"Beavis and Butt-head in Virtual Stupidity" is an adventure video game. It was first released in 1995 as a PC CD-ROM title by Viacom New Media. In the United States, the game received an age guidance rating of "T" which deemed it appropriate for ages 13 and above. The system requirements to run the game are minimal by today's computing standards but include:
System: 486/33 or equivalent
RAM: 8 MB
Hard Drive Space: 20 MB
Set in the fictional American town of Highland, Texas, the crude and uneducated duo of Beavis and Butthead continue their lives as typical teenage boys. In contrast to the popular television series where their sole objective was "trying to score", Virtual Stupidity takes the player through their quest in becoming closely affiliated with former school mate Todd and his anti social gang. The game immediately begins within the confines of school and requires the player to escape before completing tasks and mini games around Highland in hopes of winning Todd's adoration.
The game is primarily presented from an overhead side scrolling perspective. This sort of gameplay style is familiar to me as it is one which I regularly experienced growing up in a more educational light. Virtual Stupidity, as the name implies, is anything but educational. The borderline offensive humour is well detailed throughout the game and includes a barrage of obscure sexual references and the praise of illegal activities. It is an aspect which I would have expected from the pair nonetheless, and found the transition from the TV show to a computer game to be quite good.
Navigation can initially be quite difficult. The game is based on a typical mouse driven navigation system which is common to adventure games, but I often found myself running the pair into inanimate objects when attempting to direct them to a certain point on screen. It seems that the accuracy of the cursor is somewhat poor but, in time, I did find myself more able to appropriately guide Beavis and Butthead to specified targets.
The experience itself can be described as very easy. After some practice in guiding Beavis and Butthead to the right area on screen, tasks and mini games are both infrequent and simple in their execution. I was able to complete the game in its entirety without much effort as certain mission objectives are presented in a clear sequence which made the game a bit too easy for my liking.
The graphics of this title are on par with what is typically seen in the television show. There is a sense of blockiness to the game, but I didn't find this to be all that repelling as I'm very familiar with and enjoy watching the show when it sporadically appears on Freeview television in Britain. What immediately struck me about the game was the facial disfigurement of both Beavis and Butthead. Throughout most of the adventure they seem to sport uncharacteristic happy grins. The artwork otherwise keeps with the television show and I was able to immediately identify certain locations within Highland. The soundtrack is also quite good. A variety of vocal effects were inserted into the game and come up at appropriate intervals to reflect certain situations. The characters themselves also feature a small sample of effects, but they are limited in their wording and can become very repetitive if the player frequently makes use of their speak command.
Overall, Virtual Stupidity presents a passable gaming experience. It is a very easy game which is supported by familiar artwork and sound effects. It is likely more involved fans of the television series would find this adventure game a fun pursuit. General adventure enthusiasts, however, may want to avoid this title.
Well, this game is a total disaster. When When you first plug it into your snes and get into the first level you realise how much of a 'naff' game this is going to be. You urge yourself to think that things can only get better but dont kid yourself. Its all the way down hill from here. The game is a basic platformer with all the usual jump and punch buttons. Its supposed to be an isometric game so u can walk forwads and backwards although having said that, the pathetic amount of forward and backwards movment that can be made shouldnt really count. The game also features a 2-player mode which is quite astonishingly rubbish. The other player jus gets in the way and way too many people come to attack you at once leaving you dead after about the first 5 seconds of play. I can assure you that after this introduction to this game you will no longer feel like playing. The later levels are similair and although different sprites appear the actions they perform and very similair to the characters you have seen before. The only thing thi game has going for it are the cool sounds. The sound are quite funny and ar plucked from the cartoon, other then this tough the animation and quility of play are both down.
One can’t expect impressive game play and fun filled enjoyment from a game like this and that’s judging by the title alone. There were great platform type games on the SNES, like Super Mario World, Super Mario All-stars. I even enjoyed Plok and B.O.B. However, this is another one of the ‘bad’ variety of 2D platform games that ‘graced’ the SNES. The plot is another matter. Beavis and Butthead intend to go to the GWAR concert but don’t have enough money for tickets, so they reckon that if they do enough cool things, they’ll be so famous they can get in for free. There are 5 levels, thank God. There could’ve been more, but I didn’t want to spend more time playing this game than I had to. At the end of each level, the guys take a snapshot of the ‘cool’ thing they did. A nice little touch is you can press a button to alter each guy’s eyes or mouths to make a weird expression. The first level sees the 2 going through school, avoiding angry teachers, bullies, bouncing basketballs, crocodiles in toilets and skateboarders. Even showers hurt and you need to jump over the water. Hmm, interesting. Maybe it’s really hot/cold water? Water guns and boxing gloves serve as ‘weapons’ here, to assist you getting through the level. The climax of the level is a battle against two guys that look like jocks/bullies. A picture of the guys being defeated by Beavis and Butthead is taken as the evidence of something cool being done. The second sees the 2 idiots, I mean um the intellectual role models traversing their street, avoiding trolleys, angry dogs, bird crap (yes, you heard that right) and crocodiles from sewer holes. ‘Weapons’ here include the ever-trusty boxing glove. The end of level boss here is a guy that seems to shoot apples (or are they tomatoes)? The third level is set in a hospital. Angry doctors, buckets and a slippery floor are the
dangers here. A nice touch was walking through an x-ray screen and seeing question marks where Beavis and Butthead’s brains should’ve been. The end of level ‘boss’ is a rather large nurse fond of doing things that the programmers think rather large people do in such a situation. The snapshot the guys take at the end of the level is of a trashed hospital and the downed nurse, but how that makes them cool is anyone’s guess. The fourth level is set in the mall. There’s a little variation in music that comes from taking the elevator at certain points in the level. Obstacles include bugs that are destroyed by landing on them with pogo sticks. Plus, there are cops too. Did Beavis and Butthead suddenly become cop killers? Well, the cops explode into a puff of smoke if you hit them again and again, so I’m not sure. Maybe that warps them into another dimension or something, I don’t know. The fifth level is at the GWAR concert, so skateboarders and other fans are obstacles here. It culminates with them ending up on stage with the band and getting their picture taken with them. Between each level, is a bonus stage called ‘Couch Fishing’ where you move a hook (attached to a piece of string) around the screen to obtain falling food that replenishes the health bar. If the line touches a walking lady or jumping dog then it breaks. The ending of the game is quite frankly, appalling. It’s basically the credits rolling through with each level’s snapshot in the background. Oh yeah and Beavis and Butthead talk about how a band member kicked one of their asses. Hmm, interesting. The password system is genius. For example, the title of this opinion is actually the level code for the last stage? Cool, eh? As for most of the rest of the game, it’s quite frankly, crap. There are only 5 levels, but each one has a trial and error learning method of getting through them. This made
game play annoying at times. The collision detection system was a bit harsh at times. Plus, touching an enemy for the first time per 'life' reduced the health bar by about 2 thirds. I mean, what? The graphics and sound were quite unimaginative, but I guess that suited the game fine, considering the context. Anyway this kind of thing was a pick up, finish in a day and throw affair. In my opinion, a total waste of cash for those unlucky enough to have bought it, or even worse, to have received it as a present, yuck! If you really want to go back and play this (I hope not), then find a nice PC SNES emulator and download it the cost free way, then laugh at the amount of disk space you wasted! Laugh at the graphics, sound and appalling game play! Furthermore, laugh at this piece of crap!