, some new units and more victory conditions. The new missions are really exciting to play and are accompanied by some really well made short stories. I feel the playability of this game is much better than age of mythology and the graphics/sound certainly are. When you get bored of the missions you can always play online against random people all over the world which just adds a total new dimension to the game. I couldn't finish off the review without mentioning the colossal titan monsters in the game honestly they make the game so much more exciting because as soon as the game once you've satisfied certain game conditions the race begins to dig up the titan monster (of which it's a shame you can only get 2 different types). These monsters are very difficult to destroy (although it can be done with an almighty hero army or a horde of other smaller monsters) and it's almost inevitable that whoever digs out the titan 1st will almost certainly be victorious! Once again the graphics and movement of the titans are simply astonishing! The only things that lets this game down is there should have been some more maps to play on and possibly a few more god powers. Price wise, you can pick it up from Amazon or eBay for less than £5 used which is an absolute bargain!
The Titans expansion for Age of Mythology requires the original Age of Mythology game to play, so I will begin by assuming you've played that game (or at least read the reviews) and so have some idea of the gameplay.
The Titans adds one new race (or Mythology) to the game - the Atlaneans. The back story for these advanced outcasts is quite long and complex - let's just say they're a bit bitter...
Additionally, every race gains the ability to construct a Titan Gate and summon a Titan. The Titan is a massive unit capable of causing mass destruction to your enemy - if you can summon one before your enemy, you're almost certain to win.
Balance is preserved though; summoning a Titan takes a huge amount of resources, and if you have that available, you yould probably win by conventional means anyway.
The single player campaign is well thought out and engaging - although perhaps not as long as you'd wish for.
Age of Mythology: The Titans adds a fourth culture, the Atlanteans, to the existing Greek, Egyptian and Norse mythologies. A new single-player campaign will add yet another chapter to the franchise's expansive folklore with the addition of 12 new scenarios. Atlantean players will be able to call upon the might of the Titan gods (such as Atlas and Cronus) multiple times throughout the game, and may also upgrade human units to heroes. The expansion pack will introduce 12 new god powers, 18 new human units and 10 formidable myth units to the game. Age of Mythology: The Titans may also be played with others online using the in-game matchmaking service, ES Online.