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Age of mythology is a real time strategy game on the PC. In this base pack, you can play in various modes, including a skirmish mode, and a campaign mode. You can choose 1 of 3 civilisations, the greeks, with strong but expensive armies, the egyptians, master carpenters able to make the strongest buildings, and the norse, a battle hardened race where death is considered an honour.
The aim of the game is to defeat your opponents, by collecting the 3 resources (food, wood and gold) to build armies. Also each civilsation has a different way of getting the last resource, honour, which is used for the mythological units (the heroes and the myth units). The greeks get honour by praying at the temple. The egyptians by building statues to their deities. The norse by training heroes, and dying on the battlefield. With these honour points you can train the myth units, which is where the real meat of this game is. Each civilisation has 3 commanders, so you can choose for example for the greeks posideon, zeus and haydes, each with different tech trees (there is however overlap in the tech trees). As you level up, you choose a path, which also gives you special powers, like sending lighting bolts at your enemies and so on. Sadly without cheats you can only do these once, and i think with some abilities you should be able to do them over and over (obviously with a cooldown).
Anyway, this game has some good points, and bad points. The fighting is not as good as some more modern RTS games (like rise and fall for example), but then this game has in my opinion a better resource system, as you can build farms that last as long as they last, or you can build markets and traders to generate gold. I prefer this to other resource systems where you end up not killing your opponent early on, you just end up running out of resources and things get a bit needy.
However another bad point is the population cap, which feels too low, which is odd given the way that the resource system favours going defensive and building a huge army. It just feels a bit odd.
In summary then, if the makers of this game got with makers of some other games this could be a real winner. In summary, 4/5, as its a good game, and have fun mythological units, but really it needs a better squad cap, and (excluding the myth units, which do interact a bit better in battle, e.g. medusa turns units to stone) the fights between human units is a bit lame.
The golden age for me for real time strategy games ended some time ago in the mid 2000's, so initially when I got my hands on a copy of Age of Mythology (AoM), I was quite excited. I had read numerous reviews saying how good this game was and what a large improvement over Ensemble Studios previous games Age of Empires I and II. (AoE). However, as I agree that this is a great deal better the AoE, it still lacks something in my opinion.
This game will play on any old system by today's standards, but for reference to play this game a 450MHz or better processor is needed along with 64MB RAM, 1.5GB hard drive space and a 3D video card. Direct X 8.1b is also required but this comes along with the game. The price of this game was £30 when I bought this, however it is now available for £5 in most computer game shops as well as the usual places online.
Installation is very straight forward as you can just follow the on screen instructions, and the game itself comes on 2 CD ROMS, with the first one required in the drive to play. The game itself is set way back in the ages, allowing the player to pick gods and heroes from Greek, Egyptian and Norse mythology. Before the game starts, there are some very nice video graphics giving an introduction to the game. Once the game starts, the options are of the single player campaign, a random game, and a vast multiplayer option which I have heard is very good indeed although I personally haven't had chance to experiment as none of my friends are were into strategy games at the time, so I have limited my review to the single player mode.
The campaign mode puts you in charge of various heroes including Arkantos, and your goal is to guide your hero through each scenario. The story lines are very good, and the video clips between them are quite impressive to be honest, although they have dated somewhat. I still prefer the old style cut scenes despite the poorer graphics as they tend to focus on the storyline rather than just be visually impressive. The random game allows you to play a game quickly against anything up to 11 computer enemies. This is good for players who have completed the campaigns and so adds to the longevity of the game.
Once the game starts you are given your goals for the scenario. The idea being the usual fair for a real time strategy game, namely to build up a settlement, and train troops to defeat the enemies. This is done by collecting various resources such as food, wood, gold and favor. (Yes unfortunately the American spelling!!!) The first 3 here are very self-explanatory. The fourth, favor is increased by pleasing the gods. This is achieved by getting villagers to pray at temples. Favor is then used to construct mythical creatures to aid your armies, which is an interesting addition to the concept.
This however is where my problems with this game come. Despite the new units, mythical creatures, and so forth, this game is in all other ways, AoE in another form. OK so the units have different titles, but it is still the same, with combat exactly the same, with many of the buildings also looking very similar. The goals, and game features are all identical in all but name with AoE and I found this to be slightly annoying. OK, so I expected it to be similar being from the same company, but even I was surprised at the lack of changes. The one major change is the higher maximum unit number, which was a major problem with AoE and this does make this a better game as a stand-alone effort, but I still can't help but feel that Ensemble are trying to make the most out of a successful format. I have a great problem with this as I feel it is unfair to take money off of people for what is basically the same game in different packaging. Various other series have tried it and have suffered, the Panzer General series is very discredited now, and even the mighty Command and Conquer suffered with lower sales when it tried to rehash old ideas on some of its later efforts..
To sum up, if you like real time strategy, and AoE, then it is a sure fire bet that you will enjoy this game. However, if you are bored with AoE and are looking for something totally new and original then I am afraid that you will be slightly disappointed with this game as I was. The game was enjoyable don't get me wrong; I just expected more from this.
Thanks for reading and this review also appears on Ciao under my same username.
Age of Mythology, an earlier masterwork of the 'Age' series is a genuinely challenging, and online friendly game.
AOM offers an RTS game which involves three of the ancient world's mighty peoples; the Greeks, the Egyptians and the Norse. Each of these civilisations have their speciality battling units, their unique resource collecting techniques and most importantly, their own varying mythological units.
An entrancing game, which not only includes online play against other AOM fanatics, but also includes an epic journey across Atlantis, Greece, Egypt and the wintery Norseman lands.
Within the gameplay, you control Jason on his quest against the malicious Gods. In what seems like a pirate attack against Jason's homeland, turns out to be something far darker and more dangerous. Along the way he meets many strong and useful friends, battles many malevolent and powerful foes, and shall challenge any RTS gamer to the max with the assorted scenes and challenges within.
Not only is the gameplay scenario available, but also custom scenarios you can create yourself; choose to be a Norseman fighting under the mighty arm of Odin against the egyptian forces of Ra, or choose to be a mighty Greek warlord fighting for Zeus against the malicious forces of Loki vikings - the gameplay is endless.
This game in particular stands out for it's versatility; you have an unlimited scope as to how you wish to build your civilisation from scratch, how you wish to build your defenses, attacks and economy structure. There is no set in stone method, only your imagination and ingenuity is the limit to this game.
A top quality game - one which I have spent countless hours enjoying.
This game can be bought from most online stores, brand new for as little as 12 pounds, I'd recommend Amazon to find it at it's cheapest.
Age of Mythology is a spin off from the popular RTS game Age of empires. The game released in 2002 has similar gameplay elements of resource gathering, and building up a military with a nice twist - ancient mythology.
The game like any other RTS games has you choosing a team and controlling your units with tasks for the ultimate purpose of victory for you and your allies. Villagers are solely for resource gathering namely wood (from trees), gold (from gold deposits) and food (hunting animals, farms and berry bushes). This accounts for the economy of your respective team and will be essential in supporting a must needed military.
building are also a key part of the game from houses to support your growing population, to walls, castles, defensive towers, training building for infantry, archers and cavalry. In addition AOM has the unique element of temples and worships so you can gain favour the fourth resource.
Each civilization namely greeks, egyptions and the norse choose a god who grants them powers such as a lightning bolt from zeus or underworld passage from hades. Each god and civilization has its own unique units and powers which make each game distinct in its playing style. The norse, egyptions and the greeks have major differences in gameplay styles from each other which is a big stepping stone over previous age of empire games.
The graphics are definitely upgraded from the previous titles and looks fresh particularly damage to building and environment. The music and sound effects from full scale battles to a building being razed clearly stands out. The music also tends to change during battles and so on.
The campaign is truly a work of art as you play Arkantos, an Atlantian general as you chase a cyclops who appears to have the blessings of Posiedon. You and your fellow characters then play across wide area of maps from ancient greece, troy, egypt and to norselands. The campaign will keep you involved for weeks if not months.
Sadly the random map generator is not as random and doesnt have the diversity seen in Age of Empires.
Overall the game is fantastic and in my opinion a definite upgrade over previous installments. I myself learnt and got interested in greek mythology after playing the game. However if RTS or mythology is not your cup of tea then avoid this, otherwise give this a go.
For those of you who love strategy games, this one is for you!
I bought this game years ago, but I have to tell you, it is amazingly fun. The price has now dropped so much that it's an absolute bargain! I guarantee you'll receive hours of fun and won't regret buying it.
Don't be put off by the fact that it has been out for quite some time now; the graphics are excellent and the detail is amazing. Just make sure your PC has appropriate system specs!
The great thing about this game is that it's great whether you're playing alone or online with others. The campaign missions are great fun, and do not simply consist of killing the other team then progressing to the next level. A number of missions involve racing against the clock to build an army and claim an important artifact before the enemy does. Or defending your town until reinforcements arrive. One mission which remains memorable was building the famous Trojan Horse and using it to sneak into enemy territory.
You don't have to play campaign to play alone; you can also customise your own game, including the map you want to play, the size of the map, who your enemies are, who your allies are, and their playing style.
If you're familiar with the Age of Empires series, and are a fan of them, then I guarantee you'll love this. Age of Mythology is very similar, except it's based on Greek, Norse and Egyptian mythology. Throughout the campaign, you play as all these different races, and worship the gods to recieve various benefits. These can be mythological creatures which will fight for you, as well as various forms of transport, and armor and weapon upgrades.
Throughout the game, as your town progresses through the different stages of civilisation, you are given the option to select one of two minor gods to worship. The benefits of these gods are explained, and it is up to you to select the one which appeals most to you.
Overall, I think the game is a very inventive approach to strategy games as it involves mythology and different civilisations. Not only is it fun, but it can actually be quite educative. Since I started playing it, I've learned quite a bit about mythology, such as the various gods; as well as some of the characters, like Agamemnon and Achilles.
I'd definately recommend this game to anyone who enjoys strategy games. Also, for that price, you can't go wrong.
I give Age of Mythology 8/10
Age of Mythology is a monumentally old game, it's still good.
I got this about 2-3yrs ago and loved it, every so often I crack it out and do a simple map of sorts or I have a LAN game with some friends (how sad but what fun!).
Basically in this game you are a 'commander', if you will, of a colony of Greeks, Egyptians or Norse (whatever they are). You have to command different units (civilian and military) to advance your population through the ages and win in the end (which is very easy to do).
There are many maps to choose from including island and places with absolutely no sea whatsoever. There are quite a few options in maps and each is generated differently so that trees, animals, resources and town buildings are not placed in the same position.
Although this game is very old and better games exist like Age of Empires 3 I still like this game plus it runs on my laptop with no problems so makes it easy to take it to a friends house for a match.
Overall if you haven't got it and have Age of Empires I wouldn't recommend it, but if you have a really low spec laptop it'll probably run maxed out for some great LAN fights or a bit of fun on the train to London or something.
Age of Mythology gold the is a real time strategy game based in the ancient world; Greece, ancient Norway, and Egypt.
This game has two campaigns 'The Fall of the Trident; and 'The Titans'.
The first campaign tells the story of the Atlantean admiral and hero Arkantos in his epic struggle to prevent 'Gargerensis the Cyclops', and his minions from opening the gates to the depths of the underworld and releasing the horrific 'Kronos' entity of time. This is a long and addictive campaign which you will find extremely enjoyable granting you have enough free time to finish it.
The latter of the two campaigns is the story of Arkantos' son Kastor as he attempts to lead the atlantean people into a second golden age but even with Gargerensis dead and old enemy is about to return...
In this campaign you will play as the Atlanteans and your main god will vary.
Overall an incredibly enjoyable game although I am not sure if it runs on Windows Vista as I have only installed it on XP.
Sorry i just realised that there is a separate slot for AOM titans (the expansion whith the second campaign) does anybody Know how to move my review whitout costin dooyoo 500 points
This game is great. One that I've enjoyed playing. It continuesly challenges you with all the different scenarios and quests. Following a storyline that entertains and playing as many different characters between Greek mythos, Norse mythos and Egyptian mythos. If you have the Titan expansion then you also have the Atlantean mythos which is still Greek as it's the titans. There are great abilities and an easy game to use.
The downfall is that the game would had been better if it focus on just one type of myth. Mixing all the mythologies (that have been stated above) it creates a conflict within the gamer. Like personally I enjoyed playing the greek and norse but not the egyptian so when in story mode I was less than willing to continue as egyptian.
Age of mythology is a great game to play but it's not one that you will play continuesly. Worth the purchase though. An easy way to add some entertainment into your day. And if you are anything like me you'll find yourself saying "haha fell my wrath" but that could be just me feeling too poweful with the powers of gods.
Age Of Mythology (12+, 1-8 players online)
Age of Mythology is another amazing 'Age of ___' game. It is a Real Time Strategy Game (RTS) which is so unique with god powers, gods and different classes, species and types of unit and has hooked thousands for years.
In Age of Mythology you can play as one of nine major gods, each from different civilisations. Each civilisation is unique but each god gives more distinct difference to strategies that it can use.
The main Civilisations and gods you can choose are:
A major difference from AOE2 is the addition of god choices; Not just do you advance ages, you get to choose in which minor deity you get to advance age in. You have a choice of two for each age, for each god which is more than i can easily write down in a reveiw, however big I make this one.
For example, Isis can advance through the worship of Bast or Anubis, each giving different bonuses and strong points. Bast's mainly technologies benefit economy whilst Anubis' mainly benefits spearmen and each has a different Myth Unit and God Power.
There are four ages just like in all other 'Age of ___' games. You start off in the Archaic Age, then you move up to the Classical Age, then to the Heroic Age, then to the Mythic Age.
In each age, you get a free God Power such as with Zeus, you get the Lightning Bolt Power which can strike down any one unit, once in the game.
When you reach the Classical Age, for example in the Hailing of Hermes which grants you the god power, ceasefire, which can stop all fighting for 1 minute, allowing you to create more military or build vital buildings. These powers make the game so different.
Also when you reach an age above Archaic you are given a free myth unit at your temple, should you still have a standing temple.
For example, using Hermes again, you would be blessed with a free Centaurwhich is a very effective Cavalry archer and if you went into the Heroic age with Dionysus you would gain a free hydra at you temple, all from Greek mythology.
Of course, myth units aren't all powerful as there is a general power triangle:
Myth Units ->(beat) Human Units ->Heroes ->Myth Units...
Another general rule is:
There are certain exceptional human units that can beat myth units and certain other that defy the law.
So if your not impressed with triangles with triangles i suppose you want to know what heroes are.
Heroes vary from god to god and civiliastion to civilisation.
EGYPTIAN-The Pharoah and Priests
GREEK-Heroes from myths such as Hercules and Jason
NORSE-Hersirs, brave warriors.
Well I've told you some basics about the main units (not including seige and many other units) but I haven't told you about economy.
In Age of Mythology there are four resources:
Food-collected by fishing, foraging, herding, farming or hunting
Wood-collected by chopping down trees
Gold-collected by mining or trading
Favour-Specific to each civilisation
The First three resources are easy to understand (and are always collected by villagers) whilst favour is a completely new idea. I will start off by explaining how each ciivlisation gains favour:
EGYPTIAN-Build monuments which generate favour
NORSE-Men/heroes fight or die for favour (aggressive race)
GREEK-Villagers pray for favour
Now we understand how to gain all the different resources we must understand what they are used for generally.
Researching unique technologies
Creating Myth Units
Building Wonders (hold for 10 mins to win game)
Creating non-ranged units
Creating archer units
Building all non-Egyptian buildings
Building most buildings
Creating most units
Now we know the basics of the game we will go into detail about the campaigns.
The campaigns are impressive ideas that essential revolve around a man named Arkantos and his followers but they take us through many Myths from all cultures such as Ragnorak and the tale of Osiris.
The plot is fairly shaky but it takes you through each different civilisation, some educational myths and some basic tactics.
There are around 10 different types of regular game you can play; there is the normal supremacy and then there are other things such as the crazy 'deathmatch' which i do not have time to explain.
In campaigns and games involving computer players, you may set the difficulty according to your preference or skill level.
Online however, which is by far AOM's best feature you obviously can't set the difficulty level of your opponent. This is compensated with a rating system, starting at 1600 (but can drop down to 1), with the highest ever recorded at around 2200.
The search engine searches for a player online until you are paired up with someone of similiar rating/standard.
If you win your rating increases and if you lose your rating decreases.
The online community is good and features many sites which give free certain expert strategies, expert recorded games, forums and many other features and competitions.
These sites often support clan wars (teams fighting teams) to compete and win respect/honour and sometimes real world prizes.
Online play is definately something that helps you improve your play in all RTS games but you must be prepared to listen to advice such as 'Build multiples of all types of buildings incase some are destroyed'.
Most online matches take 10-30 mins but mine always seem to last longer...
Another great feature of AoM is its mapmaker. Its mapmaker is highly advanced and allows you to make campaigns and place over 5000 different objects on the map. You can landscape the area and add scenery to everything.
In mapmaker you can also set triggers; the action of any certain event triggering, for example, the 'Riders of Rohan' to charge in after five minutes in your Lord of the Rings reconstruction.
These Mapmaker scenarios are often found as co-op play against the computer online for abit of fun.
Graphics are fairly good but not perfect
Overall Age of Mythology is a game that doesn't particularly favour one god (balanced game), but does make each god/civilisation unique.
It has added things that have never been used in RTS games before its time such as god powers and myth units.
The economy-military sides of the game are well balanced making it reasonably fast paced with attacking but not waiting for hours for your villagers to collect the needed resources.
I would definately reccomend getting this game and watch out for my Age of Mythology: The Titans reveiw.
I first played this game around a friends house and i became completely hooked. before the game was released i had heard some talk of it but had never seen a review or much else about it until i played it. Any fans of the series will definatly enjoy this game as it is a fresh new idea for the AOE games. i later bought the game for around £10 and no more than this should be payed for it, keep looking around and you will find a cheaper copy ( i purchased this for £10 new from an online auction site).
A huge factor towards my enjoyment of this game is the campaign missions which are extremely extensive with 36 playable scenarios covering all three of the game modes, Greek, Egyptian and Norse. For many people who did not enjoy the campaign feature of the last 2 games this will not be a welcome change however the classic single and mulitplayer games such as conquest and death match are still very much available and still as fun as ever.
Another one of the major changes in this game is the way in whcih instead of choosing a civilisation, as in the previous games, players now choose a god ranging from the Greek Zues to the Norse Thor. The choice of god depends on the style of play and the upgrades and units a player will recieve. with different gods come different units, they also have different God Powers which can be used at any point during the game, these vary from Vault of Plenty ( which creates a monument for you that permenantly gathers resources ) to Lightning Storm ( Which will send a lighting storm to any specific area killing all enemy units around there ). Also the introduction of " Myth " units has changed the way the game is played. These units are larger and more powerfull than normal soldiers therefore more expensive.
However the introduction of god powers and Myth units has got its downside as building up a strong army and using real battle tactics is no longer a big part of the game. there is still the option of creating infantry, cavalry and archers however they are not as neccassery as they once were. I must stress that this game is called Age Of Mythology and NOT Age of Empires. although the creators and concepts are the same, the games differ in many ways (Many people expecting there to be huge battles between armys may be disapointed as a Cyclops can do the same damage as 10 cavalry units).
There are so many new additions and changes to this game in comparison to the erlier titles that the only way to discover them is to actually buy the game which i highly recomend for any new user of the game or any AOE veteran. This is definatly a game worth checking out especially for the price.
And to finish....
I recomend buying this game strongly however it is always constructive to view more than one opinion on it. I hope this short guide has been somewhat usefull to anyone who is looking at the game for the first time. Thanks for your time and happy gaming.
I lost hours, nay days of my life to Age of Empires II. My parents got it free with a computer years ago but the whole series are timeless classics. When I recently bought a computer (hence my return to the world of Dooyoo), the next day I bought Age of Mythology for £13 from Game (which surprizingly is cheaper than Play who are currently sold out and over £10 cheaper than Amazon).
Whats it all about? In the series of Age of games you are a Godlike figure who controls combat and non combat units. You can either go through a series of scenarios or go for a random map against one (or more opponents).
Your non combat villagers are the people who collect resources for you. In Age of Empires II, these include gold, food, stone and wood. In Age of Mythology, stone isnt a resource anymore but thats a minor difference. Villagers (generally, see below) also build things for you. Combat units obviously fight!
**** Developments from the original games villagers ****
Food can be gathered from almost any animal (a good tip is to get firing towers or town centres to kill the animal rather than your villager as certain animals will fight back)
Farms no longer have a finite lifespan (which was really annoying in the original game)
Each mythology has different ways of doing things and in some this means you have mobile drop points for resources rather than fixed buildings
**** Developments from the original games buildings ****
In the Norse mythology, infantry build rather than villagers which can be useful and annoying depending on the situation
Youre limited on town centres new ones can only be built on deserted or demolished town centres, which makes expanding your society more interesting (= difficult!)
Youre limited on the number of buildings you can build. If, like me you like building towers and castles, you may find you get to the point where you cant build any more.
**** Developments from the original games combat units ****
Heros, mythological units and more variety is the key to this game. There was some variety in the old game but not as much. You are limited in the number of Heros you can have in 2 of the mythologies but they are really effective and often regenerate (or allow you to recreate them).
Priests cant convert units and buildings any more which is a bit of a shame. I loved sending in a mission of priests to convert a city.
**** Developments from the original games other! ****
To progress youll also need favour from the gods. Depending on the god will depend on how you have to act to gain favour. Greeks need villagers praying at the temple, Egyptians earn favour with monuments (and some of them help protect against God powers, see later ) Norse society gain favour by kicking a$$! A good way to get that going is do get your guys hunting.
As you develop through the ages and become more technologically advanced, you will be asked to chose a minor God. Depending on which God you chose will give you different God powers and different ways to advance your technology.
God powers. This is a big difference from Age of Empires II. Most God powers require line of sight but you can be sneaky with that especially if you have scout units. One of my favourite (although not completely effective) is the walking woods power. Try it, its hilarious.
**** Cheats ****
There are some fun ones here as well as the really cheaty ones:
ATM OF EREBUS 1000 gold
BAWK BAWK BOOM Chickens fall from sky (as an attack god power, really cool)
ENGINEERED GRAIN Fat herd animals (i.e. cows, sheep) so you get max food level
JUNK FOOD NIGHT Gives you 1000 food
L33T SUPA H4X0R Fast build and training
LAY OF THE LAND Reveals the map, but not fog of war
O CANADA Lazer bear (with cape!)
PANDORAS BOX Several random god powers
SET ASCENDANT Reveal all animals on map and herd animals become yours
TINES OF POWER A forkboy
TROJAN HORSE FOR SALE 1000 wood
WUV WOO Flying purple hippo
Type them in (they need to be in capitals) on the chat option.
Well thats it, try the Titans expansion pack too. You can also play online but Ive never tried it (thats taking the addiction too far).
Its very similar to AoE, similar if not identical controls and combat system. There's an interesting new resource - favour - that you get through a different method with each of the three civilisations. They are the Greeks (who gain favour by having peasants worship at the temple), the Egyptians (who gain favour by building several, ever-larger, statues in honour of their Gods) and the Vikings (who gain favour through combat, particularly successful combat). You choose a main God from three for each of the civilisations, then advance through the ages by choosing a minor God to worship. Each God comes with its own one-use power, such as Meteor storms, raising the dead to fight alongside you, and dragon summoning, giving you a total of four powers per match. Myth units feature, which are incredibly strong versus humans and can only be effectively fought by heroes. Each God comes with its own Myth unit, such as a cyclops or minotaur. They are summoned using the favour resource. In terms of performance, the game ran at 1024 X 768 resolution with maximum detail on my old 1Ghz Athlon Thunderbird, GF2 MX400, incredibly smoothly. Even if you have a lower spec than that, I think that if you tone down the graphics options it will run smoothly on any system including the minimum one. Its possibly the most economical game engine around.
I normally purchase computer games when they're 5 pounds each, or three for ten pounds (last of the big spenders!!!). However, having gift vouchers to spend and nothing else to buy, I purchased Age of Mythology for the PC, and have been very impressed. It follows on from Age of Empires (I and II), and involves controlling a number of individuals as they battle for new terrorities whilst trying to maintain their own land and empires. Age of Mythology builds on the previous games by adding mythical creatures to the game, which gives more interest to the combat action. It also makes two player games more interesting, and less reliant on building large forces of fighters. One of my favourite features was the scenarios you can work through. These are challenging having been set at a number of difficulty levels, and are graphically superb, with video clips introducing each scenario and then a wide number of different challenges and effects whilst playing. It is easy to pick the game up because of the sensible tutorials, which are informative without being dull to go through. The game is 35 pounds retail at the moment, which is obviously a lot of money, but is also the average price one would have to pay if you wanted to purchase a new PC game. The full-price version comes on two CD-ROMs and contains an instruction manual and poster.