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Armed Assault 2 is the eagerly awaited sequel to Armed Assault from the developers of Operation Flashpoint, Bohemia Interactive. With the battle of Moldova and Sahrani now well in the past. The western allies now find themselves in post-soviet Chernarus, which is in a state of civil war with pro-communist soldiers holding onto half of the country while the western backed government is struggling to hold on to the rest of the country, this is where the west comes in. Sent to help up the democratic government keep a hold on the country, the U.S sends over their Marine Corps to aid the CDF (Chernarussian Defence Force) keep their country from falling to the communist army advancing on them.
The game feature 3 factions with the West and East having 2 sub section armies while the Independent army has just one.
The armies under the west are, as previously mention, The USMC and The CDF. Although they are both fighting for the same cause, both armies couldn't be anymore different, The USMC uses state of the art weaponry, has the latest tanks and armed personnel carriers and boasts the best selection of aircraft we've seen in any Armed Assault game. Whereas the CDF are using throwback technology from the soviet era. Using AK47's and T-72 tanks instead of the much more expensive weaponry that the Americans boast.
And under the East armies are the Russian Army and Russian Insurgents. Just like their western counter-parts, both armies couldn't be any more different. The Russian Army boasts state of the art guns and aircraft as well as the best tanks such as the T-90. Whereas the insurgents use the sort of weaponry you'd expect civil war terrorists to use, just like the CDF they use the guns from the cheaper spectrum of the market as well as a small selection of tanks and aircraft.
And then we have the Independent Guerrila army, that like both the CDF and Russian Insurgents use the guns of the land, the AK47 but lack the firepower of both the East and West, they hold no aircraft to speak of and have only 2 tanks are their disposal, the standard Soviet era T-72 and the World War 2 era T-34.
On to the main part of the game, the editor. From here the user can partake in battle on either Chernarus or the smaller island of Utes. Both have their share of wild outback landscapes and rural terrain.
The game play is pretty much like every other Armed Assault game, the controls are identical to the previous games and other than the improved graphics, everything else looks the same just with a face lift. The AI is slightly improved from the last game, but not greatly. The AI can still not drive cars at all, constantly veering off the road and slowing down to near halt, nor can they successfully land planes without hitting something on the way down, bursting into flames and killing all those inside. But outside of vehicle operation, the AI has improved in gun fights, which in certain circumstances is a great addition, but in others is terrible. For example, if you encounter enemy presence in a rural town area the battle will the true to form and play out as close to reality as it would if it were to happen in real life, its when the battles are in the open that things get difficult. The range that the AI can see the enemy has been vastly increased, so now you'll find yourself being shot at and not actually see where your getting shot from, making it impossible to engage an enemy you can't see you'll often end up getting killed and not have a clue where the bullet actually came from. It also doesn't help that your friendly AI has this improved viewing distance, so you'll constantly find yourself feeling left out as your team mates fire up into the hills with bullets whizzing by as your squinting to see what the hell everyone is shooting at, often having to stoop to shooting wildly into the wild just to not feel completely inadequate. But other than the improved sight, the game play is almost identical to Armed Assault and Operation Flashpoint. Although there are subtle things you'll notice that do make you feel like your part of a well trained group of killers, little things like voice over communications chit chat and hand signals make the world of difference.
The only things that have seemed to be upgraded greatly other than the graphics is the weaponry, although you have your standard AK47 you now have weapons like Javelins, SMAWs, AK74s, M4's and AAPV7A1s (Assault Amphibian Vehicle Personnel Model 7A1). But not just focusing on weapons, Bohemia have also made sure to implement the most important addition to the series since it started. Livestock, yes, no longer must the user march through huge fields waiting to engage an out of sight enemy, now they can actively engage chickens, cows, boars and many more. Overall Armed Assault is a great game, but if you were hoping for huge improvements you'll be extremely disappointed in this attempt to build the Armed Assault empire.
While it's not a huge improvement over the last game, it is a solid game/simulation that any military enthusiast will love. And if you crave more weapons, tanks, aircraft and units, the Armed Assault community is always pumping out add-ons for the games and from my own opinion, Armed Assault has one of the best, most productive communities of any game in the world.
I give Armed Assault 2 4/5.
Arma 2 must be the most realistic simulation of warfare that I have ever seen. This game, if you can call it a game, makes MW2 look positively arcade-y. Lets take a closer look at the...
Incredible graphics! Stunning. The world appears almost photo realistic, and even blades of grass stand out. The textures are extremely high quality, and very sharp and crisp. The engine also comes with a pack of other things too, all designed to give you the most eye candy possible. There's just one thing wrong with this strategy. If your computer meets even the minimum requirements, it's not worth playing. Even newer, high spec computers will struggle with this game, and you're going need a very high end system to even run it at medium settings.
The storyline is great, expansive, and awe-inspiring. But I'm not going to ruin the plot for you, as where this real game shines is multiplayer. you can use over seventy guns, all accurately modelled on their real life counterparts. Even the vehicles in game are also modelled on their counterparts. Multiplayer really focusses on truly team-based warfare. You have to rely on each other, and those without microphones will find themselves at a serious disadvantage.
A fantastic game, at the top end of military simulators. If there is one thing bad about this game, is that you need to have access to a veritable government supercomputer to run it at the 'very high' graphics settings.
i have been playing bohemias military titles since operation flashpoint,then the various mission upgrades,then armed assault and now this.
One thing about these games that makes it so unique is the openess of a battlefield many a time i have ran like a girl when it is just me left and jump in a tractor and drive to my waypoint,its just immense. To me these games although buggy have been so good to play for this reason its like a true military simulator.
when i first played this i was so impressed with the graphics jump from armed assault,which itself looked beautiful these graphics are a good step up yet a little demanding for the average pc.
gameplay is very similar to armed assault the main quest though is that you are part of a small recon team of the united states marines and you are going in to stop an uprising of militia in a fantasy island with russian names.
the attention to detail is superb and the ballastics physics are close to real life there are so many vehicles you can use and pick up guns as well as buy them in later missions.
this is where the negatives come in though,ususally bohemia are in a rush to release the game that they release unfinished work and then release patches to bring it up to date and this game was so buggy sometimes it was unplayable without starting the mission again,i have had my own friends turn on me or the annoying mission where you have to try and get to the rendezvous before a certain time(in previous titles you could find anyway possible to get there)in this game if you get within a certain distance you die instantly with no explanation.This later one is not a bug but rubbish game design. I have yet to try it with the patches as im now upgrading my graphics card just to play this game at a nce setting.
the last fault is that it is very short you can complete this very easily and just when i thought it was about to kick off big time it ended. i was very disappointed but i love these games enough to persevere with them,i think that the average gamer will not.
All in all enjoyable military action but you need to be a fan to stick with it,these games tend to live forever as lots of unnofficial modifications come out for them which make it a new game entirely like a ww2 mod for armed assault.
To be honest I've been looking forward to this game release for a while but before buying the game I thought I'd run the demo first.
Ok not the best way to review a game just based upon the demo but seeing as the demo should show the best parts of a game it is a good thing to look at. Basic plot is that you are part of an elite US military force (marines probably) and you are on a fake piece of land based upon actual satellite imagery of the Czech Republic. The genre is not an FPS but a simulator game based on strategy as well as action and shooting things.
Now only having played the demo don't just take my word for it that it is rubbish but it's safe to say I won't be buying any war simulation games in the near future with Operation Flashpoint: Dragon Rising coming out this Autumn. I thought this game would be good, and in terms of game play and graphics it certainly delivers, in terms of enjoyment and ease of use it fails miserably.
I did play the first Armoured Assault and it was so buggy and hard to use I didn't complete it and gave it away to a friend, but when Arma 2 came out I was hoping that it would be better and easier to use than the previous. The only improvement seems to be the graphics and the map in Arma 2.
The genre kind of says it all, Simulation Action Shooter as opposed to straight FPS, looking at reality compared to playability and enjoyment. I thought that since the appalling effort with the first Armoured Assault that the game developers would improve it seven fold, but I was wrong. Talking of the developers the game is made by Bohemia Interactive a company based in the Czech Republic that specializes in simulation games for the military so it makes sense for them to produce a simulation game for the general public.
The simulation shooter genre has yet to impress me and although the games are realistic they can be very hard to control and complete due to some tough AI. In terms of reality, unlike games such as Call of Duty and Far Cry 2 it seems very real especially when it is so damned hard to complete some of the missions, even in COD4 on 'Veteran' mode the game can be easily won and played, there is no breathing to worry about unless you're sniping and you can be safe in the knowledge that the enemy won't just pop out of nowhere and start shooting. Arma 2 is a nightmare to play, first off you can be quite happy walking through a field and the next minute be dead from an enemy AI touting a machine gun that you never see.
Next for the bugs, and there are a lot, mainly the environment and AI. There are some instances in the game where characters (civilians mostly) embed themselves into walls or their feet are below the ground. Then when dragging team members who have been injured upon dropping them they spaz out and their limbs do odd things as if every joint in their body is broken. Oh and if you don't manage to get into a vehicle but are unlucky enough to be around manned ones they run you over and you are dead.
One last grumble too is that you need a monumentally good rig to get this game to run at all. You'll need a quad core CPU and a dual core GPU to get this game to play maxed out, though it ran on my machine with a one core CPU and single 8800GT on medium-high settings with little trouble.
Here's me moaning and detailing every single thing wrong with this game when it seems to be popular and I need to show both sides for a decent review. There are some really impressive, and I mean really really impressive graphics especially in terms of the general environment. Then there is the very good AI which unlike most games adapts to the players movements making it both realistic and challenging unlike most FPS with predictable spawn patterns. I've got to give it to the developers at Bohemia Interactive who have done a really good job coding the AI and writing the algorithms.
But I am still yet to be sold on the idea of a simulation action shooter when they are really difficult to play and aren't at all fun either. The whole point of gaming is fun and if it isn't a fun game it isn't worth playing. The game is more unplayable and frustrating than fun and enjoyable, leaving me relieved that I never actually bought the game.
Overall I wouldn't recommend this game to be honest, however if you like the idea of realism then this might be the game for you. The bugs in the game though are a big problem but hopefully the developers will release a patch soon fixing these problems. This game is very popular though so don't let my review put you off and this is only based upon the demo.
In ARMA II, you're part of an elite squad of American soldiers sent behind enemy lines to restore peace to Chernarus, a Soviet country ripped apart by civil war as warring rival factions fight to take control of the troubled state. In an epic story full of plot twists and turns, it becomes clear that the troubles plaguing Chernarus are deeper than anyone thought and the battle intensifies to extreme levels.