Product Type: other PC games
Newest Review: ... last, or you can build markets and traders to generate gold. I prefer this to other resource systems where you end up not killing your opp... more
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Age Of Mythology (PC)
Member Name: Thebaker50
Age Of Mythology (PC)
Advantages: Myth units, resource system
Disadvantages: Pop cap and fight interactions
Age of mythology is a real time strategy game on the PC. In this base pack, you can play in various modes, including a skirmish mode, and a campaign mode. You can choose 1 of 3 civilisations, the greeks, with strong but expensive armies, the egyptians, master carpenters able to make the strongest buildings, and the norse, a battle hardened race where death is considered an honour.
The aim of the game is to defeat your opponents, by collecting the 3 resources (food, wood and gold) to build armies. Also each civilsation has a different way of getting the last resource, honour, which is used for the mythological units (the heroes and the myth units). The greeks get honour by praying at the temple. The egyptians by building statues to their deities. The norse by training heroes, and dying on the battlefield. With these honour points you can train the myth units, which is where the real meat of this game is. Each civilisation has 3 commanders, so you can choose for example for the greeks posideon, zeus and haydes, each with different tech trees (there is however overlap in the tech trees). As you level up, you choose a path, which also gives you special powers, like sending lighting bolts at your enemies and so on. Sadly without cheats you can only do these once, and i think with some abilities you should be able to do them over and over (obviously with a cooldown).
Anyway, this game has some good points, and bad points. The fighting is not as good as some more modern RTS games (like rise and fall for example), but then this game has in my opinion a better resource system, as you can build farms that last as long as they last, or you can build markets and traders to generate gold. I prefer this to other resource systems where you end up not killing your opponent early on, you just end up running out of resources and things get a bit needy.
However another bad point is the population cap, which feels too low, which is odd given the way that the resource system favours going defensive and building a huge army. It just feels a bit odd.
In summary then, if the makers of this game got with makers of some other games this could be a real winner. In summary, 4/5, as its a good game, and have fun mythological units, but really it needs a better squad cap, and (excluding the myth units, which do interact a bit better in battle, e.g. medusa turns units to stone) the fights between human units is a bit lame.
Summary: Still an good game